yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bif net/minecraft/block/Block
CLASS bif$a NeighborGroup
FIELD a self Lbrd;
FIELD b other Lbrd;
FIELD c facing Lex;
METHOD <init> (Lbrd;Lbrd;Lex;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bif$b OffsetType
FIELD a NONE Lbif$b;
FIELD b XZ Lbif$b;
FIELD c XYZ Lbif$b;
CLASS bif$c Settings
FIELD a material Lcgt;
FIELD b materialColor Lcgu;
FIELD c collidable Z
FIELD d soundGroup Lbni;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i friction F
FIELD j dropTableId Lqi;
FIELD k dynamicBounds Z
METHOD <init> (Lcgt;Lcgu;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbif$c;
METHOD a friction (F)Lbif$c;
ARG 1 friction
METHOD a strength (FF)Lbif$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbif$c;
ARG 1 luminance
METHOD a copy (Lbif;)Lbif$c;
ARG 0 source
METHOD a sounds (Lbni;)Lbif$c;
ARG 1 soundGroup
METHOD a of (Lcgt;)Lbif$c;
ARG 0 material
METHOD a of (Lcgt;Lawq;)Lbif$c;
ARG 0 material
ARG 1 color
METHOD a of (Lcgt;Lcgu;)Lbif$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbif$c;
METHOD b strength (F)Lbif$c;
ARG 1 strength
METHOD b dropsLike (Lbif;)Lbif$c;
ARG 1 source
METHOD c ticksRandomly ()Lbif$c;
METHOD d hasDynamicBounds ()Lbif$c;
METHOD e dropsNothing ()Lbif$c;
FIELD a FACINGS [Lex;
FIELD b friction F
FIELD c defaultState Lbrd;
FIELD d dynamicBounds Z
FIELD e dropTableId Lqi;
FIELD f translationKey Ljava/lang/String;
FIELD g cachedItem Laxr;
FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfa;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbni;
FIELD s material Lcgt;
FIELD t materialColor Lcgu;
FIELD u stateFactory Lbre;
FIELD v collidable Z
METHOD <init> (Lbif$c;)V
ARG 1 settings
METHOD U_ getOffsetType ()Lbif$b;
METHOD a canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcoe;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbrd;
ARG 0 stateId
METHOD a getPlacementState (Lavx;)Lbrd;
ARG 1 ctx
METHOD a addStacksForDisplay (Lawk;Lff;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Laxr;)Lbif;
ARG 0 item
METHOD a buildTooltip (Laxw;Lbcp;Ljava/util/List;Lazg;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbcp;Lahl;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbcp;Les;Lbrd;)Laxw;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbcx;)Z
ARG 1 explosion
METHOD a afterBreak (Lbde;Lary;Les;Lbrd;Lbpg;Laxw;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a dropExperience (Lbde;Les;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbde;Les;Lahl;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbde;Les;Lahl;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbde;Les;Laxw;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbde;Les;Lbcx;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbde;Les;Lbrd;Lahu;Laxw;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbde;Les;Lbrd;Lary;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbdf;Les;Lbrd;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbdh;)I
ARG 1 world
METHOD a (Lbif;)Z
ARG 0 block
METHOD a getLuminance (Lbrd;)I
ARG 1 state
METHOD a allowsSpawning (Lbrd;Lahl;)Z
ARG 1 state
ARG 2 entity
METHOD a calcBlockBreakingDelta (Lbrd;Lary;Lbcp;Les;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbrd;Lavx;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbrd;Lbcn;Les;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a canPlaceAtSide (Lbrd;Lbcp;Les;Lcix;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbrd;Lbcp;Les;Lcnp;)Lcoe;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getWeakRedstonePower (Lbrd;Lbcp;Les;Lex;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbrd;Lbde;Les;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbrd;Lbde;Les;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbrd;Lbde;Les;Lahl;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbrd;Lbde;Les;Lary;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbrd;Lbde;Les;Lary;Lagg;Lcng;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
METHOD a onStacksDropped (Lbrd;Lbde;Les;Laxw;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbrd;Lbde;Les;Lbif;Les;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
METHOD a dropStacks (Lbrd;Lbde;Les;Lbpg;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbrd;Lbde;Les;Lbpg;Lahl;Laxw;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockAdded (Lbrd;Lbde;Les;Lbrd;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD a onBlockRemoved (Lbrd;Lbde;Les;Lbrd;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbrd;Lbde;Les;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbrd;Lbdf;Les;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbrd;Lbdh;Les;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbrd;Lblq;)Lbrd;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbrd;Lbmq;)Lbrd;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbrd;Lbrd;Lbde;Les;)Lbrd;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbrd;Lbrd;Lbdf;Les;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a skipRenderingSide (Lbrd;Lbrd;Lex;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbrd;Lckb$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbrd;Les;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbrd;Lex;Lbrd;Lbdf;Les;Les;)Lbrd;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbrd;Luv;Les;Lbpg;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbrd;Luv;Les;Lbpg;Lahl;Laxw;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbre$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcoe;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcoe;Lex;)Z
ARG 0 shape
ARG 1 facing
METHOD a matches (Lyq;)Z
ARG 1 tag
METHOD a_ isTranslucent (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b (Lbif;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbrd;)Z
ARG 1 state
METHOD b getAmbientOcclusionLightLevel (Lbrd;Lbcp;Les;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbrd;Lbcp;Les;Lcnp;)Lcoe;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbrd;Lbcp;Les;Lex;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbrd;Lbde;Les;)Lagk;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onScheduledTick (Lbrd;Lbde;Les;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbrd;Lbdf;Les;)Lbrd;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbrd;Lbdf;Les;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbrd;Lckb$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbcq;
METHOD c onRainTick (Lbde;Les;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalStone (Lbif;)Z
ARG 0 block
METHOD c getRenderType (Lbrd;)Lbmn;
ARG 1 state
METHOD c isSimpleFullBlock (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbrd;Lbcp;Les;Lex;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbrd;Lbde;Les;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbrd;Lbde;Les;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d isNaturalDirt (Lbif;)Z
ARG 0 block
METHOD d hasBlockEntityBreakingRender (Lbrd;)Z
ARG 1 state
METHOD d getMapColor (Lbrd;Lbcp;Les;)Lcgu;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD e isAir (Lbrd;)Z
ARG 1 state
METHOD e (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isFullBoundsCubeForCulling (Lbrd;)Z
ARG 1 state
METHOD f canSuffocate (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD g hasBlockEntity ()Z
METHOD g getFluidState (Lbrd;)Lcgp;
ARG 1 state
METHOD g (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h emitsRedstonePower (Lbrd;)Z
ARG 1 state
METHOD h hasSolidTopSurface (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqi;
METHOD i getPistonBehavior (Lbrd;)Lcgv;
ARG 1 state
METHOD i getHardness (Lbrd;Lbcp;Les;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j shouldPostProcess (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getTextComponent ()Lji;
METHOD k getRawIdFromState (Lbrd;)I
ARG 0 state
METHOD k (Lbrd;Lbcp;Les;)Lcoe;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbrd;)Lcgt;
ARG 1 state
METHOD l getRayTraceShape (Lbrd;Lbcp;Les;)Lcoe;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD m getFrictionCoefficient ()F
METHOD m hasRandomTicks (Lbrd;)Z
ARG 1 state
METHOD m isFullOpaque (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD n getStateFactory ()Lbre;
METHOD n (Lbrd;)Z
ARG 1 state
METHOD n getLightSubtracted (Lbrd;Lbcp;Les;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD o getDefaultState ()Lbrd;
METHOD o setDefaultState (Lbrd;)V
ARG 1 state
METHOD o usesNeighborLightValues (Lbrd;Lbcp;Les;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbrd;)Lbni;
ARG 1 state
METHOD p getOffsetPos (Lbrd;Lbcp;Les;)Lcnk;
ARG 1 state
ARG 2 view
ARG 3 blockPos