yarn/mappings/net/minecraft/sortme/structures/VillageGenerator.mapping

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CLASS cbn net/minecraft/sortme/structures/VillageGenerator
CLASS cbn$a
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
CLASS cbn$b
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
METHOD a toNbt (Lhq;)V
CLASS cbn$c
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
METHOD a toNbt (Lhq;)V
CLASS cbn$d
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
CLASS cbn$f
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
CLASS cbn$g
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
METHOD a toNbt (Lhq;)V
CLASS cbn$h
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
METHOD a toNbt (Lhq;)V
CLASS cbn$i
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
CLASS cbn$j
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
METHOD a toNbt (Lhq;)V
CLASS cbn$l
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
METHOD a toNbt (Lhq;)V
CLASS cbn$m
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random
CLASS cbn$n Type
FIELD a OAK Lcbn$n;
FIELD b SANDSTONE Lcbn$n;
FIELD c ACACIA Lcbn$n;
FIELD d SPRUCE Lcbn$n;
FIELD e nameMap Ljava/util/Map;
FIELD f index I
FIELD g name Ljava/lang/String;
METHOD <init> (Ljava/lang/String;ILjava/lang/String;I)V
ARG 3 name
METHOD a getName ()Ljava/lang/String;
METHOD a byIndex (I)Lcbn$n;
ARG 0 index
METHOD a byName (Ljava/lang/String;)Lcbn$n;
ARG 0 name
METHOD b getIndex ()I
CLASS cbn$o
FIELD a vCount I
FIELD f hPos I
FIELD g type Lcbn$n;
METHOD a toNbt (Lhq;)V
METHOD b (Lbat;Lbom;IIILcap;)V
ARG 1 world
ARG 3 x
ARG 4 y
ARG 5 z
CLASS cbn$p
METHOD a (Lbat;Ljava/util/Random;Lcap;Lbag;)Z
ARG 2 random