yarn/mappings/net/minecraft/world/gen/feature/Feature.mapping

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CLASS bue net/minecraft/world/gen/feature/Feature
FIELD A SWAMP_TREE Lbue;
FIELD B OAK_TREE Lbue;
FIELD C MEGA_JUNGLE_TREE Lbue;
FIELD D MEGA_PINE_TREE Lbue;
FIELD E MEGA_SPRUCE_TREE Lbue;
FIELD F DEFAULT_FLOWER Lbuh;
FIELD G FOREST_FLOWER Lbuh;
FIELD H PLAIN_FLOWER Lbuh;
FIELD I SWAMP_FLOWER Lbuh;
FIELD J GENERAL_FOREST_FLOWER Lbuh;
FIELD K JUNGLE_GRASS Lbue;
FIELD L TAIGA_GRASS Lbue;
FIELD M GRASS Lbue;
FIELD N VOID_START_PLATFORM Lbue;
FIELD O CACTUS Lbue;
FIELD P DEAD_BUSH Lbue;
FIELD Q DESERT_WELL Lbue;
FIELD R FOSSIL Lbue;
FIELD S NETHER_FIRE Lbue;
FIELD T HUGE_RED_MUSHROOM Lbue;
FIELD U HUGE_BROWN_MUSHROOM Lbue;
FIELD V ICE_SPIKE Lbue;
FIELD W GLOWSTONE_BLOB Lbue;
FIELD X MELON Lbue;
FIELD Y PUMPKIN Lbue;
FIELD Z REED Lbue;
FIELD aA CHORUS_PLANT Lbue;
FIELD aB END_GATEWAY Lbue;
FIELD aC SEAGRASS Lbue;
FIELD aD KELP Lbue;
FIELD aE CORAL_TREE Lbue;
FIELD aF CORAL_MUSHROOM Lbue;
FIELD aG CORAL_CLAW Lbue;
FIELD aH SEA_PICKLE Lbue;
FIELD aI SIMPLE_BLOCK Lbue;
FIELD aJ BAMBOO Lbue;
FIELD aK DECORATED Lbue;
FIELD aL DECORATED_FLOWER Lbue;
FIELD a factory Ljava/util/function/Function;
FIELD aN BONUS_CHEST Lbsv;
FIELD aO STRUCTURES Lcom/google/common/collect/BiMap;
FIELD aa FREEZE_TOP_LAYER Lbue;
FIELD ab VINES Lbue;
FIELD ac WATERLILY Lbue;
FIELD ad DUNGEON Lbue;
FIELD ae BLUE_ICE Lbue;
FIELD af ICEBERG Lbue;
FIELD ag FOREST_ROCK Lbue;
FIELD ah HAY_BALE Lbue;
FIELD al BUSH Lbue;
FIELD am DISK Lbue;
FIELD an DOUBLE_PLANT Lbue;
FIELD ao NETHER_SPRING Lbue;
FIELD ap ICE_PATCH Lbue;
FIELD aq LAKE Lbue;
FIELD ar ORE Lbue;
FIELD as RANDOM_RANDOM_SELECTOR Lbue;
FIELD at RANDOM_SELECTOR Lbue;
FIELD au SIMPLE_RANDOM_SELECTOR Lbue;
FIELD av RANDOM_BOOLEAN_SELECTOR Lbue;
FIELD aw EMERALD_ORE Lbue;
FIELD ax SPRING Lbue;
FIELD ay END_PILLAR Lbue;
FIELD az END_ISLAND Lbue;
FIELD b VILLAGE Lbxk;
FIELD c PILLAGER_OUTPOST Lbxk;
FIELD d MINESHAFT Lbxk;
FIELD e WOODLAND_MANSION Lbxk;
FIELD f JUNGLE_TEMPLE Lbxk;
FIELD g DESERT_PYRAMID Lbxk;
FIELD h IGLOO Lbxk;
FIELD i SHIPWRECK Lbxk;
FIELD j WITCH_HUT Lbxo;
FIELD k STRONGHOLD Lbxk;
FIELD l OCEAN_MONUMENT Lbxk;
FIELD m OCEAN_RUIN Lbxk;
FIELD n NETHER_FORTRESS Lbxk;
FIELD o END_CITY Lbxk;
FIELD p BURIED_TREASURE Lbxk;
FIELD q NEW_VILLAGE Lbxk;
FIELD r LARGE_OAK_TREE Lbue;
FIELD s BIRCH_TREE Lbue;
FIELD t SUPER_BIRCH_TREE Lbue;
FIELD u JUNGLE_GROUND_BUSH Lbue;
FIELD v JUNGLE_TREE Lbue;
FIELD w PINE_TREE Lbue;
FIELD x DARK_OAK_TREE Lbue;
FIELD y SAVANNA_TREE Lbue;
FIELD z SPRUCE_TREE Lbue;
METHOD a generate (Lbat;Lbqa;Ljava/util/Random;Let;Lbuf;)Z
ARG 1 world
ARG 3 random
METHOD a deserialize (Lcom/mojang/datafixers/Dynamic;)Lbuf;
METHOD a register (Ljava/lang/String;Lbue;)Lbue;