Elias Naur
e59ed5d906
Win32 part of Display/Window merge
2004-07-03 10:16:28 +00:00
Elias Naur
84110e9c13
Linux part:
...
Merged Window and Display into org.lwjgl.Display
Added support for persistent context. This will enable LWJGL games
to avoid recreating the context resources like textures and display
lists when switching between windowed and fullscreen and/or context
dimensions.
Added PixelFormat class instead of individual parameters to Display.create
and Pbuffer constructor.
2004-07-02 19:02:00 +00:00
Elias Naur
d03916ebec
Added InitWGL after creating Anti Aliased context
2004-07-02 12:34:33 +00:00
Brian Matzon
4cea3e191b
header unification
2004-06-12 20:28:34 +00:00
Caspian Rychlik-Prince
7593877a42
No longer uses ARB pixel formats when samples == 0
2004-05-26 14:41:12 +00:00
Elias Naur
0786d857f8
Potential fix for the titlebar issue on win2k
2004-05-14 12:52:39 +00:00
Caspian Rychlik-Prince
b697fb3ecf
Removed Sys.setTime(), Sys.getPlatform()
...
Changed Sys.getTime()
Added Display.sync()
2004-05-05 14:28:40 +00:00
Elias Naur
7bd59ed27d
Split global DirectInput interface into 3 interfaces in Mouse, Keyboard and Controller
2004-05-05 09:53:53 +00:00
Elias Naur
8099826ab7
Throw exception when win32 can't create DirectInput for some reason
2004-05-04 18:58:09 +00:00
Elias Naur
40373ec422
Reverted the dirty flag change, because it might be used as a flag to check if the back buffer is corrupted when creating textures from the it. You can't just swap the back buffer in to clear the flag in that case. So we need the flag to be cleared also when isDirty is called
2004-04-04 14:09:12 +00:00
Caspian Rychlik-Prince
bd0091b8d9
*** empty log message ***
2004-04-04 13:38:18 +00:00
Caspian Rychlik-Prince
85130ebd90
Rules with mighty fist. New API killed off before it even sees light of day. Some refactoring.
2004-04-04 12:53:45 +00:00
Caspian Rychlik-Prince
37262e6727
New window sizing & undecorated code
2004-04-03 23:01:39 +00:00
Brian Matzon
bb51e3dc23
Cursor animation support regardless of platform features
2004-03-21 21:54:57 +00:00
Brian Matzon
3b875b1781
support for 'org.lwjgl.opengl.Window.allowSoftwareOpenGL'
...
added utility getBooleanProperty method
2004-03-11 21:30:48 +00:00
Caspian Rychlik-Prince
6a58bc26e6
New context management code (incomplete)
2004-02-23 23:42:58 +00:00
Caspian Rychlik-Prince
5356e13feb
New Context stuff
2004-02-18 17:48:26 +00:00
Brian Matzon
9b929c0cf3
make isFocused & isMinimized work as expected
...
cleaned up field usage
2004-02-17 16:57:23 +00:00
Elias Naur
fd56dd232a
Added WGL_ARB_multisample support
2004-02-15 19:24:03 +00:00
Elias Naur
e3a4f5f7f7
Added GLX_ARB_multisample support
2004-02-15 15:27:02 +00:00
Elias Naur
883149878b
Added aldacron's ghost window fix, a ShowWindow(hwnd, SW_HIDE) before destroying the window
2004-02-10 08:31:38 +00:00
Elias Naur
790b01a01b
Reduced Sys.debug from bool -> int
2003-12-20 22:03:25 +00:00
Elias Naur
fb8fd0a2d7
Implemented proper debug levels
2003-12-20 14:01:31 +00:00
Elias Naur
472b5337d4
Replaced debug libraries with runtime debug condition
2003-12-15 11:49:17 +00:00
Elias Naur
1f9f7365a0
Win32 window creation tweaks
2003-11-17 07:45:14 +00:00
Caspian Rychlik-Prince
2714842095
New vsync code
2003-10-20 14:17:47 +00:00
Elias Naur
963605989f
Implemented mouse button buffering
2003-10-11 16:29:40 +00:00
Elias Naur
89b631746c
*** empty log message ***
2003-10-06 08:34:03 +00:00
Caspian Rychlik-Prince
17b6a501e4
Changed from wglSwapBuffers back to SwapBuffers.
2003-09-26 16:26:10 +00:00
Elias Naur
42ad1026af
Don't ignore lying drivers
2003-09-26 13:59:50 +00:00
Elias Naur
fe1d693b81
ifdef'ed some debug printfs
2003-09-11 08:00:28 +00:00
Elias Naur
da4eb5d83e
*** empty log message ***
2003-08-17 18:40:58 +00:00
Elias Naur
a8826b4b12
update->updateState
2003-08-17 18:17:20 +00:00
Brian Matzon
4f39c59b45
renamed updateStatus to update
2003-08-17 14:10:53 +00:00
Brian Matzon
7e283db15c
mod: tick is now called updateState - bitch all you will :p
2003-08-17 09:27:32 +00:00
Elias Naur
d359a6b7e1
*** empty log message ***
2003-08-04 10:09:40 +00:00