yarn/mappings/net/minecraft/client/render/FirstPersonRenderer.mapping

61 lines
1.6 KiB
Plaintext
Raw Normal View History

2019-04-05 12:03:47 -04:00
CLASS djy net/minecraft/client/render/FirstPersonRenderer
FIELD a MAP_BACKGROUND_TEX Lqs;
FIELD b UNDERWATER_TEX Lqs;
FIELD c client Lcux;
FIELD d mainHand Lbbr;
FIELD e offHand Lbbr;
FIELD f equipProgressMainHand F
FIELD g prevEquipProgressMainHand F
FIELD h equipProgressOffHand F
FIELD i prevEquipProgressOffHand F
2019-04-05 12:03:47 -04:00
FIELD j renderManager Ldot;
FIELD k itemRenderer Ldpo;
METHOD a updateHeldItems ()V
METHOD a renderFirstPersonItem (F)V
2019-03-31 20:45:27 -04:00
ARG 1 tickDelta
METHOD a rotate (FF)V
2019-03-31 20:45:27 -04:00
ARG 1 pitch
ARG 2 yaw
METHOD a renderMapInBothHands (FFF)V
ARG 1 pitch
ARG 2 equipProgress
2019-04-05 12:03:47 -04:00
METHOD a renderArmHoldingItem (FFLaii;)V
2019-03-31 20:45:27 -04:00
ARG 3 arm
2019-04-05 12:03:47 -04:00
METHOD a renderMapInOneHand (FLaii;FLbbr;)V
2019-03-31 20:45:27 -04:00
ARG 1 equipProgress
ARG 2 hand
ARG 4 item
2019-04-05 12:03:47 -04:00
METHOD a applyEatOrDrinkTransformation (FLaii;Lbbr;)V
2019-03-31 20:45:27 -04:00
ARG 1 tickDelta
ARG 2 hand
ARG 3 item
2019-04-05 12:03:47 -04:00
METHOD a resetEquipProgress (Lagu;)V
METHOD a renderArm (Laii;)V
METHOD a renderItem (Laij;Lbbr;Ldlg$b;)V
2018-11-04 07:22:38 -05:00
ARG 1 holder
ARG 2 stack
2019-04-05 12:03:47 -04:00
METHOD a renderItemFromSide (Laij;Lbbr;Ldlg$b;Z)V
2018-11-04 07:22:38 -05:00
ARG 1 holder
ARG 2 stack
ARG 3 transformation
2019-04-05 12:03:47 -04:00
METHOD a renderFirstPersonMap (Lbbr;)V
2019-03-31 20:45:27 -04:00
ARG 1 map
2019-04-05 12:03:47 -04:00
METHOD a renderFirstPersonItem (Ldjg;FFLagu;FLbbr;F)V
2018-11-04 07:22:38 -05:00
ARG 1 player
2019-03-31 20:45:27 -04:00
ARG 2 tickDelta
ARG 3 pitch
2018-11-04 07:22:38 -05:00
ARG 4 hand
ARG 6 item
2019-03-31 20:45:27 -04:00
ARG 7 equipProgress
2019-04-05 12:03:47 -04:00
METHOD a renderBlock (Ldtu;)V
2019-03-31 20:45:27 -04:00
METHOD b applyLightmap ()V
METHOD b renderOverlays (F)V
2019-04-05 12:03:47 -04:00
METHOD b applyHandOffset (Laii;F)V
2019-03-31 20:45:27 -04:00
ARG 1 hand
METHOD c renderArms ()V
2019-03-31 20:45:27 -04:00
METHOD c applyCameraAngles (F)V
ARG 1 tickDelta
METHOD d renderFireOverlay ()V
METHOD d getMapAngle (F)F
METHOD e renderWaterOverlay (F)V