lwjgl/src/java/org/lwjgl/test/applet/Speed.java

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/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
*
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* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
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* met:
*
* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* * Neither the name of 'LWJGL' nor the names of
* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.lwjgl.test.applet;
import org.lwjgl.LWJGLException;
import org.lwjgl.opengl.AWTGLCanvas;
import static org.lwjgl.opengl.GL11.*;
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public class Speed extends AWTGLCanvas implements Test {
private float angle;
private long startTime = System.currentTimeMillis() + 5000;
private long fps;
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public Speed() throws LWJGLException {
}
public void paintGL() {
glClear(GL_COLOR_BUFFER_BIT);
glMatrixMode(GL_PROJECTION_MATRIX);
glLoadIdentity();
glOrtho(0, 640, 0, 480, 1, -1);
glMatrixMode(GL_MODELVIEW_MATRIX);
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glPushMatrix();
glTranslatef(320, 240, 0.0f);
glRotatef(angle, 0, 0, 1.0f);
glBegin(GL_QUADS);
glVertex2i(-50, -50);
glVertex2i(50, -50);
glVertex2i(50, 50);
glVertex2i(-50, 50);
glEnd();
glPopMatrix();
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angle += 1;
try {
swapBuffers();
if (isVisible()) {
Thread.yield(); // Helps input responsiveness on linux
repaint();
}
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} catch (Exception e) {/*OK*/
}
if (startTime > System.currentTimeMillis()) {
fps++;
} else {
long timeUsed = 5000 + (startTime - System.currentTimeMillis());
startTime = System.currentTimeMillis() + 5000;
System.out.println(fps + " frames in " + timeUsed / 1000f + " seconds = "
+ (fps / (timeUsed / 1000f)));
fps = 0;
}
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}
public void start() {
}
public void stop() {
}
}