Michael Pfaff
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134263f5cd
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More progress, Windows build is definitely broken for now
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2022-08-09 21:59:46 -04:00 |
Ioannis Tsakpinis
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561a80af3c
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Removed unnecessary TEXTURE_COORD_ARRAY enable. Caused a crash on NV GPUs.
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2013-12-16 18:53:57 +02:00 |
Ioannis Tsakpinis
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e7edecf2ae
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Fixes related to the new alternate signatures.
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2012-08-18 14:00:45 +00:00 |
Ioannis Tsakpinis
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900eb4e4d2
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Added support for cache-line padding and alignment.
Made byteOffset() in MappedField optional.
Misc fixes and improvements.
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2011-08-10 16:05:46 +00:00 |
Ioannis Tsakpinis
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d3d14b6f3c
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@MappedType is now optional.
copyTo now only copies (SIZEOF - padding) bytes.
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2011-07-24 09:38:46 +00:00 |
Ioannis Tsakpinis
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d0cb1f8c90
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Removed sizeof from @MappedType, it's calculated automatically now.
Added padding to @MappedType, defaults to 0.
Added support for @Pointer long fields for easier interaction with pointer data.
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2011-07-23 22:02:01 +00:00 |
Ioannis Tsakpinis
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20b9d3f89f
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Added support for array access to mapped objects.
Added SpriteShootout test that uses mapped objects.
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2011-07-22 02:01:56 +00:00 |