Commit Graph

28 Commits

Author SHA1 Message Date
Ioannis Tsakpinis 301a37c5fe Revert 849511784b 2015-01-05 20:16:56 +02:00
Ioannis Tsakpinis 42ccc83499 Create virtual key up events for all pressed keys when the display loses focus.
This is a workaround for missed key events and incorrect key state reporting. This is actually a cleaner solution to the previous workaround on Windows and works nicely on Linux too.
2014-10-01 21:04:50 +03:00
Ioannis Tsakpinis 849511784b Only consider the workaround if both shift buttons are pressed. 2013-10-20 15:39:50 +03:00
Ioannis Tsakpinis 7cb0207eef Fixed missing key up events when both shift keys are pressed at the same time. 2013-10-20 15:31:47 +03:00
Ioannis Tsakpinis 62b8d36002 Changed Get(Async)KeyState return type to short. 2013-01-25 15:28:17 +02:00
Ioannis Tsakpinis f57c236373 Fixed GetAsyncKeyState usage. We read the MSB, not the LSB. 2012-11-19 18:49:34 +02:00
Ioannis Tsakpinis 092c224534 Translate extended keys before the state check. 2012-08-28 09:06:36 +00:00
Ioannis Tsakpinis 455b429984 Let repeat events pass the same-state filter. 2012-08-23 14:20:58 +00:00
Ioannis Tsakpinis 9ffdd18a3f Filter TAB key up event when we alt-tab focus the Display. 2012-08-23 12:38:45 +00:00
Ioannis Tsakpinis 814f9a141e Attempt to fix lost key up events when Display is out of focus. (Windows) 2012-08-23 10:36:12 +00:00
Ioannis Tsakpinis a8bcb7fd25 Ported codebase to Java 1.5.
Misc OpenCL fixes and API improvements.
Changed fractal demo to use events/sync objects instead of cl/glFinish for synchronization. (untested)
2010-09-28 21:11:35 +00:00
Ioannis Tsakpinis d7ee23f9b2 Added support for OpenGL 3.0 functionality
Added support for OpenGL 3.0 context creation (MAJOR/MINOR versions, DEBUG mode, FORWARD_COMBATIBLE mode)
Added support for OpenGL 3.0 context sharing
Added support for OpenGL 3.0 extension detection
Improved support for floating point PixelFormats (ARB_color_buffer_float)
Added support for packed floating point PixelFormats (EXT_packed_float)
Added support for sRGB PixelFormats (ARB_framebuffer_sRGB)
Added support for pseudo-FORWARD_COMBATIBLE mode (deprecated functions not loaded)
Added support for EXT_direct_state_access
2008-08-19 16:46:03 +00:00
Brian Matzon bb16ec7492 updated and added license where needed 2008-04-07 18:36:09 +00:00
Brian Matzon 21b2cc0c21 cleaning imports 2007-10-20 21:31:52 +00:00
Elias Naur 7a49d5ce8f Windows: Mapped VK_SNAPSHOT to KEY_SYSRQ and added workaround to a windows bug where WM_KEYDOWN is never generated for VK_SNAPSHOT 2007-07-29 19:43:36 +00:00
Elias Naur 1986b75e82 Removed dead code from WindowsKeyboard 2007-06-06 09:01:09 +00:00
Elias Naur 2d436e3231 Windows: Fix repeated character codes 2007-05-31 08:52:55 +00:00
Elias Naur fc759e6192 Implemented Keyboard.enableRepeatEvents(), Keyboard.areRepeatEventsEnabled() and Keyboard.isEventRepeat() to control repeat event reporting. Added repeat key test to KeyboardTest 2007-05-13 22:01:48 +00:00
Elias Naur 649822f65b Windows: Use TranslateMessage and WM_CHAR to receive character input instead of manual translation. This change fixes composed characters. 2007-04-24 14:41:17 +00:00
Elias Naur 6402783a9e Removed debug output 2007-04-24 13:41:31 +00:00
Elias Naur 13cec51058 Windows: Convert WindowsKeyboard to use windows messages instead of DirectInput. 2007-04-24 13:40:13 +00:00
Elias Naur d75d00666a Windows: Make sure AWTInputAdapter is not reporting events twice after a grab change 2006-11-19 23:02:25 +00:00
Elias Naur 9f7da6d483 Windows: Restore the old ToAscii code used on win9x platforms in an attempt to fix broken keyboard input on win98se machines. 2006-10-11 20:26:35 +00:00
Elias Naur 6650e03ef4 Windows: Use data size constant for input devices instead of hard coded size 2006-07-04 17:46:33 +00:00
Elias Naur 4e68c787b3 Added Keyboard.getEventNanoseconds() and Mouse.getEventNanoseconds() 2006-07-04 17:07:13 +00:00
Elias Naur 26c6de6363 Implemented variable sized events in preparation of timestamped input events 2006-07-03 23:16:26 +00:00
Elias Naur 3902c69c7a Now that no native side event_queue_t type is used anymore, convert input read() semantics to use normal nio Buffer semantics - that is, move the position when writing events 2006-07-03 19:09:47 +00:00
Elias Naur 6cf49718db Windows: LWJGL didn't work well with jinput, but compatibility could be greatly improved if LWJGL used DirectInput 8 (like jinput). This can't be done unconditionally, since we need the DX3 support for older versions of windows. So, I've moved most Mouse and Keyboard stuff from native to java side and generalized DirectInput access through an abstract base class, with two concrete subclasses, one for dx3 and one for dx8. 2006-06-26 13:50:48 +00:00