yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bmm net/minecraft/block/Block
CLASS bmm$a NeighborGroup
FIELD a self Lbvk;
FIELD b other Lbvk;
FIELD c facing Lfa;
METHOD <init> (Lbvk;Lbvk;Lfa;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bmm$b OffsetType
CLASS bmm$c Settings
FIELD a material Lclf;
FIELD b materialColor Lclg;
FIELD c collidable Z
FIELD d soundGroup Lbrp;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i slipperiness F
FIELD j dropTableId Lqs;
FIELD k dynamicBounds Z
METHOD <init> (Lclf;Lclg;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbmm$c;
METHOD a slipperiness (F)Lbmm$c;
ARG 1 slipperiness
METHOD a strength (FF)Lbmm$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbmm$c;
ARG 1 luminance
METHOD a copy (Lbmm;)Lbmm$c;
ARG 0 source
METHOD a sounds (Lbrp;)Lbmm$c;
ARG 1 soundGroup
METHOD a of (Lclf;)Lbmm$c;
ARG 0 material
METHOD a of (Lclf;Lbay;)Lbmm$c;
ARG 0 material
ARG 1 color
METHOD a of (Lclf;Lclg;)Lbmm$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbmm$c;
METHOD b strength (F)Lbmm$c;
ARG 1 strength
METHOD b dropsLike (Lbmm;)Lbmm$c;
ARG 1 source
METHOD c ticksRandomly ()Lbmm$c;
METHOD d hasDynamicBounds ()Lbmm$c;
METHOD e dropsNothing ()Lbmm$c;
FIELD a FACINGS [Lfa;
FIELD b FULL_CUBE_SHAPE_CACHE Lcom/google/common/cache/LoadingCache;
FIELD c SOLID_MEDIUM_SQUARE_SHAPE Lcsr;
FIELD d SOLID_SMALL_SQUARE_SHAPE Lcsr;
FIELD e slipperiness F
FIELD f defaultState Lbvk;
FIELD g dynamicBounds Z
FIELD h dropTableId Lqs;
FIELD i translationKey Ljava/lang/String;
FIELD j cachedItem Lbbw;
FIELD k FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfe;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbrp;
FIELD s material Lclf;
FIELD t materialColor Lclg;
FIELD u stateFactory Lbvl;
FIELD v collidable Z
METHOD <init> (Lbmm$c;)V
ARG 1 settings
METHOD S_ getOffsetType ()Lbmm$b;
METHOD T_ canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcsr;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbvk;
ARG 0 stateId
METHOD a getPlacementState (Lbaf;)Lbvk;
ARG 1 ctx
METHOD a addStacksForDisplay (Lbas;Lfj;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lbbw;)Lbmm;
ARG 0 item
METHOD a buildTooltip (Lbcb;Lbgs;Ljava/util/List;Lbdj;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbgs;Laii;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbgs;Lev;Lbvk;)Lbcb;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbhb;)Z
ARG 1 explosion
METHOD a afterBreak (Lbhi;Lavy;Lev;Lbvk;Lbtn;Lbcb;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a onProjectileHit (Lbhi;Lbvk;Lcrt;Laii;)V
ARG 1 world
ARG 2 state
ARG 3 hitResult
ARG 4 entity
METHOD a dropExperience (Lbhi;Lev;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbhi;Lev;Laii;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbhi;Lev;Laii;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbhi;Lev;Lbcb;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbhi;Lev;Lbhb;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbhi;Lev;Lbvk;Lair;Lbcb;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbhi;Lev;Lbvk;Lavy;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbhj;Lev;Lbvk;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbhl;)I
ARG 1 world
METHOD a isSolidSmallSquare (Lbhl;Lev;Lfa;)Z
ARG 0 world
ARG 1 pos
ARG 2 side
METHOD a canConnect (Lbmm;)Z
ARG 0 block
METHOD a getLuminance (Lbvk;)I
ARG 1 state
METHOD a calcBlockBreakingDelta (Lbvk;Lavy;Lbgs;Lev;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbvk;Lbaf;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbvk;Lbgq;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getAmbientOcclusionLightLevel (Lbvk;Lbgs;Lev;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a allowsSpawning (Lbvk;Lbgs;Lev;Laim;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 type
METHOD a canPlaceAtSide (Lbvk;Lbgs;Lev;Lcnj;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbvk;Lbgs;Lev;Lcsc;)Lcsr;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD a getWeakRedstonePower (Lbvk;Lbgs;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbvk;Lbhi;Lev;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbvk;Lbhi;Lev;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbvk;Lbhi;Lev;Laii;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbvk;Lbhi;Lev;Lavy;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbvk;Lbhi;Lev;Lavy;Lahc;Lcrt;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
ARG 6 hit
METHOD a onStacksDropped (Lbvk;Lbhi;Lev;Lbcb;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbvk;Lbhi;Lev;Lbmm;Lev;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
ARG 6 moved
METHOD a dropStacks (Lbvk;Lbhi;Lev;Lbtn;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbvk;Lbhi;Lev;Lbtn;Laii;Lbcb;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockRemoved (Lbvk;Lbhi;Lev;Lbvk;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbvk;Lbhi;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbvk;Lbhj;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbvk;Lbhl;Lev;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbvk;Lbpx;)Lbvk;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbvk;Lbqx;)Lbvk;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbvk;Lbvk;Lbhi;Lev;)Lbvk;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbvk;Lbvk;Lbhj;Lev;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a isSideInvisible (Lbvk;Lbvk;Lfa;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbvk;Lcoo$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbvk;Lev;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbvk;Lfa;Lbvk;Lbhj;Lev;Lev;)Lbvk;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbvk;Lvg;Lev;Lbtn;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbvk;Lvg;Lev;Lbtn;Laii;Lbcb;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbvl$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcsr;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcsr;Lfa;)Z
ARG 0 shape
ARG 1 side
METHOD a matches (Lzb;)Z
ARG 1 tag
METHOD b isNaturalStone (Lbmm;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbvk;)Z
ARG 1 state
METHOD b isTranslucent (Lbvk;Lbgs;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbvk;Lbgs;Lev;Lcsc;)Lcsr;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbvk;Lbgs;Lev;Lfa;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbvk;Lbhi;Lev;)Lahg;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onBlockAdded (Lbvk;Lbhi;Lev;Lbvk;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD b onScheduledTick (Lbvk;Lbhi;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbvk;Lbhj;Lev;)Lbvk;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbvk;Lbhj;Lev;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbvk;Lcoo$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbgt;
METHOD c isSolidMediumSquare (Lbgs;Lev;)Z
ARG 0 world
ARG 1 pos
METHOD c onRainTick (Lbhi;Lev;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalDirt (Lbmm;)Z
ARG 0 block
METHOD c getRenderType (Lbvk;)Lbqu;
ARG 1 state
METHOD c canSuffocate (Lbvk;Lbgs;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbvk;Lbgs;Lev;Lfa;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbvk;Lbhi;Lev;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbvk;Lbhi;Lev;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d hasBlockEntityBreakingRender (Lbvk;)Z
ARG 1 state
METHOD d isSimpleFullBlock (Lbvk;Lbgs;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD d isSolidFullSquare (Lbvk;Lbgs;Lev;Lfa;)Z
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 side
METHOD e isAir (Lbvk;)Z
ARG 1 state
METHOD e getMapColor (Lbvk;Lbgs;Lev;)Lclg;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isFullBoundsCubeForCulling (Lbvk;)Z
ARG 1 state
METHOD f getHardness (Lbvk;Lbgs;Lev;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD g getFluidState (Lbvk;)Lclb;
ARG 1 state
METHOD g shouldPostProcess (Lbvk;Lbgs;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h hasBlockEntity ()Z
METHOD h emitsRedstonePower (Lbvk;)Z
ARG 1 state
METHOD h (Lbvk;Lbgs;Lev;)Lcsr;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqs;
METHOD i getPistonBehavior (Lbvk;)Lclh;
ARG 1 state
METHOD i getRayTraceShape (Lbvk;Lbgs;Lev;)Lcsr;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j isFullOpaque (Lbvk;Lbgs;Lev;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getTextComponent ()Ljm;
METHOD k getRawIdFromState (Lbvk;)I
ARG 0 state
METHOD k getLightSubtracted (Lbvk;Lbgs;Lev;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbvk;)Lclf;
ARG 1 state
METHOD l getOffsetPos (Lbvk;Lbgs;Lev;)Lcrx;
ARG 1 state
ARG 2 view
ARG 3 blockPos
METHOD m getSlipperiness ()F
METHOD m hasRandomTicks (Lbvk;)Z
ARG 1 state
METHOD n getStateFactory ()Lbvl;
METHOD n hasSidedTransparency (Lbvk;)Z
ARG 1 state
METHOD o getDefaultState ()Lbvk;
METHOD o setDefaultState (Lbvk;)V
ARG 1 state
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbvk;)Lbrp;
ARG 1 state