liach
032ee0894b
Region and session lock ( #1254 )
...
* Region and session lock
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/world/gen/StructureAccessor.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-04-04 21:19:01 +01:00
liach
cabb00e658
20w14a Attributes ( #1256 )
...
* 20w14a Attributes
Signed-off-by: liach <liach@users.noreply.github.com>
* Map the attributes method for zoglin
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-04-04 21:18:55 +01:00
Juuxel
3d277f0082
Use serialized names for Biome.MixedNoisePoint fields ( #1247 )
2020-04-03 20:17:51 +01:00
liach
e0b168b919
Tags ( #1250 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-04-03 20:14:29 +01:00
Yanis48
4bf04724a5
Level file mappings ( #1253 )
...
* level file mappings
* synchronous -> dsync, revert enigma update
2020-04-03 20:12:27 +01:00
Shnupbups
5ef7ccfb9b
some 14a stuff ( #1251 )
...
* some 14a stuff
* Apply suggestions from code review
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-04-03 20:11:08 +01:00
liach
0a9fd73fa4
20w14a dfu ( #1252 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-04-03 03:30:47 +01:00
modmuss50
0c14fa6444
20w14a
2020-04-02 18:40:17 +01:00
liach
c785526e75
block bad names and glstatemanager bad stuff, rotation3 -> affine transformation ( #1244 )
...
* block bad names and glstatemanager bad stuff, rotation3 -> affine transformation
close #1224 , close #1233 , close #1234 , close #1241
* Update mappings/com/mojang/blaze3d/platform/GlStateManager.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-04-01 17:32:46 +01:00
Yanis48
d154cce219
block entity mappings ( #1237 )
2020-04-01 02:02:51 +01:00
Prospector
18c62920fc
Fix two more errors with Criterions instead of Criteria ( #1243 )
2020-03-31 01:35:21 +01:00
i509VCB
4b817e7c68
2 Rename fixes ( #1242 )
2020-03-30 18:35:14 +01:00
Shnupbups
8cd54e4886
stuff ( #1231 )
...
* stuff
less cursed this time hopefully
* Apply suggestions from code review
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update ItemSteerable.mapping
* Update HungerManager.mapping
* revert Quaternion changes
* supplier -> table
* Update CrashReport.mapping
* Apply suggestions from code review
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update WorldBorderListener.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-30 09:10:03 +00:00
Azteched
6199cacacd
Fixed Item spelling in register method ( #1238 )
2020-03-29 18:05:36 +01:00
Sollace
99ba24aaaf
Remap inventories :D ( #1154 )
...
* Remap inventories :D
* @see -> see @link
* getMaxStackAmount -> getMaxCountPerStack
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Rename InventoryChangedListener.mapping to InventoryChangeCallback.mapping
* putStack -> setStack
* JD fixes
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fix filename
* isAccessible -> canStayOpen
* isAccessible -> canStayOpen
* Update javadoc
* jd for getMaxCountPerStack
Return value jd taken from #1053 (with fixes)
* Update mappings/net/minecraft/inventory/SidedInventory.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* canStayOpen -> canPlayerUse
* canStayOpen -> canPlayerUse
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-27 18:04:46 +00:00
liach
80aa993105
Move direction transformation and matrix3f to util math (need same package) ( #1235 )
...
move two matrices to non-client;
move two transformations to util math;
move globalpos to dynamic;
move propagator to world;
a few other util additions
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-27 15:08:10 +00:00
Sollace
3d228282e6
Renderer mappings ( #988 )
...
* part.render(matrix, vertices, light, overlay, red, green, blue, alpha)
* Fixed bad names
* Determined by the call to part.render(matrix, vertices, light, overlay)
which delegates to part.render(matrix, vertices, light, overlay, 1, 1, 1, 1)
* Now we extrapolate to everything that calls part.render(matrix, vertices, light, overlay)
Meanhile VertexConsumerProvider is
* Now we extrapolate to everything that cals pars.render(matrix, vertices, light, overlay, red, green, blue, alpha)
* This is not a render method! It sets the yaw and pitch on the skull
* Now we extrapolate to things that call mode.render(matrix, vertices, light, overlay, red, green, blue, alpha)
Not much to change there though
* These are known from EntityRenderDispatcher
* render calls renderLabelIfPresent
* Now we're looking at things which call EntityRenderDispatcher.render(entity, x, y, z, yaw, matrix, provider, light)
* In ClientPlayNetworkHandler.onItemPickupAnimation the second entity is gotten from packet.getCollectorEntityId and defaulted to the player if null. The first entity is an item entity or an experience orb entity
* Going back to EntityRenderDispatcher, we can see the code for rendering shadows was moved here from the renderer itself
if (this.gameOptions.entityShadows && this.renderShadows && entityRenderer14.shadowRadius > 0.0f && !entity.isInvisible()) {
double double22 = this.getSquaredDistanceToCamera(entity.getX(), entity.getY(), entity.getZ());
float float24 = (float)((1.0 - double22 / 256.0) * entityRenderer14.field_4672);
if (float24 > 0.0f) {
renderShadow(matrix, provider, entity, float24, tickDelta, this.world, entityRenderer14.shadowRadius);
}
}
* The last parameter is shadow radius, but to be sure we check, nd indeed it is reduced when the rendered entity is a baby
private static void renderShadow(MatrixStack matrix, VertexConsumerProvider provider, Entity entity, float float4, float tickDelta, WorldView world, float radius) {
float float8 = radius;
if (entity instanceof MobEntity) {
if (((MobEntity)entity).isBaby()) {
float8 *= 0.5f;
}
}
* float4 was a myster, but it's just passed down as-is and used to determine the opacity of the shadow!
float float16 = (float)((opacity - (y - pos.getY()) / 2.0) * 0.5 * world.getBrightness(pos));
if (float16 >= 0.0f) {
* Forgot this one
* This is all low-hanging fruit.
* EntityRenderDispatcher.shouldRender(entity, frustrum, x, y, z)
-> EntityRenderer.isVisible(entity, frustrum, x, y, z)
-> Entity.shouldRenderFrom(x, y, z)
@Environment(EnvType.CLIENT)
public boolean shouldRenderFrom(double x, double y, double z) {
double double8 = this.getX() - x;
double double10 = this.getY() - y;
double double12 = this.getZ() - z;
double double14 = double8 * double8 + double10 * double10 + double12 * double12;
return this.shouldRenderAtDistance(double14);
}
* More things we know
* This is set by calling entity.getLeaningPitch
* This is only overriden by CreeperEntityRenderer and returns a float computed from the fuse time.
The value is then passed to getOverlay where it's passed to OverlayTexture.getU(animationCounter).
This causes the creeper to flash white when active. The same method,
interestingly, will use the V to create the hurt/death overlay
OverlayTexture.packUv(
OverlayTexture.getU(animationCounter),
OverlayTexture.getV(entity.hurtTime > 0 || entity.deathTime > 0)
)
* The final patches
* xrayEnabled -> isGlowing
* Commit suggestions/name changes I missed during rebase
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Fix typos
* yaw -> tickDelta
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* provider -> vertexConsumers
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* matrix -> matrices
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Fixed some encorrect names
* entry -> matrices
* textureU/V -> u/v
* isBanner -> isBannerBlock
* frustrum -> frustum
Co-Authored-By: Gegy <gegy1000@gmail.com>
* Fix broken/changed mappings for 20w10a
* grammar
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/particle/ItemPickupParticle.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Gegy <gegy1000@gmail.com>
2020-03-27 11:06:32 +00:00
liach
ab49bb2e7b
Jigsaw and rotation/rule test stuff ( #1227 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-26 14:10:31 +00:00
Yanis48
f3692142b6
Strider entity mappings ( #1225 )
...
* strider entity mappings
* some additions
* changes
* changes
* Update ItemSteerable.mapping
* class_4988
2020-03-26 14:09:47 +00:00
modmuss50
421fd43218
20w13b
2020-03-26 14:08:27 +00:00
liach
0c84d443c2
Map two missing inner classes ( #1228 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-26 11:32:00 +00:00
i509VCB
7b32b5f874
Javadoc for some client, datafixer and other miscellaneous areas. ( #1219 )
...
* Javadoc for some client, datafixer and misc.
* Update ServerPlayNetworkHandler.mapping
* Update MinecraftClient.mapping
* Update ClientPlayerEntity.mapping
* Update PlayerListEntry.mapping
* Update TypeReferences.mapping
* Update Entity.mapping
* Update LivingEntity.mapping
* Update NbtHelper.mapping
* Update CommandOutput.mapping
* Update mappings/net/minecraft/client/MinecraftClient.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/command/arguments/TestClassArgumentType.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/server/command/CommandOutput.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/command/arguments/ArgumentTypes.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/nbt/NbtHelper.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update PlayerListEntry.mapping
* Update ClientPlayPacketListener.mapping
* Update ServerPlayPacketListener.mapping
* Update ClientPlayPacketListener.mapping
* Fix possible build error
* try 2
* Update LivingEntity.mapping
* Update mappings/net/minecraft/datafixer/TypeReferences.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/entity/Entity.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/nbt/NbtHelper.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/nbt/NbtHelper.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-25 23:14:55 +00:00
liach
d93a2d54d5
Map two new farmer tasks ( #1229 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-25 23:14:46 +00:00
liach
486d832be5
Minor dfu stuff ( #1226 )
...
* Minor dfu stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Missed this
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-25 21:50:41 +00:00
Yanis48
dcf8bb0e96
Some block mappings ( #1223 )
...
* Some block mappings
* Update mappings/net/minecraft/block/Blocks.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update Blocks.mapping
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-25 21:49:17 +00:00
modmuss50
a068df5d3d
20w13a
2020-03-25 17:49:03 +00:00
liach
4bcc8ac47c
EntityContext -> ShapeContext, EntityContextImpl -> EntityShapeContext ( #1213 )
...
Fixes #908 .
This context is exclusively used by block's 3 shape checking methods.
For its usage outside of blocks, it is used to be eventually passed to call one of the shape checking methods (as in CollisionView#canPlace or RayTraceContext)
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-24 22:54:23 +00:00
liach
0a63e67d08
Clarify Minecart sounds, fixes #918 ( #1211 )
...
* Clarify Minecart sounds, fixes #918
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/sound/MinecartInsideSoundInstance.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-24 22:53:56 +00:00
joaoh1
52012b1aa6
Fix PositionedSoundInstance's swapped param. names ( #1220 )
2020-03-24 22:53:30 +00:00
i509VCB
0ac0160c5a
Javadoc to describe the block/fluid state properties Minecraft provides ( #1214 )
...
* Javadoc for properties
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
* Update mappings/net/minecraft/state/property/Properties.mapping
Co-Authored-By: Yanis48 <doublecraft.official@gmail.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Yanis48 <doublecraft.official@gmail.com>
2020-03-22 23:31:14 +00:00
liach
84c59b348d
Fully map out block state model generator ( #1208 )
...
* Fully map out block state model generator
Now eliminated all unmapped classes! 🎉
Signed-off-by: liach <liach@users.noreply.github.com>
* The block is cocoa
* Model map fixes
* derivative -> texture/model pool
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-20 22:16:59 +00:00
Sollace
0f9c44a541
Mappings relating to code that uses CsvWriter ( #1186 )
...
* Mappings relating to code that uses CsvWriter
* ok
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* 👌
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/server/world/ChunkTicketManager.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* directionalLighting -> shade
* Revise param names for createArea
* @Sollace misreads the code again
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-20 18:16:55 +00:00
liach
9446cccca5
Map reverse portal particle ( #1206 )
...
* Map reverse portal particle
and many other missing fields in particle/factories
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/particle/CurrentDownParticle.mapping
Co-Authored-By: Joseph Burton <burtonjae@hotmail.co.uk>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Joseph Burton <burtonjae@hotmail.co.uk>
2020-03-19 16:24:35 +00:00
liach
b931f3b1de
Map class 4966 and associated chunk generator stuff ( #1207 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-19 16:24:12 +00:00
liach
e34b5a891e
New sound stuff, fish hook predicate, missed persistent state uuid fix ( #1202 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
Add jd to note this is the mood percentage for biome sound
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-19 14:50:03 +00:00
Sollace
e57e86ce75
Realms mappings ( #1170 )
...
* Realms mappings
* More missing names
* getname -> getName
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Enigma pls
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-19 14:43:45 +00:00
liach
9357e4ea58
A few uuid fixes mapped ( #1201 )
...
Now enigma takes too long decompiling some classes. Weird...
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-19 14:42:14 +00:00
Yanis48
1cf89957f5
Sorted out the projectile mess ( #1199 )
...
* sorted out the projectile mess
* Update ShulkerBulletEntity.mapping
2020-03-19 14:41:57 +00:00
Joseph Burton
69b0299c91
Slot documentation stuff ( #1198 )
...
* Slot documentation stuff
* Fix javadoc paragraphs and add comment about click data with throw action type
2020-03-19 14:41:44 +00:00
Yanis48
a36211bd7c
Quick entity fixes ( #1200 )
2020-03-19 14:07:30 +00:00
Meredith Espinosa
ea26d32385
Map methods in AbstractBlock and subclasses ( #1203 )
...
* update abstract block mappings
* rename slowDownMultiplier to unify with settings name
* add in all the parameters
* Apply suggestions from code review
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* change a few names
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-19 14:07:11 +00:00
Yanis48
27d4f077fc
RespawnAnchorBlock & related respawn stuff ( #1204 )
2020-03-18 23:12:00 +00:00
modmuss50
839d6878b9
Fix swapped names ( #1205 )
2020-03-18 23:10:54 +00:00
modmuss50
d3f199b863
Initial pass on Abstract Block - Open to changes
2020-03-18 19:43:14 +00:00
modmuss50
3b3f80b207
Remove duplicate mapping
2020-03-18 19:02:26 +00:00
modmuss50
ab907504e7
20w12a
2020-03-18 18:59:27 +00:00
Sollace
93701715c0
Moved a lot of "util" classes to more appropriate packages ( #1171 )
...
* Moved a lot of "util" classes to more appropriate packages
* Move UncaughtExceptionLogger to the correct package
* These are all collections/sets/iterables
* Move stuff relating to dyamics into util/dynamic
* UnaryOperator is only used in the context of loot tables
* Functional classes into util/function
* Time classes into a util/time package
* JsonHelper -> JsonUtil
* Whatever that name is, this is a world class
* Moved ReusableStream to util/collection
* TODO: this name is wrong
* Update mappings/net/minecraft/util/io/CsvWriter.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Move OffsetDoubleList to the shape package (since it's only used there)
* Move CsvWriter to the profiler package
* io package is gone :crab_dance:
* time package is gone :crab_dance:
* And now it lets me add them...
* Move Lazy back to util/
* Revert JsonUtil to JsonHelper
* Jeon -> Json
* Update mappings/net/minecraft/util/Identifier.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* ids -> initialSize
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-17 23:04:34 +00:00
liach
5f5d0a8746
InfoEnchantment -> EnchantmentLevelEntry (extends WeightedPicker.Entry) ( #1182 )
...
* InfoEnchantment -> EnchantmentsEntry (extends WeightedPicker.Entry)
Enchantment$Weight -> Enchantment$Rarity
again time to end that utter nonsense
Signed-off-by: liach <liach@users.noreply.github.com>
* Don't cry at me for not closing #1181 if you get fooled into think this is the actual "enchantment"
this thing is just a weighted picker entry; even client data gen properties entry (key-value pair) has proper hashCode and equals and this thing doesn't
Signed-off-by: liach <liach@users.noreply.github.com>
* Good suggestions earthcomputer
Signed-off-by: liach <liach@users.noreply.github.com>
* Suggested EnchantmentLevelEntry
Signed-off-by: liach <liach@users.noreply.github.com>
* Selected changes for enchantment helper
* Rephrase to make it less confusing per juuz
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-17 20:26:12 +00:00
liach
7937cb1803
Some parameter names and corrections ( #1183 )
...
* Some parameter names and corrections
Fix the properties handler name conflict in #1145
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/server/dedicated/AbstractPropertiesHandler.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-17 20:23:58 +00:00
Joseph Burton
4b2f6a5aa8
Pathfinding improvements ( #1180 )
...
* Pathfinding improvements
* n.m.block.BlockPlacementEnvironment -> n.m.entity.ai.pathing.NavigationType
2020-03-17 20:21:08 +00:00
i509VCB
9e3e56c893
Map some more DataFixer code. ( #1179 )
...
* Map some datafixer code,
* Javadoc describing what NbtOps is used for
* Update mappings/net/minecraft/datafixer/NbtOps.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-17 20:21:00 +00:00
liach
61ab4691f2
BlockPos mappings ( #1177 )
...
* BlockPos mappings
Signed-off-by: liach <liach@users.noreply.github.com>
* iterate/stream manhattan -> iterate/stream outwards
* Update mappings/net/minecraft/util/math/BlockPos.mapping
* Comments on block pos
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-17 20:20:50 +00:00
Juuxel
6d4d0f5cf3
Fix client/server being swapped in InventoryS2CPacket's docs ( #1196 )
2020-03-17 13:05:14 +00:00
Juuxel
f738309128
Improve InventoryS2CPacket's names ( #1194 )
2020-03-16 22:59:24 +00:00
shedaniel
bc23219e17
remove blit and javadoc i need comments ( #1168 )
...
* remove blit i need comments
* some javadoc?
* revert parameters names
* fix interchangeable
2020-03-16 21:41:30 +00:00
Joseph Burton
6c500b99ac
Fix ItemStack mappings ( #1188 )
...
* Fix ItemStack mappings
* I guess it doesn't ignore count either
2020-03-16 17:24:44 +00:00
Thalia Nero
0f40ff6dc6
Map the rest of CommandBlockExecutor ( #1184 )
2020-03-16 10:52:26 +00:00
liach
a1b8da33a9
Enchantments, vines, particles 11a ( #1174 )
...
* Enchantments, vines, particles 11a
Fixes #1084 as well
* Detail on what the ench method does
Signed-off-by: liach <liach@users.noreply.github.com>
* Now this thing has a builder ye
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/world/gen/feature/TwistingVinesFeature.mapping
* Update mappings/net/minecraft/world/gen/feature/TwistingVinesFeature.mapping
* Rename method sin weeping vine feature as requested by @supercoder7979
Signed-off-by: liach <liach@users.noreply.github.com>
* Vines -> VineLogic
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-13 13:55:19 +00:00
Mikhail Oleynikov
2cd906df4e
Map LevelGeneratorOptions ( #1175 )
...
* Map LevelGeneratorOptions
* Delete build.gradle
* FIX MESS
This reverts commit 1401dd2a73
.
* FIX MESS 2
* 20w11a falseresync/levelgen (#1 )
* Stuff around this level gen stuff
Signed-off-by: liach <liach@users.noreply.github.com>
* Another missed
* one more field
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-13 13:55:03 +00:00
Yanis48
666890b9d8
Made some entity renderer and model fields and parameters consistent ( #1176 )
...
* Entity renderers' SKIN -> TEXTURE & made some parameters consistent
* some fields and constructor parameters in model classes
* shulker colored textures
* Update mappings/net/minecraft/client/render/entity/WitherEntityRenderer.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Update mappings/net/minecraft/client/render/entity/WitherSkullEntityRenderer.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-13 13:54:42 +00:00
liach
0662643338
Followup cleanups around screen handler change ( #1166 )
...
* Followup cleanups around screen handler change
Closes #1153
Signed-off-by: liach <liach@users.noreply.github.com>
* Lol i missed this
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* SCREEN_TITLE -> TITLE
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-12 21:05:02 +00:00
modmuss50
9497721136
20w11a
2020-03-11 17:25:56 +00:00
Juuxel
08f62761fc
EnderCrystal -> EndCrystal, #1163 improvements ( #1173 )
...
The end crystal entity is registered as minecraft:end_crystal.
2020-03-11 16:17:29 +00:00
liach
e380edac44
tiny works on model/blockstate data gen ( #1169 )
...
* BlockStateVariantManager#register(2)[1 = ] -> properties
* BlockStateVariantManager#register(2)[2 = ] -> possibleVariants
* BlockStateModelGenerator#method_25681(1) -> registerWithSimpleModel
* BlockStateModelGenerator#method_25543(2) -> registerWithLinkedModel
* BlockStateModelGenerator#registerWithSimpleModel(1)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2)[1 = ] -> block
* BlockStateModelGenerator#registerWithLinkedModel(2) -> registerModelReference
* BlockStateModelGenerator#registerModelReference(2) -> registerStateWithModelReference
* BlockStateModelGenerator#registerStateWithModelReference(2)[2 = ] -> modelReference
* BlockStateModelGenerator#registerWithSimpleModel(1) -> registerSimpleState
* +44 doc in net/minecraft/data/client/model/BlockStateSupplier
* VariantsBlockStateSupplier#<init>(2)[2 = ] -> variants
* VariantsBlockStateSupplier%field_22862 -> variantManager
* BlockStateVariantManager#register(2)[1 = properties] -> condition
* +62 doc in net/minecraft/data/client/model/PropertiesEntry
* +86 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/Properties
* +30 doc in net/minecraft/data/client/model/PropertiesEntry
* +81 doc in PropertiesEntry#streamAllFor(1)
* +62 doc in net/minecraft/data/client/model/BlockStateVariant
* net/minecraft/data/client/model/BlockStateVariantManager -> net/minecraft/data/client/model/VariantMap
* +96 doc in net/minecraft/data/client/model/VariantMap
* +20 doc in net/minecraft/data/client/model/VariantMap
* net/minecraft/data/client/model/VariantMap -> net/minecraft/data/client/model/BlockStateVariantMap
* +1 doc in net/minecraft/data/client/model/BlockStateVariantMap
* VariantsBlockStateSupplier%field_22861 -> definedProperties
* VariantsBlockStateSupplier%variantManager -> variantMaps
* net/minecraft/data/client/model/Properties -> net/minecraft/data/client/model/PropertiesMap
* BlockStateModelGenerator#method_25690(1) -> registerCommandBlock
* BlockStateModelGenerator#method_25692(1) -> registerAnvil
* BlockStateModelGenerator#registerCommandBlock(1)[1 = ] -> block
* BlockStateModelGenerator#registerAnvil(1)[1 = ] -> block
* +50 doc in net/minecraft/data/client/model/TexturedModel
* +47 doc in TexturedModel$Factory#get(4)
* remove broken docs
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-11 15:10:12 +00:00
liach
7bd162989d
Pick up rendering stuff and dragon stuff ( #1163 )
...
* Pick up #1026 and adjustments
ArmorFeatureRenderer, BipedEntityModel and some player stuff
Parrot entity rendering fixes
At the moment, I don't know the difference between method_17110 and method_17111.
method_17110 -> animateModel
Still a provisional name.
Finish the other feature renderers (except CapeFeatureRenderer)
Name methods involving armor stands
Work on Ender Dragon-related things
overlay{Message, Tinted} -> {message, tinted}
Add docs for ClientPlayerEntity#wateriness (now wetness)
ClientPlayerEntity#getVisibilityReductionFromWater -> getScaledWetness
Actually add javadocs
newHealth -> health
DragonFireballEntityRenderer#FIREBALL -> LAYER
* Update mappings/net/minecraft/client/render/RenderLayer.mapping
Co-authored-by: Kyarei <uruwi@protonmail.com>
2020-03-11 15:09:33 +00:00
Deximus-Maximus
601be823bf
getMiningSpeed -> getMiningSpeedMultiplier ( #1161 )
...
Update name to be accurate and more descriptive
2020-03-10 20:42:24 +00:00
Mikhail Oleynikov
b172cf03c1
Extend structures and structure pools mappings ( #1160 )
...
* Extend structures and structure pools mappings
* Tweak isometry names; refine structure and structure pool names
* Rename rotationCenter -> pivot
* Update StructurePool.mapping
* Update mappings/net/minecraft/structure/pool/StructurePool.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-10 20:42:03 +00:00
liach
2b9d3843d4
Realms mapped ( #1167 )
...
* Realms mapped
Now only 4 inner classes left in that giant block state data generator, planning to use cloak
Signed-off-by: liach <liach@users.noreply.github.com>
* Use @since jd tag
thanks falseresync
Co-Authored-By: Mikhail Oleynikov <falseresync@gmail.com>
* Thanks juuz
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* Remove since tags
Signed-off-by: liach <liach@users.noreply.github.com>
Co-authored-by: liach <liach@users.noreply.github.com>
Co-authored-by: Mikhail Oleynikov <falseresync@gmail.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-10 20:41:47 +00:00
SuperCoder79
55b6d0c988
FoliagePlacer mapping and doc, Tree mapping, and a lot of misc feature mapping ( #1159 )
...
* a whole lot of feature mappings
* fix wrong comment placement
* removed empty comment
* Apply suggestions from code review
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* fix based on reivew
* fix docs
* Update FoliagePlacer.mapping
* Apply suggestions from code review
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-10 16:34:02 +00:00
liach
d24dec94fb
Plant block, smithing table container, data gen, dfu, dynamic seriali… ( #1148 )
...
* Plant block, smithing table container, data gen, dfu, dynamic serializable boolean
Signed-off-by: liach <liach@users.noreply.github.com>
* updateresult
Signed-off-by: liach <liach@users.noreply.github.com>
* Some biome sound and container screen etc
Signed-off-by: liach <liach@users.noreply.github.com>
* More stuff
block state model generator is too big, maybe need cloak (enigma too slow)
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/container/ForgingContainer.mapping
* conatiner name -> screen title
Signed-off-by: liach <liach@users.noreply.github.com>
* Document the 3 types of sounds; biome ambient sound player -> effect sound player
Signed-off-by: liach <liach@users.noreply.github.com>
* Update ModelIds.mapping
* container -> screen handler
Signed-off-by: liach <liach@users.noreply.github.com>
* Update mappings/net/minecraft/client/gui/screen/ingame/SmithingScreen.mapping
Missed this boi
Co-authored-by: liach <liach@users.noreply.github.com>
2020-03-08 22:23:40 +00:00
Prospector
462812a68e
Container -> ScreenHandler ( #1106 )
...
* Container -> ScreenHandler
* Fix first set of issues (excluding comments)
* Fix comment issues
2020-03-08 22:18:57 +00:00
Yanis48
168d6b23ec
Random fixes ( #1162 )
2020-03-08 22:14:25 +00:00
Pyrofab
135f569146
Document changed UUID serialization methods ( #1156 )
...
* Document changed NBT methods
* Avoid unintended incompatibilities with old worlds
2020-03-08 11:23:54 +00:00
martmists
948804d428
Suggest mappings ( #1123 )
...
* OverworldChunkGeneratorConfig%field_13224 -> biomeSize
* OverworldChunkGeneratorConfig%field_13223 -> riverSize
* OverworldChunkGeneratorConfig%field_13222 -> forcedBiome
* OverworldChunkGeneratorConfig%field_13221 -> minY
* ServerWorld#method_18210(1) -> getSurface
* EnchantmentHelper#method_24365(3) -> getMatchingEquipment
* EnchantmentHelper#getMatchingEquipment(3) -> getMatchingEnchantedEquipment
* Update mappings/net/minecraft/block/BedBlock.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
* Update mappings/net/minecraft/world/gen/chunk/OverworldChunkGeneratorConfig.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-03-07 17:38:28 +00:00
Sollace
372e9fa3b2
Cape and Elytra mappings for PlayerEntity ( #1138 )
...
* Cape and Elytra mappings for PlayerEntity
* Apply suggestions from code review
Co-Authored-By: Pyrofab <redstoneinfire@gmail.com>
* spreadItems -> throwRandomly
* vx/y/z -> dx/y/z
* Remove invalid mappings
Co-authored-by: Pyrofab <redstoneinfire@gmail.com>
2020-03-07 17:37:40 +00:00
liach
ab47a6c0bc
bedrock floor/ceiling mappings
...
Supersedes #1121
Signed-off-by: liach <liach@users.noreply.github.com>
2020-03-07 17:36:39 +00:00
modmuss50
c552e79ea1
named and commented various seeding methods ( #1118 )
...
* named and commented various seeding methods
* finished commenting
* various changes
* fixed my bad spelling
* split paragraphs
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* Update mappings/net/minecraft/world/gen/ChunkRandom.mapping
Co-Authored-By: Runemoro <runemoro1@gmail.com>
* changed pos to block
Co-authored-by: Runemoro <runemoro1@gmail.com>
2020-03-05 23:59:17 +00:00
modmuss50
f339c99217
some piglin stuff + misc ( #1144 )
...
* some piglin stuff + misc
* Update mappings/net/minecraft/entity/mob/ZombifiedPiglinEntity.mapping
Co-Authored-By: Juuxel <6596629+Juuxel@users.noreply.github.com>
* more stuff
Co-authored-by: Juuxel <6596629+Juuxel@users.noreply.github.com>
2020-03-05 21:40:35 +00:00
modmuss50
42eff3b6d0
Add Back Some Projectile Mappings ( #1150 )
2020-03-05 21:39:51 +00:00
modmuss50
991ed5c736
Map Chunk loading, Chunks and Chunk Generation ( #1151 )
...
* ThreadedAnvilChunkStorage#method_20458(2) -> tryUnloadChunk
* ThreadedAnvilChunkStorage#tryUnloadChunk(2)[1 = ] -> chunkPosLong
* ThreadedAnvilChunkStorage#method_21676(1) -> getFutureStatus
* ChunkHolder#method_20725(0) -> getBorderFuture
* ChunkTicketManager#method_21623(1)[1 = ] -> chunkPosLong
* ChunkTicketManager#method_21623(1) -> getTicket
* +191 doc in ThreadedAnvilChunkStorage%MAX_LEVEL
* ChunkHolder%field_19238 -> ticking
* ChunkHolder#method_20385(0) -> updateTickingStatus
* ChunkHolder#method_20384(0) -> isTicking
* ProtoChunk#method_22405(1) -> setBiomeArray
* ProtoChunk%field_20656 -> biomes
* ChunkHolder#method_23271(0) -> getLevelType
* ProtoChunk#<init>(5)[5 = ] -> fluidTickScheduler
* ProtoChunk#<init>(5)[4 = ] -> blockTickScheduler
* Chunk#setBlockState(3)[3 = ] -> moved
* ChunkTicketManager#addTicket(2)[3 = ] -> ticket
* net/minecraft/world/chunk/ChunkStatus$Task -> GenerationTask
* +54 doc in net/minecraft/world/chunk/ChunkStatus$GenerationTask
* net/minecraft/world/chunk/ChunkStatus$GenerationTask -> Task
* -54 doc in net/minecraft/world/chunk/ChunkStatus$Task
* WorldChunk#<init>(9)[5 = ] -> blockTickScheduler
* WorldChunk#<init>(9)[6 = ] -> fluidTickScheduler
* WorldChunk#<init>(9)[7 = ] -> inhabitedTime
* WorldChunk#<init>(9)[10 = ] -> loadToWorldConsumer
* WorldChunk#getFluidState(3)[3 = ] -> z
* WorldChunk#setLoadedToWorld(1)[1 = ] -> loaded
* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[1 = ] -> workerExecutor
* ThreadedAnvilChunkStorage$TicketManager#<init>(2)[2 = ] -> mainThreadExecutor
* ThreadedAnvilChunkStorage#method_20605(1) -> unloadChunks
* ThreadedAnvilChunkStorage#unloadChunks(1)[1 = ] -> shouldKeepTicking
* ThreadedAnvilChunkStorage#method_20619(1) -> loadChunk
* ThreadedAnvilChunkStorage#loadChunk(1)[1 = ] -> pos
* ThreadedAnvilChunkStorage#method_20617(2) -> generateChunk
* Fix issues
2020-03-05 21:39:17 +00:00
modmuss50
6bf062b174
some gui changes ( #1152 )
...
* some gui changes
* draw line changes
* text typo
* z offset
2020-03-05 21:38:51 +00:00
modmuss50
72fa1d7581
Restore GUI names from 20w09a ( #1149 )
...
* (WIP) Restore names from 20w09a
* Add more names
* Add a field name
2020-03-04 23:18:13 +00:00
modmuss50
1b7aa91a4d
20w10a
...
bit of a big one
2020-03-04 20:22:46 +00:00
Ido Dana
067f52a039
isCloseToTarget -> isNearTarget ( #1141 )
2020-03-03 15:12:50 +00:00
liach
627465501e
20w09a all classes mapped ( #1143 )
...
* 20w09a all classes mapped
Signed-off-by: liach <liach@users.noreply.github.com>
* call it Repeating Audio Stream
Signed-off-by: liach <liach@users.noreply.github.com>
2020-03-03 15:10:30 +00:00
Joseph Burton
5f9669e04e
A couple of additions to PointOfInterestStorage ( #1139 )
...
* A couple of additions to PointOfInterestStorage
* getX -> getInX
2020-02-28 18:57:37 +00:00
liach
d924b03325
Eliminate all unmapped classes from yarn ( #1135 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2020-02-28 18:28:02 +00:00
Joseph Burton
1d3ea3b886
fungi -> fungus ( #1136 )
2020-02-28 16:06:45 +00:00
Joseph Burton
f7a46e94f6
Map 20w09a blocks and items ( #1137 )
...
* Map new blocks and items
* Update mappings/net/minecraft/advancement/criterion/TargetHitCriterion.mapping
Co-Authored-By: liach <7806504+liach@users.noreply.github.com>
Co-authored-by: liach <7806504+liach@users.noreply.github.com>
2020-02-28 16:05:17 +00:00
Joseph Burton
162f4c5e20
minusDiv -> getLerpProgress + other improvements ( #1134 )
...
* minusDiv -> inverseLerp
* Rename parameters and clarify javadoc
* Fix javadoc to refer to new parameter names
* Rename inverseLerp -> getLerpProgress and other improvements in MathHelper
* randomUUID -> randomUuid
2020-02-26 21:43:31 +00:00
modmuss50
8e7f7a8d35
20w09a
2020-02-26 17:56:39 +00:00
liach
b00c92199f
Map new classes, staging ( #1122 )
...
Map new classes, staging
2020-02-24 20:14:56 +00:00
martmists
9d48cbcbd2
Map LeavesFix ( #1127 )
...
* LeavesFix%field_5686 -> logBlocks
* LeavesFix%field_5688 -> leafMap
* LeavesFix$ListFixer#method_5082(3) -> computeFlags
* LeavesFix$class_1192%field_5690 -> leafStates
* LeavesFix$ListFixer#computeFlags(3)[1 = ] -> leafBlockName
* LeavesFix$ListFixer#computeFlags(3)[2 = ] -> persistent
* LeavesFix$ListFixer%data -> properties
* LeavesFix$ListFixer%field_5696 -> leafStateMap
* LeavesFix$class_1192#method_5072(4) -> createLeafProperties
* LeavesFix$class_1192%field_5689 -> leafIndices
* LeavesFix$class_1192%field_5691 -> logIndices
* LeavesFix$class_1192#method_5068(1) -> isLog
* LeavesFix$class_1192#method_5071(1) -> isLeaf
* LeavesFix$class_1192#method_5065(1) -> getDistanceToLog
* LeavesFix$class_1192#method_5070(3) -> computeLeafStates
* LeavesFix$ListFixer%leafStateMap -> blockStateMap
* LeavesFix$ListFixer#method_5074(1) -> getFixableBlockStates
* LeavesFix$ListFixer#getFixableBlockStates(1) -> computeFixableBlockStates
* LeavesFix$ListFixer#method_5079(0) -> isFixed
* LeavesFix$ListFixer#method_5075(1) -> needsFix
* Update LeavesFix.mapping
* Make requested changes
2020-02-22 23:05:59 +00:00
qouteall
b9aaf4b959
small things ( #1130 )
...
* ServerPlayNetworkHandler#method_20630(1) -> isPlayerCollidingWithBlocks
* GameRenderer#method_22973(3) -> getBasicProjectionMatrix
* GameRenderer#method_22709(1) -> loadProjectionMatrix
* Update ServerPlayNetworkHandler.mapping
2020-02-22 23:05:53 +00:00
martmists
a049e1828b
map MineshaftGenerator methods ( #1131 )
...
* MineshaftGenerator$MineshaftStairs#method_14720(6) -> getBoundingBox
* MineshaftGenerator$MineshaftCrossing#method_14717(6) -> getBoundingBox
* MineshaftGenerator$MineshaftCorridor#method_14714(6) -> getBoundingBox
* MineshaftGenerator#method_14712(8) -> getRandomJigsaw
* MineshaftGenerator#method_14711(8) -> tryGenerateJigsaw
* StructurePiece#method_14918(3) -> placeJigsaw
* MineshaftGenerator$MineshaftPart#method_16443(0) -> getPlanksType
* MineshaftGenerator$MineshaftPart#method_14718(0) -> getFenceType
* StructurePiece#method_14923(0) -> getLength
* StructurePiece%field_15316 -> length
* StructurePiece#method_14932(2) -> getOverlappingPiece
2020-02-22 23:05:44 +00:00
Joseph Burton
e3c94ba63d
Update BlockPos.mapping ( #1132 )
2020-02-22 23:05:38 +00:00
martmists
fb3680f257
Map RailPlacementHelper ( #1125 )
...
* RailPlacementHelper#method_10460(0) -> getNeighborCount
* RailPlacementHelper#method_10455(1) -> canConnect
* RailPlacementHelper#method_10461(1) -> computeRailShape
* RailPlacementHelper#method_10467(0) -> updateNeighborPositions
* RailPlacementHelper#method_10458(1) -> getNeighboringRail
* RailPlacementHelper#method_10465(1) -> canConnect
2020-02-21 20:51:46 +00:00
Pyrofab
7ccd4ce5ad
Standardize EntityData naming ( #1113 )
...
* Remove overlaps
* net/minecraft/entity/passive/PassiveEntity$EntityData -> PassiveData
* net/minecraft/entity/passive/SchoolingFishEntity$Data -> FishData
* net/minecraft/entity/passive/TropicalFishEntity$Data -> TropicalFishData
* net/minecraft/entity/mob/ZombieEntity$Data -> ZombieData
* net/minecraft/entity/mob/SpiderEntity$SpawnEffectData -> SpiderData
* net/minecraft/entity/passive/HorseEntity$EntityData -> HorseData
* net/minecraft/entity/passive/LlamaEntity$EntityData -> LlamaData
* net/minecraft/entity/passive/RabbitEntity$RabbitEntityData -> RabbitData
2020-02-17 13:50:02 +00:00
LambdAurora
f20fc8f630
Rename every view argument to world and random additions. ( #1114 )
...
* WIP on view argument nuking.
* More mappings.
* Nuke remaining view arguments.
* FeatureRendererContext#getTexture() ARG 1 wolf -> entity
2020-02-17 13:48:43 +00:00
Yanis48
692f7fadd9
Random fixes ( #1109 )
...
* fiiiiiiiiiiixes
* revert for c2s packet
* "loot table" -> "table"
* juuxeled
2020-02-17 13:46:39 +00:00