yarn/mappings/net/minecraft/client/render/block/BlockStateModelMaps.mapping

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CLASS bvj net/minecraft/client/render/block/BlockStateModelMaps
CLASS bvj$1
METHOD a getModelName (Lawr;)Lcgb;
ARG 0 state
CLASS bvj$2
METHOD a getModelName (Lawr;)Lcgb;
ARG 0 state
CLASS bvj$3
METHOD a getModelName (Lawr;)Lcgb;
ARG 0 state
CLASS bvj$4
METHOD a getModelName (Lawr;)Lcgb;
ARG 0 state
CLASS bvj$5
METHOD a getModelName (Lawr;)Lcgb;
ARG 0 state
CLASS bvj$6
METHOD a getModelName (Lawr;)Lcgb;
ARG 0 state
CLASS bvj$7
METHOD a getModelName (Lawr;)Lcgb;
ARG 0 state
CLASS bvj$8
FIELD a modelCache Ljava/util/Map;
FIELD b stateMap Lbwn;
FIELD c modelManager Lcga;
METHOD <init> (Lcga;)V
ARG 0 manager
METHOD a getStateMap ()Lbwn;
METHOD a registerMapper (Laou;Lbwq;)V
ARG 0 block
ARG 1 stateMap
METHOD a getSprite (Lawr;)Lcdo;
ARG 0 state
METHOD a registerBuiltinBlocks ([Laou;)V
ARG 0 blocks
METHOD b getModelManager ()Lcga;
METHOD b getModel (Lawr;)Lcfw;
ARG 0 state
METHOD c reload ()V
METHOD d registerStateMappers ()V