Dont let Game.java use realtime priority

This commit is contained in:
Elias Naur 2002-11-22 11:24:12 +00:00
parent 5c927942b5
commit 23fe6a9e8f
1 changed files with 1 additions and 1 deletions

View File

@ -155,7 +155,7 @@ public final class Game {
Keyboard.enableBuffer();
Mouse.create();
Sys.setTime(0);
Sys.setProcessPriority(Sys.REALTIME_PRIORITY);
Sys.setProcessPriority(Sys.HIGH_PRIORITY);
System.out.println("Timer resolution: " + Sys.getTimerResolution());
// Go into orthographic projection mode.
gl.matrixMode(GL.PROJECTION);