yarn/mappings/net/minecraft/client/render/FirstPersonRenderer.mapping

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CLASS btd net/minecraft/client/render/FirstPersonRenderer
FIELD a MAP_BACKGROUND_TEX Lmd;
FIELD b UNDERWATER_TEX Lmd;
FIELD c game Lbgm;
FIELD d mainHand Lahf;
FIELD e offHand Lahf;
FIELD f equipProgressMainHand F
FIELD g prevEquipProgressMainHand F
FIELD h equipProgressOffHand F
FIELD i prevEquipProgressOffHand F
FIELD j renderManager Lbxm;
FIELD k itemRenderer Lbyc;
METHOD <init> (Lbgm;)V
ARG 0 minecraft
METHOD a updateHeldItems ()V
METHOD a renderFirstPersonItem (F)V
ARG 0 deltaTicks
METHOD a rotate (FF)V
ARG 0 degreeX
ARG 1 degreeY
METHOD a renderFirstPersonMap (FFF)V
METHOD a renderBlock (FLcbw;)V
ARG 0 deltaTicks
ARG 1 atlas
METHOD a renderFirstPersonMap (Lahf;)V
ARG 0 map
METHOD a renderFirstPersonItem (Lbsj;FFLsw;FLahf;F)V
ARG 0 player
ARG 3 hand
ARG 5 item
METHOD a resetEquipProgress (Lsw;)V
ARG 0 hand
METHOD a renderArm (Luj;)V
ARG 0 hand
METHOD a renderItem (Luk;Lahf;Lbul$b;)V
ARG 0 holder
ARG 1 stack
ARG 2 transformation
METHOD a renderItemFromSide (Luk;Lahf;Lbul$b;Z)V
ARG 0 holder
ARG 1 stack
ARG 2 transformation
ARG 3 leftHanded
METHOD b renderOverlays (F)V
ARG 0 deltaTicks
METHOD c renderArms ()V
METHOD e renderWaterOverlay (F)V
ARG 0 deltaTicks
METHOD f renderFireOverlay (F)V
ARG 0 deltaTicks