yarn/mappings/net/minecraft/client/gl/GlHandler.mapping

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CLASS buq net/minecraft/client/gl/GlHandler
CLASS buq$a AlphaTestState
FIELD a capState Lbuq$c;
FIELD b func I
FIELD c ref F
CLASS buq$b BlendFuncState
FIELD a capState Lbuq$c;
FIELD b sfactor I
FIELD c dfactor I
FIELD d srcAlpha I
FIELD e dstAlpha I
CLASS buq$c CapabilityTracker
FIELD a cap I
FIELD b state Z
METHOD a disable ()V
METHOD a setState (Z)V
METHOD b enable ()V
CLASS buq$d ClearState
FIELD a clearDepth D
FIELD b clearColor Lbuq$e;
CLASS buq$e Color4
FIELD a red F
FIELD b green F
FIELD c blue F
FIELD d alpha F
CLASS buq$f LogicOpState
FIELD a capState Lbuq$c;
FIELD b opcode I
CLASS buq$g ColorMask
FIELD a red Z
FIELD b green Z
FIELD c blue Z
FIELD d alpha Z
CLASS buq$h ColorMaterialState
FIELD a capState Lbuq$c;
FIELD b face I
FIELD c mode I
CLASS buq$i FaceSides
FIELD a FRONT Lbuq$i;
FIELD b BACK Lbuq$i;
FIELD c FRONT_AND_BACK Lbuq$i;
CLASS buq$j CullFaceState
FIELD a capState Lbuq$c;
FIELD b mode I
CLASS buq$k DepthTestState
FIELD a capState Lbuq$c;
FIELD b mask Z
FIELD c func I
CLASS buq$l DstBlendFactor
FIELD a CONSTANT_ALPHA Lbuq$l;
FIELD b CONSTANT_COLOR Lbuq$l;
FIELD c DST_ALPHA Lbuq$l;
FIELD d DST_COLOR Lbuq$l;
FIELD e ONE Lbuq$l;
FIELD f ONE_MINUS_CONSTANT_ALPHA Lbuq$l;
FIELD g ONE_MINUS_CONSTANT_COLOR Lbuq$l;
FIELD h ONE_MINUS_DST_ALPHA Lbuq$l;
FIELD i ONE_MINUS_DST_COLOR Lbuq$l;
FIELD j ONE_MINUS_SRC_ALPHA Lbuq$l;
FIELD k ONE_MINUS_SRC_COLOR Lbuq$l;
FIELD l SRC_ALPHA Lbuq$l;
FIELD m SRC_COLOR Lbuq$l;
FIELD n ZERO Lbuq$l;
CLASS buq$m FogMode
FIELD a LINEAR Lbuq$m;
FIELD b EXP Lbuq$m;
FIELD c EXP2 Lbuq$m;
CLASS buq$n FogState
FIELD a capState Lbuq$c;
FIELD b mode I
FIELD c density F
FIELD d start F
FIELD e end F
CLASS buq$o LogicOp
FIELD a AND Lbuq$o;
FIELD b AND_INVERTED Lbuq$o;
FIELD c AND_REVERSE Lbuq$o;
FIELD d CLEAR Lbuq$o;
FIELD e COPY Lbuq$o;
FIELD f COPY_INVERTED Lbuq$o;
FIELD g EQUIV Lbuq$o;
FIELD h INVERT Lbuq$o;
FIELD i NAND Lbuq$o;
FIELD j NOOP Lbuq$o;
FIELD k NOR Lbuq$o;
FIELD l OR Lbuq$o;
FIELD m OR_INVERTED Lbuq$o;
FIELD n OR_REVERSE Lbuq$o;
FIELD o SET Lbuq$o;
FIELD p XOR Lbuq$o;
CLASS buq$p PolygonOffsetState
FIELD a capFill Lbuq$c;
FIELD b capLine Lbuq$c;
FIELD c factor F
FIELD d units F
CLASS buq$q RenderMode
CLASS buq$q$1
METHOD a begin ()V
METHOD b end ()V
CLASS buq$q$2
METHOD a begin ()V
METHOD b end ()V
CLASS buq$q$3
METHOD a begin ()V
METHOD b end ()V
FIELD a DEFAULT Lbuq$q;
FIELD b PLAYER_SKIN Lbuq$q;
FIELD c TRANSPARENT_MODEL Lbuq$q;
METHOD a begin ()V
METHOD b end ()V
CLASS buq$r SrcBlendFactor
FIELD a CONSTANT_ALPHA Lbuq$r;
FIELD b CONSTANT_COLOR Lbuq$r;
FIELD c DST_ALPHA Lbuq$r;
FIELD d DST_COLOR Lbuq$r;
FIELD e ONE Lbuq$r;
FIELD f ONE_MINUS_CONSTANT_ALPHA Lbuq$r;
FIELD g ONE_MINUS_CONSTANT_COLOR Lbuq$r;
FIELD h ONE_MINUS_DST_ALPHA Lbuq$r;
FIELD i ONE_MINUS_DST_COLOR Lbuq$r;
FIELD j ONE_MINUS_SRC_ALPHA Lbuq$r;
FIELD k ONE_MINUS_SRC_COLOR Lbuq$r;
FIELD l SRC_ALPHA Lbuq$r;
FIELD m SRC_ALPHA_SATURATE Lbuq$r;
FIELD n SRC_COLOR Lbuq$r;
FIELD o ZERO Lbuq$r;
CLASS buq$s StencilSubState
FIELD a func I
CLASS buq$t StencilState
FIELD a subState Lbuq$s;
FIELD c sfail I
FIELD d dpfail I
FIELD e dppass I
CLASS buq$u TexCoord
FIELD a S Lbuq$u;
FIELD b T Lbuq$u;
FIELD c R Lbuq$u;
FIELD d Q Lbuq$u;
CLASS buq$v TexGenCoordState
FIELD a capState Lbuq$c;
FIELD b coord I
FIELD c mode I
CLASS buq$w TexGenState
FIELD a s Lbuq$v;
FIELD b t Lbuq$v;
FIELD c r Lbuq$v;
FIELD d q Lbuq$v;
CLASS buq$x Texture2DState
FIELD a capState Lbuq$c;
FIELD b boundTexture I
FIELD a matrixBuf Ljava/nio/FloatBuffer;
FIELD b vectorBuf Ljava/nio/FloatBuffer;
FIELD c alphaTestState Lbuq$a;
FIELD d lightSystemEnabled Lbuq$c;
FIELD e lightSourceEnabled [Lbuq$c;
FIELD f colorMaterial Lbuq$h;
FIELD g blendFunc Lbuq$b;
FIELD h depth Lbuq$k;
FIELD i fogState Lbuq$n;
FIELD j cullFaceState Lbuq$j;
FIELD k polygonOffset Lbuq$p;
FIELD l logicOpState Lbuq$f;
FIELD m texGenState Lbuq$w;
FIELD n clearState Lbuq$d;
FIELD o stencilState Lbuq$t;
FIELD p normalizeEnabled Lbuq$c;
FIELD q activeTexture I
FIELD r texture2DState [Lbuq$x;
FIELD s shadeModel I
FIELD t rescaleNormalEnabled Lbuq$c;
FIELD u colorMask Lbuq$g;
FIELD v color Lbuq$e;
METHOD A genTextures ()I
METHOD B enableNormalize ()V
METHOD C disableNormalize ()V
METHOD D enableRescaleNormal ()V
METHOD E disableRescaleNormal ()V
METHOD F loadIdentity ()V
METHOD G pushMatrix ()V
METHOD H popMatrix ()V
METHOD J end ()V
METHOD K endList ()V
METHOD L getError ()I
METHOD a pushAttrib ()V
METHOD a clearDepth (D)V
METHOD a scale (DDD)V
METHOD a ortho (DDDDDD)V
METHOD a fogDensity (F)V
METHOD a polygonOffset (FF)V
ARG 0 factor
ARG 1 units
METHOD a normal (FFF)V
METHOD a clearColor (FFFF)V
METHOD a enableLight (I)V
METHOD a alphaFunc (IF)V
ARG 0 func
ARG 1 ref
METHOD a colorMaterial (II)V
ARG 0 face
ARG 1 mode
METHOD a texEnv (IIF)V
METHOD a texEnv (III)V
METHOD a blendFuncSeparate (IIII)V
METHOD a copyTexSubImage2D (IIIIIIII)V
METHOD a texImage2D (IIIIIIIILjava/nio/IntBuffer;)V
METHOD a readPixels (IIIIIILjava/nio/IntBuffer;)V
METHOD a getTexImage (IIIILjava/nio/IntBuffer;)V
METHOD a texCoordPointer (IIILjava/nio/ByteBuffer;)V
METHOD a normalPointer (IILjava/nio/ByteBuffer;)V
METHOD a light (IILjava/nio/FloatBuffer;)V
METHOD a lightModel (ILjava/nio/FloatBuffer;)V
METHOD a getInteger (ILjava/nio/IntBuffer;)V
METHOD a cullFace (Lbuq$i;)V
METHOD a fogMode (Lbuq$m;)V
METHOD a logicOp (Lbuq$o;)V
METHOD a beginRenderMode (Lbuq$q;)V
METHOD a blendFunc (Lbuq$r;Lbuq$l;)V
METHOD a blendFuncSeparate (Lbuq$r;Lbuq$l;Lbuq$r;Lbuq$l;)V
METHOD a enableTextureGen (Lbuq$u;)V
METHOD a texGenMode (Lbuq$u;I)V
METHOD a texGen (Lbuq$u;ILjava/nio/FloatBuffer;)V
METHOD a multMatrix (Ljava/nio/FloatBuffer;)V
METHOD a multMatrix (Lorg/lwjgl/util/vector/Quaternion;)V
METHOD a depthMask (Z)V
METHOD a colorMask (ZZZZ)V
METHOD b translate (DDD)V
METHOD b fogStart (F)V
METHOD b texCoord (FF)V
METHOD b scale (FFF)V
METHOD b rotate (FFFF)V
METHOD b disableLight (I)V
METHOD b blendFunc (II)V
METHOD b texParameter (IIF)V
METHOD b texParameter (III)V
METHOD b viewport (IIII)V
METHOD b texSubImage2D (IIIIIIIILjava/nio/IntBuffer;)V
METHOD b vertexPointer (IIILjava/nio/ByteBuffer;)V
METHOD b texEnv (IILjava/nio/FloatBuffer;)V
METHOD b fog (ILjava/nio/FloatBuffer;)V
METHOD b endRenderMode (Lbuq$q;)V
METHOD b disableTextureGen (Lbuq$u;)V
METHOD c popAttrib ()V
METHOD c fogEnd (F)V
METHOD c translate (FFF)V
METHOD c color (FFFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
ARG 3 alpha
METHOD c depthFunc (I)V
METHOD c fog (II)V
METHOD c getTexLevelParameter (III)I
METHOD c texCoordPointer (IIII)V
METHOD c colorPointer (IIILjava/nio/ByteBuffer;)V
METHOD c getFloat (ILjava/nio/FloatBuffer;)V
METHOD c getTexGenCoordState (Lbuq$u;)Lbuq$v;
METHOD d disableAlphaTest ()V
METHOD d lineWidth (F)V
METHOD d color (FFF)V
ARG 0 red
ARG 1 green
ARG 2 blue
METHOD d blendEquation (I)V
METHOD d polygonMode (II)V
METHOD d vertexPointer (IIII)V
METHOD e enableAlphaTest ()V
METHOD e vertex (FFF)V
METHOD e deleteLists (II)V
METHOD e colorPointer (IIII)V
METHOD f enableLightSystem ()V
METHOD f logicOp (I)V
METHOD f newList (II)V
METHOD f drawArrays (III)V
ARG 0 mode
ARG 1 first
ARG 2 count
METHOD g disableLightSystem ()V
METHOD g activeTexture (I)V
METHOD g pixelStore (II)V
METHOD h enableColorMaterial ()V
METHOD h deleteTextures (I)V
METHOD i disableColorMaterial ()V
METHOD i bindTexture (I)V
METHOD j disableDepthTest ()V
METHOD j shadeModel (I)V
METHOD k enableDepthTest ()V
METHOD l disableBlend ()V
METHOD m enableBlend ()V
METHOD m clear (I)V
METHOD n matrixMode (I)V
METHOD o enableFog ()V
METHOD p disableFog ()V
METHOD p disableClientState (I)V
METHOD q enableCullFace ()V
METHOD q enableClientState (I)V
METHOD r disableCullFace ()V
METHOD r begin (I)V
METHOD s enablePolygonOffsetFill ()V
METHOD s callList (I)V
METHOD t disablePolygonOffsetFill ()V
METHOD t genLists (I)I
METHOD u getString (I)Ljava/lang/String;
METHOD v getInteger (I)I
METHOD w enableColorLogicOp ()V
METHOD w fogMode (I)V
METHOD x disableColorLogicOp ()V
METHOD x cullFace (I)V
METHOD y enableTexture2D ()V
METHOD z disableTexture2D ()V