yarn/mappings/net/minecraft/entity
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
..
ai Add some mappings for mob pathfinding (#127) 2016-10-17 15:29:56 +02:00
attribute minor work 2016-09-27 16:56:35 +02:00
boss Name some things (#119) 2016-10-16 17:07:39 +02:00
damage initial port 2016-09-20 17:18:54 +02:00
decoration fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
mob Add some mappings for mob pathfinding (#127) 2016-10-17 15:29:56 +02:00
parts fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
passive Several mappings (#129) 2016-10-17 16:46:26 +02:00
player Misc mappings (#131) 2016-10-17 19:39:56 +02:00
projectile Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-16 13:39:15 +02:00
sortme Map / move DispenserBehavior (#111) 2016-10-15 14:32:01 +02:00
thrown Map / move DispenserBehavior (#111) 2016-10-15 14:32:01 +02:00
tracker initial port 2016-09-20 17:18:54 +02:00
unsorted initial port 2016-09-20 17:18:54 +02:00
vehicle fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
Entity.mapping Add some mappings for mob pathfinding (#127) 2016-10-17 15:29:56 +02:00
EntityAreaEffectCloud.mapping entity, biome mappings 2016-10-15 20:49:37 +02:00
EntityAttribute.mapping initial port 2016-09-20 17:18:54 +02:00
EntityEnderEye.mapping Get rid of impl packages (#97) 2016-09-28 14:17:20 +02:00
EntityExperienceOrb.mapping fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
EntityFallingBlock.mapping Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-16 13:39:15 +02:00
EntityFirework.mapping Get rid of impl packages (#97) 2016-09-28 14:17:20 +02:00
EntityItem.mapping entity, biome mappings 2016-10-15 20:49:37 +02:00
EntityLightning.mapping minor random mappings 2016-10-15 17:21:53 +02:00
EntityLiving.mapping Add some mappings for mob pathfinding (#127) 2016-10-17 15:29:56 +02:00
EntityRegistry.mapping Map some various things (#112) 2016-10-15 11:17:41 +02:00
EntityTNTPrimed.mapping Add some entity mappings, more general name for EntityParts (#122) 2016-10-16 09:31:17 +02:00
EntityType.mapping initial port 2016-09-20 17:18:54 +02:00
EntityWeatherEffect.mapping More misc mappings (#118) 2016-10-16 08:05:38 +02:00
EquipmentSlot.mapping Map some various things (#112) 2016-10-15 11:17:41 +02:00