Brian Matzon
8ad8eb57b4
openal 1.1
2007-04-19 22:21:52 +00:00
Brian Matzon
80bd5b9e03
AL_SOURCE_TYPE changed value ...
2007-04-19 22:21:37 +00:00
Brian Matzon
4152deb7c4
using NewStringNativeWithLength
2007-04-19 22:21:04 +00:00
Brian Matzon
3630ebd6c2
using NewStringNativeWithLength
2007-04-19 22:20:36 +00:00
Brian Matzon
844ae6dce2
openal 1.1
...
exposing device and context
2007-04-19 22:20:14 +00:00
Brian Matzon
6889c876f6
using NewStringNativeWithLength
2007-04-19 22:18:16 +00:00
Elias Naur
a7d62babb0
JInput update
2007-04-19 12:00:40 +00:00
Elias Naur
65dd4fda9d
Removed reference to generated code in build.xml
2007-04-19 08:24:36 +00:00
Elias Naur
e6b9cb1a90
Cut VBO/PBO sanity checks from two to one glGetInteger call by exploiting GL enum value aliasing (once again inspired by MatthiasM). Additionally, support PBO calls added in OpenGL 2.1.
2007-04-19 07:42:01 +00:00
Elias Naur
d9373a798a
Move null parameter checks from check classes to the generated classes, since calculateImageSize assumes the buffer being non-null
2007-04-15 19:43:35 +00:00
Elias Naur
ca35f3b2b4
Don't add border when checking image sizes
2007-04-15 19:33:03 +00:00
Brian Matzon
5d15006837
1.1 version string
2007-04-11 20:32:12 +00:00
Elias Naur
7c6511cf66
Added support for non-direct buffers for all functions that doesn't cache the buffer address at the native side (e.g. glVertexPointer). Reasons:
...
1. We can now support calls like "glLight(..., ..., FloatBuffer.wrap(new float[] {...}));" without worrying about running out of direct memory heap,
since both the FloatBuffer and the array are allocated on the java heap. Future JVMs with stack allocation support could improve this even further.
2. We avoid getting in the way of users that doesn't (yet) know why direct buffers are important.
Obviously, we'd like direct support for arrays, but non-direct buffers are a nice compromise that avoids the API bloat that results when almost all
functions gain an overloaded versions that take arrays instead of buffers.
Notes:
1. Non-direct buffer support should not affect the performance in the direct buffer case, since the non-direct buffer code path is only activated
when the isDirect() check fails, and we were already checking isDirect() for sanity checking.
2. When using non-direct buffers, the buffer contents (remaining() bytes) are copied to a resizable ThreadLocal cached direct buffer (which is
resized as needed) and used instead of the non-direct buffer. Thus, performance of non-direct buffers is lower than direct buffers.
2007-04-11 17:30:13 +00:00
Elias Naur
5a2c33423a
Moved null check from generated code to BufferChecks and removed unused buffer checks
2007-04-11 16:13:05 +00:00
Elias Naur
db7acb07ce
Mac OS X: Fix native compilation error by forcing all native source to be Objective C. This is needed the jawt headers use Objective C features
2007-04-08 21:33:35 +00:00
Brian Matzon
2b8f56021f
1.0.1 version string
2007-04-07 19:10:22 +00:00
Elias Naur
81564102c3
Removed generated files from version control - all platforms have support for the java 1.5 apt tool
2007-04-03 10:06:12 +00:00
Elias Naur
fe196168ea
Updated generated files
2007-04-03 08:21:46 +00:00
Elias Naur
7c1b930ab4
Fixed typo in EXT_gpu_program_parameters
2007-04-03 08:16:45 +00:00
Elias Naur
3899e6828f
Windows: Correct testing of wParam when a WM_SYSCOMMAND is received
2007-03-30 19:35:37 +00:00
Elias Naur
176a617393
Windows: Native compile fixes
2007-03-30 19:00:59 +00:00
Elias Naur
360a9a0827
WindowsRegistry: Make sure the native library is loaded by calling Sys.initialize()
2007-03-22 14:05:41 +00:00
Elias Naur
55a889d053
Use jawt_md.h instead of jawt.h since that is apparently the official way of using JAWT (from the example in jawt.h) and is required for lwjgl to compile with the ibm 1.5 jdk
2007-03-13 08:18:00 +00:00
Elias Naur
3c44d0c7be
Added error checking to getBooleanProperty
2007-03-09 14:34:27 +00:00
Elias Naur
eeb711239e
Added error checking to NewStringNative
2007-03-09 14:28:52 +00:00
Elias Naur
9f147c754a
Linux: Don't statically link Xrender, Xrandr, Xcursor and Xfixes to
...
avoid bugs in older versions of the libraries being exposed in newer
linux distributions based on XCB (like Ubuntu Feisty).
2007-03-06 14:48:35 +00:00
Elias Naur
7812414dbd
Updated jinput.jar and libjinput.jnilib to the latest version
2007-02-25 21:52:11 +00:00
Elias Naur
d6207572c6
Added a Pbuffer constructor that omits the RenderTexture parameter, and added a note that FBOs should be used instead, if available. Render-to-texture pbuffers can only be available on Windows platforms and is thus not portable.
2007-02-24 18:41:41 +00:00
Elias Naur
4bf4a385f3
Linux: When creating a window don't loop waiting for the MapNotify event. Instead, make sure we don't immediately go from fullscreen to minimized by checking if the window has been focused at least once before minimizing (and resetting display mode).
2007-02-23 10:14:18 +00:00
Elias Naur
a5c8a3d6af
Linux: Don't call XSetInputFocus when creating a window. XSetInputFocus can fail if the window is not mapped when calling it, and it seems that it's rude to call XSetInputFocus according to the ICCCM when the application doesn't already have the focus in one of its subwindows.
2007-02-23 08:31:59 +00:00
Elias Naur
12eb552aba
Linux: Don't use XClearWindow to clear the window, but rely on the OpenGL clearing instead. Also, remove redundant attributes in XCreateWindow
2007-02-23 08:21:02 +00:00
Ioannis Tsakpinis
10695d0b2d
Added NV_geometry_shader4
2007-02-21 13:44:33 +00:00
Elias Naur
dd41c22da7
Windows: Don't exclude PFD_GENERIC_ACCELERATED formats when selecting pixel formats. Hopefully this will enable LWJGL to use the directx emulated opengl implementation on vista
2007-02-17 09:49:44 +00:00
Elias Naur
56178d97fd
Make the rest of LWJGL thread safe. No attempt have been done to make the locking minimal. Instead, one global lock is shared by Display, Mouse, Keyboard and Cursor. The lock surrounds all public methods.
2007-02-12 12:18:26 +00:00
Brian Matzon
c880c689ff
fixed test to use -1 in freq
2007-02-04 21:46:29 +00:00
Brian Matzon
79a8cf82bd
1.0 version string
2007-02-03 12:22:25 +00:00
Elias Naur
763d9cce7c
Linux: Make sure the first Mouse.poll() return correct absolute X and Y values
2007-01-31 14:07:20 +00:00
Elias Naur
46ce5679c8
Windows AWTInput: Make sure the cursor is contained within the window when the Mouse is grabbed.
2007-01-30 13:08:51 +00:00
Brian Matzon
e8d032973f
updated streams
2007-01-23 19:55:46 +00:00
Elias Naur
1602a74f42
Tweaked comment for Display.getAvailableDisplayModes to make it clear that invalid modes can be returned and that create() won't always detect such modes
2007-01-22 10:14:13 +00:00
Elias Naur
5d13607699
Changed version to RC2
2007-01-22 09:24:06 +00:00
Elias Naur
083137884b
Remove the rest of the implementation reflection
2007-01-17 12:58:38 +00:00
Elias Naur
7742185e34
Sys.java: Don't use reflection to create platform specific implementations
2007-01-17 12:49:20 +00:00
Elias Naur
4a1b565c74
Bumped native version because of internal linux API change
2007-01-17 08:22:31 +00:00
Elias Naur
4b13bb10d3
Linux: Fixed wrong return type in LinuxEvent.nGetKeyAddress
2007-01-17 08:16:16 +00:00
Elias Naur
d3f6588580
Auto generated files update
2007-01-17 08:01:49 +00:00
Elias Naur
9d998d61ad
Auto generated files update
2007-01-17 08:01:37 +00:00
Elias Naur
0df2660f1d
Fixed type in NV_framebuffer_multisample_coverage.java
2007-01-17 08:00:54 +00:00
Elias Naur
7adffdb0cc
Display: Fixed a NPE when create() fails on context creation
2007-01-13 19:24:05 +00:00
Elias Naur
31079a10c1
AWTInput: Don't create the Robot before it is needed
2007-01-10 13:55:42 +00:00
Brian Matzon
00db5fcb85
added Display.create/destroy. Fixes an error on mac, since OpenGL has to be initialized before creating ILUT
2007-01-07 20:41:45 +00:00
Elias Naur
09a9f4953f
Linux: Devil and FMOD: Add alternative paths to JNI header files
2007-01-07 08:41:33 +00:00
Brian Matzon
48fe0910a1
osx cursor animation emulation enabled
2007-01-04 23:28:33 +00:00
Elias Naur
b7b203d29a
Windows: Clear the window with OpenGL to replace UpdateWindow(HWND) and run message loop once in Display.create().
2007-01-04 14:12:36 +00:00
Elias Naur
97db4ca4b2
Windows: Don't use UpdateWindow after all. Instead, don't use a background brush at all to avoid windows clearing windows with non OpenGL drawing commands. Hopefully this will improve compatibility (The NeHe tutorials also don't specify a background brush).
2007-01-04 14:00:45 +00:00
Elias Naur
0234336feb
Windows: Re-add UpdateWindow to make sure fullscreen windows are cleared faster
2007-01-04 13:44:23 +00:00
Elias Naur
1bc9ac0aad
AWTGLCanvas: Release the lock before calling exceptionOccurred
2007-01-03 09:16:13 +00:00
Elias Naur
1005813acc
AWTGLCanvas: Added exceptionOccurred to allow users to be notified of unhandled LWJGLExceptions in paint()
2007-01-03 09:13:38 +00:00
Brian Matzon
de0a724da7
use precalculated widths and heights, else we crash in cursor constructor because of buffer underflow
2007-01-02 19:02:25 +00:00
Elias Naur
ede23fc9a3
HWCursorTest: Cap cursor size
2007-01-02 11:12:37 +00:00
Elias Naur
861421e16c
Fix HWCursorTest
2007-01-02 11:09:05 +00:00
Elias Naur
662e9c7e7a
Mac OS X: Add support for fake cursor animation
2007-01-02 10:55:44 +00:00
Elias Naur
623648e99d
Refreshed jinput.jar
2006-12-26 09:19:40 +00:00
Elias Naur
6370d84ce0
Updated jinput.jar
2006-12-23 07:52:51 +00:00
Elias Naur
12c6afef97
Windows: Don't use WS_EX_TOPMOST for fullscreen windows.
2006-12-22 11:23:45 +00:00
Elias Naur
d4ea142f89
Windows: Make window visible after pixel format selection and move code from native WindowsDisplay.nCreate to java side.
2006-12-22 10:45:39 +00:00
Elias Naur
d2e9a9fb4a
Windows: Simplify context creation and don't cache the extensions information struct in native code. Just reload it at each use (only at setSwapInterval currently).
2006-12-22 10:36:04 +00:00
Elias Naur
0eb8a4ee4f
Commit changes in automatically generated files
2006-12-21 08:11:29 +00:00
Elias Naur
7f05f4ed8a
Update javadoc for glMapBuffer
2006-12-21 08:10:23 +00:00
Elias Naur
175ac13445
Fix VBO tests and bump Sys native JNI library version
2006-12-20 19:24:25 +00:00
Elias Naur
ceab6f366e
Commit changes in automatically generated files
2006-12-20 19:23:35 +00:00
Elias Naur
116a603572
Add GLChecks support methods for GL15 and ARB_buffer_object
2006-12-20 19:22:33 +00:00
Elias Naur
1f70418d2d
Make glGetBufferPointer and glMapBuffer in GL15 and ARB_buffer_object compute result_size automatically. Change NV_vertes_array_range to use the new AutoResultSize syntax.
2006-12-20 19:21:35 +00:00
Elias Naur
eaed716958
Generator: Support arbitrary @AutoResultSize expressions. Make Buffer result sizes long instead of int
2006-12-20 19:19:56 +00:00
Elias Naur
17d7df3f19
Check cached buffer results in OpenGL functions for matching capacity
2006-12-20 17:55:10 +00:00
Brian Matzon
69e52d3361
1.0-rc1 version string
2006-12-18 18:27:15 +00:00
Brian Matzon
891902e4d6
version screw-up
2006-12-12 21:44:46 +00:00
Brian Matzon
1011b614e5
added getVersion like lwjgl
...
bumped native version
2006-12-12 21:30:58 +00:00
Brian Matzon
fcb1f55eb9
fixed comment for getVersion
2006-12-12 21:30:21 +00:00
Brian Matzon
dd5ac45a66
added getVersion like lwjgl
2006-12-12 21:29:08 +00:00
Elias Naur
a211f088ac
Linux: Make sure a newly created window get the focus, if possible, to avoid a fullscreen window immediately getting minimized
2006-12-11 20:38:21 +00:00
Elias Naur
c8f6fe0349
Linux: Add more include paths to the build script to handle distros with a different JRE layout
2006-12-11 11:26:26 +00:00
Elias Naur
66466b6d39
Bumped Sys.JNI_VERSION because of earlier OpenGL function changes
2006-12-06 14:01:29 +00:00
Brian Matzon
360da7c374
fix loading issues on linux/mac
2006-12-04 21:58:46 +00:00
Elias Naur
4aed85c5bb
Linux: Don't double free the Display connection in the switchDisplayMode error path
2006-12-02 22:21:32 +00:00
Elias Naur
0b8e49cb54
ARBTextureCompression, GL13: Only allow ByteBuffer for glCompressedTex*Image*D since the spec defines that the image data is interpreted as (unsigned) bytes anyway. Also let the imageSize parameter be automatically determined
2006-11-27 23:04:37 +00:00
Elias Naur
93eabcf999
Generator: Make sure that @GLvoid types result in proper address calculations at the native side, even though the parameter java type is not java.nio.Buffer
2006-11-27 23:01:01 +00:00
Elias Naur
9709e6da2b
Remove GL.java and GLImpl.java as they're not updated automatically anyway
2006-11-27 22:45:28 +00:00
Elias Naur
f7b0c5c1b2
Linux: Tweak LinuxAWTInput
2006-11-24 15:30:36 +00:00
Elias Naur
c6ba2c66b1
Windows: Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 15:21:02 +00:00
Elias Naur
92b3a7d282
Windows: Fix potential NPE
2006-11-24 15:10:15 +00:00
Elias Naur
4c817d4145
Compile fix
2006-11-24 15:03:05 +00:00
Elias Naur
63532ca647
Make sure that the cursor position doesn't jump when switching grab mode
2006-11-24 14:53:01 +00:00
Elias Naur
57a8067a88
Fix locking in MouseEventQueue
2006-11-24 12:05:46 +00:00
Elias Naur
2577827e4a
Synchronize Keyboard and Mouse to avoid problems with AWTInputAdapter based usage
2006-11-24 10:18:36 +00:00
Elias Naur
6abfeb4df2
Made LWJGLUtil.getLibraryPaths support multiple library names. Now AL.create on linux tries both libopenal.so and libopenal.so.0, which is the name of the system library
2006-11-20 20:07:29 +00:00
Elias Naur
f62f11b437
Made LWJGLUtil.getPathFromClassLoader private
2006-11-20 19:28:50 +00:00
Elias Naur
287861ec89
Windows: Dont use DirectInput for keyboard input. This fixes shifted typing.
2006-11-20 09:26:44 +00:00
Elias Naur
993885b9de
Added AWTInputAdapter testing to applet/OpenGL.java
2006-11-20 08:39:22 +00:00
Elias Naur
6bac5f8bfa
Windows: Destroy the keyboard when we create a new one
2006-11-20 08:14:50 +00:00