yarn/mappings/net/minecraft/block/Block.mapping

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CLASS bky net/minecraft/block/Block
CLASS bky$a net/minecraft/block/Block$net/minecraft/block/Block$NeighborGroup
FIELD a self Lbtw;
FIELD b other Lbtw;
FIELD c facing Lez;
METHOD <init> (Lbtw;Lbtw;Lez;)V
ARG 1 self
ARG 2 other
ARG 3 facing
METHOD equals (Ljava/lang/Object;)Z
ARG 1 o
CLASS bky$b net/minecraft/block/Block$net/minecraft/block/Block$OffsetType
FIELD a NONE Lbky$b;
FIELD b XZ Lbky$b;
FIELD c XYZ Lbky$b;
CLASS bky$c net/minecraft/block/Block$net/minecraft/block/Block$Settings
FIELD a material Lcjo;
FIELD b materialColor Lcjp;
FIELD c collidable Z
FIELD d soundGroup Lbqb;
FIELD e luminance I
FIELD f resistance F
FIELD g hardness F
FIELD h randomTicks Z
FIELD i friction F
FIELD j dropTableId Lqp;
FIELD k dynamicBounds Z
METHOD <init> (Lcjo;Lcjp;)V
ARG 1 material
ARG 2 materialColor
METHOD a noCollision ()Lbky$c;
METHOD a friction (F)Lbky$c;
ARG 1 friction
METHOD a strength (FF)Lbky$c;
ARG 1 hardness
ARG 2 resistance
METHOD a lightLevel (I)Lbky$c;
ARG 1 luminance
METHOD a copy (Lbky;)Lbky$c;
ARG 0 source
METHOD a sounds (Lbqb;)Lbky$c;
ARG 1 soundGroup
METHOD a of (Lcjo;)Lbky$c;
ARG 0 material
METHOD a of (Lcjo;Lazo;)Lbky$c;
ARG 0 material
ARG 1 color
METHOD a of (Lcjo;Lcjp;)Lbky$c;
ARG 0 material
ARG 1 color
METHOD b breakInstantly ()Lbky$c;
METHOD b strength (F)Lbky$c;
ARG 1 strength
METHOD b dropsLike (Lbky;)Lbky$c;
ARG 1 source
METHOD c ticksRandomly ()Lbky$c;
METHOD d hasDynamicBounds ()Lbky$c;
METHOD e dropsNothing ()Lbky$c;
FIELD a FACINGS [Lez;
FIELD b friction F
FIELD c defaultState Lbtw;
FIELD d dynamicBounds Z
FIELD e dropTableId Lqp;
FIELD f translationKey Ljava/lang/String;
FIELD g cachedItem Lbam;
FIELD h FACE_CULL_MAP Ljava/lang/ThreadLocal;
FIELD l LOGGER Lorg/apache/logging/log4j/Logger;
FIELD m STATE_IDS Lfd;
FIELD n lightLevel I
FIELD o hardness F
FIELD p resistance F
FIELD q randomTicks Z
FIELD r soundGroup Lbqb;
FIELD s material Lcjo;
FIELD t materialColor Lcjp;
FIELD u stateFactory Lbtx;
FIELD v collidable Z
METHOD <init> (Lbky$c;)V
ARG 1 settings
METHOD S_ getOffsetType ()Lbky$b;
METHOD a canMobSpawnInside ()Z
METHOD a createCuboidShape (DDDDDD)Lcra;
ARG 0 xMin
ARG 2 yMin
ARG 4 zMin
ARG 6 xMax
ARG 8 yMax
ARG 10 zMax
METHOD a getStateFromRawId (I)Lbtw;
ARG 0 stateId
METHOD a getPlacementState (Layv;)Lbtw;
ARG 1 ctx
METHOD a addStacksForDisplay (Lazi;Lfi;)V
ARG 1 group
ARG 2 list
METHOD a getBlockFromItem (Lbam;)Lbky;
ARG 0 item
METHOD a buildTooltip (Lbar;Lbfi;Ljava/util/List;Lbbz;)V
ARG 1 stack
ARG 2 view
ARG 3 tooltip
ARG 4 options
METHOD a onEntityLand (Lbfi;Lahw;)V
ARG 1 world
ARG 2 entity
METHOD a getPickStack (Lbfi;Leu;Lbtw;)Lbar;
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a shouldDropItemsOnExplosion (Lbfq;)Z
ARG 1 explosion
METHOD a afterBreak (Lbfx;Laun;Leu;Lbtw;Lbrz;Lbar;)V
ARG 1 world
ARG 2 player
ARG 3 pos
ARG 4 state
ARG 5 blockEntity
ARG 6 stack
METHOD a dropExperience (Lbfx;Leu;I)V
ARG 1 world
ARG 2 pos
ARG 3 size
METHOD a onSteppedOn (Lbfx;Leu;Lahw;)V
ARG 1 world
ARG 2 pos
ARG 3 entity
METHOD a onLandedUpon (Lbfx;Leu;Lahw;F)V
ARG 1 world
ARG 2 pos
ARG 3 entity
ARG 4 distance
METHOD a dropStack (Lbfx;Leu;Lbar;)V
ARG 0 world
ARG 1 pos
ARG 2 stack
METHOD a onDestroyedByExplosion (Lbfx;Leu;Lbfq;)V
ARG 1 world
ARG 2 pos
ARG 3 explosion
METHOD a onPlaced (Lbfx;Leu;Lbtw;Laif;Lbar;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 placer
ARG 5 itemStack
METHOD a onBreak (Lbfx;Leu;Lbtw;Laun;)V
ARG 1 world
ARG 2 pos
ARG 3 state
ARG 4 player
METHOD a onBroken (Lbfy;Leu;Lbtw;)V
ARG 1 world
ARG 2 pos
ARG 3 state
METHOD a getTickRate (Lbga;)I
ARG 1 world
METHOD a (Lbky;)Z
ARG 0 block
METHOD a getLuminance (Lbtw;)I
ARG 1 state
METHOD a allowsSpawning (Lbtw;Lahw;)Z
ARG 1 state
ARG 2 entity
METHOD a calcBlockBreakingDelta (Lbtw;Laun;Lbfi;Leu;)F
ARG 1 state
ARG 2 player
ARG 3 world
ARG 4 pos
METHOD a canReplace (Lbtw;Layv;)Z
ARG 1 state
ARG 2 ctx
METHOD a getBlockBrightness (Lbtw;Lbfg;Leu;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a canPlaceAtSide (Lbtw;Lbfi;Leu;Lcls;)Z
ARG 1 world
ARG 2 view
ARG 3 pos
ARG 4 env
METHOD a getOutlineShape (Lbtw;Lbfi;Leu;Lcql;)Lcra;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD a getWeakRedstonePower (Lbtw;Lbfi;Leu;Lez;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD a getComparatorOutput (Lbtw;Lbfx;Leu;)I
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a onBlockAction (Lbtw;Lbfx;Leu;II)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 type
ARG 5 data
METHOD a onEntityCollision (Lbtw;Lbfx;Leu;Lahw;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 entity
METHOD a onBlockBreakStart (Lbtw;Lbfx;Leu;Laun;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
METHOD a activate (Lbtw;Lbfx;Leu;Laun;Lagq;Lcqc;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 player
ARG 5 hand
METHOD a onStacksDropped (Lbtw;Lbfx;Leu;Lbar;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 stack
METHOD a neighborUpdate (Lbtw;Lbfx;Leu;Lbky;Leu;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 block
ARG 5 neighborPos
METHOD a dropStacks (Lbtw;Lbfx;Leu;Lbrz;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a dropStacks (Lbtw;Lbfx;Leu;Lbrz;Lahw;Lbar;)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a onBlockAdded (Lbtw;Lbfx;Leu;Lbtw;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 oldState
METHOD a onBlockRemoved (Lbtw;Lbfx;Leu;Lbtw;Z)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 newState
METHOD a randomDisplayTick (Lbtw;Lbfx;Leu;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 rnd
METHOD a updateNeighborStates (Lbtw;Lbfy;Leu;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a canPlaceAt (Lbtw;Lbga;Leu;)Z
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD a mirror (Lbtw;Lboj;)Lbtw;
ARG 1 state
ARG 2 mirror
METHOD a rotate (Lbtw;Lbpj;)Lbtw;
ARG 1 state
ARG 2 rotation
METHOD a pushEntitiesUpBeforeBlockChange (Lbtw;Lbtw;Lbfx;Leu;)Lbtw;
ARG 0 from
ARG 1 to
ARG 2 world
ARG 3 pos
METHOD a replaceBlock (Lbtw;Lbtw;Lbfy;Leu;I)V
ARG 0 state
ARG 1 newState
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD a skipRenderingSide (Lbtw;Lbtw;Lez;)Z
ARG 1 state
ARG 2 neighbor
ARG 3 facing
METHOD a getDroppedStacks (Lbtw;Lcmw$a;)Ljava/util/List;
ARG 1 state
ARG 2 builder
METHOD a getRenderingSeed (Lbtw;Leu;)J
ARG 1 state
ARG 2 pos
METHOD a getStateForNeighborUpdate (Lbtw;Lez;Lbtw;Lbfy;Leu;Leu;)Lbtw;
ARG 1 state
ARG 2 facing
ARG 3 neighborState
ARG 4 world
ARG 5 pos
ARG 6 neighborPos
METHOD a getDroppedStacks (Lbtw;Lvc;Leu;Lbrz;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
METHOD a getDroppedStacks (Lbtw;Lvc;Leu;Lbrz;Lahw;Lbar;)Ljava/util/List;
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 blockEntity
ARG 4 entity
ARG 5 stack
METHOD a appendProperties (Lbtx$a;)V
ARG 1 builder
METHOD a isShapeFullCube (Lcra;)Z
ARG 0 shape
METHOD a isFaceFullSquare (Lcra;Lez;)Z
ARG 0 shape
ARG 1 facing
METHOD a matches (Lyx;)Z
ARG 1 tag
METHOD a_ isTranslucent (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b (Lbky;)Z
ARG 0 block
METHOD b hasComparatorOutput (Lbtw;)Z
ARG 1 state
METHOD b getAmbientOcclusionLightLevel (Lbtw;Lbfi;Leu;)F
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD b getCollisionShape (Lbtw;Lbfi;Leu;Lcql;)Lcra;
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 ePos
METHOD b getStrongRedstonePower (Lbtw;Lbfi;Leu;Lez;)I
ARG 1 state
ARG 2 view
ARG 3 pos
ARG 4 facing
METHOD b createContainerProvider (Lbtw;Lbfx;Leu;)Lagu;
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD b onScheduledTick (Lbtw;Lbfx;Leu;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD b getRenderingState (Lbtw;Lbfy;Leu;)Lbtw;
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD b (Lbtw;Lbfy;Leu;I)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 flags
METHOD b dropStacks (Lbtw;Lcmw$a;)V
ARG 0 state
ARG 1 builder
METHOD c getRenderLayer ()Lbfj;
METHOD c onRainTick (Lbfx;Leu;)V
ARG 1 world
ARG 2 pos
METHOD c isNaturalStone (Lbky;)Z
ARG 0 block
METHOD c getRenderType (Lbtw;)Lbpg;
ARG 1 state
METHOD c isSimpleFullBlock (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD c shouldDrawSide (Lbtw;Lbfi;Leu;Lez;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD c dropStacks (Lbtw;Lbfx;Leu;)V
ARG 0 state
ARG 1 world
ARG 2 pos
METHOD c onRandomTick (Lbtw;Lbfx;Leu;Ljava/util/Random;)V
ARG 1 state
ARG 2 world
ARG 3 pos
ARG 4 random
METHOD d isNaturalDirt (Lbky;)Z
ARG 0 block
METHOD d hasBlockEntityBreakingRender (Lbtw;)Z
ARG 1 state
METHOD d getMapColor (Lbtw;Lbfi;Leu;)Lcjp;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD e isAir (Lbtw;)Z
ARG 1 state
METHOD e (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD f isFullBoundsCubeForCulling (Lbtw;)Z
ARG 1 state
METHOD f canSuffocate (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD g getFluidState (Lbtw;)Lcjk;
ARG 1 state
METHOD g (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD h hasBlockEntity ()Z
METHOD h emitsRedstonePower (Lbtw;)Z
ARG 1 state
METHOD h hasSolidTopSurface (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD i getDropTableId ()Lqp;
METHOD i getPistonBehavior (Lbtw;)Lcjq;
ARG 1 state
METHOD i getHardness (Lbtw;Lbfi;Leu;)F
ARG 1 state
ARG 2 world
ARG 3 pos
METHOD j getBlastResistance ()F
METHOD j shouldPostProcess (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD k getTextComponent ()Ljl;
METHOD k getRawIdFromState (Lbtw;)I
ARG 0 state
METHOD k (Lbtw;Lbfi;Leu;)Lcra;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD l getTranslationKey ()Ljava/lang/String;
METHOD l getMaterial (Lbtw;)Lcjo;
ARG 1 state
METHOD l getRayTraceShape (Lbtw;Lbfi;Leu;)Lcra;
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD m getFrictionCoefficient ()F
METHOD m hasRandomTicks (Lbtw;)Z
ARG 1 state
METHOD m isFullOpaque (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD n getStateFactory ()Lbtx;
METHOD n (Lbtw;)Z
ARG 1 state
METHOD n getLightSubtracted (Lbtw;Lbfi;Leu;)I
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD o getDefaultState ()Lbtw;
METHOD o setDefaultState (Lbtw;)V
ARG 1 state
METHOD o usesNeighborLightValues (Lbtw;Lbfi;Leu;)Z
ARG 1 state
ARG 2 view
ARG 3 pos
METHOD p hasDynamicBounds ()Z
METHOD p getSoundGroup (Lbtw;)Lbqb;
ARG 1 state
METHOD p getOffsetPos (Lbtw;Lbfi;Leu;)Lcqg;
ARG 1 state
ARG 2 view
ARG 3 blockPos