..
block
22w43a
2022-10-26 15:05:20 +01:00
chunk
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
debug
22w43a
2022-10-26 15:05:20 +01:00
entity
1.19.3-pre1 stuff ( #3425 )
2022-11-23 23:29:21 +11:00
item
22w42a sprites ( #3342 )
2022-10-26 17:44:06 +09:00
model
22w46a
2022-11-16 15:12:55 +00:00
BackgroundRenderer.mapping
Map rendering stuff ( #3114 )
2022-04-27 16:40:20 +00:00
BlockBreakingInfo.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
BufferBuilder.mapping
Refactor the program and shader classes ( #3384 )
2022-11-16 23:53:09 +11:00
BufferBuilderStorage.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
BufferRenderer.mapping
Refactor the program and shader classes ( #3384 )
2022-11-16 23:53:09 +11:00
BufferVertexConsumer.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
BuiltChunkStorage.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
Camera.mapping
22w43a stuff ( #3369 )
2022-11-01 22:11:24 +11:00
CameraSubmersionType.mapping
Camera projection ( #2532 )
2021-07-05 16:32:18 +01:00
ChunkBuilderMode.mapping
1.19.3-pre2 stuff ( #3426 )
2022-11-24 13:09:49 +01:00
DiffuseLighting.mapping
22w43a
2022-10-26 15:05:20 +01:00
DimensionEffects.mapping
Rename SkyProperties -> DimensionEffects ( #2770 )
2021-10-19 17:24:08 +01:00
FixedColorVertexConsumer.mapping
21w13a
2021-03-31 19:47:17 +01:00
FogShape.mapping
Map the FogShape class ( #2970 )
2022-01-19 22:47:25 +00:00
FpsSmoother.mapping
pre3 new classes ( #989 )
2019-11-29 20:40:18 +00:00
Frustum.mapping
22w43a stuff ( #3369 )
2022-11-01 22:11:24 +11:00
GameRenderer.mapping
Fix getRenderTypeCrumblingShader and getRenderTypeEntityTranslucentEmissiveShader ( #3423 )
2022-11-23 18:32:07 +09:00
LightmapTextureManager.mapping
22w43a stuff ( #3369 )
2022-11-01 22:11:24 +11:00
MapRenderer.mapping
Map rendering stuff ( #3114 )
2022-04-27 16:40:20 +00:00
OutlineVertexConsumerProvider.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
OverlayTexture.mapping
1.17-pre4 client stuff ( #2466 )
2021-06-07 14:42:29 +01:00
OverlayVertexConsumer.mapping
22w45a client ( #3398 )
2022-11-15 17:04:16 +00:00
RenderLayer.mapping
Refactor the program and shader classes ( #3384 )
2022-11-16 23:53:09 +11:00
RenderLayers.mapping
Update arg to be consistent with its block counterpart ( #3015 )
2022-02-18 09:04:24 +00:00
RenderPhase.mapping
Fix typos in RenderPhase ( #3416 )
2022-11-22 01:55:58 +09:00
RenderTickCounter.mapping
20w06a
2020-02-05 17:27:03 +00:00
SpriteTexturedVertexConsumer.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
Tessellator.mapping
Refactor the program and shader classes ( #3384 )
2022-11-16 23:53:09 +11:00
TexturedRenderLayers.mapping
1.19.3-pre1 stuff ( #3422 )
2022-11-23 11:27:12 +09:00
VertexConsumer.mapping
22w43a
2022-10-26 15:05:20 +01:00
VertexConsumerProvider.mapping
Document some rendering stuff ( #3283 )
2022-09-03 18:01:33 +01:00
VertexConsumers.mapping
Refactor rendering stuff ( #3366 )
2022-11-02 14:30:38 +00:00
VertexFormat.mapping
Document some rendering stuff ( #3283 )
2022-09-03 18:01:33 +01:00
VertexFormatElement.mapping
Refactor vertex format stuff ( #3122 )
2022-05-01 17:50:50 +01:00
VertexFormats.mapping
Document some rendering stuff ( #3283 )
2022-09-03 18:01:33 +01:00
WorldRenderer.mapping
Refactor the program and shader classes ( #3384 )
2022-11-16 23:53:09 +11:00