yarn/mappings/net/minecraft/block/BlockFurnace.mapping

71 lines
1.5 KiB
Plaintext

CLASS amy net/minecraft/block/BlockFurnace
FIELD a FACING Lasz;
METHOD a deserializeState (I)Lasm;
ARG 0 meta
METHOD a createBlockEntity (Laiw;I)Lare;
ARG 0 world
ARG 1 metadata
METHOD a getPickStack (Laiw;Lcn;Lasm;)Laes;
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD a activate (Laiw;Lcn;Lasm;Laam;Lrb;Lcu;FFF)Z
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
ARG 4 hand
ARG 5 facing
ARG 6 hitX
ARG 7 hitY
ARG 8 hitZ
METHOD a onPlaced (Laiw;Lcn;Lasm;Lsp;Laes;)V
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 placer
ARG 4 stack
METHOD a getStateForPlacement (Laiw;Lcn;Lcu;FFFILsp;)Lasm;
ARG 0 world
ARG 1 pos
ARG 2 facing
ARG 3 hitX
ARG 4 hitY
ARG 5 hitZ
ARG 6 metadata
ARG 7 player
METHOD a getRenderType (Lasm;)Lapi;
ARG 0 state
METHOD a (Lasm;Laiw;Lcn;Ljava/util/Random;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 random
METHOD a applyMirror (Lasm;Lany;)Lasm;
ARG 0 state
ARG 1 mirror
METHOD a applyRotation (Lasm;Lapl;)Lasm;
ARG 0 state
ARG 1 rotation
METHOD a getDropItem (Lasm;Ljava/util/Random;I)Laeq;
ARG 0 state
ARG 1 random
ARG 2 fortune
METHOD b createStateFactory ()Lasn;
METHOD b (Laiw;Lcn;Lasm;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD c (Laiw;Lcn;Lasm;)V
ARG 0 world
ARG 1 pos
ARG 2 state
METHOD c getComparatorOutput (Lasm;Laiw;Lcn;)I
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD e serializeState (Lasm;)I
ARG 0 state
METHOD v hasComparatorOutput (Lasm;)Z
ARG 0 state