2003-03-27 20:30:34 -05:00
|
|
|
/*
|
|
|
|
* Copyright (c) 2002 Light Weight Java Game Library Project
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions are
|
|
|
|
* met:
|
|
|
|
*
|
|
|
|
* * Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
*
|
|
|
|
* * Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in the
|
|
|
|
* documentation and/or other materials provided with the distribution.
|
|
|
|
*
|
|
|
|
* * Neither the name of 'Light Weight Java Game Library' nor the names of
|
|
|
|
* its contributors may be used to endorse or promote products derived
|
|
|
|
* from this software without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
|
|
|
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
|
|
|
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
|
|
|
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
|
|
|
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
|
|
|
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
|
|
|
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
|
|
|
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
|
|
|
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
|
|
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* $Id$
|
|
|
|
*
|
|
|
|
* Include file to access public window features
|
|
|
|
*
|
|
|
|
* @author cix_foo <cix_foo@users.sourceforge.net>
|
|
|
|
* @version $Revision$
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _LWJGL_WINDOW_H_INCLUDED_
|
|
|
|
#define _LWJGL_WINDOW_H_INCLUDED_
|
|
|
|
|
|
|
|
#define WIN32_LEAN_AND_MEAN
|
|
|
|
#include <windows.h>
|
|
|
|
#include <jni.h>
|
|
|
|
#undef DIRECTINPUT_VERSION
|
|
|
|
#define DIRECTINPUT_VERSION 0x0300
|
|
|
|
#include <dinput.h>
|
2003-05-20 08:20:13 -04:00
|
|
|
#include "extgl.h"
|
2003-03-27 20:30:34 -05:00
|
|
|
|
|
|
|
#ifdef _PRIVATE_WINDOW_H_
|
|
|
|
#define WINDOW_H_API
|
|
|
|
#else
|
|
|
|
#define WINDOW_H_API extern
|
|
|
|
|
|
|
|
extern HWND hwnd; // Handle to the window
|
|
|
|
extern HDC hdc; // Device context
|
|
|
|
extern LPDIRECTINPUT lpdi; // DirectInput
|
|
|
|
extern bool isFullScreen; // Whether we're fullscreen or not
|
2003-03-28 14:02:24 -05:00
|
|
|
extern bool isMinimized; // Whether we're minimized or not
|
2003-05-16 14:39:46 -04:00
|
|
|
extern RECT clientSize;
|
2003-05-20 08:20:13 -04:00
|
|
|
extern HGLRC hglrc;
|
2003-03-27 20:30:34 -05:00
|
|
|
#endif /* _PRIVATE_WINDOW_H_ */
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Create a window with the specified title, position, size, and
|
|
|
|
* fullscreen attribute. The window will have DirectInput associated
|
|
|
|
* with it.
|
|
|
|
*
|
|
|
|
* Returns true for success, or false for failure
|
|
|
|
*/
|
|
|
|
WINDOW_H_API bool createWindow(const char * title, int x, int y, int width, int height, bool fullscreen);
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Handle native Win32 messages
|
|
|
|
*/
|
|
|
|
WINDOW_H_API void handleMessage(JNIEnv * env, jobject obj);
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
* Close the window
|
|
|
|
*/
|
|
|
|
WINDOW_H_API void closeWindow();
|
|
|
|
|
2003-05-16 14:39:46 -04:00
|
|
|
#endif /* _LWJGL_WINDOW_H_INCLUDED_ */
|