2019-03-14 08:57:09 -04:00
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CLASS djf net/minecraft/client/render/FirstPersonRenderer
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FIELD a MAP_BACKGROUND_TEX Lqp;
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FIELD b UNDERWATER_TEX Lqp;
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FIELD c client Lctq;
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FIELD d mainHand Lbar;
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FIELD e offHand Lbar;
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FIELD f equipProgressMainHand F
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FIELD g prevEquipProgressMainHand F
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FIELD h equipProgressOffHand F
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FIELD i prevEquipProgressOffHand F
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2019-03-14 08:57:09 -04:00
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FIELD j renderManager Ldob;
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FIELD k itemRenderer Ldow;
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METHOD a updateHeldItems ()V
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METHOD a renderFirstPersonItem (F)V
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METHOD a rotate (FF)V
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ARG 1 degreeX
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METHOD a renderFirstPersonMap (FFF)V
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2019-03-14 08:57:09 -04:00
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METHOD a resetEquipProgress (Lagq;)V
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METHOD a renderArm (Laie;)V
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METHOD a renderItem (Laif;Lbar;Ldkn$b;)V
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ARG 1 holder
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ARG 2 stack
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2019-03-14 08:57:09 -04:00
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METHOD a renderItemFromSide (Laif;Lbar;Ldkn$b;Z)V
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ARG 1 holder
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ARG 2 stack
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ARG 3 transformation
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2019-03-14 08:57:09 -04:00
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METHOD a renderFirstPersonMap (Lbar;)V
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METHOD a renderFirstPersonItem (Ldin;FFLagq;FLbar;F)V
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2018-11-04 07:22:38 -05:00
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ARG 1 player
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ARG 4 hand
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ARG 6 item
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2019-03-14 08:57:09 -04:00
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METHOD a renderBlock (Ldtc;)V
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METHOD b renderOverlays (F)V
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METHOD c renderArms ()V
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METHOD e renderWaterOverlay (F)V
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