Added support for OpenGL 4.5 and new extensions released with it.
This commit is contained in:
parent
1ea14545f6
commit
30412de229
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@ -243,10 +243,10 @@ public final class GLContext {
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}
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final int[][] GL_VERSIONS = {
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{ 1, 2, 3, 4, 5 }, // OpenGL 1
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{ 0, 1 }, // OpenGL 2
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{ 0, 1, 2, 3 }, // OpenGL 3
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{ 0, 1, 2, 3, 4 }, // OpenGL 4
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{ 1, 2, 3, 4, 5 }, // OpenGL 1
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{ 0, 1 }, // OpenGL 2
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{ 0, 1, 2, 3 }, // OpenGL 3
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{ 0, 1, 2, 3, 4, 5 }, // OpenGL 4
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};
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for ( int major = 1; major <= GL_VERSIONS.length; major++ ) {
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@ -0,0 +1,42 @@
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/*
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* Copyright (c) 2002-2014 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.Reuse;
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import org.lwjgl.util.generator.opengl.GLbitfield;
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public interface ARB_ES3_1_compatibility {
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@Reuse("GL45")
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void glMemoryBarrierByRegion(@GLbitfield int barriers);
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}
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@ -0,0 +1,57 @@
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/*
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* Copyright (c) 2002-2014 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.util.generator.Reuse;
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import org.lwjgl.util.generator.opengl.GLenum;
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public interface ARB_clip_control {
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/** Accepted by the <origin> parameter of ClipControl: */
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int GL_LOWER_LEFT = 0x8CA1,
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GL_UPPER_LEFT = 0x8CA2;
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/** Accepted by the <depth> parameter of ClipControl: */
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int GL_NEGATIVE_ONE_TO_ONE = 0x935E,
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GL_ZERO_TO_ONE = 0x935F;
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/**
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* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
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* GetFloatv, and GetDoublev:
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*/
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int GL_CLIP_ORIGIN = 0x935C,
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GL_CLIP_DEPTH_MODE = 0x935D;
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@Reuse("GL45")
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void glClipControl(@GLenum int origin, @GLenum int depth);
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}
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@ -0,0 +1,42 @@
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/*
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* Copyright (c) 2002-2014 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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public interface ARB_conditional_render_inverted {
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/** Accepted by the <mode> parameter of BeginConditionalRender: */
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int GL_QUERY_WAIT_INVERTED = 0x8E17,
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GL_QUERY_NO_WAIT_INVERTED = 0x8E18,
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GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19,
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GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A;
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}
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@ -0,0 +1,40 @@
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/*
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* Copyright (c) 2002-2014 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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public interface ARB_cull_distance {
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/** Accepted by the <pname> parameter of GetBooeleanv, GetDoublev, GetFloatv GetIntegerv, and GetInteger64v: */
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int GL_MAX_CULL_DISTANCES = 0x82F9,
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GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA;
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}
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@ -0,0 +1,35 @@
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/*
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* Copyright (c) 2002-2014 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
|
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
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* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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public interface ARB_derivative_control {
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}
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@ -0,0 +1,638 @@
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/*
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* Copyright (c) 2002-2014 LWJGL Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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||||
* documentation and/or other materials provided with the distribution.
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*
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* * Neither the name of 'LWJGL' nor the names of
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* its contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
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* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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package org.lwjgl.opengl;
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import org.lwjgl.PointerBuffer;
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import org.lwjgl.util.generator.*;
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import org.lwjgl.util.generator.opengl.*;
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import java.nio.*;
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@Extension(postfix = "")
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public interface ARB_direct_state_access {
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/**
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* Accepted by the <pname> parameter of GetTextureParameter{if}v and
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* GetTextureParameterI{i ui}v:
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*/
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int GL_TEXTURE_TARGET = 0x1006;
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/** Accepted by the <pname> parameter of GetQueryObjectiv: */
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int GL_QUERY_TARGET = 0x82EA;
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/** Accepted by the <pname> parameter of GetIntegeri_v: */
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int GL_TEXTURE_BINDING = 0x82EB;
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// Transform Feedback object functions
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@Reuse("GL45")
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void glCreateTransformFeedbacks(@AutoSize("ids") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
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@Alternate("glCreateTransformFeedbacks")
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@GLreturn("ids")
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@Reuse("GL45")
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void glCreateTransformFeedbacks2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
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@Reuse("GL45")
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void glTransformFeedbackBufferBase(@GLuint int xfb, @GLuint int index, @GLuint int buffer);
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@Reuse("GL45")
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void glTransformFeedbackBufferRange(@GLuint int xfb, @GLuint int index, @GLuint int buffer, @GLintptr long offset, @GLsizeiptr long size);
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@StripPostfix("param")
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@Reuse("GL45")
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void glGetTransformFeedbackiv(@GLuint int xfb, @GLenum int pname, @OutParameter @Check("1") IntBuffer param);
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@Alternate("glGetTransformFeedbackiv")
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@GLreturn("param")
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@StripPostfix(value = "param", hasPostfix = false)
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@Reuse("GL45")
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void glGetTransformFeedbackiv2(@GLuint int xfb, @GLenum int pname, @OutParameter IntBuffer param);
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@StripPostfix("param")
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@Reuse("GL45")
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void glGetTransformFeedbacki_v(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter @Check("1") IntBuffer param);
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@Alternate("glGetTransformFeedbacki_v")
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@GLreturn("param")
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@StripPostfix(value = "param", postfix = "_v")
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@Reuse("GL45")
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void glGetTransformFeedbacki_v2(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter IntBuffer param);
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@StripPostfix("param")
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@Reuse("GL45")
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void glGetTransformFeedbacki64_v(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter @Check("1") @GLint64 LongBuffer param);
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@Alternate("glGetTransformFeedbacki64_v")
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@GLreturn("param")
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@StripPostfix(value = "param", postfix = "_v")
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@Reuse("GL45")
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void glGetTransformFeedbacki64_v2(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter @GLint64 LongBuffer param);
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// Buffer object functions
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@Reuse("GL45")
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void glCreateBuffers(@AutoSize("buffers") @GLsizei int n, @OutParameter @GLuint IntBuffer buffers);
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|
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@Alternate("glCreateBuffers")
|
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@GLreturn("buffers")
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@Reuse("GL45")
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void glCreateBuffers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer buffers);
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|
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@Reuse("GL45")
|
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void glNamedBufferStorage(@GLuint int buffer, @AutoSize("data") @GLsizeiptr long size,
|
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@Const
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@GLbyte
|
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@GLshort
|
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@GLint
|
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@GLuint64
|
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@GLfloat
|
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@GLdouble Buffer data,
|
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@GLbitfield int flags);
|
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|
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@Alternate("glNamedBufferStorage")
|
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@Reuse("GL45")
|
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void glNamedBufferStorage2(@GLuint int buffer, @GLsizeiptr long size, @Constant("0L") @Const Buffer data, @GLbitfield int flags);
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|
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@GenerateAutos
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@Reuse("GL45")
|
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void glNamedBufferData(@GLuint int buffer, @AutoSize("data") @GLsizeiptr long size,
|
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@Check
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@Const
|
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@GLbyte
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@GLshort
|
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@GLint
|
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@GLfloat
|
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@GLdouble Buffer data,
|
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@GLenum int usage);
|
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|
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@Reuse("GL45")
|
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void glNamedBufferSubData(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
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@Check
|
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@Const
|
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@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer data);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCopyNamedBufferSubData(@GLuint int readBuffer, @GLuint int writeBuffer, @GLintptr long readOffset, @GLintptr long writeOffset, @GLsizeiptr long size);
|
||||
|
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@Reuse("GL45")
|
||||
void glClearNamedBufferData(@GLuint int buffer, @GLenum int internalformat, @GLenum int format, @GLenum int type, @Check("1") @Const @GLvoid ByteBuffer data);
|
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|
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@Reuse("GL45")
|
||||
void glClearNamedBufferSubData(@GLuint int buffer, @GLenum int internalformat, @GLintptr long offset, @GLsizeiptr long size, @GLenum int format, @GLenum int type, @Check("1") @Const @GLvoid ByteBuffer data);
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|
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/**
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* Maps a buffer object's data store.
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* <p/>
|
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* <b>LWJGL note</b>: This method comes in 2 flavors:
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* <ol>
|
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* <li>{@link #glMapNamedBuffer(int, int, ByteBuffer)} - Calls {@link #glGetNamedBufferParameteri} to retrieve the buffer size and the {@code old_buffer} parameter is reused if the returned size and pointer match the buffer capacity and address, respectively.</li>
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||||
* <li>{@link #glMapNamedBuffer(int, int, int, ByteBuffer)} - The buffer size is explicitly specified and the {@code old_buffer} parameter is reused if {@code size} and the returned pointer match the buffer capacity and address, respectively. This is the most efficient method.</li>
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* </ol>
|
||||
*
|
||||
* @param buffer the buffer object being mapped
|
||||
* @param access the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store
|
||||
*/
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@CachedResult
|
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@GLvoid
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@AutoSize("glGetNamedBufferParameteri(buffer, GL15.GL_BUFFER_SIZE)")
|
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@Reuse("GL45")
|
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ByteBuffer glMapNamedBuffer(@GLuint int buffer, @GLenum int access);
|
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|
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@CachedResult(isRange = true)
|
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@GLvoid
|
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@AutoSize("length")
|
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@Reuse("GL45")
|
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ByteBuffer glMapNamedBufferRange(@GLuint int buffer, @GLintptr long offset, @GLsizeiptr long length, @GLbitfield int access);
|
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|
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@Reuse("GL45")
|
||||
boolean glUnmapNamedBuffer(@GLuint int buffer);
|
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|
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@Reuse("GL45")
|
||||
void glFlushMappedNamedBufferRange(@GLuint int buffer, @GLintptr long offset, @GLsizeiptr long length);
|
||||
|
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@StripPostfix("params")
|
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@Reuse("GL45")
|
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void glGetNamedBufferParameteriv(@GLuint int buffer, @GLenum int pname, @OutParameter @Check IntBuffer params);
|
||||
|
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@Alternate("glGetNamedBufferParameteriv")
|
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@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetNamedBufferParameteriv2(@GLuint int buffer, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedBufferParameteri64v(@GLuint int buffer, @GLenum int pname, @OutParameter @Check("1") @GLint64 LongBuffer params);
|
||||
|
||||
@Alternate("glGetNamedBufferParameteri64v")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetNamedBufferParameteri64v2(@GLuint int buffer, @GLenum int pname, @OutParameter @GLint64 LongBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@AutoSize("glGetNamedBufferParameteri(buffer, GL15.GL_BUFFER_SIZE)")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedBufferPointerv(@GLuint int buffer, @GLenum int pname, @Result @GLvoid ByteBuffer params);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glGetNamedBufferSubData(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
|
||||
@OutParameter
|
||||
@Check
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer data);
|
||||
|
||||
// Framebuffer object functions
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCreateFramebuffers(@AutoSize("framebuffers") @GLsizei int n, @OutParameter @GLuint IntBuffer framebuffers);
|
||||
|
||||
@Alternate("glCreateFramebuffers")
|
||||
@GLreturn("framebuffers")
|
||||
@Reuse("GL45")
|
||||
void glCreateFramebuffers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer framebuffers);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedFramebufferRenderbuffer(@GLuint int framebuffer, @GLenum int attachment, @GLenum int renderbuffertarget, @GLuint int renderbuffer);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedFramebufferParameteri(@GLuint int framebuffer, @GLenum int pname, int param);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedFramebufferTexture(@GLuint int framebuffer, @GLenum int attachment, @GLuint int texture, int level);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedFramebufferTextureLayer(@GLuint int framebuffer, @GLenum int attachment, @GLuint int texture, int level, int layer);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedFramebufferDrawBuffer(@GLuint int framebuffer, @GLenum int mode);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedFramebufferDrawBuffers(@GLuint int framebuffer, @AutoSize("bufs") @GLsizei int n, @Const @GLenum IntBuffer bufs);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedFramebufferReadBuffer(@GLuint int framebuffer, @GLenum int mode);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glInvalidateNamedFramebufferData(@GLuint int framebuffer, @AutoSize("attachments") @GLsizei int numAttachments, @Const @GLenum IntBuffer attachments);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glInvalidateNamedFramebufferSubData(@GLuint int framebuffer, @AutoSize("attachments") @GLsizei int numAttachments, @Const @GLenum IntBuffer attachments, int x, int y, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@StripPostfix("value")
|
||||
@Reuse("GL45")
|
||||
void glClearNamedFramebufferiv(@GLuint int framebuffer, @GLenum int buffer, int drawbuffer, @Const @Check("1") IntBuffer value);
|
||||
|
||||
@StripPostfix("value")
|
||||
@Reuse("GL45")
|
||||
void glClearNamedFramebufferuiv(@GLuint int framebuffer, @GLenum int buffer, int drawbuffer, @Const @Check("4") @GLuint IntBuffer value);
|
||||
|
||||
@StripPostfix("value")
|
||||
@Reuse("GL45")
|
||||
void glClearNamedFramebufferfv(@GLuint int framebuffer, @GLenum int buffer, int drawbuffer, @Const @Check("1") FloatBuffer value);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glClearNamedFramebufferfi(@GLuint int framebuffer, @GLenum int buffer, float depth, int stencil);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glBlitNamedFramebuffer(
|
||||
@GLuint int readFramebuffer, @GLuint int drawFramebuffer,
|
||||
int srcX0, int srcY0, int srcX1, int srcY1,
|
||||
int dstX0, int dstY0, int dstX1, int dstY1,
|
||||
@GLbitfield int mask, @GLenum int filter);
|
||||
|
||||
@GLenum
|
||||
@Reuse("GL45")
|
||||
int CheckNamedFramebufferStatus(@GLuint int framebuffer, @GLenum int target);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedFramebufferParameteriv(@GLuint int framebuffer, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetNamedFramebufferParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedFramebufferParameteriv2(@GLuint int framebuffer, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedFramebufferAttachmentParameteriv(@GLuint int framebuffer, @GLenum int attachment, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetNamedFramebufferAttachmentParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedFramebufferAttachmentParameteriv2(@GLuint int framebuffer, @GLenum int attachment, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
// Renderbuffer object functions
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCreateRenderbuffers(@AutoSize("renderbuffers") @GLsizei int n, @OutParameter @GLuint IntBuffer renderbuffers);
|
||||
|
||||
@Alternate("glCreateRenderbuffers")
|
||||
@GLreturn("renderbuffers")
|
||||
@Reuse("GL45")
|
||||
void glCreateRenderbuffers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer renderbuffers);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedRenderbufferStorage(@GLuint int renderbuffer, @GLenum int internalformat, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glNamedRenderbufferStorageMultisample(@GLuint int renderbuffer, @GLsizei int samples, @GLenum int internalformat, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedRenderbufferParameteriv(@GLuint int renderbuffer, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetNamedRenderbufferParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetNamedRenderbufferParameteriv2(@GLuint int renderbuffer, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
// Texture object functions
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCreateTextures(@GLenum int target, @AutoSize("textures") @GLsizei int n, @OutParameter @GLuint IntBuffer textures);
|
||||
|
||||
@Alternate("glCreateTextures")
|
||||
@GLreturn("textures")
|
||||
@Reuse("GL45")
|
||||
void glCreateTextures2(@GLenum int target, @Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer textures);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureBuffer(@GLuint int texture, @GLenum int internalformat, @GLuint int buffer);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureBufferRange(@GLuint int texture, @GLenum int internalformat, @GLuint int buffer, @GLintptr long offset, @GLsizeiptr long size);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureStorage1D(@GLuint int texture, @GLsizei int levels, @GLenum int internalformat, @GLsizei int width);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureStorage2D(@GLuint int texture, @GLsizei int levels, @GLenum int internalformat, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureStorage3D(@GLuint int texture, @GLsizei int levels, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLsizei int depth);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureStorage2DMultisample(@GLuint int texture, @GLsizei int samples, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, boolean fixedsamplelocations);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureStorage3DMultisample(@GLuint int texture, @GLsizei int samples, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLsizei int depth, boolean fixedsamplelocations);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureSubImage1D(@GLuint int texture, int level, int xoffset, @GLsizei int width, @GLenum int format, @GLenum int type,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check("GLChecks.calculateImageStorage(pixels, format, type, width, 1, 1)")
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureSubImage2D(@GLuint int texture, int level, int xoffset, int yoffset, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check("GLChecks.calculateImageStorage(pixels, format, type, width, height, 1)")
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureSubImage3D(@GLuint int texture, int level, int xoffset, int yoffset, int zoffset, @GLsizei int width, @GLsizei int height, @GLsizei int depth, @GLenum int format, @GLenum int type,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check("GLChecks.calculateImageStorage(pixels, format, type, width, height, depth)")
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCompressedTextureSubImage1D(@GLuint int texture, int level, int xoffset, @GLsizei int width, @GLenum int format, @AutoSize("data") @GLsizei int imageSize,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check
|
||||
@Const
|
||||
@GLvoid
|
||||
ByteBuffer data);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCompressedTextureSubImage2D(@GLuint int texture, int level, int xoffset, int yoffset, @GLsizei int width, @GLsizei int height, @GLenum int format, @AutoSize("data") @GLsizei int imageSize,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check
|
||||
@Const
|
||||
@GLvoid
|
||||
ByteBuffer data);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCompressedTextureSubImage3D(@GLuint int texture, int level, int xoffset, int yoffset, int zoffset, @GLsizei int width, @GLsizei int height, @GLsizei int depth, @GLenum int format, @GLsizei int imageSize,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check
|
||||
@Const
|
||||
@GLvoid
|
||||
ByteBuffer data);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCopyTextureSubImage1D(@GLuint int texture, int level, int xoffset, int x, int y, @GLsizei int width);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCopyTextureSubImage2D(@GLuint int texture, int level, int xoffset, int yoffset, int x, int y, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCopyTextureSubImage3D(@GLuint int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureParameterf(@GLuint int texture, @GLenum int pname, float param);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glTextureParameterfv(@GLuint int texture, @GLenum int pname, @Const @Check("4") FloatBuffer params);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureParameteri(@GLuint int texture, @GLenum int pname, int param);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glTextureParameterIiv(@GLuint int texture, @GLenum int pname, @Const @Check("1") IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glTextureParameterIuiv(@GLuint int texture, @GLenum int pname, @Const @Check("1") @GLuint IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glTextureParameteriv(@GLuint int texture, @GLenum int pname, @Const @Check("4") IntBuffer params);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glGenerateTextureMipmap(@GLuint int texture);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glBindTextureUnit(@GLuint int unit, @GLuint int texture);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glGetTextureImage(@GLuint int texture, int level, @GLenum int format, @GLenum int type, @AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glGetCompressedTextureImage(@GLuint int texture, int level, @AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@Check
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint Buffer pixels);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetTextureLevelParameterfv(@GLuint int texture, int level, @GLenum int pname, @OutParameter @Check("1") FloatBuffer params);
|
||||
|
||||
@Alternate("glGetTextureLevelParameterfv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetTextureLevelParameterfv2(@GLuint int texture, int level, @GLenum int pname, @OutParameter FloatBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetTextureLevelParameteriv(@GLuint int texture, int level, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureLevelParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetTextureLevelParameteriv2(@GLuint int texture, int level, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameterfv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") FloatBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameterfv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameterfv2(@GLuint int texture, @GLenum int pname, @OutParameter FloatBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameterIiv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameterIiv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameterIiv2(@GLuint int texture, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameterIuiv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") @GLuint IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameterIuiv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameterIuiv2(@GLuint int texture, @GLenum int pname, @OutParameter @GLuint IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameteriv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
@Reuse("GL45")
|
||||
void glGetTextureParameteriv2(@GLuint int texture, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
// Vertex Array object functions
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCreateVertexArrays(@AutoSize("arrays") @GLsizei int n, @OutParameter @GLuint IntBuffer arrays);
|
||||
|
||||
@Alternate("glCreateVertexArrays")
|
||||
@GLreturn("arrays")
|
||||
@Reuse("GL45")
|
||||
void glCreateVertexArrays2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer arrays);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glDisableVertexArrayAttrib(@GLuint int vaobj, @GLuint int index);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glEnableVertexArrayAttrib(@GLuint int vaobj, @GLuint int index);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayElementBuffer(@GLuint int vaobj, @GLuint int buffer);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayVertexBuffer(@GLuint int vaobj, @GLuint int bindingindex, @GLuint int buffer, @GLintptr long offset, @GLsizei int stride);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayVertexBuffers(@GLuint int vaobj, @GLuint int first, @GLsizei int count,
|
||||
@Check(value = "count", canBeNull = true) @Const @GLuint IntBuffer buffers,
|
||||
@Check(value = "count", canBeNull = true) @Const @GLintptr PointerBuffer offsets,
|
||||
@Check(value = "count", canBeNull = true) @Const @GLsizei IntBuffer strides);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayAttribFormat(@GLuint int vaobj, @GLuint int attribindex, int size, @GLenum int type, boolean normalized, @GLuint int relativeoffset);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayAttribIFormat(@GLuint int vaobj, @GLuint int attribindex, int size, @GLenum int type, @GLuint int relativeoffset);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayAttribLFormat(@GLuint int vaobj, @GLuint int attribindex, int size, @GLenum int type, @GLuint int relativeoffset);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayAttribBinding(@GLuint int vaobj, @GLuint int attribindex, @GLuint int bindingindex);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glVertexArrayBindingDivisor(@GLuint int vaobj, @GLuint int bindingindex, @GLuint int divisor);
|
||||
|
||||
@StripPostfix("param")
|
||||
@Reuse("GL45")
|
||||
void glGetVertexArrayiv(@GLuint int vaobj, @GLenum int pname, @OutParameter @Check("1") IntBuffer param);
|
||||
|
||||
@Alternate("glGetVertexArrayiv")
|
||||
@GLreturn("param")
|
||||
@StripPostfix("param")
|
||||
@Reuse("GL45")
|
||||
void glGetVertexArrayiv2(@GLuint int vaobj, @GLenum int pname, @OutParameter IntBuffer param);
|
||||
|
||||
@StripPostfix("param")
|
||||
@Reuse("GL45")
|
||||
void glGetVertexArrayIndexediv(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter @Check("1") IntBuffer param);
|
||||
|
||||
@Alternate("glGetVertexArrayIndexediv")
|
||||
@GLreturn("param")
|
||||
@StripPostfix("param")
|
||||
@Reuse("GL45")
|
||||
void glGetVertexArrayIndexediv2(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter IntBuffer param);
|
||||
|
||||
@StripPostfix("param")
|
||||
@Reuse("GL45")
|
||||
void glGetVertexArrayIndexed64iv(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter @Check("1") @GLint64 LongBuffer param);
|
||||
|
||||
@Alternate("glGetVertexArrayIndexed64iv")
|
||||
@GLreturn("param")
|
||||
@StripPostfix("param")
|
||||
@Reuse("GL45")
|
||||
void glGetVertexArrayIndexed64iv2(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter @GLint64 LongBuffer param);
|
||||
|
||||
// Sampler object functions
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCreateSamplers(@AutoSize("samplers") @GLsizei int n, @OutParameter @GLuint IntBuffer samplers);
|
||||
|
||||
@Alternate("glCreateSamplers")
|
||||
@GLreturn("samplers")
|
||||
@Reuse("GL45")
|
||||
void glCreateSamplers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer samplers);
|
||||
|
||||
// Program Pipeline object functions
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCreateProgramPipelines(@AutoSize("pipelines") @GLsizei int n, @OutParameter @GLuint IntBuffer pipelines);
|
||||
|
||||
@Alternate("glCreateProgramPipelines")
|
||||
@GLreturn("pipelines")
|
||||
@Reuse("GL45")
|
||||
void glCreateProgramPipelines2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer pipelines);
|
||||
|
||||
// Query object functions
|
||||
|
||||
@Reuse("GL45")
|
||||
void glCreateQueries(@GLenum int target, @AutoSize("ids") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
|
||||
|
||||
@Alternate("glCreateQueries")
|
||||
@GLreturn("ids")
|
||||
@Reuse("GL45")
|
||||
void glCreateQueries2(@GLenum int target, @Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
|
||||
|
||||
}
|
|
@ -0,0 +1,70 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
import org.lwjgl.util.generator.*;
|
||||
import org.lwjgl.util.generator.opengl.*;
|
||||
|
||||
import java.nio.Buffer;
|
||||
|
||||
public interface ARB_get_texture_sub_image {
|
||||
|
||||
@Reuse("GL45")
|
||||
void glGetTextureSubImage(
|
||||
@GLuint int texture, int level, int xoffset, int yoffset, int zoffset,
|
||||
@GLsizei int width, @GLsizei int height, @GLsizei int depth,
|
||||
@GLenum int format, @GLenum int type,
|
||||
@AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels
|
||||
);
|
||||
|
||||
@Reuse("GL45")
|
||||
void glGetCompressedTextureSubImage(
|
||||
@GLuint int texture, int level, int xoffset, int yoffset, int zoffset,
|
||||
@GLsizei int width, @GLsizei int height, @GLsizei int depth,
|
||||
@AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels
|
||||
);
|
||||
|
||||
}
|
|
@ -0,0 +1,52 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
public interface ARB_pipeline_statistics_query {
|
||||
|
||||
/**
|
||||
* Accepted by the <target> parameter of BeginQuery, EndQuery, GetQueryiv,
|
||||
* BeginQueryIndexed, EndQueryIndexed and GetQueryIndexediv:
|
||||
*/
|
||||
int GL_VERTICES_SUBMITTED_ARB = 0x82EE,
|
||||
GL_PRIMITIVES_SUBMITTED_ARB = 0x82EF,
|
||||
GL_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0,
|
||||
GL_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1,
|
||||
GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2,
|
||||
GL_GEOMETRY_SHADER_INVOCATIONS = 0x887F,
|
||||
GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3,
|
||||
GL_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4,
|
||||
GL_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5,
|
||||
GL_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6,
|
||||
GL_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7;
|
||||
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
public interface ARB_shader_texture_image_samples {
|
||||
}
|
|
@ -0,0 +1,51 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
import org.lwjgl.util.generator.opengl.GLenum;
|
||||
import org.lwjgl.util.generator.opengl.GLintptr;
|
||||
import org.lwjgl.util.generator.opengl.GLsizeiptr;
|
||||
|
||||
public interface ARB_sparse_buffer {
|
||||
|
||||
/** Accepted as part of the the <flags> parameter to BufferStorage */
|
||||
int GL_SPARSE_STORAGE_BIT_ARB = 0x0400;
|
||||
|
||||
/**
|
||||
* Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv,
|
||||
* GetIntegerv, and GetInteger64v:
|
||||
*/
|
||||
int GL_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8;
|
||||
|
||||
void glBufferPageCommitmentARB(@GLenum int target, @GLintptr long offset, @GLsizeiptr long size, boolean commit);
|
||||
|
||||
}
|
|
@ -0,0 +1,41 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
import org.lwjgl.util.generator.Reuse;
|
||||
|
||||
public interface ARB_texture_barrier {
|
||||
|
||||
@Reuse("GL45")
|
||||
void glTextureBarrier();
|
||||
|
||||
}
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
public interface ARB_transform_feedback_overflow_query {
|
||||
|
||||
/**
|
||||
* Accepted by the <target> parameter of BeginQuery, EndQuery,
|
||||
* BeginQueryIndexed, EndQueryIndexed, GetQueryiv, and GetQueryIndexediv:
|
||||
*/
|
||||
int GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC,
|
||||
GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED;
|
||||
|
||||
}
|
|
@ -0,0 +1,663 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
import org.lwjgl.PointerBuffer;
|
||||
import org.lwjgl.util.generator.*;
|
||||
import org.lwjgl.util.generator.opengl.*;
|
||||
|
||||
import java.nio.*;
|
||||
|
||||
public interface GL45 {
|
||||
|
||||
// ----------------------------------------------------------------
|
||||
// ----------------------[ ARB_clip_control ]----------------------
|
||||
// ----------------------------------------------------------------
|
||||
|
||||
/** Accepted by the <depth> parameter of ClipControl: */
|
||||
int GL_NEGATIVE_ONE_TO_ONE = 0x935E,
|
||||
GL_ZERO_TO_ONE = 0x935F;
|
||||
|
||||
/**
|
||||
* Accepted by the <pname> parameter of GetBooleanv, GetIntegerv,
|
||||
* GetFloatv, and GetDoublev:
|
||||
*/
|
||||
int GL_CLIP_ORIGIN = 0x935C,
|
||||
GL_CLIP_DEPTH_MODE = 0x935D;
|
||||
|
||||
void glClipControl(@GLenum int origin, @GLenum int depth);
|
||||
|
||||
// -------------------------------------------------------------------------------
|
||||
// ----------------------[ ARB_conditional_render_inverted ]----------------------
|
||||
// -------------------------------------------------------------------------------
|
||||
|
||||
/** Accepted by the <mode> parameter of BeginConditionalRender: */
|
||||
int GL_QUERY_WAIT_INVERTED = 0x8E17,
|
||||
GL_QUERY_NO_WAIT_INVERTED = 0x8E18,
|
||||
GL_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19,
|
||||
GL_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A;
|
||||
|
||||
// -----------------------------------------------------------------
|
||||
// ----------------------[ ARB_cull_distance ]----------------------
|
||||
// -----------------------------------------------------------------
|
||||
|
||||
/** Accepted by the <pname> parameter of GetBooeleanv, GetDoublev, GetFloatv GetIntegerv, and GetInteger64v: */
|
||||
int GL_MAX_CULL_DISTANCES = 0x82F9,
|
||||
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA;
|
||||
|
||||
// -----------------------------------------------------------------------
|
||||
// ----------------------[ ARB_direct_state_access ]----------------------
|
||||
// -----------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Accepted by the <pname> parameter of GetTextureParameter{if}v and
|
||||
* GetTextureParameterI{i ui}v:
|
||||
*/
|
||||
int GL_TEXTURE_TARGET = 0x1006;
|
||||
|
||||
/** Accepted by the <pname> parameter of GetQueryObjectiv: */
|
||||
int GL_QUERY_TARGET = 0x82EA;
|
||||
|
||||
/** Accepted by the <pname> parameter of GetIntegeri_v: */
|
||||
int GL_TEXTURE_BINDING = 0x82EB;
|
||||
|
||||
// Transform Feedback object functions
|
||||
|
||||
void glCreateTransformFeedbacks(@AutoSize("ids") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
|
||||
|
||||
@Alternate("glCreateTransformFeedbacks")
|
||||
@GLreturn("ids")
|
||||
void glCreateTransformFeedbacks2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
|
||||
|
||||
void glTransformFeedbackBufferBase(@GLuint int xfb, @GLuint int index, @GLuint int buffer);
|
||||
|
||||
void glTransformFeedbackBufferRange(@GLuint int xfb, @GLuint int index, @GLuint int buffer, @GLintptr long offset, @GLsizeiptr long size);
|
||||
|
||||
@StripPostfix("param")
|
||||
void glGetTransformFeedbackiv(@GLuint int xfb, @GLenum int pname, @OutParameter @Check("1") IntBuffer param);
|
||||
|
||||
@Alternate("glGetTransformFeedbackiv")
|
||||
@GLreturn("param")
|
||||
@StripPostfix(value = "param", hasPostfix = false)
|
||||
void glGetTransformFeedbackiv2(@GLuint int xfb, @GLenum int pname, @OutParameter IntBuffer param);
|
||||
|
||||
@StripPostfix("param")
|
||||
void glGetTransformFeedbacki_v(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter @Check("1") IntBuffer param);
|
||||
|
||||
@Alternate("glGetTransformFeedbacki_v")
|
||||
@GLreturn("param")
|
||||
@StripPostfix(value = "param", postfix = "_v")
|
||||
void glGetTransformFeedbacki_v2(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter IntBuffer param);
|
||||
|
||||
@StripPostfix("param")
|
||||
void glGetTransformFeedbacki64_v(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter @Check("1") @GLint64 LongBuffer param);
|
||||
|
||||
@Alternate("glGetTransformFeedbacki64_v")
|
||||
@GLreturn("param")
|
||||
@StripPostfix(value = "param", postfix = "_v")
|
||||
void glGetTransformFeedbacki64_v2(@GLuint int xfb, @GLenum int pname, @GLuint int index, @OutParameter @GLint64 LongBuffer param);
|
||||
|
||||
// Buffer object functions
|
||||
|
||||
void glCreateBuffers(@AutoSize("buffers") @GLsizei int n, @OutParameter @GLuint IntBuffer buffers);
|
||||
|
||||
@Alternate("glCreateBuffers")
|
||||
@GLreturn("buffers")
|
||||
void glCreateBuffers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer buffers);
|
||||
|
||||
void glNamedBufferStorage(@GLuint int buffer, @AutoSize("data") @GLsizeiptr long size,
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLuint64
|
||||
@GLfloat
|
||||
@GLdouble Buffer data,
|
||||
@GLbitfield int flags);
|
||||
|
||||
@Alternate("glNamedBufferStorage")
|
||||
void glNamedBufferStorage2(@GLuint int buffer, @GLsizeiptr long size, @Constant("0L") @Const Buffer data, @GLbitfield int flags);
|
||||
|
||||
@GenerateAutos
|
||||
void glNamedBufferData(@GLuint int buffer, @AutoSize("data") @GLsizeiptr long size,
|
||||
@Check
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer data,
|
||||
@GLenum int usage);
|
||||
|
||||
void glNamedBufferSubData(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
|
||||
@Check
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer data);
|
||||
|
||||
void glCopyNamedBufferSubData(@GLuint int readBuffer, @GLuint int writeBuffer, @GLintptr long readOffset, @GLintptr long writeOffset, @GLsizeiptr long size);
|
||||
|
||||
void glClearNamedBufferData(@GLuint int buffer, @GLenum int internalformat, @GLenum int format, @GLenum int type, @Check("1") @Const @GLvoid ByteBuffer data);
|
||||
|
||||
void glClearNamedBufferSubData(@GLuint int buffer, @GLenum int internalformat, @GLintptr long offset, @GLsizeiptr long size, @GLenum int format, @GLenum int type, @Check("1") @Const @GLvoid ByteBuffer data);
|
||||
|
||||
/**
|
||||
* Maps a buffer object's data store.
|
||||
* <p/>
|
||||
* <b>LWJGL note</b>: This method comes in 2 flavors:
|
||||
* <ol>
|
||||
* <li>{@link #glMapNamedBuffer(int, int, ByteBuffer)} - Calls {@link #glGetNamedBufferParameteri} to retrieve the buffer size and the {@code old_buffer} parameter is reused if the returned size and pointer match the buffer capacity and address, respectively.</li>
|
||||
* <li>{@link #glMapNamedBuffer(int, int, int, ByteBuffer)} - The buffer size is explicitly specified and the {@code old_buffer} parameter is reused if {@code size} and the returned pointer match the buffer capacity and address, respectively. This is the most efficient method.</li>
|
||||
* </ol>
|
||||
*
|
||||
* @param buffer the buffer object being mapped
|
||||
* @param access the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store
|
||||
*/
|
||||
@CachedResult
|
||||
@GLvoid
|
||||
@AutoSize("glGetNamedBufferParameteri(buffer, GL15.GL_BUFFER_SIZE)")
|
||||
ByteBuffer glMapNamedBuffer(@GLuint int buffer, @GLenum int access);
|
||||
|
||||
@CachedResult(isRange = true)
|
||||
@GLvoid
|
||||
@AutoSize("length")
|
||||
ByteBuffer glMapNamedBufferRange(@GLuint int buffer, @GLintptr long offset, @GLsizeiptr long length, @GLbitfield int access);
|
||||
|
||||
boolean glUnmapNamedBuffer(@GLuint int buffer);
|
||||
|
||||
void glFlushMappedNamedBufferRange(@GLuint int buffer, @GLintptr long offset, @GLsizeiptr long length);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetNamedBufferParameteriv(@GLuint int buffer, @GLenum int pname, @OutParameter @Check IntBuffer params);
|
||||
|
||||
@Alternate("glGetNamedBufferParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetNamedBufferParameteriv2(@GLuint int buffer, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetNamedBufferParameteri64v(@GLuint int buffer, @GLenum int pname, @OutParameter @Check("1") @GLint64 LongBuffer params);
|
||||
|
||||
@Alternate("glGetNamedBufferParameteri64v")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetNamedBufferParameteri64v2(@GLuint int buffer, @GLenum int pname, @OutParameter @GLint64 LongBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@AutoSize("glGetNamedBufferParameteri(buffer, GL15.GL_BUFFER_SIZE)")
|
||||
void glGetNamedBufferPointerv(@GLuint int buffer, @GLenum int pname, @Result @GLvoid ByteBuffer params);
|
||||
|
||||
void glGetNamedBufferSubData(@GLuint int buffer, @GLintptr long offset, @AutoSize("data") @GLsizeiptr long size,
|
||||
@OutParameter
|
||||
@Check
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer data);
|
||||
|
||||
// Framebuffer object functions
|
||||
|
||||
void glCreateFramebuffers(@AutoSize("framebuffers") @GLsizei int n, @OutParameter @GLuint IntBuffer framebuffers);
|
||||
|
||||
@Alternate("glCreateFramebuffers")
|
||||
@GLreturn("framebuffers")
|
||||
void glCreateFramebuffers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer framebuffers);
|
||||
|
||||
void glNamedFramebufferRenderbuffer(@GLuint int framebuffer, @GLenum int attachment, @GLenum int renderbuffertarget, @GLuint int renderbuffer);
|
||||
|
||||
void glNamedFramebufferParameteri(@GLuint int framebuffer, @GLenum int pname, int param);
|
||||
|
||||
void glNamedFramebufferTexture(@GLuint int framebuffer, @GLenum int attachment, @GLuint int texture, int level);
|
||||
|
||||
void glNamedFramebufferTextureLayer(@GLuint int framebuffer, @GLenum int attachment, @GLuint int texture, int level, int layer);
|
||||
|
||||
void glNamedFramebufferDrawBuffer(@GLuint int framebuffer, @GLenum int mode);
|
||||
|
||||
void glNamedFramebufferDrawBuffers(@GLuint int framebuffer, @AutoSize("bufs") @GLsizei int n, @Const @GLenum IntBuffer bufs);
|
||||
|
||||
void glNamedFramebufferReadBuffer(@GLuint int framebuffer, @GLenum int mode);
|
||||
|
||||
void glInvalidateNamedFramebufferData(@GLuint int framebuffer, @AutoSize("attachments") @GLsizei int numAttachments, @Const @GLenum IntBuffer attachments);
|
||||
|
||||
void glInvalidateNamedFramebufferSubData(@GLuint int framebuffer, @AutoSize("attachments") @GLsizei int numAttachments, @Const @GLenum IntBuffer attachments, int x, int y, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@StripPostfix("value")
|
||||
void glClearNamedFramebufferiv(@GLuint int framebuffer, @GLenum int buffer, int drawbuffer, @Const @Check("1") IntBuffer value);
|
||||
|
||||
@StripPostfix("value")
|
||||
void glClearNamedFramebufferuiv(@GLuint int framebuffer, @GLenum int buffer, int drawbuffer, @Const @Check("4") @GLuint IntBuffer value);
|
||||
|
||||
@StripPostfix("value")
|
||||
void glClearNamedFramebufferfv(@GLuint int framebuffer, @GLenum int buffer, int drawbuffer, @Const @Check("1") FloatBuffer value);
|
||||
|
||||
void glClearNamedFramebufferfi(@GLuint int framebuffer, @GLenum int buffer, float depth, int stencil);
|
||||
|
||||
void glBlitNamedFramebuffer(
|
||||
@GLuint int readFramebuffer, @GLuint int drawFramebuffer,
|
||||
int srcX0, int srcY0, int srcX1, int srcY1,
|
||||
int dstX0, int dstY0, int dstX1, int dstY1,
|
||||
@GLbitfield int mask, @GLenum int filter);
|
||||
|
||||
@GLenum
|
||||
int CheckNamedFramebufferStatus(@GLuint int framebuffer, @GLenum int target);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetNamedFramebufferParameteriv(@GLuint int framebuffer, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetNamedFramebufferParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix("params")
|
||||
void glGetNamedFramebufferParameteriv2(@GLuint int framebuffer, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetNamedFramebufferAttachmentParameteriv(@GLuint int framebuffer, @GLenum int attachment, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetNamedFramebufferAttachmentParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix("params")
|
||||
void glGetNamedFramebufferAttachmentParameteriv2(@GLuint int framebuffer, @GLenum int attachment, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
// Renderbuffer object functions
|
||||
|
||||
void glCreateRenderbuffers(@AutoSize("renderbuffers") @GLsizei int n, @OutParameter @GLuint IntBuffer renderbuffers);
|
||||
|
||||
@Alternate("glCreateRenderbuffers")
|
||||
@GLreturn("renderbuffers")
|
||||
void glCreateRenderbuffers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer renderbuffers);
|
||||
|
||||
void glNamedRenderbufferStorage(@GLuint int renderbuffer, @GLenum int internalformat, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
void glNamedRenderbufferStorageMultisample(@GLuint int renderbuffer, @GLsizei int samples, @GLenum int internalformat, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetNamedRenderbufferParameteriv(@GLuint int renderbuffer, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetNamedRenderbufferParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix("params")
|
||||
void glGetNamedRenderbufferParameteriv2(@GLuint int renderbuffer, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
// Texture object functions
|
||||
|
||||
void glCreateTextures(@GLenum int target, @AutoSize("textures") @GLsizei int n, @OutParameter @GLuint IntBuffer textures);
|
||||
|
||||
@Alternate("glCreateTextures")
|
||||
@GLreturn("textures")
|
||||
void glCreateTextures2(@GLenum int target, @Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer textures);
|
||||
|
||||
void glTextureBuffer(@GLuint int texture, @GLenum int internalformat, @GLuint int buffer);
|
||||
|
||||
void glTextureBufferRange(@GLuint int texture, @GLenum int internalformat, @GLuint int buffer, @GLintptr long offset, @GLsizeiptr long size);
|
||||
|
||||
void glTextureStorage1D(@GLuint int texture, @GLsizei int levels, @GLenum int internalformat, @GLsizei int width);
|
||||
|
||||
void glTextureStorage2D(@GLuint int texture, @GLsizei int levels, @GLenum int internalformat, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
void glTextureStorage3D(@GLuint int texture, @GLsizei int levels, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLsizei int depth);
|
||||
|
||||
void glTextureStorage2DMultisample(@GLuint int texture, @GLsizei int samples, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, boolean fixedsamplelocations);
|
||||
|
||||
void glTextureStorage3DMultisample(@GLuint int texture, @GLsizei int samples, @GLenum int internalformat, @GLsizei int width, @GLsizei int height, @GLsizei int depth, boolean fixedsamplelocations);
|
||||
|
||||
void glTextureSubImage1D(@GLuint int texture, int level, int xoffset, @GLsizei int width, @GLenum int format, @GLenum int type,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check("GLChecks.calculateImageStorage(pixels, format, type, width, 1, 1)")
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
void glTextureSubImage2D(@GLuint int texture, int level, int xoffset, int yoffset, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check("GLChecks.calculateImageStorage(pixels, format, type, width, height, 1)")
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
void glTextureSubImage3D(@GLuint int texture, int level, int xoffset, int yoffset, int zoffset, @GLsizei int width, @GLsizei int height, @GLsizei int depth, @GLenum int format, @GLenum int type,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check("GLChecks.calculateImageStorage(pixels, format, type, width, height, depth)")
|
||||
@Const
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
void glCompressedTextureSubImage1D(@GLuint int texture, int level, int xoffset, @GLsizei int width, @GLenum int format, @AutoSize("data") @GLsizei int imageSize,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check
|
||||
@Const
|
||||
@GLvoid
|
||||
ByteBuffer data);
|
||||
|
||||
void glCompressedTextureSubImage2D(@GLuint int texture, int level, int xoffset, int yoffset, @GLsizei int width, @GLsizei int height, @GLenum int format, @AutoSize("data") @GLsizei int imageSize,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check
|
||||
@Const
|
||||
@GLvoid
|
||||
ByteBuffer data);
|
||||
|
||||
void glCompressedTextureSubImage3D(@GLuint int texture, int level, int xoffset, int yoffset, int zoffset, @GLsizei int width, @GLsizei int height, @GLsizei int depth, @GLenum int format, @GLsizei int imageSize,
|
||||
@BufferObject(BufferKind.UnpackPBO)
|
||||
@Check
|
||||
@Const
|
||||
@GLvoid
|
||||
ByteBuffer data);
|
||||
|
||||
void glCopyTextureSubImage1D(@GLuint int texture, int level, int xoffset, int x, int y, @GLsizei int width);
|
||||
|
||||
void glCopyTextureSubImage2D(@GLuint int texture, int level, int xoffset, int yoffset, int x, int y, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
void glCopyTextureSubImage3D(@GLuint int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, @GLsizei int width, @GLsizei int height);
|
||||
|
||||
void glTextureParameterf(@GLuint int texture, @GLenum int pname, float param);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glTextureParameterfv(@GLuint int texture, @GLenum int pname, @Const @Check("4") FloatBuffer params);
|
||||
|
||||
void glTextureParameteri(@GLuint int texture, @GLenum int pname, int param);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glTextureParameterIiv(@GLuint int texture, @GLenum int pname, @Const @Check("1") IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glTextureParameterIuiv(@GLuint int texture, @GLenum int pname, @Const @Check("1") @GLuint IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glTextureParameteriv(@GLuint int texture, @GLenum int pname, @Const @Check("4") IntBuffer params);
|
||||
|
||||
void glGenerateTextureMipmap(@GLuint int texture);
|
||||
|
||||
void glBindTextureUnit(@GLuint int unit, @GLuint int texture);
|
||||
|
||||
void glGetTextureImage(@GLuint int texture, int level, @GLenum int format, @GLenum int type, @AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
void glGetCompressedTextureImage(@GLuint int texture, int level, @AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@Check
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint Buffer pixels);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetTextureLevelParameterfv(@GLuint int texture, int level, @GLenum int pname, @OutParameter @Check("1") FloatBuffer params);
|
||||
|
||||
@Alternate("glGetTextureLevelParameterfv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetTextureLevelParameterfv2(@GLuint int texture, int level, @GLenum int pname, @OutParameter FloatBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetTextureLevelParameteriv(@GLuint int texture, int level, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureLevelParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetTextureLevelParameteriv2(@GLuint int texture, int level, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetTextureParameterfv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") FloatBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameterfv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetTextureParameterfv2(@GLuint int texture, @GLenum int pname, @OutParameter FloatBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetTextureParameterIiv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameterIiv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetTextureParameterIiv2(@GLuint int texture, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetTextureParameterIuiv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") @GLuint IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameterIuiv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetTextureParameterIuiv2(@GLuint int texture, @GLenum int pname, @OutParameter @GLuint IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetTextureParameteriv(@GLuint int texture, @GLenum int pname, @OutParameter @Check("1") IntBuffer params);
|
||||
|
||||
@Alternate("glGetTextureParameteriv")
|
||||
@GLreturn("params")
|
||||
@StripPostfix(value = "params", hasPostfix = false)
|
||||
void glGetTextureParameteriv2(@GLuint int texture, @GLenum int pname, @OutParameter IntBuffer params);
|
||||
|
||||
// Vertex Array object functions
|
||||
|
||||
void glCreateVertexArrays(@AutoSize("arrays") @GLsizei int n, @OutParameter @GLuint IntBuffer arrays);
|
||||
|
||||
@Alternate("glCreateVertexArrays")
|
||||
@GLreturn("arrays")
|
||||
void glCreateVertexArrays2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer arrays);
|
||||
|
||||
void glDisableVertexArrayAttrib(@GLuint int vaobj, @GLuint int index);
|
||||
|
||||
void glEnableVertexArrayAttrib(@GLuint int vaobj, @GLuint int index);
|
||||
|
||||
void glVertexArrayElementBuffer(@GLuint int vaobj, @GLuint int buffer);
|
||||
|
||||
void glVertexArrayVertexBuffer(@GLuint int vaobj, @GLuint int bindingindex, @GLuint int buffer, @GLintptr long offset, @GLsizei int stride);
|
||||
|
||||
void glVertexArrayVertexBuffers(@GLuint int vaobj, @GLuint int first, @GLsizei int count,
|
||||
@Check(value = "count", canBeNull = true) @Const @GLuint IntBuffer buffers,
|
||||
@Check(value = "count", canBeNull = true) @Const @GLintptr PointerBuffer offsets,
|
||||
@Check(value = "count", canBeNull = true) @Const @GLsizei IntBuffer strides);
|
||||
|
||||
void glVertexArrayAttribFormat(@GLuint int vaobj, @GLuint int attribindex, int size, @GLenum int type, boolean normalized, @GLuint int relativeoffset);
|
||||
|
||||
void glVertexArrayAttribIFormat(@GLuint int vaobj, @GLuint int attribindex, int size, @GLenum int type, @GLuint int relativeoffset);
|
||||
|
||||
void glVertexArrayAttribLFormat(@GLuint int vaobj, @GLuint int attribindex, int size, @GLenum int type, @GLuint int relativeoffset);
|
||||
|
||||
void glVertexArrayAttribBinding(@GLuint int vaobj, @GLuint int attribindex, @GLuint int bindingindex);
|
||||
|
||||
void glVertexArrayBindingDivisor(@GLuint int vaobj, @GLuint int bindingindex, @GLuint int divisor);
|
||||
|
||||
@StripPostfix("param")
|
||||
void glGetVertexArrayiv(@GLuint int vaobj, @GLenum int pname, @OutParameter @Check("1") IntBuffer param);
|
||||
|
||||
@Alternate("glGetVertexArrayiv")
|
||||
@GLreturn("param")
|
||||
@StripPostfix("param")
|
||||
void glGetVertexArrayiv2(@GLuint int vaobj, @GLenum int pname, @OutParameter IntBuffer param);
|
||||
|
||||
@StripPostfix("param")
|
||||
void glGetVertexArrayIndexediv(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter @Check("1") IntBuffer param);
|
||||
|
||||
@Alternate("glGetVertexArrayIndexediv")
|
||||
@GLreturn("param")
|
||||
@StripPostfix("param")
|
||||
void glGetVertexArrayIndexediv2(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter IntBuffer param);
|
||||
|
||||
@StripPostfix("param")
|
||||
void glGetVertexArrayIndexed64iv(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter @Check("1") @GLint64 LongBuffer param);
|
||||
|
||||
@Alternate("glGetVertexArrayIndexed64iv")
|
||||
@GLreturn("param")
|
||||
@StripPostfix("param")
|
||||
void glGetVertexArrayIndexed64iv2(@GLuint int vaobj, @GLuint int index, @GLenum int pname, @OutParameter @GLint64 LongBuffer param);
|
||||
|
||||
// Sampler object functions
|
||||
|
||||
void glCreateSamplers(@AutoSize("samplers") @GLsizei int n, @OutParameter @GLuint IntBuffer samplers);
|
||||
|
||||
@Alternate("glCreateSamplers")
|
||||
@GLreturn("samplers")
|
||||
void glCreateSamplers2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer samplers);
|
||||
|
||||
// Program Pipeline object functions
|
||||
|
||||
void glCreateProgramPipelines(@AutoSize("pipelines") @GLsizei int n, @OutParameter @GLuint IntBuffer pipelines);
|
||||
|
||||
@Alternate("glCreateProgramPipelines")
|
||||
@GLreturn("pipelines")
|
||||
void glCreateProgramPipelines2(@Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer pipelines);
|
||||
|
||||
// Query object functions
|
||||
|
||||
void glCreateQueries(@GLenum int target, @AutoSize("ids") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
|
||||
|
||||
@Alternate("glCreateQueries")
|
||||
@GLreturn("ids")
|
||||
void glCreateQueries2(@GLenum int target, @Constant("1") @GLsizei int n, @OutParameter @GLuint IntBuffer ids);
|
||||
|
||||
// -----------------------------------------------------------------------
|
||||
// ----------------------[ ARB_ES3_1_compatibility ]----------------------
|
||||
// -----------------------------------------------------------------------
|
||||
|
||||
void glMemoryBarrierByRegion(@GLbitfield int barriers);
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// ----------------------[ ARB_get_texture_sub_image ]----------------------
|
||||
// -------------------------------------------------------------------------
|
||||
|
||||
void glGetTextureSubImage(
|
||||
@GLuint int texture, int level, int xoffset, int yoffset, int zoffset,
|
||||
@GLsizei int width, @GLsizei int height, @GLsizei int depth,
|
||||
@GLenum int format, @GLenum int type,
|
||||
@AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels
|
||||
);
|
||||
|
||||
void glGetCompressedTextureSubImage(
|
||||
@GLuint int texture, int level, int xoffset, int yoffset, int zoffset,
|
||||
@GLsizei int width, @GLsizei int height, @GLsizei int depth,
|
||||
@AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels
|
||||
);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
// ----------------------[ ARB_texture_barrier ]----------------------
|
||||
// -------------------------------------------------------------------
|
||||
|
||||
void glTextureBarrier();
|
||||
|
||||
// -------------------------------------------------------------------------
|
||||
// ----------------------[ KHR_context_flush_control ]----------------------
|
||||
// -------------------------------------------------------------------------
|
||||
|
||||
/**
|
||||
* Accepted by the <pname> parameter of GetIntegerv, GetFloatv, GetBooleanv
|
||||
* GetDoublev and GetInteger64v:
|
||||
*/
|
||||
int GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB;
|
||||
|
||||
/**
|
||||
* Returned in <data> by GetIntegerv, GetFloatv, GetBooleanv
|
||||
* GetDoublev and GetInteger64v when <pname> is
|
||||
* GL_CONTEXT_RELEASE_BEHAVIOR:
|
||||
*/
|
||||
int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC;
|
||||
|
||||
// --------------------------------------------------------------
|
||||
// ----------------------[ KHR_robustness ]----------------------
|
||||
// --------------------------------------------------------------
|
||||
|
||||
/** Returned by GetGraphicsResetStatus: */
|
||||
int GL_GUILTY_CONTEXT_RESET = 0x8253,
|
||||
GL_INNOCENT_CONTEXT_RESET = 0x8254,
|
||||
GL_UNKNOWN_CONTEXT_RESET = 0x8255;
|
||||
|
||||
/**
|
||||
* Accepted by the <value> parameter of GetBooleanv, GetIntegerv,
|
||||
* and GetFloatv:
|
||||
*/
|
||||
int GL_CONTEXT_ROBUST_ACCESS = 0x90F3,
|
||||
GL_RESET_NOTIFICATION_STRATEGY = 0x8256;
|
||||
|
||||
/**
|
||||
* Returned by GetIntegerv and related simple queries when <value> is
|
||||
* RESET_NOTIFICATION_STRATEGY:
|
||||
*/
|
||||
int GL_LOSE_CONTEXT_ON_RESET = 0x8252,
|
||||
GL_NO_RESET_NOTIFICATION = 0x8261;
|
||||
|
||||
/** Returned by GetError: */
|
||||
int GL_CONTEXT_LOST = 0x0507;
|
||||
|
||||
@GLenum
|
||||
int glGetGraphicsResetStatus();
|
||||
|
||||
void glReadnPixels(int x, int y, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type, @AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetnUniformfv(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter FloatBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetnUniformiv(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
void glGetnUniformuiv(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter @GLuint IntBuffer params);
|
||||
|
||||
}
|
|
@ -0,0 +1,49 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
public interface KHR_context_flush_control {
|
||||
|
||||
/**
|
||||
* Accepted by the <pname> parameter of GetIntegerv, GetFloatv, GetBooleanv
|
||||
* GetDoublev and GetInteger64v:
|
||||
*/
|
||||
int GL_CONTEXT_RELEASE_BEHAVIOR = 0x82FB;
|
||||
|
||||
/**
|
||||
* Returned in <data> by GetIntegerv, GetFloatv, GetBooleanv
|
||||
* GetDoublev and GetInteger64v when <pname> is
|
||||
* GL_CONTEXT_RELEASE_BEHAVIOR:
|
||||
*/
|
||||
int GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC;
|
||||
|
||||
}
|
|
@ -0,0 +1,35 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
public interface KHR_robust_buffer_access_behavior {
|
||||
}
|
|
@ -0,0 +1,92 @@
|
|||
/*
|
||||
* Copyright (c) 2002-2014 LWJGL Project
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are
|
||||
* met:
|
||||
*
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
*
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
*
|
||||
* * Neither the name of 'LWJGL' nor the names of
|
||||
* its contributors may be used to endorse or promote products derived
|
||||
* from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
|
||||
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
|
||||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
|
||||
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
|
||||
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
|
||||
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
|
||||
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
|
||||
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
package org.lwjgl.opengl;
|
||||
|
||||
import org.lwjgl.util.generator.*;
|
||||
import org.lwjgl.util.generator.opengl.*;
|
||||
|
||||
import java.nio.Buffer;
|
||||
import java.nio.FloatBuffer;
|
||||
import java.nio.IntBuffer;
|
||||
|
||||
@Extension(postfix = "")
|
||||
public interface KHR_robustness {
|
||||
|
||||
/** Returned by GetGraphicsResetStatus: */
|
||||
int GL_GUILTY_CONTEXT_RESET = 0x8253,
|
||||
GL_INNOCENT_CONTEXT_RESET = 0x8254,
|
||||
GL_UNKNOWN_CONTEXT_RESET = 0x8255;
|
||||
|
||||
/**
|
||||
* Accepted by the <value> parameter of GetBooleanv, GetIntegerv,
|
||||
* and GetFloatv:
|
||||
*/
|
||||
int GL_CONTEXT_ROBUST_ACCESS = 0x90F3,
|
||||
GL_RESET_NOTIFICATION_STRATEGY = 0x8256;
|
||||
|
||||
/**
|
||||
* Returned by GetIntegerv and related simple queries when <value> is
|
||||
* RESET_NOTIFICATION_STRATEGY:
|
||||
*/
|
||||
int GL_LOSE_CONTEXT_ON_RESET = 0x8252,
|
||||
GL_NO_RESET_NOTIFICATION = 0x8261;
|
||||
|
||||
/** Returned by GetError: */
|
||||
int GL_CONTEXT_LOST = 0x0507;
|
||||
|
||||
@Reuse("GL45")
|
||||
@GLenum
|
||||
int glGetGraphicsResetStatus();
|
||||
|
||||
@Reuse("GL45")
|
||||
void glReadnPixels(int x, int y, @GLsizei int width, @GLsizei int height, @GLenum int format, @GLenum int type, @AutoSize("pixels") @GLsizei int bufSize,
|
||||
@OutParameter
|
||||
@BufferObject(BufferKind.PackPBO)
|
||||
@GLbyte
|
||||
@GLshort
|
||||
@GLint
|
||||
@GLfloat
|
||||
@GLdouble Buffer pixels);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetnUniformfv(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter FloatBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetnUniformiv(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter IntBuffer params);
|
||||
|
||||
@StripPostfix("params")
|
||||
@Reuse("GL45")
|
||||
void glGetnUniformuiv(@GLuint int program, int location, @AutoSize("params") @GLsizei int bufSize, @OutParameter @GLuint IntBuffer params);
|
||||
|
||||
}
|
Loading…
Reference in New Issue