yarn/mappings/net/minecraft/block/BlockFence.mapping

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CLASS apc net/minecraft/block/BlockFence
FIELD B BOX_WEST Lbfm;
FIELD C BOX_NORTH Lbfm;
FIELD D BOX_EAST Lbfm;
FIELD a NORTH Lavq;
FIELD b EAST Lavq;
FIELD c SOUTH Lavq;
FIELD d WEST Lavq;
FIELD e COLLISION_BOXES [Lbfm;
FIELD f BOX_CENTER Lbfm;
FIELD g BOX_SOUTH Lbfm;
METHOD a activate (Lali;Ldx;Lave;Lacu;Lsw;Lee;FFF)Z
ARG 0 world
ARG 1 pos
ARG 2 state
ARG 3 player
ARG 4 hand
ARG 5 facing
ARG 6 hitX
ARG 7 hitY
ARG 8 hitZ
METHOD a addBoundingBoxes (Lave;Lali;Ldx;Lbfm;Ljava/util/List;Lub;Z)V
ARG 0 state
ARG 1 world
ARG 2 pos
ARG 3 bounds
ARG 4 list
ARG 5 entity
METHOD a shouldRenderSide (Lave;Lalm;Ldx;Lee;)Z
ARG 0 state
ARG 1 view
ARG 2 pos
ARG 3 facing
METHOD a applyMirror (Lave;Laqm;)Lave;
ARG 0 state
ARG 1 mirror
METHOD a applyRotation (Lave;Lasa;)Lave;
ARG 0 state
ARG 1 rotation
METHOD b createStateFactory ()Lavf;
METHOD b isNotSolid (Lalm;Ldx;)Z
ARG 0 view
ARG 1 pos
METHOD b isFullBoundsCubeForCulling (Lave;)Z
ARG 0 state
METHOD b getBoundingBox (Lave;Lalm;Ldx;)Lbfm;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD c isFullBoundsCubeForConnection (Lave;)Z
ARG 0 state
METHOD c getRenderingState (Lave;Lalm;Ldx;)Lave;
ARG 0 state
ARG 1 view
ARG 2 pos
METHOD e serializeState (Lave;)I
ARG 0 state
METHOD i getCollisionBoxId (Lave;)I