yarn/mappings/net/minecraft/village/ZombieSiegeManager.mapping

15 lines
333 B
Plaintext

CLASS apu net/minecraft/village/ZombieSiegeManager
CLASS apu$a State
FIELD a world Lve;
FIELD b spawned Z
FIELD c state Lapu$a;
FIELD d remaining I
FIELD e countdown I
FIELD f startX I
FIELD g startY I
FIELD h startZ I
METHOD a tick ()V
METHOD a getSpawnVector (Lev;)Lcrg;
METHOD b spawn ()Z
METHOD c trySpawnZombie ()V