Commented out cvsbuild target - using it will propbably cause confusion
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10
build.xml
10
build.xml
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@ -747,19 +747,19 @@
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</target>
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<!-- Creates a build of LWJGL directly from CVS -->
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<target name="cvsbuild" description="Builds lwjgl from cvs">
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<!-- <target name="cvsbuild" description="Builds lwjgl from cvs">-->
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<!-- Check that files do not exist BEFORE doing the CVS build -->
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<available file="LWJGL/build.xml" property="lwjgl.preexistingfiles" />
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<!-- <available file="LWJGL/build.xml" property="lwjgl.preexistingfiles" />
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<available file="${lwjgl.src}/java/org/lwjgl/Sys.java" property="lwjgl.preexistingfiles" />
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<fail if="lwjgl.preexistingfiles" message="Cannot perform webbuild from nonempty folder" />
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<fail if="lwjgl.preexistingfiles" message="Cannot perform webbuild from nonempty folder" />-->
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<!-- checkout files and build using checked out buildfiles 'all' target -->
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<cvs command="export -D 'now'" compressionlevel="3" cvsRoot=":pserver:anonymous@cvs.sf.net:/cvsroot/java-game-lib" package="LWJGL/build.xml" dest="." />
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<!-- <cvs command="export -D 'now'" compressionlevel="3" cvsRoot=":pserver:anonymous@cvs.sf.net:/cvsroot/java-game-lib" package="LWJGL/build.xml" dest="." />
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<cvs command="export -D 'now'" compressionlevel="3" cvsRoot=":pserver:anonymous@cvs.sf.net:/cvsroot/java-game-lib" package="LWJGL/src" dest="." />
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<cvs command="export -D 'now'" compressionlevel="3" cvsRoot=":pserver:anonymous@cvs.sf.net:/cvsroot/java-game-lib" package="LWJGL/doc" dest="." />
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<ant dir="LWJGL" target="compile_native_all" />
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<ant dir="LWJGL" target="release" />
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</target>
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</target> -->
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<!-- -->
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<target name="sign" description="Using released files, creates the necessary files used for jnlp demos">
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