Commit Graph

33 Commits

Author SHA1 Message Date
iceiix 1f183ed76e
1.18.1 protocol (757) (#640)
https://wiki.vg/index.php?title=Protocol&oldid=17203 1.18.1
https://wiki.vg/index.php?title=Protocol&type=revision&diff=17203&oldid=16918 1.18.1 vs 1.17.1

* protocol: add UpdateSimulationDistance packet and update IDs
* protocol: add JoinGame_WorldNames_IsHard_SimDist packet variant
* protocol: add UpdateBlockEntity_VarInt packet variant
* protocol: start adding ChunkData_AndLight, combining ChunkData + UpdateLight
* protocol: ChunkData_AndLight: add struct BlockEntityAtPackedLocation

* server: handle JoinGame_WorldNames_IsHard_SimDist packet variant
* server: handle combined chunk data and light packet
* server: on_chunk_data_and_light: set all bits in now-removed bitmask

* bit map: add derived std::fmt::Debug implementation
* bit map: allow creating, but not accessing, zero-length bit maps

* world: sanity check chunk bit_size, failing earlier
* world: read biome data bits after palette
* world: support single-valued palettes
* world: handle single-valued biomes
* world: add checks for direct palettes; update comments
* world: parse dimension tags
* world: load dimension type tags: min_y
* world: skip chunk sections underneath y<0
* world: force filling sky on 1.18+ for now, workaround until mask/fill_sky can be calculated correctly wrt min_y

* readme: add 1.18.1 (757)
2022-08-06 16:32:40 -07:00
iceiix cfcc7d2a1f
1.17.1 (756) protocol (#605)
https://wiki.vg/index.php?title=Protocol&oldid=16918

New and changed packets:
* 1.17.1 packet id shifts, new clientbound packets
* Add WindowPong new packet serverbound
* Add Tags_Nested packet variant
* Add TeleportPlayer_WithDismount packet variant
* Add ChunkData_Biomes3D_Bitmasks packet variant 
* Add WindowItems_StateCarry variant, split WindowItems_i16
* Add WindowSetSlot_State packet variant
* Add Explosion_VarInt packet variant
* Add UpdateLight_Arrays variant
* Add ResourcePackSend_Prompt variant
* Add SpawnPosition_Angle variant
* Add EntityProperties_VarIntVarInt variant, using VarInts in both fields 
* Add ClientSettings_Filtering variant
* Add ClickWindow_State variant
* Add EditBook packet variant 
* Fix many Particle packet variant definitions

* server: handle TeleportPlayer_WithDismount
* server: handle ChunkData_Biomes3D_Bitmasks

* world: add num_sections to self.load_chunk19_or_115
* world: load_chunk19_to_117: accept 64-bit mask

* metadata: add PoseData::LongJumping 

* protocol: update Cargo.lock for serde_json 1.0.130
* build: pin to wasm-pack 0.10.0
2021-09-05 13:30:32 -07:00
ice_iix 028ab1cbe3 1.16.4-19w02a: fix Maps packet missing locked, closes #454 2020-12-28 14:02:05 -08:00
ice_iix 5a38ea1091 1.16.4-1.14: fix Particle_f64/Data packet fields, closes #377 2020-12-28 11:57:59 -08:00
ice_iix 80887eec91 1.16.2+: fix Respawn dimension field, closes #452 2020-12-27 18:13:51 -08:00
iceiix 433429e8a0
1.16+: implement EntityEquipment_Array top-bit terminated variant (#439)
Fixes #408 1.16.1: EntityEquipment_VarInt : Main thread panic: Failed to read all of packet 0x47, had 363 bytes left - enchants
Fixes #421 1.16.1: EntityEquipment_VarInt : Player heads break things. (Failed to read all of packet 0x47, had 1292 bytes left)
2020-12-19 15:51:27 -08:00
iceiix 4a757656ab 1.16.4 (754) / 1.16.3 (753) / 1.16.2 (751) protocol (#390)
Adds support for 1.16.4 (754) / 1.16.3 (753) / 1.16.2 (751) protocols

* Update packet IDs and readme

* Add and handle ChunkData_Biomes3D_VarInt variant

* Support world chunk data padded bit map array

* Add and handle JoinGame_WorldNames_IsHard variant

* Add and handle MultiBlockChange_Packed variant

* Add UnlockRecipes_WithBlastSmoker variant

* Add SetDisplayedRecipe and SetRecipeBookState packets
2020-11-24 19:01:57 -08:00
ice_iix 0626888197 1.16.1 protocol support (736) (#345)
* Update shifted packet ids

* Add new smithing recipe type

* Also support 1.16 (735), same packets as 1.16.1 (736)

New packets:

* GenerateStructure

New packet variants:

* UseEntity_Sneakflag, split from UseEntity_Hand

* ClientAbilities_u8, split from ClientAbilities_f32

* UpdateJigsawBlock_Joint, split from UpdateJigsawBlock_Type

* ServerMessage_Sender, split from ServerMessage_Position

* ChunkData_Biomes3D_bool, split from ChunkData_Biomes3D

* JoinGame_WorldNames, split from JoinGame_HashedSeed_Respawn

* Respawn_WorldName, split from Respawn_Gamemode

* EntityEquipment_VarInt renamed

* UpdateLight_WithTrust, split from UpdateLight_NoTrust

* LoginSuccess_UUID, split from LoginSuccess_String
2020-06-27 18:39:59 -07:00
iceiix 85b9774f21
1.15.2 (578) protocol support (#338)
v1_15 is now used for both 1.15.1 and 1.15.2.

No protocol changes except ChangeGameState reason code values
2020-06-27 14:44:22 -07:00
Kezi dde28b48b7
Misc protocol fixes: position (fixes #301), 1.14+ block place, spawn object (#343)
* some protocol fixes

* remove newline
2020-06-27 14:08:33 -07:00
iceiix 518b6a07f8
Reformat all source with cargo fmt (#335) 2020-06-21 12:17:24 -07:00
ice_iix dd2fb32df1 1.15.1 protocol support (575) (#252)
* Add v1_15_1 for protocol 575

* Update for shifted packet IDs

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Packets
https://wiki.vg/Pre-release_protocol

* Add SpawnMob packet variant, no metadata

* Add SpawnPlayer packet variant, no metadata

* Add block update actions comments, including beehive

* Add particle packet variant with 64-bit floats

* Add and handle join game and respawn packet variants, with hashed seeds

* Add chunk data packet variant with 3D biomes

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Chunk_Data
"1024 biome IDs, ordered by x then z then d, in 4×4×4 blocks. Not
present if full chunk is false."

This is a fixed-size array of integers, but Rust doesn't yet support
generics over integers, so the 1024-element array doesn't support
fmt::Debug, hence we wrap it and implement fmt::Debug ourselves.

* Add load_chunk115 to not read chunk data structure biomes

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Data_structure
2019-12-29 15:55:19 -08:00
iceiix 57da39bb79 Fix SpawnPainting parsing 1.13.2-1.14.4, closes #212 (#213)
The packet changed in 1.13.2 but wasn't updated, so we split the packet
variants into SpawnPainting_String for the old version and
SpawnPainting_VarInt for the new version with a 'motive' VarInt field
instead of a String title.

1.9-1.12.2 SpawnPainting_String: https://wiki.vg/index.php?title=Protocol&oldid=14204#Spawn_Painting
1.13.2-1.14.4 SpawnPainting_VarInt: https://wiki.vg/index.php?title=Protocol&oldid=14889#Spawn_Painting
2019-08-17 13:36:07 -07:00
iceiix 40c7a64c45 1.13+: Fix parsing Teams packet. Closes #205 (#208)
* Add Teams_VarInt packet variant for 1.13+

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14150#Teams

* Rename the variant for 1.9-1.12.2 to Teams_u8
2019-08-11 17:46:34 -07:00
iceiix a095e26a22 1.14.4 protocol support (498) (#207)
* Add protocol 498 for 1.14.4

* Add 0x5c AcknowledgePlayerDigging packet, https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14870#Acknowledge_Player_Digging

* Add new demand field in protocol::Trade

https://wiki.vg/index.php?title=Pre-release_protocol&type=revision&diff=14862&oldid=14856
MC-151282 - Villager trade GUI does not show the correct price on servers if trade demand is high
2019-08-11 17:26:20 -07:00
iceiix c0849e4a29 1.14.3 protocol support (490) (#194)
* Copy v1_14_3 from v1_14_2

* Add protocol 490 for v1_14_3

* Add missing 1.14 release TradeList packet fields

TradeList only had fields from the prerelease:
19w02a (452): https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14515#Trade_List

add the six missing fields present in the 1.14 release:
1.14 (477): https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14752#Trade_List

Note this breaks 19w02a TradeList parsing, can be fixed by splitting the
packet for 19w02a/1.14 if needed later.

* Add TradeList_WithRestock variant with new can_restock field
2019-07-07 14:58:49 -07:00
iceiix 75b94356d2 1.14.2 protocol support (485) (#170)
* Add protocol 1.14.2 (485)

* Copy v1_14_2 from v1_14_1

* Update readme for protocol support
2019-05-29 08:22:45 -07:00
iceiix 1a600c7192 1.14.1 protocol support (480) (#151)
* Copy v1_14_1 from v1_14

* Add protocol 1.14.1 (480)

* Update readme

* 0x08 serverbound is now ClickWindowButton

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14764#Click_Window_Button
2019-05-13 16:45:41 -07:00
ice_iix a081c73215 1.7.10: Fix player position too high on login. Closes #87
Adds a new TeleportPlayer_NoGround packet, which is subtly different
from TeleportPlayer_NoConfirm. The flags u8 is replaced with an
on_ground bool, but more importantly the Y position is the eyes
position, so we have to translate to feet position for the client.

1.7.10: https://wiki.vg/index.php?title=Protocol&oldid=6003#Player_Position_And_Look
1.8.9: https://wiki.vg/index.php?title=Protocol&oldid=7368#Player_Position_And_Look
2019-05-11 14:53:42 -07:00
iceiix 1476d0628a Add Forge handshake support. Closes #88 (#134)
Adds support for connecting to 1.7.10 modded servers using the FML|HS protocol:
https://wiki.vg/Minecraft_Forge_Handshake

* Handle client-bound plugin message packets

* Parse FML|HS plugin channel messages

* Add ModList serialization using Mod serializable, LenPrefixed<VarInt, Mod>

* Save forge_mods from server ping and send in FML|HS ModList packet

* Show Forge mod count in server ping listing

* Send acknowledgements, completing the handshake

* Add VarShort to custom payload len prefix replaces i16, fixes OOM on large modded servers

* Add custom CoFHLib's SendUUID packet -26

See explanation at https://github.com/SpigotMC/BungeeCord/issues/1437
This packet is defined by CoFHLib in https://github.com/CoFH/CoFHLib/blob/1.7.10/src/main/java/cofh/lib/util/helpers/SecurityHelper.java#L40
Fixes thread '' panicked at 'bad packet id 0xffffffe6 in Clientbound Play' with FTB:IE
2019-05-05 18:39:58 -07:00
ice_iix f935afdeac 1.14 protocol support (477) (#132). Closes #72
Adds 1.14 (477) protocol support, based on:

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14723

* New packets: SetDifficulty, LockDifficulty, UpdateJigsawBlock, UpdateViewPosition, UpdateViewDistance

* New metadata: Optional VarInt (17) and Pose (18)

* Add new join game variant with view distance, without difficulty

* Add new server difficulty variant, with locked boolean

* Implement recipe parsing changes, add stonecutting recipe type
2019-05-04 16:04:19 -07:00
ice_iix ed10ca43b8 Add 1.13.2+ protocol parsing Particle packet variant. Fixes #104
Pre-1.13.2 particle packet: https://wiki.vg/index.php?title=Protocol&oldid=14204#Particle_2
1.13.2 and later: https://wiki.vg/Protocol#Particle_2 + https://wiki.vg/Protocol#Particle

Split into Particle_Data (1.13.2+) and Particle_VarIntArray (pre-1.13.2)

Fixes crash when landing when dropping from creative flight, among other
crashes when a particle packet is sent.
2019-01-26 13:41:54 -08:00
iceiix 19057ed2a0 Add 19w02a (452) multiprotocol support (#82)
Adds support for the 19w02a (451) protocol, yesterday's snapshot.
Builds on https://github.com/iceiix/steven/pull/79 18w50a
Closer to https://github.com/iceiix/steven/issues/72 1.14 protocol support
Updates https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add 19w02a (452) protocol

* Add campfire recipe type

* Add trade list new packet, and window open variants
2019-01-10 17:47:07 -08:00
iceiix 3075de291b Add 18w50a (451) multiprotocol support (#79)
Adds 18w50a (451) multiprotocol support, last snapshot of 2018
Reference: https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14491

* Use v18w50a module for protocol

* Add blasting, smoking, and suspicious stew recipe types

* Add entity tags to tags packet

* Add chunk data packet variant with height map

* Add update light packet

* Add chunk format parsing with block_count, without skylights, conditionalize on protocol_version >= 451

* Add villager data entity metadata type parsing

https://wiki.vg/Pre-release_protocol#Entity_Metadata

* Add open book and entity sound effect packets
2019-01-10 17:21:19 -08:00
iceiix 26568190d0 1.13.2 (404) multiprotocol support (#67)
Adds support for 1.13.2 protocol (404)
Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support

Metadata:

* Support 1.13.2 slot data format, bool and varint item id, optional damage (moved to NBT)

https://wiki.vg/index.php?title=Slot_Data&type=revision&diff=14363&oldid=7835

Packets:

* Add 1.13.2 packets, and implement all the command data parsers

https://wiki.vg/Command_Data#Parsers

* Send new plugin channel minecraft:brand

https://wiki.vg/Plugin_channels#minecraft:brand

* Add 1.13.2 metadata format, with shifted IDs

https://wiki.vg/Entity_metadata#Entity_Metadata_Format

* Implement particle entity metadata

* Add structures for 16 new packets

Blocks: The Flattening:

* Assign flattened IDs in correct order using new 'offset' macro token

* Assign hierarchical (pre-flattening) block IDs sequentially by counting Some data

* Split VANILLA_ID_MAP into flat/hier struct, to support before and after the flattening

* Extend travis build time to 20 minutes because the blocks macro takes a long time

* Support both flat/hier blocks by passing protocol_version to by_vanilla_id

Add block states and offsets for all blocks, replacing metadata for 1.13+:

* Add stripped logs and what was Log2 to Log
* Add the Wood blocks, should be called bark, previously Axis::None Log
* Add leaves distance and offset
* Add jungle/acacia to Leaves moved from Leaves2
* Add dispenser offsets, direction
* Add note block states
* Add offset None to Missing253 and Missing254, no holes in block states of 1.13.2
* Add bed colors
* Add seagrass, tall seagrass, remove redundant deadgrass, and piston offset
* Add torch, TNT, fire offsets, remove slabs
* Add furnance offset, merges lit into a property
* Add pressure plate offsets, new pressure plates, redstone ore/lit merged
* Add lever offsets, new directions from ceiling/floor, rename LeverDirections
* Add redstone torch offsets, new blocks since lit/unlit is now merged, and standing/wall is split
* Change lever to split face/facing, rm LeverDirection, add AttachedFace
* Add stone button offsets, face/facing similar to lever
* Move face/facing data and variant to AttachedFace, reuse for lever/stonebutton
* Add data_with_facing_and_powered() to AttachedFace, for lever/stonebutton
* Add wooden button offsets each wood
* Add pumpkin without a face
* Add carved pumpkin, portal offsets
* Add lit pumpkin (as jack-o-lantern) offsets after carved pumpkin
* Add repeater offsets, merged into Repeater
* Change brown mushroom block to booleans instead of MushroomVariant
* Add mushroom block offsets, red/brown mushroom blocks, and a new mushroom stem block
* Add command block, cobblestone walls, and flower pot offsets
Empty flower pot, and potted plants including saplings. Rename
variant DarkOak to DarkOakSaplings because it is a sapling, and
remove the duplicate Dandelion variant which causes duplicate blocks.
* Increase recursion limit in steven_blocks
* Add colored banner offsets
* Add wooden slab including double slab, in a different position for pre-1.13 and 1.13
* StoneSlabVariant::Wood -> StoneSlabVariant::PetrifiedWood
* Add fence_gate_offset() for wooden fence gates
* Add frosted ice age, offset
* Add new blocks: kelp, turtle egg, coral, coral fans, sea pickle, blue ice, smooth stone
* Add new blocks: conduit, void air, cave aid, bubble column, last of the 1.13 blocks
2018-12-28 21:22:58 -08:00
iceiix 4d127c55fe 1.7.10 (5) multiprotocol support (#64)
Adds 1.7.10 protocol version 5 support, a major update with significant changes.
Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add v1_7_10 protocol packet structures and IDs

* EncryptionRequest/Response i16 variant in login protocol

* 1.7.10 slot NBT data parsing

* Support both 1.7/1.8+ item::Stack in read_from, using if protocol_verson

* 1.7.10 chunk format support, ChunkDataBulk_17 and ChunkData_17

* Extract dirty_chunks_by_bitmask from load_chunks17/18/19

* Implement keepalive i32 handler

* Send PlayerPositionLook_HeadY

* Send PlayerBlockPlacement_u8_Item_u8y

* Handle JoinGame_i8_NoDebug

* Handle SpawnPlayer_i32_HeldItem_String

* BlockChange_u8, MultiBlockChange_i16, UpdateBlockEntity_Data, EntityMove_i8_i32_NoGround, EntityLook_i32_NoGround, EntityLookAndMove_i8_i32_NoGround

* UpdateSign_u16, PlayerInfo_String, EntityDestroy_u8, EntityTeleport_i32_i32_NoGround

* Send feet_y = head_y - 1.62, fixes Illegal stance

https://wiki.vg/index.php?title=Protocol&oldid=6003#Player_Position

> Updates the players XYZ position on the server. If HeadY - FeetY is less than 0.1 or greater than 1.65, the stance is illegal and the client will be kicked with the message “Illegal Stance”.

> Absolute feet position, normally HeadY - 1.62. Used to modify the players bounding box when going up stairs, crouching, etc…

* Set on_ground = true in entity teleport, fixes bouncing

* Implement block change, fix metadata/id packing, bounce _u8 through on_block_change

* Implement on_multi_block_change_u16, used with explosions
2018-12-17 15:59:17 -08:00
ice_iix a6ea434421 Add protocol version global mutable to merge Metadata18/19 into one
Cleans up https://github.com/iceiix/steven/pull/57 1.8.9 (47) multiprotocol support
which added too much code duplication, Metadata19 vs Metadata18, and
different packets for each, the only difference being how it was parsed.

Instead, switch back to using only one Metadata implementation, but with
parsing conditionalized on a new global mutable: SUPPORTED_PROTOCOL_VERSION.
Accessing global mutable state is unsafe but it is only set when
initializing the connection, and only read when deep enough in the code
where it is not feasible to pass otherwise. More elegant, worth it.
2018-12-11 18:18:25 -08:00
ice_iix afac493896 1.8.9 (47) multiprotocol support (#57)
Protocol 47 (1.8.9-1.8) is the biggest multiprotocol (https://github.com/iceiix/steven/issues/18) change yet:

* New chunk format (load_chunk18)
* New metadata format (Metadata18)
* New packets and changes to 13 packets

References:

http://wiki.vg/index.php?title=Protocol&oldid=7368
https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite
https://wiki.vg/Protocol_History#1.8
https://github.com/PrismarineJS/minecraft-data/blob/master/data/pc/1.8/protocol.json
1.8 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=6124
1.9 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=7411
1.8 vs 1.9: https://wiki.vg/index.php?title=Chunk_Format&diff=7411&oldid=6124
https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/section.js
https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/chunk.js

Details:

* Add 1.8.9 packet IDs from https://github.com/iceiix/steven/pull/37

* Add ChunkDataBulk, parse the ChunkMeta and save data in Vec<u8>

* Add EntityEquipment u16 variant, EntityStatus, ChunkData u16 variants

* SpawnPlayer with added held item

https://wiki.vg/Protocol_History#15w31a Removed Current Item short from Spawn Player (0x0C)

* SpawnObject no UUID and optional velocity

https://wiki.vg/index.php?title=Protocol&oldid=7368#Spawn_Object
https://wiki.vg/Protocol_History#15w31a
Added Entity UUID after entity ID to Spawn Object (0x0E)
Spawn Object always sends velocity, even if data is 0

* SpawnMob no UUID variant

https://wiki.vg/Protocol_History#15w31a
Added Entity UUID after entity ID to Spawn Mob (0x0F)

* Maps packet without tracking position boolean

https://wiki.vg/index.php?title=Protocol&oldid=7368#Map
https://wiki.vg/Protocol_History#15w34a
Added tracking position boolean to Map (0x34)

* Update Entity NBT was removed and Bossbar added (both 0x49) >1.8

https://wiki.vg/index.php?title=Protocol&oldid=7368#Update_Entity_NBT
https://wiki.vg/Protocol_History#15w31a
Removed Update Entity NBT Packet (0x49)
Added Boss Bar packet (0x4

* Use entity without hands

https://wiki.vg/index.php?title=Protocol&oldid=7368#Use_Entity
https://wiki.vg/Protocol_History#15w31a
Added VarInt enum for selected hand in Use Entity (0x02); only sent if type is interact or interact at

* Player block placement, held item stack and face byte variant

https://wiki.vg/index.php?title=Protocol&oldid=7368#Player_Block_Placement
https://wiki.vg/Protocol_History#15w31a
Face for Player Block Placement is now a VarInt enum instead of a byte
Replaced held item (slot) with VarInt enum selected hand in Player Block Placement

* Arm swing without hands, a packet with no fields, uses a ZST

https://wiki.vg/index.php?title=Protocol&oldid=7368#Animation_2
https://github.com/iceiix/steven/pull/57#issuecomment-444289008
https://doc.rust-lang.org/nomicon/exotic-sizes.html

* ClickWindow uses u8 mode, same as in 15w39c

* ClientSettings without hands

* SpectateTeleport is added before ResourcePackStatus

* Copy load_chunk to load_chunk19 and load_chunk18

* 1.8 chunk reading implementation, load_chunk18

* Support both metadata formats, Metadata18/Metadata19

* Remove fmt::Debug

* Implement formatting in MetadataBase and bounce through fmt::Debug
2018-12-09 12:03:55 -08:00
iceiix 7a8f9b2375 Add 15w39c (74) multiprotocol support (#56)
Closes https://github.com/iceiix/steven/pull/17
This is the biggest multi-protocol change yet, adding many new packet variants and implementing the most, necessitating a respectable amount of refactoring. The last of the "easy" protocols (already implemented, and cribbed from Steven commit history).
For https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add 15w39c packet IDs

* Add 15w39c packet changes

* Implement EntityMove i16 and i8 packet variants

* Implement EntityLookAndMove i16 and i8 packet variants

* Implement TeleportPlayer no confirm / with confirm packet variants

* Implement EntityTeleport f64 and i32 packet variants

* Implement SpawnPlayer f64 and i32 packet variants
2018-12-03 19:29:02 -08:00
ice_iix 9a15a90af8 Add 1.9 (107) multiprotocol support
Closes https://github.com/iceiix/steven/pull/16
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 16:06:20 -08:00
ice_iix ed0985a665 Add 1.9.2 (109) multiprotocol support
Closes https://github.com/iceiix/steven/pull/15
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 15:40:57 -08:00
ice_iix 556ea1849f Add 1.10.2 (210) multiprotocol support
Closes https://github.com/iceiix/steven/pull/14
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 15:04:39 -08:00
iceiix c64304b98f Multiprotocol support: 1.12.2 and 1.11.2 (#54)
Adds support for connecting to both 1.12.2 and 1.11.2 (protocols 340 and 316) servers

https://github.com/iceiix/steven/issues/18 Enhance protocol support
Closes https://github.com/iceiix/steven/pull/48 1.11.2 protocol support (316)

* Restore create_ids!() macro in packet identifiers

* Add translate_packet_id() function to map external 1.12.2 packet ids to internal sequential ids

* Implement translate_internal_packet_id() from a new protocol_packet_ids! macro

* Move packet IDs to separate file, v1_12_2.rs

* Change supported protocols constant to an array

* Add v1_11_2 protocol packet IDs (from https://github.com/iceiix/steven/pull/48)

* Add keep alive packet variants: _i64 (>=1.12.2) and _VarInt (<=1.11.2)

* Abstract protocol versions, can now connect to both 1.12.2 and 1.11.2

* Send protocol version in handshake packet

* Restore 1.11 (315) protocol support as in original (https://github.com/thinkofname/steven) Steven
2018-12-03 14:22:47 -08:00