93 lines
2.9 KiB
Java
93 lines
2.9 KiB
Java
/*
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* Copyright (c) 2002-2008 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.test.applet;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.opengl.AWTGLCanvas;
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import static org.lwjgl.opengl.GL11.*;
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public class Speed extends AWTGLCanvas implements Test {
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private float angle;
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private long startTime = System.currentTimeMillis() + 5000;
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private long fps;
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public Speed() throws LWJGLException {
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}
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public void paintGL() {
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glClear(GL_COLOR_BUFFER_BIT);
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glMatrixMode(GL_PROJECTION_MATRIX);
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glLoadIdentity();
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glOrtho(0, 640, 0, 480, 1, -1);
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glMatrixMode(GL_MODELVIEW_MATRIX);
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glPushMatrix();
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glTranslatef(320, 240, 0.0f);
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glRotatef(angle, 0, 0, 1.0f);
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glBegin(GL_QUADS);
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glVertex2i(-50, -50);
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glVertex2i(50, -50);
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glVertex2i(50, 50);
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glVertex2i(-50, 50);
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glEnd();
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glPopMatrix();
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angle += 1;
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try {
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swapBuffers();
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if (isVisible()) {
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Thread.yield(); // Helps input responsiveness on linux
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repaint();
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}
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} catch (Exception e) {/*OK*/
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}
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if (startTime > System.currentTimeMillis()) {
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fps++;
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} else {
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long timeUsed = 5000 + (startTime - System.currentTimeMillis());
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startTime = System.currentTimeMillis() + 5000;
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System.out.println(fps + " frames in " + timeUsed / 1000f + " seconds = "
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+ (fps / (timeUsed / 1000f)));
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fps = 0;
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}
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}
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public void start() {
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}
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public void stop() {
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}
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}
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