Cursor animation support regardless of platform features

This commit is contained in:
Brian Matzon 2004-03-21 21:54:57 +00:00
parent c219f3f7a2
commit bb51e3dc23
12 changed files with 334 additions and 153 deletions

View File

@ -49,92 +49,186 @@ import org.lwjgl.Sys;
*/
public class Cursor {
/** Lazy initialization */
private static boolean initialized = false;
/** First element to display */
private CursorElement[] cursors = null;
/** Index into list of cursors */
private int index = -1;
/**
* Constructs a new Cursor, with the given parameters. Mouse must have been created before you can create
* Cursor objects. Cursor images are in ARGB format, but only one bit transparancy is guaranteed to be supported.
* So to maximize portability, lwjgl applications should only create cursor images with 0x00 or 0xff as alpha values.
* The constructor will copy the images and delays, so there's no need to keep them around.
*
* @param width cursor image width
* @param height cursor image height
* @param xHotspot the x coordinate of the cursor hotspot
* @param yHotspot the y coordinate of the cursor hotspot
* @param numImages number of cursor images specified. Must be 1 if animations are not supported.
* @param images A buffer containing the images. The origin is at the lower left corner, like OpenGL.
* @param delays An int buffer of animation frame delays, if numImages is greater than 1, else null
* @throws Exception if the cursor could not be created for any reason
*/
public Cursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, IntBuffer delays) throws Exception {
assert Mouse.isCreated();
assert width*height*numImages <= images.remaining() : "width*height*numImages > images.remaining()";
assert delays == null || numImages <= delays.remaining() : "delays != null && numImages > delays.remaining()";
assert xHotspot < width && xHotspot >= 0 : "xHotspot > width || xHotspot < 0";
assert yHotspot < height && yHotspot >= 0 : "yHotspot > height || yHotspot < 0";
// initialize
if (!initialized) {
initialize();
}
// Hmm
yHotspot = height - 1 - yHotspot;
// create cursor (or cursors if multiple images supplied)
createCursors(width, height, xHotspot, yHotspot, numImages, images, delays);
}
/**
* Initializes the cursor class
*/
private static void initialize() {
System.loadLibrary(Sys.getLibraryName());
initialized = true;
}
/** Lazy initialization */
private static boolean initialized = false;
/**
* Creates the actual cursor, using a platform specific class
*/
private void createCursors(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, IntBuffer delays) throws Exception {
// create copy and flip images to match ogl
IntBuffer images_copy = ByteBuffer.allocateDirect(images.remaining()*4).order(ByteOrder.nativeOrder()).asIntBuffer();
flipImages(width, height, numImages, images, images_copy);
// create our cursor elements
cursors = new CursorElement[numImages];
for(int i=0; i<numImages; i++) {
cursors[i] = new CursorElement();
cursors[i].cursorHandle = nCreateCursor(width, height, xHotspot, yHotspot, 1, images_copy, images_copy.position());
cursors[i].delay = (delays != null) ? delays.get(i) : 0;
cursors[i].timeout = System.currentTimeMillis();
// offset to next image
images_copy.position(width*height*(i+1));
}
// set index
index = 0;
}
/**
* Flips the images so they're oriented according to opengl
*
* @param width Width of image
* @param height Height of images
* @param numImages How many images to flip
* @param images Source images
* @param images_copy Destination images
*/
private static void flipImages(int width, int height, int numImages, IntBuffer images, IntBuffer images_copy) {
for (int i = 0; i < numImages; i++) {
int start_index = i*width*height;
flipImage(width, height, start_index, images, images_copy);
}
}
/**
* The native handle to the cursor
*/
private final long nativeHandle;
/**
* @param width Width of image
* @param height Height of images
* @param start_index index into source buffer to copy to
* @param images Source images
* @param images_copy Destination images
*/
private static void flipImage(int width, int height, int start_index, IntBuffer images, IntBuffer images_copy) {
for (int y = 0; y < height>>1; y++) {
int index_y_1 = y*width + start_index;
int index_y_2 = (height - y - 1)*width + start_index;
for (int x = 0; x < width; x++) {
int index1 = index_y_1 + x;
int index2 = index_y_2 + x;
int temp_pixel = images.get(index1 + images.position());
images_copy.put(index1, images.get(index2 + images.position()));
images_copy.put(index2, temp_pixel);
}
}
}
/**
* Gets the native handle associated with the cursor object.
*/
public long getHandle() {
return cursors[index].cursorHandle;
}
/**
* Destroy the native cursor. Cursor must not be current.
*/
public void destroy() {
for(int i=0; i<cursors.length; i++) {
nDestroyCursor(cursors[i].cursorHandle);
}
}
/**
* Constructs a new Cursor, with the given parameters. Mouse must have been created before you can create
* Cursor objects. Cursor images are in ARGB format, but only one bit transparancy is guaranteed to be supported.
* So to maximize portability, lwjgl applications should only create cursor images with 0x00 or 0xff as alpha values.
* The constructor will copy the images and delays, so there's no need to keep them around.
*
* @param width cursor image width
* @param height cursor image height
* @param xHotspot the x coordinate of the cursor hotspot
* @param yHotspot the y coordinate of the cursor hotspot
* @param numImages number of cursor images specified. Must be 1 if animations are not supported.
* @param images A buffer containing the images. The origin is at the lower left corner, like OpenGL.
* @param delays An int buffer of animation frame delays, if numImages is greater than 1, else null
* @throws Exception if the cursor could not be created for any reason
*/
public Cursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, IntBuffer delays) throws Exception {
if (!initialized) {
initialize();
}
yHotspot = height - 1 - yHotspot;
assert Mouse.isCreated();
assert width*height*numImages <= images.remaining(): "width*height*numImages > images.remaining()";
assert delays == null || numImages <= delays.remaining(): "delays != null && numImages > delays.remaining()";
assert xHotspot < width && xHotspot >= 0: "xHotspot > width || xHotspot < 0";
assert yHotspot < height && yHotspot >= 0: "yHotspot > height || yHotspot < 0";
IntBuffer images_copy = ByteBuffer.allocateDirect(images.remaining()*4).order(ByteOrder.nativeOrder()).asIntBuffer();
flipImages(width, height, numImages, images, images_copy);
nativeHandle = nCreateCursor(width, height, xHotspot, yHotspot, numImages, images_copy, 0, delays, delays != null ? delays.position() : 0);
}
private static void initialize() {
System.loadLibrary(Sys.getLibraryName());
initialized = true;
}
/**
* Sets the timout property to the time it should be changed
*/
protected void setTimeout() {
cursors[index].timeout = System.currentTimeMillis() + cursors[index].delay;
}
private static void flipImages(int width, int height, int numImages, IntBuffer images, IntBuffer images_copy) {
for (int i = 0; i < numImages; i++) {
int start_index = i*width*height;
flipImage(width, height, start_index, images, images_copy);
}
}
/**
* Determines whether this cursor has timed out
* @return true if the this cursor has timed out, false if not
*/
protected boolean hasTimedOut() {
return cursors.length > 1 && cursors[index].timeout < System.currentTimeMillis();
}
private static void flipImage(int width, int height, int start_index, IntBuffer images, IntBuffer images_copy) {
for (int y = 0; y < height>>1; y++) {
int index_y_1 = y*width + start_index;
int index_y_2 = (height - y - 1)*width + start_index;
for (int x = 0; x < width; x++) {
int index1 = index_y_1 + x;
int index2 = index_y_2 + x;
int temp_pixel = images.get(index1 + images.position());
images_copy.put(index1, images.get(index2 + images.position()));
images_copy.put(index2, temp_pixel);
}
}
}
/**
* Changes to the next cursor
*/
protected void nextCursor() {
index = ++index % cursors.length;
}
/**
* Destroy the native cursor. Cursor must not be current.
*/
public void destroy() {
nDestroyCursor(nativeHandle);
}
/**
* Resets the index of the cursor animation to the first in the list.
*/
public void resetAnimation() {
index = 0;
}
/**
* Native method to create a native cursor
*/
private static native long nCreateCursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, int images_offset);
/**
* Gets the native handle associated with the cursor object.
*/
public long getHandle() {
return nativeHandle;
}
/**
* Native method to create a native cursor
*/
private static native long nCreateCursor(int width, int height, int xHotspot, int yHotspot, int numImages, IntBuffer images, int images_offset, IntBuffer delays, int delays_offset);
/**
* Native method to destroy a native cursor
*/
private static native void nDestroyCursor(long handle);
/**
* Native method to destroy a native cursor
*/
private static native void nDestroyCursor(long cursorHandle);
/**
* A single cursor element, used when animating
*/
protected class CursorElement {
/** Handle to cursor */
long cursorHandle;
/** How long a delay this element should have */
long delay;
/** Absolute time this element times out */
long timeout;
}
}

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@ -169,6 +169,7 @@ public class Mouse {
currentCursor = cursor;
if (currentCursor != null) {
nSetNativeCursor(currentCursor.getHandle());
currentCursor.setTimeout();
} else {
nSetNativeCursor(0);
}
@ -511,4 +512,18 @@ public class Mouse {
public static boolean hasWheel() {
return hasWheel;
}
/**
* Updates the cursor, so that animation can be changed if needed.
* This method is called automatically by the window on its update.
*/
public static void updateCursor() {
if(currentCursor != null && currentCursor.hasTimedOut()) {
currentCursor.nextCursor();
try {
setNativeCursor(currentCursor);
} catch (Exception e) {
}
}
}
}

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@ -49,6 +49,7 @@ package org.lwjgl.opengl;
import org.lwjgl.Display;
import org.lwjgl.Sys;
import org.lwjgl.input.Mouse;
public final class Window {
@ -352,7 +353,15 @@ public final class Window {
* Updates the windows internal state. This must be called at least once per video frame
* to handle window close requests, moves, paints, etc.
*/
public static native void update();
public static void update() {
nUpdate();
// notify Mouse that we've had an update, so that it may update its cursor if needed
if(Mouse.isCreated()) {
Mouse.updateCursor();
}
}
public static native void nUpdate();
/**
* Determines to the best of the platform's ability whether monitor vysnc is enabled on

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@ -58,11 +58,12 @@ public class HWCursorTest {
private DisplayMode mode;
/** The native cursor */
private static Cursor cursor = null;
private static Cursor[] cursor = null;
/** The mouse cursor position */
private static int mouse_x;
private static int mouse_y;
private static int mouse_btn = 0;
/**
* Executes the test
@ -89,62 +90,116 @@ public class HWCursorTest {
glInit();
Keyboard.create();
initNativeCursor();
Mouse.create();
initNativeCursors();
} catch (Exception e) {
e.printStackTrace();
}
}
private static void initNativeCursor() {
try {
Mouse.create();
} catch (Exception e) {
e.printStackTrace();
}
private static void initNativeCursors() throws Exception {
if ((Mouse.getNativeCursorCaps() & Mouse.CURSOR_ONE_BIT_TRANSPARENCY) == 0) {
System.out.println("No HW cursor support!");
System.exit(0);
}
System.out.println("Maximum native cursor size: " + Mouse.getMaxCursorSize() + ", min size: " + Mouse.getMinCursorSize());
cursor = new Cursor[3];
// center
mouse_x = 400;
mouse_y = 300;
int num_images = 3;
int image_size = Mouse.getMaxCursorSize()*Mouse.getMaxCursorSize();
IntBuffer cursor_images = ByteBuffer.allocateDirect(num_images*image_size*4).order(ByteOrder.nativeOrder()).asIntBuffer();
IntBuffer delays = ByteBuffer.allocateDirect(num_images*4).order(ByteOrder.nativeOrder()).asIntBuffer();
delays.put(0, 500);
delays.put(1, 500);
delays.put(2, 500);
int color_scale = 255/Mouse.getMaxCursorSize();
int bit_mask = 0x81000000;
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize()) << 16;
cursor_images.put(0*image_size + j, 0x00000020 | color | bit_mask);
int cursorImageCount = 1;
int cursorWidth = Mouse.getMaxCursorSize();
int cursorHeight = cursorWidth;
IntBuffer cursorImages;
IntBuffer cursorDelays;
// Create a single cursor
// ==================================
cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays = null;
for(int j=0; j<cursorWidth; j++) {
for(int l=0; l<cursorHeight; l++) {
cursorImages.put(0xffffffff);
}
}
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize()) << 8;
cursor_images.put(1*image_size + j, 0x00000020 | color | bit_mask);
cursorImages.flip();
cursor[0] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
// ----------------------------------
// Create 3 piece animation
// ==================================
cursorImageCount = 3;
cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
for(int i=0; i<cursorImageCount; i++) {
// make a colored square with a chocolate center
int offColor = 0x00000000;
int onColor = 0xffff0000;
// change color according to cursor
if(i == 1) {
onColor = 0xff00ff00;
} else if (i == 2) {
onColor = 0xff0000ff;
}
// calculate size of center
int centerSize = (cursorWidth / 5) * (i + 1);
int centerLeft = cursorWidth / 2 - centerSize / 2;
int centerRight = cursorWidth / 2 + centerSize / 2;
// go!
for(int j=0; j<cursorWidth; j++) {
for(int l=0; l<cursorHeight; l++) {
if(j >= centerLeft && j < centerRight && l >= centerLeft && l < centerRight) {
cursorImages.put(offColor);
} else {
cursorImages.put(onColor);
}
}
}
}
for (int j = 0; j < image_size; j++) {
if (j % 4 == 0)
bit_mask = (~bit_mask) & 0x81000000;
int color = (j*color_scale/Mouse.getMaxCursorSize());
cursor_images.put(2*image_size + j, 0x00000020 | color | bit_mask);
}
try {
if ((Mouse.getNativeCursorCaps() | Mouse.CURSOR_ANIMATION) == 0)
num_images = 1;
cursor = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, num_images, cursor_images, delays);
Mouse.setNativeCursor(cursor);
} catch (Exception e) {
e.printStackTrace();
System.exit(1);
cursorDelays.put(2000).put(2000).put(2000);
cursorDelays.flip();
cursorImages.flip();
cursor[1] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
// ----------------------------------
// Create a 20 piece animation
// ==================================
cursorImageCount = 20;
cursorImages = ByteBuffer.allocateDirect(cursorWidth*cursorHeight*cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays = ByteBuffer.allocateDirect(cursorImageCount*4).order(ByteOrder.nativeOrder()).asIntBuffer();
cursorDelays.put(
new int[] {
100, 100, 100, 100, 100,
100, 100, 100, 100, 100,
100, 100, 100, 100, 100,
100, 100, 100, 100, 100
});
float step = 0xffffffff / 20.0f;
for(int i=0; i<cursorImageCount; i++) {
for(int j=0; j<cursorWidth; j++) {
for(int l=0; l<cursorHeight; l++) {
cursorImages.put((int)step);
}
}
step += step;
}
cursorImages.flip();
cursorDelays.flip();
cursor[2] = new Cursor(Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize(), Mouse.getMaxCursorSize()/2, Mouse.getMaxCursorSize()/2, cursorImageCount, cursorImages, cursorDelays);
// ----------------------------------
Mouse.setNativeCursor(cursor[0]);
}
/**
@ -191,14 +246,14 @@ public class HWCursorTest {
// draw white quad
GL11.glPushMatrix();
{
GL11.glTranslatef(mouse_x, 600 - mouse_y, 0);
GL11.glTranslatef(mouse_x, mouse_y, 0);
GL11.glColor3f(1.0f, 1.0f, 1.0f);
GL11.glBegin(GL11.GL_QUADS);
{
GL11.glVertex2i(-50, -50);
GL11.glVertex2i(50, -50);
GL11.glVertex2i(50, 50);
GL11.glVertex2i(-50, 50);
GL11.glColor3f(1.0f, 0.0f, 0.0f); GL11.glVertex2i(-50, -50);
GL11.glColor3f(0.0f, 1.0f, 0.0f); GL11.glVertex2i(50, -50);
GL11.glColor3f(0.0f, 0.0f, 1.0f); GL11.glVertex2i(50, 50);
GL11.glColor3f(1.0f, 0.0f, 1.0f); GL11.glVertex2i(-50, 50);
}
GL11.glEnd();
}
@ -213,9 +268,16 @@ public class HWCursorTest {
Mouse.poll();
if (Mouse.getDX() != 0 || Mouse.getDY() != 0) {
mouse_x += Mouse.getDX();
mouse_y += Mouse.getDY();
System.out.println("mouse_x " + mouse_x + " mouse_y " + mouse_y);
mouse_x += Mouse.getDX() / 2;
mouse_y += Mouse.getDY() / 2;
}
if(Mouse.isButtonDown(0)) {
mouse_btn = 0;
} else if(Mouse.isButtonDown(1)) {
mouse_btn = 1;
} else if(Mouse.isButtonDown(2)) {
mouse_btn = 2;
}
//check for fullscreen key
@ -229,7 +291,9 @@ public class HWCursorTest {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
for(int i=0; i<cursor.length; i++) {
cursor[i].destroy();
}
Mouse.destroy();
Window.destroy();
@ -239,7 +303,7 @@ public class HWCursorTest {
glInit();
Keyboard.create();
initNativeCursor();
initNativeCursors();
} catch (Exception e) {
e.printStackTrace();
}
@ -255,7 +319,9 @@ public class HWCursorTest {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
for(int i=0; i<cursor.length; i++) {
cursor[i].destroy();
}
Mouse.destroy();
Window.destroy();
@ -265,7 +331,7 @@ public class HWCursorTest {
glInit();
Keyboard.create();
initNativeCursor();
initNativeCursors();
} catch (Exception e) {
e.printStackTrace();
}
@ -281,8 +347,8 @@ public class HWCursorTest {
if (Keyboard.isKeyDown(Keyboard.KEY_N)) {
try {
Mouse.setNativeCursor(cursor);
mouse_x = mouse_y = 0;
cursor[mouse_btn].resetAnimation();
Mouse.setNativeCursor(cursor[mouse_btn]);
} catch (Exception e) {
e.printStackTrace();
}
@ -300,7 +366,9 @@ public class HWCursorTest {
e.printStackTrace();
System.exit(1);
}
cursor.destroy();
for(int i=0; i<cursor.length; i++) {
cursor[i].destroy();
}
Mouse.destroy();
Display.resetDisplayMode();
Window.destroy();

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@ -13,10 +13,10 @@ extern "C" {
/*
* Class: org_lwjgl_input_Cursor
* Method: nCreateCursor
* Signature: (IIIIILjava/nio/IntBuffer;ILjava/nio/IntBuffer;I)J
* Signature: (IIIIILjava/nio/IntBuffer;I)J
*/
JNIEXPORT jlong JNICALL Java_org_lwjgl_input_Cursor_nCreateCursor
(JNIEnv *, jclass, jint, jint, jint, jint, jint, jobject, jint, jobject, jint);
(JNIEnv *, jclass, jint, jint, jint, jint, jint, jobject, jint);
/*
* Class: org_lwjgl_input_Cursor

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@ -111,7 +111,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nDestroy
* Method: update
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_update
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nUpdate
(JNIEnv *, jclass);
/*

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@ -50,11 +50,8 @@
* Signature: (IIIIIII)I
*/
JNIEXPORT jlong JNICALL Java_org_lwjgl_input_Cursor_nCreateCursor
(JNIEnv *env, jclass clazz, jint width, jint height, jint x_hotspot, jint y_hotspot, jint num_images, jobject image_buffer, jint images_offset, jobject delay_buffer, jint delays_offset)
(JNIEnv *env, jclass clazz, jint width, jint height, jint x_hotspot, jint y_hotspot, jint num_images, jobject image_buffer, jint images_offset)
{
const int *delays = NULL;
if (delay_buffer != NULL)
delays = (const int *)env->GetDirectBufferAddress(delay_buffer) + delays_offset;
XcursorPixel *pixels = (XcursorPixel *)env->GetDirectBufferAddress(image_buffer) + images_offset;
int stride = width*height;
XcursorImages *cursor_images = XcursorImagesCreate(num_images);
@ -66,8 +63,6 @@ JNIEXPORT jlong JNICALL Java_org_lwjgl_input_Cursor_nCreateCursor
cursor_image->xhot = x_hotspot;
cursor_image->yhot = y_hotspot;
cursor_image->pixels = &(pixels[stride*i]);
if (num_images > 1)
cursor_image->delay = delays[i];
cursor_images->images[i] = cursor_image;
}
Cursor cursor = XcursorImagesLoadCursor(getCurrentDisplay(), cursor_images);

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@ -260,7 +260,7 @@ int getWindowHeight(void) {
* Method: update
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_update
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nUpdate
(JNIEnv *env, jclass clazz)
{
handleMessages();

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@ -41,7 +41,7 @@
#include "org_lwjgl_input_Cursor.h"
JNIEXPORT jlong JNICALL Java_org_lwjgl_input_Cursor_nCreateCursor(JNIEnv *env, jclass clazz, jint width, jint height, jint x_hotspot, jint y_hotspot, jint num_images, jobject image_buffer, jint images_offset, jobject delay_buffer, jint delays_offset) {
JNIEXPORT jlong JNICALL Java_org_lwjgl_input_Cursor_nCreateCursor(JNIEnv *env, jclass clazz, jint width, jint height, jint x_hotspot, jint y_hotspot, jint num_images, jobject image_buffer, jint images_offset) {
}
JNIEXPORT void JNICALL Java_org_lwjgl_input_Cursor_nDestroyCursor(JNIEnv *env, jclass clazz, jlong cursor_handle) {

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@ -131,7 +131,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nCreate(JNIEnv *env, jclass
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nSetTitle(JNIEnv * env, jclass clazz, jstring title_obj) {
}
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_update(JNIEnv *env, jclass clazz) {
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nUpdate(JNIEnv *env, jclass clazz) {
EventRef event;
OSStatus err = ReceiveNextEvent(0, NULL, 0, true, &event);
if (err == noErr) {

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@ -50,7 +50,7 @@
* Signature: (IIIIIIIII)I
*/
JNIEXPORT jlong JNICALL Java_org_lwjgl_input_Cursor_nCreateCursor
(JNIEnv *env, jclass clazz, jint width, jint height, jint x_hotspot, jint y_hotspot, jint num_images, jobject image_buffer, jint images_offset, jobject delay_buffer, jint delays_offset)
(JNIEnv *env, jclass clazz, jint width, jint height, jint x_hotspot, jint y_hotspot, jint num_images, jobject image_buffer, jint images_offset)
{
int *pixels = (int *)env->GetDirectBufferAddress(image_buffer) + images_offset;

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@ -470,7 +470,7 @@ JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nSetTitle
* Method: update
* Signature: ()V
*/
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_update
JNIEXPORT void JNICALL Java_org_lwjgl_opengl_Window_nUpdate
(JNIEnv * env, jclass clazz)
{
handleMessages(env, clazz);