yarn/mappings/net/minecraft/client/render/chunk/ChunkRenderDataTask.mapping

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CLASS deq net/minecraft/client/render/chunk/ChunkRenderDataTask
CLASS deq$a Stage
FIELD a INIT Ldeq$a;
CLASS deq$b Mode
FIELD a chunkRenderer Ldev;
FIELD b lock Ljava/util/concurrent/locks/ReentrantLock;
FIELD c runnables Ljava/util/List;
FIELD d mode Ldeq$b;
FIELD e distanceToPlayerSquared D
FIELD g vertexBuffer Ldbv;
FIELD h renderData Ldet;
FIELD i stage Ldeq$a;
METHOD <init> (Ldev;Ldeq$b;DLdex;)V
ARG 1 chunkRenderer
ARG 2 mode
ARG 3 distanceToPlayerSquared
METHOD a getStage ()Ldeq$a;
METHOD a setVertexBuffer (Ldbv;)V
METHOD a setStage (Ldeq$a;)V
METHOD a compareTo (Ldeq;)I
METHOD a setRenderData (Ldet;)V
METHOD b getChunkRenderer ()Ldev;
METHOD d getRenderData ()Ldet;
METHOD e getVertexBuffer ()Ldbv;
METHOD g getLock ()Ljava/util/concurrent/locks/ReentrantLock;
METHOD h getMode ()Ldeq$b;
METHOD j getDistanceToPlayerSquared ()D