yarn/mappings/net/minecraft/sortme/structures/VillageGenerator.mapping

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CLASS ccr net/minecraft/sortme/structures/VillageGenerator
CLASS ccr$a
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
CLASS ccr$b
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
METHOD a toNbt (Lhs;)V
CLASS ccr$c
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
METHOD a toNbt (Lhs;)V
CLASS ccr$d
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
CLASS ccr$f
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
CLASS ccr$g
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
METHOD a toNbt (Lhs;)V
CLASS ccr$h
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
METHOD a toNbt (Lhs;)V
CLASS ccr$i
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
CLASS ccr$j
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
METHOD a toNbt (Lhs;)V
CLASS ccr$l
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
METHOD a toNbt (Lhs;)V
CLASS ccr$m
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random
CLASS ccr$n Type
FIELD a OAK Lccr$n;
FIELD b SANDSTONE Lccr$n;
FIELD c ACACIA Lccr$n;
FIELD d SPRUCE Lccr$n;
FIELD e nameMap Ljava/util/Map;
FIELD f index I
FIELD g name Ljava/lang/String;
METHOD <init> (Ljava/lang/String;ILjava/lang/String;I)V
ARG 3 name
METHOD a getName ()Ljava/lang/String;
METHOD a byIndex (I)Lccr$n;
ARG 0 index
METHOD a byName (Ljava/lang/String;)Lccr$n;
ARG 0 name
METHOD b getIndex ()I
CLASS ccr$o
FIELD a vCount I
FIELD f hPos I
FIELD g type Lccr$n;
METHOD a toNbt (Lhs;)V
METHOD b (Lbbq;Lbpm;IIILcbt;)V
ARG 1 world
ARG 3 x
ARG 4 y
ARG 5 z
CLASS ccr$p
METHOD a (Lbbq;Ljava/util/Random;Lcbt;Lbbd;)Z
ARG 2 random