add some iOS documentation
This commit is contained in:
parent
42566a7973
commit
e048777629
11
README.md
11
README.md
|
@ -73,14 +73,16 @@ Be sure you have at least one scene added to your build.
|
|||
- ARM64 ✅
|
||||
- x86 ✅
|
||||
|
||||
<img src="https://raw.githubusercontent.com/snowballdigital/flutter-unity-view-widget/master/Screenshot%202019-03-27%2007.31.55.png" width="400" />
|
||||
|
||||
**iOS Platform**:
|
||||
1. Other Settings find the Rendering part, uncheck the `Auto Graphics API` and select only `OpenGLES3`.
|
||||
2. Depending on where you want to test or run your app, (simulator or physical device), you should select the appropriate SDK on `Target SDK`.
|
||||
1. This only works with Unity version >=2019.3 because uses Unity as a library!
|
||||
2. Other Settings find the Rendering part, uncheck the `Auto Graphics API` and select only `OpenGLES3`.
|
||||
3. Depending on where you want to test or run your app, (simulator or physical device), you should select the appropriate SDK on `Target SDK`.
|
||||
<br />
|
||||
|
||||
|
||||
<img src="https://raw.githubusercontent.com/snowballdigital/flutter-unity-view-widget/master/Screenshot%202019-03-27%2007.31.55.png" width="400" />
|
||||
|
||||
|
||||
<br />
|
||||
|
||||
|
@ -131,7 +133,8 @@ IOS will export unity project to `ios/UnityExport`.
|
|||
|
||||
**iOS Platform Only**
|
||||
|
||||
1. open your xcode workspace and add the exported project (with File -> Add Files to “Runner” -> add the UnityExport/Unity-Iphone.xcodeproj file
|
||||
1. open your ios/Runner.xcworkspace (workspace!, not the project) in Xcode and add the exported project in the workspace root (with a right click in the Navigator, not on an item -> Add Files to “Runner” -> add the UnityExport/Unity-Iphone.xcodeproj file
|
||||
<img src="workspace.png" width="400" />
|
||||
2. Select the Unity-iPhone/Data folder and change the Target Membership for Data folder to UnityFramework
|
||||
<img src="change_target_membership_data_folder.png" width="400" />
|
||||
3. Add this to your Runner/Runner/Runner-Bridging-Header.h
|
||||
|
|
Binary file not shown.
After Width: | Height: | Size: 170 KiB |
Reference in New Issue