yarn/mappings/net/minecraft/entity/mob/MobEntity.mapping

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CLASS ahv net/minecraft/entity/mob/MobEntity
FIELD bA handDropChances [F
FIELD bB armorDropChances [F
FIELD bC visibilityCache Lame;
FIELD bD handItems Lfe;
FIELD bE armorItems Lfe;
FIELD bF pickUpLoot Z
FIELD bG persistent Z
FIELD bH pathNodeTypeWeights Ljava/util/Map;
FIELD bI lootTable Lqh;
FIELD bJ lootTableSeed J
FIELD bK leashed Z
FIELD bL holdingEntity Lahl;
FIELD b MOB_FLAGS Lpw;
FIELD bM leashTag Lhv;
FIELD b_ ambientSoundChance I
FIELD bv moveControl Laix;
FIELD bw jumpControl Laiv;
FIELD bx navigation Lama;
FIELD by goalSelector Lajt;
FIELD bz targetSelector Lajt;
FIELD c bodyControl Lair;
FIELD d target Lahu;
FIELD f experiencePoints I
FIELD g lookControl Laiw;
METHOD <init> (Lahp;Lbdb;)V
ARG 1 type
METHOD B getMinAmbientSoundDelay ()I
METHOD D playAmbientSound ()V
METHOD G getAmbientSound ()Lxx;
METHOD H getLootTableId ()Lqh;
METHOD I cannotDespawn ()Z
METHOD J checkDespawn ()V
METHOD K mobTick ()V
METHOD N getLimitPerChunk ()I
METHOD a initEquipment (Lagf;)V
METHOD a setEquipmentDropChance (Lahq;F)V
ARG 1 slot
METHOD a pickupItem (Laps;)V
METHOD a canBeLeashedBy (Lary;)Z
METHOD a interactMob (Lary;Lagg;)Z
ARG 1 player
METHOD a isBetterItemFor (Laxt;Laxt;Lahq;)Z
ARG 1 current
ARG 2 previous
ARG 3 slot
METHOD a prepareEntityData (Lbdc;Lagf;Lahx;Laif;Lhv;)Laif;
ARG 3 difficulty
METHOD a canSpawn (Lbdc;Lahx;)Z
METHOD a getPathNodeTypeWeight (Lcio;)F
METHOD a setPathNodeTypeWeight (Lcio;F)V
ARG 1 type
METHOD a detachLeash (ZZ)V
ARG 1 sendPacket
METHOD b attachLeash (Lahl;Z)V
ARG 1 entity
METHOD b createNavigation (Lbdb;)Lama;
METHOD b canTrack (Ljava/lang/Class;)Z
METHOD c canImmediatelyDespawn (D)Z
ARG 1 distanceSquared
METHOD c spawnsTooManyForEachTry (I)Z
ARG 1 count
METHOD d canPickupItem (Laxt;)Z
METHOD do setPersistent ()V
METHOD dp canPickUpLoot ()Z
METHOD dq isPersistent ()Z
METHOD ds isLeashed ()Z
METHOD dt getHoldingEntity ()Lahl;
METHOD du isAiDisabled ()Z
METHOD dv isLeftHanded ()Z
METHOD dx deserializeLeashTag ()V
METHOD e (FF)F
ARG 1 yaw
METHOD e getPreferredEquipmentSlot (Laxt;)Lahq;
ARG 0 stack
METHOD f setTarget (Lahu;)V
METHOD l resetSoundDelay ()V
METHOD n setCanPickUpLoot (Z)V
METHOD o initGoals ()V
METHOD o setAiDisabled (Z)V
METHOD p createBodyControl ()Lair;
METHOD p setLeftHanded (Z)V
METHOD r getLookControl ()Laiw;
METHOD s getMoveControl ()Laix;
METHOD u getJumpControl ()Laiv;
METHOD v getNavigation ()Lama;
METHOD x getVisibilityCache ()Lame;
METHOD z getTarget ()Lahu;