Ioannis Tsakpinis
1b6a2e866c
Reverted @CachedReference tracking removal.
2010-11-29 18:25:28 +00:00
Ioannis Tsakpinis
4f332612f4
Fixed ELEMENT_ARRAY_BUFFER_BINDING tracking when VAOs are used.
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Removed CachedReference tracking, we never check those.
2010-11-29 17:21:05 +00:00
Ioannis Tsakpinis
a8bcb7fd25
Ported codebase to Java 1.5.
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Misc OpenCL fixes and API improvements.
Changed fractal demo to use events/sync objects instead of cl/glFinish for synchronization. (untested)
2010-09-28 21:11:35 +00:00
Ioannis Tsakpinis
47c9991b41
Fixed ByteOrder of @Return ByteBuffers.
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Cleaned up Drawable interface and introduced a reusable base implementation.
Added support for disabling runtime function checks, buffer checks and state tracking. Activated with -Dorg.lwjgl.util.NoChecks=true
2010-04-22 23:21:48 +00:00
Ioannis Tsakpinis
c3d6d43d2a
Added support for OpenGL 3.3 and OpenGL 4.0.
2010-03-11 21:06:49 +00:00
Ioannis Tsakpinis
7ef37e9858
Changed BaseReferences to use GL20.GL_MAX_TEXTURE_IMAGE_UNITS when available (GL13.GL_MAX_TEXTURE_UNITS is deprecated).
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Catch and log OpenGL errors during context creation, instead of throwing an exception.
2010-02-10 11:22:16 +00:00
Ioannis Tsakpinis
0aa3bf8c17
Fixed TexCoordPointer exception when ARB_multitexture is not available.
2009-09-27 12:05:46 +00:00
Ioannis Tsakpinis
9a5f795a84
Added support for PIXEL_STORE state tracking.
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Changed PBO GLChecks to use LWJGL's state tracking instead of using glGetInteger.
2009-09-08 15:07:15 +00:00
Brian Matzon
bb16ec7492
updated and added license where needed
2008-04-07 18:36:09 +00:00
Elias Naur
a183367860
Added gl extension/core aliases in BaseReferences
2007-06-06 12:27:40 +00:00
Elias Naur
ddfae1512d
Don't use GL13 and ARB_vertex_shader constants in BaseReferences if they're not supported
2007-06-06 12:07:45 +00:00
Elias Naur
59a3176ace
Implemented proper buffer reference retaining for complicated functions like glVertexAttribPointer and glTexCoordPointer. Patch by MatthiasM.
2007-05-22 22:30:21 +00:00
Elias Naur
c025a7c70f
Re-implemented VBO buffer binding caches to speed up gl*Pointer calls. Patch by MatthiasM.
2007-04-29 20:22:25 +00:00