Patrick Walton
15101e90dd
Draw caret position in the NanoVG demo
2020-04-10 18:13:42 -07:00
Patrick Walton
ca0e9e9e14
Draw the paragraph gutter in the NanoVG demo
2020-04-10 16:00:25 -07:00
Patrick Walton
4f1d376fe5
Refactor paragraph layout in the NanoVG demo; fix BG/FG draw order
2020-04-10 15:30:12 -07:00
Patrick Walton
df08d76627
Make the color wheel animation in the NanoVG demo match NanoVG
2020-04-10 13:37:06 -07:00
Patrick Walton
ca36fed47b
Fix calculation of wallclock time in the NanoVG demo
2020-04-09 18:01:12 -07:00
Patrick Walton
47919db8f3
Fix frame time measurement in the GL backend, and add it to the NanoVG demo
2020-04-09 17:49:28 -07:00
Patrick Walton
19aa9c8e54
Only paint text backgrounds up to the appropriate width in the NanoVG demo
2020-04-09 12:33:16 -07:00
Patrick Walton
a196f1eff8
Fix spriting imperfections in the thumbnails in the NanoVG
2020-04-09 12:15:39 -07:00
Patrick Walton
895f73096e
Switch back to instanced drawing for tiles.
...
Improves tile build time by something around 2x in the NanoVG demo.
2020-04-08 17:16:54 -07:00
Patrick Walton
941abd202e
Add the tooltip to the NanoVG demo
2020-04-03 15:38:14 -07:00
Patrick Walton
b38f75a38d
Add line widths to the NanoVG demo
2020-04-03 14:51:37 -07:00
Patrick Walton
ad61b78e39
Remove box gradients from the NanoVG demo in favor of shadows
2020-04-03 14:33:00 -07:00
Patrick Walton
eb2b622615
Remove `draw_render_target()` in favor of the standard tile-based rendering
...
path
2020-04-03 13:05:53 -07:00
Patrick Walton
ba7fe4be39
Add the ability to merge scenes together, and expose it to the canvas API.
...
Closes #268 .
2020-04-02 14:04:58 -07:00
Patrick Walton
5d43eedf20
Replace a drop shadow with a box gradient
2020-04-02 11:59:35 -07:00
Patrick Walton
542d2c27fa
Add `translate`, `rotate`, and `scale` methods to `CanvasRenderingContext2D`.
2020-04-02 11:40:53 -07:00
Patrick Walton
8f2fabbc47
Add icons to the NanoVG demo from Noto Emoji
2020-04-01 20:20:32 -07:00
Patrick Walton
e05b5df562
Stop duplicating font names everywhere in the NanoVG demo
2020-04-01 17:31:16 -07:00
Patrick Walton
da9b944e77
Clean up a few uses of `RectF::contract()` and `RectF::dilate()`
2020-04-01 17:27:08 -07:00
Patrick Walton
794dd55038
Add some implicit conversions between scalars and vectors where appropriate
2020-04-01 17:20:32 -07:00
Patrick Walton
40bd13aa5a
Add convenience color construction methods
2020-04-01 16:37:36 -07:00
Patrick Walton
ae97ccea5a
Improve ergonomics of the canvas font interface, and use the right fonts in the
...
NanoVG demo.
2020-04-01 16:25:13 -07:00
Patrick Walton
956b9020e8
Rename `overpass-regular.otf` to `Overpass-Regular.otf`
2020-04-01 13:22:29 -07:00
Patrick Walton
cedc5595db
Fix `canvas_moire`
2020-04-01 13:03:58 -07:00
Patrick Walton
bf6890b341
Fix `canvas_minimal`
2020-03-31 20:21:27 -07:00
Patrick Walton
7c5c43b50f
Use HiDPI and a larger window size in the NanoVG demo
2020-03-31 20:18:25 -07:00
Patrick Walton
bbcd371efc
Show the progress spinners behind thumbnail images in the NanoVG demo
2020-03-31 17:14:06 -07:00
Patrick Walton
2db4cfcfed
Uncomment round join code in the NanoVG demo now that it doesn't crash
2020-03-31 13:32:23 -07:00
Patrick Walton
93f5fbc6d2
Add convenience constructors: `vec2f`, `vec2i`, `Vector2F::zero()`,
...
`Vector2I::zero()`
2020-03-31 11:29:21 -07:00
Patrick Walton
4af74f225d
Add support to canvas for the commonly-used `textBaseline` values
2020-03-30 22:00:13 -07:00
Patrick Walton
9a0fbe1d11
Flesh out the NanoVG demo yet more
2020-03-30 21:33:20 -07:00
Patrick Walton
a1f0ae097a
Add thumbnail images to the NanoVG demo
2020-03-30 16:18:41 -07:00
Patrick Walton
257067e368
Flesh out the NanoVG example even more
2020-03-28 12:45:23 -07:00
Patrick Walton
ed2807eb84
Flesh out the NanoVG demo some more
2020-03-27 20:53:57 -07:00
Patrick Walton
9723fa441b
Update `image`, `glutin`, and `jni` crates.
...
From #277 .
2020-03-27 15:49:26 -07:00
Patrick Walton
55df287fec
Move radial gradients from the CPU to the GPU
2020-03-26 21:24:20 -07:00
Patrick Walton
f607b607b0
Composite render targets using tiles, taking the Z-buffer into account.
...
We can do more tile-based optimization, but this should be enough to ensure a
correct rendering.
This temporarily breaks subpixel AA, but it should be fixable by modifying
`blur.fs.glsl`.
Closes #271 .
2020-03-02 20:10:10 -08:00
Patrick Walton
0f35d9c817
Add an embedded resource loader that places resources directly in the binary.
...
This is useful for WebGL and for downstream crates.io use.
2020-02-28 17:10:53 -08:00
Patrick Walton
5421525eaa
Implement the HSL filters (called "non-separable blend modes" in the spec).
...
These cannot be implemented with the standard OpenGL blending functions, so we
have to do them manually in a shader, which requires a good deal of machinery
to create intermediate framebuffers and so forth.
2020-02-24 15:37:44 -08:00
Patrick Walton
3245796445
Add support for multiple paint texture pages.
...
This avoids arbitrary limits on the number of images, gradients, etc. you can
have.
2020-02-21 14:46:10 -08:00
Patrick Walton
4933efb513
Add Lighten and Darken composite ops
2020-02-20 20:38:43 -08:00
Patrick Walton
25f9346160
Add an incomplete port of the NanoVG example app
2020-02-19 11:00:03 -08:00
Emmanuel Gil Peyrot
6ce416e77c
Bump all outdated dependencies
...
I’m pleasantly surprised that none of these required any (visible) code
change, but tests pass so let’s go with that. :)
2020-02-06 09:39:50 +01:00
Emmanuel Gil Peyrot
03e3a9fded
Bump glutin dependency in the example
...
The API of winit has changed quite a lot in their 0.20 release.
2020-02-06 09:39:50 +01:00
Emmanuel Gil Peyrot
fb22aafada
Update swf-related crates
...
swf-tree got renamed into swf-types for their 0.10 release.
2020-02-06 09:39:50 +01:00
Patrick Walton
2db43797c3
Split colors out into their own crate.
...
A lot of downstream consumers of `pathfinder_gpu` want to use colors without
the path stuff.
2020-01-31 09:17:04 +01:00
Patrick Walton
0662f6433f
Allow any texture format to be uploaded; fix Metal compilation on newer rustcs
2019-12-20 11:48:51 -08:00
Kamal Ahmad
29713c5cd9
Bump lyon, font-kit and skribo versions to fix crashes
2019-11-20 22:51:03 +05:00
est31
3928e8d964
Rename the feature text → pf-text
2019-08-05 22:49:08 +02:00
est31
fa1a32bdbb
Make text rendering optional in pathfinder_canvas
2019-07-27 06:13:02 +02:00
Patrick Walton
2c984de1ea
Add convenience translation, rotation, and scaling methods to `Transform2D`
2019-07-12 11:34:48 -07:00
Patrick Walton
1eb28a5539
Fix incorrect definition of 2D transform multiplication
2019-07-12 11:26:09 -07:00
Patrick Walton
bcac119324
Rename `Transform2DF` to `Transform2F` and `Transform3DF` to `Transform4F`
2019-07-11 14:59:10 -07:00
Patrick Walton
4d866f4a75
Move `svg2pdf` to `utils/`
2019-06-24 23:05:09 -07:00
Patrick Walton
ad858564a9
Add a minimal macOS example app using the C Metal API
2019-06-24 23:03:37 -07:00
Patrick Walton
a8d20cb37f
Add transform support to the C API, and fix build problems
2019-06-24 14:03:26 -07:00
Sebastian Köln
0e08bc6696
fix warning
2019-06-24 20:20:15 +03:00
Sebastian Köln
0a5c4007f9
merge with master
2019-06-24 18:31:13 +03:00
Patrick Walton
2c49a3360e
Add Metal support to the C API
2019-06-21 13:37:17 -07:00
Patrick Walton
1caad35b46
Use `cbindgen` instead of hand-writing a header file
2019-06-21 11:35:18 -07:00
Patrick Walton
431dcf3d2e
Rename `pathfinder_geometry::basic` to simply `pathfinder_geometry`, and move
...
the remaining code in that crate to a new crate, `pathfinder_content`
The old hierarchy was confusing.
2019-06-21 10:06:19 -07:00
Patrick Walton
b16300bf02
Move the SWF assets into `resources/`.
2019-06-21 09:32:48 -07:00
Patrick Walton
336f2ca302
Rename `pathfinder_flash` to `pathfinder_swf` for consistency with other crates
...
in the Rust Flash ecosystem
2019-06-21 09:28:15 -07:00
Patrick Walton
82b0826407
Merge remote-tracking branch 'hardiesoft/swf_renderer'
2019-06-21 09:25:00 -07:00
Patrick Walton
0012f09eeb
Fix examples
2019-06-20 21:43:57 -07:00
Jon Hardie
4d53ab60fc
[WIP] Updating to master
2019-06-21 11:10:26 +12:00
Jon Hardie
ba1ff45cb2
Merge branch 'master' of https://github.com/servo/pathfinder into swf_renderer
2019-06-21 10:58:52 +12:00
Patrick Walton
487577a11b
Add Metal support.
...
This commit substantially reworks the `pathfinder_gpu` API to better support
modern APIs like Metal. It should open the door to `gfx-rs`, `wgpu`, Vulkan,
and D3D12 backends relatively straightforwardly.
A new example, `canvas_metal_minimal`, has been added.
Note that the new Metal shaders require a patched version of `spirv-cross` to
build properly. An upstream patch is forthcoming.
2019-06-20 11:47:22 -07:00
Sebastian Köln
4039658155
add a simple PDF export
2019-06-15 17:50:25 +03:00
Jon Hardie
96f0ed0926
Merge branch 'master' of https://github.com/servo/pathfinder into swf_renderer
2019-06-15 16:22:45 +12:00
Jon Hardie
5d698998e9
[WIP] Initial support for rendering graphic symbols from swf files.
2019-06-15 16:08:46 +12:00
Patrick Walton
5dfe14ebc4
Add a minimal `glutin` example
2019-06-12 10:50:24 -07:00
Patrick Walton
a1b0df0a42
Rename `Point2DF` to `Vector2F`, `Point3DF` to `Vector4F`, and `LineSegmentF`
...
to `LineSegment2F`.
Straw poll on Twitter suggested that these names were preferred.
2019-06-03 12:39:29 -07:00
Patrick Walton
95f3337c6f
Add the `ellipse` method to canvas paths
2019-05-30 17:24:12 -07:00
Patrick Walton
607a518544
Implement canvas text align
2019-05-30 15:08:15 -07:00
Patrick Walton
9138e1e0bb
Pass in the font context to the canvas rendering context constructor so that it
...
can be reused.
Creating a system font source can do I/O on some platforms, so obviously we
don't want to do it every frame.
2019-05-29 21:15:42 -07:00
Patrick Walton
e1bcc11ace
Change the `F32` and `I32` suffixes to `F` and `I` to match the C API.
...
They're shorter and less noisy.
2019-05-29 19:17:16 -07:00
Patrick Walton
a75b635722
Implement round joins
2019-05-29 19:09:15 -07:00
Patrick Walton
e04cc273ee
Add enough C bindings to recreate `canvas_minimal` in C.
...
Closes #12 .
2019-05-25 20:21:38 -07:00
Patrick Walton
8c4f05ce39
Initial rudimentary Lottie parsing code
2019-05-23 18:03:09 -07:00
Patrick Walton
6eab3fa2d8
Implement `globalAlpha` for canvas
2019-05-14 18:26:10 -07:00
Patrick Walton
7518fa65c0
Update dependencies
2019-05-13 18:47:19 -07:00
Patrick Walton
89ca998fa8
Add a convenience method for creating a scene proxy with an empty scene.
...
This makes animation rendering loops a bit easier for users.
2019-05-13 18:29:57 -07:00
Patrick Walton
f24d93819b
Add arc building methods and switch the Moiré demo to use them.
...
Also, stop taking points by reference in many methods, for consistency.
2019-05-13 12:42:13 -07:00
Patrick Walton
639a8f39e8
Add Moiré demo
2019-05-11 11:53:50 -07:00
Patrick Walton
a078766dc6
Implement basic text rendering in canvas with `skribo` and `font-kit`.
...
Skribo currently writes some debugging info to standard output. A patch is
forthcoming to fix that.
2019-05-09 15:21:18 -07:00
Patrick Walton
9de7d95d33
Start a simple HTML canvas-like API, and add a minimal example to show how to
...
use it.
2019-05-03 14:15:38 -07:00
Patrick Walton
93c928bf5c
Move Pathfinder to `pathfinder-classic` in preparation for Pathfinder 2
2017-06-27 14:13:11 -07:00
Patrick Walton
b75cd9e5a9
Add an API allowing for custom vector paths
2017-03-03 13:32:51 -08:00
Patrick Walton
7862bec2bb
Speed up `lorem-ipsum`, especially in debug builds
2017-02-28 21:47:17 -08:00
Patrick Walton
45ade674be
Refactor `lorem-ipsum`
2017-02-28 12:33:42 -08:00
Patrick Walton
6d66cfc30a
Begin to implement the interpreter
2017-02-26 12:12:34 -08:00
Patrick Walton
37736b27b9
Fix interpreter a bit; Arial fpgm now parses
2017-02-24 12:19:32 -08:00
Patrick Walton
b86133a4ef
Initial experimental support for subpixel antialiasing
2017-02-22 16:31:44 -08:00
Patrick Walton
5e9b8c9423
Implement basic support for WOFF 1.0
2017-02-22 14:19:27 -08:00
Patrick Walton
9490fa2d3b
Split the `otf` module up into `containers` and `tables`.
...
Putting all container format parsing in `otf/mod.rs` won't scale as we add more, such as WOFF.
2017-02-22 10:22:14 -08:00
Patrick Walton
9fda8f6534
Move the subpixel positioning logic in `lorem-ipsum` to the Typesetter abstraction
2017-02-21 21:50:00 -08:00
Patrick Walton
68f5694b6b
Factor out more code from `lorem-ipsum` into a new `GlyphStore` abstraction
2017-02-21 15:51:39 -08:00
Patrick Walton
abacb5a4c9
Move some code from `lorem-ipsum` into a new `Typesetter` object so others can use it
2017-02-21 13:06:48 -08:00
Patrick Walton
49408b95cb
Add support for subpixel offsets.
...
Closes #11 .
2017-02-20 16:01:15 -08:00