yarn/mappings/net/minecraft/fluid/Fluid.mapping

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CLASS cle net/minecraft/fluid/Fluid
FIELD a defaultState Lclf;
FIELD c STATE_IDS Lfe;
FIELD d stateFactory Lbvp;
METHOD a getRenderLayer ()Lbgx;
METHOD a getVelocity (Lbgw;Lev;Lclf;)Lcsb;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a onScheduledTick (Lbhm;Lev;Lclf;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a randomDisplayTick (Lbhm;Lev;Lclf;Ljava/util/Random;)V
METHOD a getTickRate (Lbhp;)I
METHOD a appendProperties (Lbvp$a;)V
METHOD a matchesType (Lcle;)Z
METHOD a getHeight (Lclf;Lbgw;Lev;)F
METHOD a matches (Lze;)Z
METHOD b getBucketItem ()Lbbz;
METHOD b onRandomTick (Lbhm;Lev;Lclf;Ljava/util/Random;)V
METHOD b toBlockState (Lclf;)Lbvo;
METHOD b getShape (Lclf;Lbgw;Lev;)Lcsv;
METHOD c isEmpty ()Z
METHOD c isStill (Lclf;)Z
METHOD d getBlastResistance ()F
METHOD d getLevel (Lclf;)I
METHOD f setDefaultState (Lclf;)V
METHOD h getStateFactory ()Lbvp;
METHOD i getDefaultState ()Lclf;
METHOD j getParticle ()Lge;
METHOD k hasRandomTicks ()Z