Fixed PolygonStipple check.
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@ -1147,7 +1147,7 @@ public interface GL11 {
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String glGetString(int name);
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@DeprecatedGL
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void glGetPolygonStipple(@OutParameter @BufferObject(BufferKind.PackPBO) @Check("1024") @GLubyte ByteBuffer mask);
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void glGetPolygonStipple(@OutParameter @BufferObject(BufferKind.PackPBO) @Check("128") @GLubyte ByteBuffer mask);
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@DeprecatedGL
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boolean glIsList(@GLuint int list);
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@ -1252,7 +1252,7 @@ public interface GL11 {
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void glMatrixMode(@GLenum int mode);
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@DeprecatedGL
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void glPolygonStipple(@BufferObject(BufferKind.UnpackPBO) @Check("1024") @Const @GLubyte ByteBuffer mask);
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void glPolygonStipple(@BufferObject(BufferKind.UnpackPBO) @Check("128") @Const @GLubyte ByteBuffer mask);
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void glPolygonOffset(float factor, float units);
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