yarn/mappings/net/minecraft/entity/LivingEntity.mapping

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CLASS aii net/minecraft/entity/LivingEntity
FIELD aM headYaw F
FIELD aN prevHeadYaw F
FIELD aP attackingPlayer Lavm;
FIELD aQ playerHitTimer I
FIELD aR dead Z
FIELD aS despawnCounter I
FIELD ap LIVING_FLAGS Lqg;
FIELD aq SLEEPING_SIZE Laia;
FIELD as preferredHand Lagt;
FIELD au stuckArrowTimer I
FIELD av hurtTime I
FIELD ay deathCounter I
FIELD bA lastAttackedTime I
FIELD bB attacking Laii;
FIELD bC lastAttackTime I
FIELD bD movementSpeed F
FIELD bF absorptionAmount F
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FIELD b ATTR_SPRINTING_SPEED_BOOST_ID Ljava/util/UUID;
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FIELD bb movementInputSideways F
FIELD bc movementInputUp F
FIELD bd movementInputForward F
FIELD bn activeItemStack Lbbp;
FIELD br brain Laix;
FIELD bs SLEEPING_POSITION Lqg;
FIELD bt attributeContainer Lajc;
FIELD bu damageTracker Lahh;
FIELD bv activePotionEffects Ljava/util/Map;
FIELD bw equippedHand Lfj;
FIELD bx equippedArmor Lfj;
FIELD bz attacker Laii;
FIELD c ATTR_SPRINTING_SPEED_BOOST Laja;
FIELD d HEALTH Lqg;
FIELD e POTION_SWIRLS_COLOR Lqg;
FIELD f POTION_SWIRLS_AMBIENT Lqg;
FIELD g STUCK_ARROWS Lqg;
METHOD <init> (Laid;Lbgv;)V
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ARG 1 type
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METHOD A getAttackDistanceScalingFactor (Lahz;)D
METHOD C updatePotionVisibility ()V
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METHOD C attack (Lahz;)Z
METHOD D pushAway (Lahz;)V
METHOD E canSee (Lahz;)Z
METHOD a swingHand (Lagt;)V
METHOD a setStackInHand (Lagt;Lbbp;)V
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ARG 1 hand
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METHOD a onDeath (Lahi;)V
METHOD a dropEquipment (Lahi;IZ)V
METHOD a dropLoot (Lahi;Z)V
ARG 1 source
ARG 2 killedByPlayer
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METHOD a hasPotionEffect (Lahr;)Z
METHOD a pickUpEntity (Lahz;I)V
ARG 2 count
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METHOD a canTarget (Laid;)Z
METHOD a isEquippedStackValid (Laie;)Z
METHOD a setAttacker (Laii;)V
METHOD a getAttributeInstance (Laiy;)Laiz;
METHOD a applyFoodEffects (Lbbp;Lbgv;Laii;)V
METHOD a eatFood (Lbgv;Lbbp;)Lbbp;
METHOD a createBrain (Lcom/mojang/datafixers/Dynamic;)Laix;
METHOD a getLootContextBuilder (ZLahi;)Lcnw$a;
ARG 1 killedByPlayer
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METHOD a_ doJump (Z)V
METHOD b heal (F)V
ARG 1 amount
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METHOD b getStackInHand (Lagt;)Lbbp;
METHOD b getPotionEffect (Lahr;)Laht;
METHOD b getEquippedStack (Laie;)Lbbp;
METHOD b getActiveEyeHeight (Lais;Laia;)F
METHOD b onEquipStack (Lbbp;)V
ARG 1 stack
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METHOD c setHealth (F)V
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METHOD c setCurrentHand (Lagt;)V
METHOD c removePotionEffect (Lahr;)Laht;
METHOD c addPotionEffect (Laht;)Z
METHOD c canTarget (Laii;)Z
METHOD c containsOnlyAmbientEffects (Ljava/util/Collection;)Z
ARG 0 effects
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METHOD cA dropInventory ()V
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METHOD cC getDeathSound ()Lyh;
METHOD cF getDamageTracker ()Lahh;
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METHOD cH getHealthMaximum ()F
METHOD cI getStuckArrows ()I
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METHOD cK getAttributeContainer ()Lajc;
METHOD cL getGroup ()Laim;
METHOD cM getMainHandStack ()Lbbp;
METHOD cN getOffHandStack ()Lbbp;
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METHOD cP getSoundVolume ()F
METHOD cQ getSoundPitch ()F
METHOD cR cannotMove ()Z
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METHOD cS getJumpVelocity ()F
METHOD cT jump ()V
METHOD cW getMovementSpeed ()F
METHOD cY doPushLogic ()V
METHOD cZ isUsingRiptide ()Z
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METHOD cf getBrain ()Laix;
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METHOD cg initAttributes ()V
METHOD ch canBreatheInWater ()Z
METHOD cj updatePostDeath ()V
METHOD ck canDropLootAndXp ()Z
METHOD cl shouldAlwaysDropXp ()Z
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METHOD cm getRand ()Ljava/util/Random;
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METHOD cn getAttacker ()Laii;
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METHOD co getLastAttackedTime ()I
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METHOD cp getAttacking ()Laii;
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METHOD cq getLastAttackTime ()I
METHOD cr getDespawnCounter ()I
METHOD ct clearPotionSwirls ()V
METHOD cu clearPotionEffects ()Z
METHOD cv getPotionEffects ()Ljava/util/Collection;
METHOD cx isUndead ()Z
METHOD cy getHealth ()F
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METHOD cz getRecentDamageSource ()Lahi;
METHOD d applyDamage (Lahi;F)V
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ARG 1 damageSource
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METHOD d removeStatusEffect (Lahr;)Z
METHOD d isPotionEffective (Laht;)Z
METHOD d getCurrentExperience (Lavm;)I
METHOD d getDrinkSound (Lbbp;)Lyh;
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METHOD d setSleepingPosition (Lev;)V
METHOD db getAbsorptionAmount ()F
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METHOD dd getMainHand ()Laih;
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METHOD de isUsingItem ()Z
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METHOD df getActiveHand ()Lagt;
METHOD dh getActiveItem ()Lbbp;
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METHOD dn isFallFlying ()Z
METHOD dr getSleepingPosition ()Ljava/util/Optional;
METHOD ds clearSleepingPosition ()V
METHOD dt isSleeping ()Z
METHOD du wakeUp ()V
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METHOD e (FF)F
ARG 1 yaw
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METHOD e getHurtSound (Lahi;)Lyh;
ARG 1 source
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METHOD e getEatSound (Lbbp;)Lyh;
METHOD e travel (Lcrg;)V
ARG 1 movementInput
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METHOD e sleep (Lev;)V
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METHOD f attackLivingEntity (Laii;)V
METHOD f canPickUp (Lbbp;)Z
METHOD g getArrowType (Lbbp;)Lbbp;
METHOD k updateMovement ()V
METHOD m setDespawnCounter (I)V
ARG 1 despawnCounter
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METHOD n initAi ()V
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METHOD n damageShield (F)V
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METHOD n getFallSound (I)Lyh;
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METHOD o setMovementSpeed (F)V
ARG 1 movementSpeed
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METHOD o setStuckArrows (I)V
METHOD p isSleepingInBed ()Z
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METHOD q setAbsorptionAmount (F)V
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METHOD v_ isChild ()Z
METHOD w_ canClimb ()Z
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METHOD z onAttacking (Lahz;)V