tweaked build.xml to get compile working again
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@ -309,6 +309,7 @@
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<!-- Create ONLY the jar archives -->
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<target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, generate-all, compile, -createjars">
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<!--<target name="jars" description="Creates the Java archives ONLY and places them in libs/" depends="-initialize, compile, -createjars">-->
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<move todir="libs/">
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<fileset dir="${lwjgl.temp}/jar">
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<include name="*.jar"/>
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@ -532,11 +533,12 @@
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<!-- Compiles the Java source code -->
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<target name="compile" description="Compiles the java source code" depends="-initialize">
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<javac debug="yes" destdir="${lwjgl.bin}" includes="org/lwjgl/opengl/**" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar" taskname="core">
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<javac debug="yes" destdir="${lwjgl.bin}" source="1.4" target="1.4" classpath="${lwjgl.lib}/jinput.jar" taskname="core">
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<src path="${lwjgl.src}/java/"/>
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<src path="${lwjgl.src}/generated/"/>
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<include name="org/lwjgl/*.java"/>
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<include name="org/lwjgl/input/**"/>
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<include name="org/lwjgl/d3d/**"/>
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<include name="org/lwjgl/opengl/**"/>
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<include name="org/lwjgl/openal/**"/>
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<include name="org/lwjgl/util/**"/>
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@ -36,7 +36,6 @@ import java.nio.FloatBuffer;
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import java.nio.IntBuffer;
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import org.lwjgl.LWJGLException;
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import org.lwjgl.input.InputImplementation;
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interface DisplayImplementation extends InputImplementation {
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