Commit Graph

923 Commits

Author SHA1 Message Date
Jamie Mansfield 4fd4df0a14 Raids (#321)
*The following are an exert from my mapping set, they are my own work*.

```
CL: asd net/minecraft/world/entity/projectile/WitherSkull
CL: asf net/minecraft/world/entity/raid/Raid
CL: asg net/minecraft/world/entity/raid/Raider
CL: ash net/minecraft/world/entity/raid/RaidManager
CL: asi net/minecraft/world/entity/vehicle/AbstractMinecart
```

(mapping order shows they are packaged together)
2018-12-18 12:47:05 -05:00
covers1624 25cb554b03 Various small rendering related renames. (#331) 2018-12-18 00:43:59 +01:00
liach 7ec52f4c2a Tweaked a few json helper names (#325)
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).

Type\\Operation  | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`

I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.

Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
covers1624 fc35940548 Move some client only Vecmath classes to better location. (#328)
Moves Vector3f, Vector4f and Matrix4f from minecraft/sortme to minecraft/client/util/math, as well as Quaternion from minecraft/client/util
2018-12-17 18:49:58 +01:00
asie e5904d6de9 fix #324 2018-12-17 11:36:56 +01:00
Urey. Xue 59298e9cb7 Map two forgotten datafixers (#323) 2018-12-17 01:29:47 +01:00
Juuxel 0125d52a01 Update BucketItem.mapping (#319) 2018-12-16 21:35:21 +01:00
Sebastian Knackstedt 1c916ca2e1 Improvments in net/minecraft/block/entity (#320) 2018-12-16 21:35:03 +01:00
David Vierra d5c0647d78 Further RecipeBookGui-related names (#318)
* Further RecipeBookGui-related names

* getCraftingSlotCount
2018-12-16 18:29:21 +01:00
Erlend Åmdal 23242ea914 Comprehensive particle mappings (#309)
* Map particle stuff

* source -> parameters

* Fix things

* xVelocity -> velocityX
2018-12-16 18:26:54 +01:00
Adrian Siekierka da2e38b785
fix #313, fix #314 (#317)
* fix #313, fix #314

* fix other instances
2018-12-16 13:37:03 +01:00
Gegy bbbe4237ef Gui and renderer mapping (#311)
* Gui mapping

* Gui and render mapping

* Gui and render mapping
2018-12-16 12:20:03 +00:00
David Vierra 6c829da1f5 Many names following from UnlockRecipesClientPacket (#303) 2018-12-16 09:57:44 +01:00
RedstoneParadox 926a19b9fb Multiple Item Related Mappings (#302)
* Update some thrown entity mappings.

* Item + Trading mappings.

* Update ArmorItem.mapping

* Update ArmorMaterials.mapping

* Update ArmorMaterials.mapping

* Create ArmorMaterial.mapping

* Update ArmorStandItem.mapping

* Update ArrowItem.mapping

* Update AxeItem.mapping

* Update BannerPatternItem.mapping

* Update BaseBowItem.mapping

* Update BoatItem.mapping

* Delete VillagerTrade.mapping

* Delete VillagerTradeList.mapping

* Update BannerPatternItem.mapping
2018-12-15 19:30:09 -05:00
Adrian Siekierka fd313793e0
isRemote -> isClient (#316) 2018-12-15 23:42:22 +01:00
Juuxel 67865937a5 Item mappings (#310)
* Add ArmorMaterial.getEnchantability()

* Add the firework type enum

* FireworkChargeItem's static methods

* BucketItem and FishBucketItem

* Add crop mapping to SeedsItem
2018-12-15 23:14:11 +01:00
Jamie Mansfield 9931775d94 Server Properties, and minor fixes (#306) 2018-12-15 22:14:30 +01:00
Adrian Siekierka 9f3ca36a3b CriterionCriterions -> Criterions 2018-12-15 22:12:18 +01:00
Striker Rocker 08bcd4dcd7 Update toast class names (#308) 2018-12-15 20:41:22 +01:00
Adrian Siekierka 390a455a0d map Material.breakByHand (#304) 2018-12-15 09:37:56 -05:00
E2 73fa67d926 primeTnt method, with additional fixes. (#281) 2018-12-15 09:52:54 +01:00
Bilal El Baz 0617ddff1a Mouse and Keyboard related mappings (#292)
Map Mouse, Keyboard classes and a few related utils.
2018-12-14 18:07:29 -05:00
Adrian Siekierka 8a83c44585
Item-related name tweaks (#295)
* item name tweaks

* missed one

* better names, remap ArmorMaterial as we lost it again?
2018-12-14 23:26:40 +01:00
SquidDev a847209178 Several changes to blocks (#287)
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:

 - I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
 - I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield 2e320d51e0 Tweak features, and OCD changes (#301)
Fixes #268 and #298.
2018-12-14 22:54:17 +01:00
SquidDev 31b020f2c8 Map ItemColorMap (#296) 2018-12-14 21:42:16 +01:00
Adrian Siekierka 1099ef5c83 correct a few names to fit new conventions 2018-12-14 21:14:07 +01:00
Jamie Mansfield c144691acb 18w50a: Update registries (#294) 2018-12-14 20:05:02 +01:00
quat b17dbf0abf Map ALL the packets! 2018-12-14 19:20:08 +01:00
David Vierra 4cc228e366 Lots of stuff related to RecipeBook and RecipeBookGui (#289)
* Lots of stuff related to RecipeBook and RecipeBookGui

* RecipeDisplayListener

* RecipeResultCollection

* RecipeGridAligner

* idToAmountMap

* RecipeInputProvider

* Ingredient.NON_EMPTY
2018-12-14 16:43:15 +00:00
SquidDev 3d49f46517 Several mappings for chunk/block rerendering (#286)
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
Striker Rocker 034a3c4888 Updated some entity fields and class mappings (#288) 2018-12-14 08:37:49 -05:00
David Vierra 4954f79f69 AbstractSmeltingRecipe and inheritors (#284) 2018-12-13 09:25:23 +00:00
David Vierra 2e7520f28d AbstractFurnaceGui/Container and inheritors (#283) 2018-12-13 09:20:59 +00:00
SquidDev 9ac856c303 Re-add mappings for Nameable (#279) 2018-12-13 09:17:42 +00:00
E2 ebefe690cc Added several strings related to chat networking (#282) 2018-12-13 07:55:21 +01:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
modmuss50 4c6139025b Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66 2018-12-12 15:29:30 +00:00
modmuss50 fc8a71fcaa Merge branch 'serverchunkprovider' of https://github.com/JamiesWhiteShirt/yarn into JamiesWhiteShirt-serverchunkprovider 2018-12-12 15:23:10 +00:00
therealfarfetchd aff4547d93 Mapping a lot of block related classes (#267)
* Block related mappings

* Block related mappings, pt2

* Block related mappings, pt3

* Darnit, it ate my files again

* Unmap BaseFluid#g()Z

* prevState -> oldState

* apply some change suggestions

* Hopefully unmap all local variables

* T data -> T object
2018-12-12 15:08:04 +00:00
kashike 49d9a66a1e minor input mappings (#272) 2018-12-12 14:55:39 +00:00
Gegy 84b945de51 Biome layer system mapping (#269)
* Biome layer system mapping

* Move to biome layer package

* Integrate mappings from former biome layer PR

* OverworldBiomeLayers

* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike 91aa9f5d4f singular names (#251)
* singular names

* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy 559bf8da90 Chunk generator mappings (#275)
* Chunk generator mapping

* Tweak
2018-12-12 14:45:01 +00:00
asie 710d7d3f05 fix StatusEffectInstance 2018-12-12 15:31:23 +01:00
Erlend Åmdal da9279af5c Remove duplicate method 2018-12-12 15:27:41 +01:00
asie 8f86e9535d GameOptions 2018-12-12 15:00:56 +01:00
Jamie Mansfield 4b1e6082e1 Map RuleTests and StructureProcessors (#264) 2018-12-12 11:36:33 +01:00
Shadowfacts afaf4b010b Assorted dragon fight work (#258)
* Assorted dragon fight work

* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase

* crystalWasDamaged -> crystalDestroyed

* More dragon fight work
2018-12-12 11:36:16 +01:00
kashike 2d30b9c3f0 I change shapes just to hide in this place but I'm still, I'm still an animal (#270) 2018-12-12 11:35:12 +01:00
Erlend Åmdal b86941250a Remove chunk -> unload chunk 2018-12-12 09:36:44 +01:00
Erlend Åmdal c334609ebe Properly rename chunk provider to chunk manager 2018-12-11 21:53:44 +01:00
Erlend Åmdal 20f6a3e240 Fix class names 2018-12-11 21:39:06 +01:00
Erlend Åmdal f01d72762d Do some more 2018-12-11 21:21:02 +01:00
Erlend Åmdal b7eb5e0683 Merge branch '18w49a' into serverchunkprovider 2018-12-11 16:12:58 +01:00
Erlend Åmdal bfaf5dbbf4 Map some of ServerChunkProvider and family 2018-12-11 15:34:35 +01:00
Adrian Siekierka 0a3f579fc7
partial mapping of EntityTracker (#262) 2018-12-11 14:21:44 +01:00
kashike 4a1f5474ea builder-friendliness (#260) 2018-12-11 07:45:42 -05:00
Adrian Siekierka 14bc1dfaed
map out EntityType (#259)
* map out EntityType

* missed a few
2018-12-11 09:15:34 +01:00
Gegy d1c21f67b7 Model and debug renderer mapping (#261) 2018-12-11 09:15:18 +01:00
Ryan Liptak c992cbd49c saturationRestored -> saturationModifier (#257)
* saturationRestored -> saturationModifier

Saturation restored is calculated by (hungerRestored * saturationModifier * 2), so saturationRestored is an incorrect name for the field

* Fix typo in saturation method names (extra at)
2018-12-11 07:12:01 +01:00
Jamie Mansfield b093e2f65b populateCrashReport (#255) 2018-12-10 19:53:18 +01:00
therealfarfetchd f97c7ba42b Map various obfuscated names (#253)
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka c79869974f
fix ParticleManager, map LookupManager and related (#254) 2018-12-10 18:33:47 +01:00
liach df3a55d46c Mapped out a few resource-related stuff (#250)
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-10 18:09:03 +01:00
kashike 4385959a96 Facing -> Direction 2018-12-10 00:54:34 -08:00
asie a10a6291ed unmap wrong name in MinecraftClient, standardize appendCrashReportDetails 2018-12-10 07:52:44 +01:00
Adrian Siekierka b62276acb1 incorporate some discussed names 2018-12-09 17:04:45 +01:00
Adrian Siekierka 9502bd793e a few renames 2018-12-09 17:00:06 +01:00
modmuss50 111d4f1fdb Add back some fluid mappings 2018-12-09 15:01:24 +00:00
Adrian Siekierka d93e241d50 too hasty 2018-12-09 13:12:53 +01:00
Adrian Siekierka e7960860a8 flesh out Items 2018-12-09 13:12:02 +01:00
Adrian Siekierka fcf771cb3b how did Bootstrap get lost? 2018-12-09 13:09:49 +01:00
Adrian Siekierka 9f3cec1b1e close #242, close #243 2018-12-09 12:45:24 +01:00
Prospector b3992e890d Bit of work (#246)
* Bit of work

* A bit of biome source stuff before I gave up. ITried.jpg

* Revert stuff I don't understand

* get rid of enum mapping
2018-12-08 23:20:01 +01:00
asie 3ad7815fdd accidentally unmapped Items, sorry 2018-12-08 14:51:07 +01:00
asie b12b46a7b2 remove some enums 2018-12-08 14:48:51 +01:00
asie 81d451d691 block/item render name tweaks 2018-12-07 22:37:16 +01:00
asie 97567d9cd6 rework EnchantmentHelper names, map a few network-related things 2018-12-07 21:00:43 +01:00
asie 2bcdc0b46c how sweet 2018-12-06 17:52:51 +01:00
asie 5afd0c9926 sweet berry bushes, oh my 2018-12-06 16:58:38 +01:00
asie b4febed443 tweaks to previous + DamageSource 2018-12-06 11:27:17 +01:00
Prospector c2c85a6606 Literally low-hanging fruit (#244) 2018-12-06 08:13:30 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
SquidDev 6cfe623cc2 Lots of loot table work (#240)
* Lots of loot table work

* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie 3219314eb4 ServerPlayerEntity-related naming work 2018-12-05 12:16:14 +01:00
kashike feeb33086f various mappings (#239) 2018-12-04 22:17:20 +01:00
asie 557df3c0fb minor file cleanup 2018-12-04 09:13:56 +01:00
asie bfd76a7512 Merge branch '18w48b' of github.com:FabricMC/pomf into 18w48b 2018-12-04 09:01:46 +01:00
kashike 1fcdaa7b1e various mappings (#238) 2018-12-04 08:58:24 +01:00
Jamie Mansfield b8dc7de893 RegionFileCache (#237)
Mapped the same as Scaevolus' original :)
2018-12-03 21:19:42 +01:00
asie 63470107ac mapping name unification & fixes 2018-12-03 20:57:18 +01:00
Jamie Mansfield 4bca70994b SuggestionProviders, new features, and stuffs (#236) 2018-12-03 20:56:28 +01:00
kashike ff74e3d54f map colour -> material colour (#233) 2018-12-03 20:12:19 +01:00
kashike 6b9cd483ff various mappings (#235) 2018-12-03 13:33:56 +01:00
Adrian Siekierka f4d37dc92c another hotfix 2018-12-02 11:53:35 +01:00
Adrian Siekierka a9aaf83026 fixes and mapping work 2018-12-02 11:38:26 +01:00
Adrian Siekierka 815b9fbd01 early work on server interaction manager mapping, flesh out BlockItem subclasses 2018-12-02 10:52:03 +01:00
Adrian Siekierka 014028b098
map baked model loader-related classes (#230)
* map baked model loader-related classes

* UnbakedModel.getDependencies

* rename a few things
2018-12-01 17:36:51 +01:00
Adrian Siekierka fa0853fc51 world-related mapping work 2018-12-01 16:29:57 +01:00
SquidDev 0a42dd3c3b Assorted mappings for commands (#229)
* Mappings for command argument types

* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
Adrian Siekierka 2c068a1e52 ContainerItem -> ItemContainer 2018-12-01 10:55:38 +01:00
Adrian Siekierka 48b16d2ec9 fix name collision 2018-12-01 10:33:11 +01:00
kashike 03cc49749c some various mappings (#228) 2018-11-30 22:32:46 +01:00
SquidDev 1520549e3d More names! 2018-11-30 16:47:36 +01:00
Adrian Siekierka 44f4d2645a mapped a few texture-related things 2018-11-30 15:27:03 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6bfbd7f635 fix ToolMaterial 2018-11-30 12:49:14 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
kashike 3a95f539e7 some things (#220) 2018-11-30 12:38:47 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
Adrian Siekierka 86dc9e0fe8 merge some parts of #209 2018-11-30 12:07:49 +01:00
SquidDev 9104e89be3 Rename several methods to be suffixed (#222)
* Rename several methods to be suffixed

* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Jamie Mansfield 07ea2e1ebb Improve CompoundTag (#223) 2018-11-29 22:46:40 +01:00
Adrian Siekierka 0e653e4a4a Villager.getDisplayedName -> getDisplayName 2018-11-29 21:40:19 +01:00
Jamie Mansfield 903c3653ee Suffixify nbt (#221)
Also TagStorageHelper -> NbtIo (this has the additional benefit of matching Mojang names too - see anvil-converter)
2018-11-29 21:36:56 +01:00
Jamie Mansfield e140bbc401 Map DataGenerator (#219)
There's an Enigma bug where if you renamed a class A to B and class C to A, the new class A won't be saved.

I didn't notice back when I refactored the data package a while back that I ended up removing DataGenerator :p
2018-11-29 21:24:20 +01:00
Adrian Siekierka ca921e4b58 fix #218, map grindstone container/GUI 2018-11-29 21:15:08 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
SquidDev 7a03d43146 A random assortment of things (#213)
* Add RecipeSerializers mappings

* Add class mappings for several items

* Add several BlockSoundGroups

* Add World.getDimension and World.playRecord

* Add a couple of methods to bounding boxes

* A couple of minor mappings for servers

* Some mappings for TextComponent (de)serialization

* A very minor mapping for Polar2f

I'm really unsure about this name, so comments welcome!

* A few mappings for chat

* Basic fluid mappings

* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage

* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike 1d1dac2926 switch around some predicate stuff (#216) 2018-11-29 21:07:40 +01:00
Jamie Mansfield dab4cc0f7a Improve renderer mappings (#215)
* Improve renderer mappings

*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher

Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models

* Correct Polygon mapping

* Cube -> Cuboid; CubeBox -> Box

* Remaining minor things

* EntityModel -> Model

* ChunkRenderDispatcher

* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike 56b40168df Goal! (#217) 2018-11-28 21:24:24 +01:00
Jamie Mansfield a229162dc0 RegionFile (#214)
Based on the original by Scaelevous, and code released by Mojang.
2018-11-28 19:29:09 +01:00
asie 0f7adbf0ac rename InventoryPlayer 2018-11-28 11:55:22 +01:00
asie 8b9842288d more class name fixes 2018-11-28 11:50:56 +01:00
asie f0bc07a25f fix a few class names 2018-11-28 10:59:28 +01:00
kashike 456bde5b8a entity predicate mappings (#212) 2018-11-28 09:35:45 +01:00
asie 1e4a6195a4 whoops 2018-11-28 08:42:25 +01:00
asie 9a6a13a6e8 close #210, close #211, work on other things 2018-11-28 08:42:16 +01:00
Prospector 417eb31e42 (De)serialization and world gen stuff! (#207) 2018-11-28 00:23:43 +01:00
Jamie Mansfield 092c8265e2 Map argument types (#206) 2018-11-27 22:13:52 +01:00
asie 5e77db1bf2 first pass of fixes 2018-11-27 20:35:45 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00
asie 05dc08bffb close #199, close #201, close #202 2018-11-26 14:33:11 +01:00
SquidDev dfb0600796 Add some mappings for GUIs and input handling (#203)
* Add some mappings for GUIs and input handling

 - Add keyboard, mouse and clipboard control
 - Flesh out the GuiEventListener mappings

* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev 49dbb5baa0 Add mappings for most of the datafixer code (#204)
* Initial pass of data fixers and schemas

* Some fleshing out of the palette converter

Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie e871ca625d merge missing Prospector stuff 2018-11-22 08:24:58 +01:00
asie dd3236b3a6 tweak ItemStack names 2018-11-21 21:58:18 +01:00
asie e39d8c9c4c Block mapping tweaks, map a bit of ChunkStatus 2018-11-21 20:49:12 +01:00
Adrian Siekierka 5ded6f5fad map the obvious 2018-11-21 18:01:34 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
asie 701eb32c91 further map out BlockBuilder (w/ Prospector) 2018-11-21 14:44:42 +01:00
asie 2e5d688eaa fix EntityLiving.damage 2018-11-18 08:22:10 +01:00
asie c4f7032d43 mapping tweaks 2018-11-17 08:21:42 +01:00
asie 4187af8c9f improve tick scheduler, registry, MathHelper mappings 2018-11-16 11:47:44 +01:00
asie a1355d4827 fix getTopPosition 2018-11-15 19:09:07 +01:00
asie fe966c445f map new block classes 2018-11-15 18:44:26 +01:00
Adrian Siekierka dc265f2888 method propagation fixes 2018-11-15 18:25:00 +01:00
Adrian Siekierka def639a8a4 merge Prospector's work 2018-11-15 18:20:38 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
Adrian Siekierka 97c56682f1 Merge branch '18w45a' of https://github.com/Matrix89/pomf into Matrix89-18w45a 2018-11-15 18:02:24 +01:00
NikkyAI 39350084a7 more random mappings and other changes (#192)
* CommandAdvancement and onPlayerConnect

* chat message stuff

* more chat and related methods

* updated gitignore

* more chat, commands and packets

* fix compressTiny not being executed on publish

format and simplify build.gradle

* update

* broadcast -> sendTo

* add newline to editorconfig
2018-11-15 17:57:32 +01:00
marcin212 cc751075a5 Some command block gui and others mappings (#190)
* some command block gui and others mappings

* adjusted names

* remove "is" from field name
2018-11-14 23:19:48 +01:00
Jamie Mansfield 46c3256d71 Refactor data package (#195)
Looking back through the classes, I figured out why I had previously called them providers (see DataGenerator)...

This commit resolves that discrepancy.
2018-11-14 23:19:28 +01:00
asie fcc786466a minor update 2018-11-09 12:34:50 +01:00
matrix89 1dcd2a38df more feature generation mappings 2018-11-09 08:50:40 +01:00
matrix89 ca9f6fc8f6 some structure gen mappings 2018-11-09 08:50:04 +01:00
matrix89 d409a10992 map some client side only vector implementation 2018-11-09 08:50:04 +01:00
asie 6d3075daeb map a few block-related things 2018-11-08 23:43:19 +01:00
asie 2ff8224d06 Merge branch '18w45a' of github.com:FabricMC/pomf into 18w45a 2018-11-07 20:47:01 +01:00
asie a1b90d58a7 fix Entity.getName() conflict 2018-11-07 20:46:53 +01:00
NikkyAI 8d3401b5ca finish Simple and Dynamic Command Exceptios (#189) 2018-11-07 18:18:26 +01:00
asie 13fa40451a map the obvious 2018-11-07 18:08:18 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
NikkyAI 07155b2aa6 ServerCommandSource and some random (#188)
* ServerCommandSource and some random

* rename exception types

* some more CommandExceptions

* one more
2018-11-07 17:33:25 +01:00
Patryk 264722ff0f random mappings (#187) 2018-11-07 17:33:00 +01:00
asie 050abcefca rename some network classes, map scoreboard/custom payload 2018-11-07 09:59:35 +01:00
asie 6cf2bc0eea Update 2018-11-06 20:26:53 +01:00
asie f9cb07a2b4 minor mappings 2018-11-06 17:02:00 +01:00
asie 4e673c9590 fix sprite-related mappings 2018-11-05 23:07:26 +01:00
asie d8b72c540a fix NativeImage location 2018-11-05 22:13:16 +01:00
marcin212 d8e04697e6 some mappings (#186) 2018-11-05 22:09:22 +01:00
asie 2a1d622c1e fix ChunkGeneratorType location 2018-11-05 21:58:01 +01:00
asie 0bf4e529ca fix omissions, map ServerMetadata 2018-11-05 18:02:24 +01:00
Adrian Siekierka 4e8d79aef4 move Attribute -> EntityAttribute, PotionEffectType -> MobEffect 2018-11-04 20:05:56 +01:00
Adrian Siekierka 351b6536ae minor packet, resource work 2018-11-04 16:45:24 +01:00
Adrian Siekierka e20518a871 fix BlockTallPlant 2018-11-04 13:23:07 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
asie 2efa698889 renderer mappings 2018-11-04 10:53:55 +01:00
asie 734f18a028 map a few material names 2018-11-04 09:23:45 +01:00
asie c53cc398bf more class mapping works 2018-11-04 08:51:24 +01:00
asie ce1ae229d1 client-side interaction-related mapping 2018-11-03 19:06:46 +01:00
asie 0e0282deb2 block/enum -> block/enums 2018-11-03 15:26:49 +01:00
Adrian Siekierka 0646e1902b map some block/world things 2018-11-03 14:58:30 +01:00
Adrian Siekierka 8f7c4bf399 map loot conditions/functions, more mappings for tags 2018-11-03 13:32:09 +01:00
asie 6857e7f66f update 2018-11-03 12:17:54 +01:00
asie 621e465791 refactor VertexBuffer 2018-11-03 11:26:45 +01:00
asie 28de8727a1 map more things 2018-11-03 10:24:59 +01:00
asie d5ddad5c30 map some client things 2018-11-03 08:44:17 +01:00
Max Gurela 416b84f5f8 Map NBT classes (#181)
* Map NBT classes

* prettyPrint -> toTextComponent

* CompoundWrapper -> PersistedState
2018-11-02 09:07:35 +01:00
Adrian Siekierka f48822e1eb fix DedicatedServer unmapping itself 2018-11-01 20:25:43 +01:00
Adrian Siekierka 27247c41f0 fix getNameComponent 2018-11-01 20:19:03 +01:00
asie 8226c45d75 resource mapping work, refactor interface names - close #184 2018-11-01 17:53:10 +01:00
Adrian Siekierka 155466c78a fix GLX 2018-11-01 11:32:36 +01:00
asie 42688a2178 fix accidental revert 2018-11-01 09:29:52 +01:00
asie 7a654ec7fb map some tutorial logic 2018-11-01 09:16:49 +01:00
Max Gurela 4ea88de09b More GUI stuff (#180)
* More GUI stuff

* Code review change requests
2018-11-01 07:52:39 +01:00
asie 1ec80e3ecc first shot at mapping font-related stuff 2018-10-31 22:01:41 +01:00
Adrian Siekierka c2892b6209 map the obvious 2018-10-31 18:05:40 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
Jamie Mansfield a19d6d346d data generators work (#173)
* data generators work

* dump work
2018-10-31 17:54:36 +01:00
Max Gurela 698cfc2e85 Various mappings around GuiContainer inputs (#178) 2018-10-31 17:54:24 +01:00
asie 3886800d2c remove .reference, map a few criterion triggers 2018-10-31 14:17:45 +01:00
asie b56b270f45 minor changes 2018-10-31 14:03:33 +01:00
Adrian Siekierka d3eb0a76be entity/registry/bootstrap mapping work 2018-10-28 13:34:15 +01:00
Adrian Siekierka c093271ed1 fix BlockPos.Mutable mapping conflict 2018-10-27 22:32:04 +02:00
Adrian Siekierka 417effbe82 fix getSeaLevel... i really should fix the issue in-Enigma 2018-10-27 18:21:45 +02:00
Adrian Siekierka 726aff2072 attempt mapping VoxelShape, other updates 2018-10-27 16:04:37 +02:00
Adrian Siekierka 5b0775c0db map advancement-related code 2018-10-27 13:09:43 +02:00
asie 1b13674f8a map DyeColor, JsonLikeTagParser, update 2018-10-27 09:11:38 +02:00
asie 42c751f5cb remove dummy mappings 2018-10-27 00:49:53 +02:00
modmuss50 10ccf6a407 Possible fixes for mapping conflicts 2018-10-26 22:53:20 +01:00
asie ccad5114ab fix GuiLoom typo 2018-10-26 21:02:19 +02:00
Adrian Siekierka 10af649fc1 update 2018-10-26 20:59:00 +02:00
Adrian Siekierka 730b13f422 mostly Chunk/WorldBorder-related mappings 2018-10-26 18:32:05 +02:00
asie 8d9e4ecd3b Update 2018-10-26 15:47:51 +02:00
asie 33ba1f118c client/property/resource mapping 2018-10-26 14:29:07 +02:00
Adrian Siekierka 45e6a3755d update to 18w43c 2018-10-26 13:08:59 +02:00
asie 44295d60d0 map chunk classes, some client work 2018-10-26 11:22:40 +02:00
asie 9c8be6f0a5 map out most property stuff, move block.property to state.property 2018-10-26 08:58:08 +02:00
asie f4f29cfa8e fix mapping issue, start mapping fluids, map a bit more block stuff 2018-10-26 08:23:20 +02:00
asie 153fc8a1a6 some server classes, oddballs, map command manager and command class names 2018-10-26 08:04:38 +02:00
asie 33e2884035 port server.config 2018-10-25 22:36:50 +02:00
asie 1c8c22d955 recipe, etc. work 2018-10-25 22:01:57 +02:00
asie 0ba935a233 restore entity.tracker, add misc things 2018-10-25 19:18:32 +02:00
asie 630f0a2573 map state-related stuff 2018-10-25 18:58:04 +02:00
asie 8f9a0491ca map some util classes 2018-10-25 18:48:06 +02:00
asie 932eb276b0 work on items, bring back 1.12 rcon mappings, etc. 2018-10-25 17:03:13 +02:00
asie ee188babd0 fix copyEntityData conflict 2018-10-25 09:28:52 +02:00
asie a5c20bc8c9 work on nbt, properties/states 2018-10-25 09:24:04 +02:00
asie 6cc208bfe8 more low-hanging fruit: Block and Item class names 2018-10-25 02:10:30 +02:00
asie 82e8c76e34 low-hanging fruit 2018-10-25 00:32:03 +02:00
asie 12796ba3aa initial batch of fixes 2018-10-25 00:20:09 +02:00
asie 981e16912a rebuilt method names 2018-10-25 00:05:14 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Modmuss50 308d49ea03 Map new 1.12 sounds (#167) 2017-07-04 09:30:51 +02:00
Urey. Xue 2464f704ec Map criterion triggers and some predicates (#166) 2017-06-23 10:53:29 +01:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
mezz 781eb35cc9 Render tick calculations and some advancement mappings (#164) 2017-05-27 10:31:02 +02:00
Prospector f88888c26f A few sessions of "pomfing all the things" (#163)
* 2 1/2 hours of me mapping stuff

* Round two!

* Few small additions

* Fix mappings from merge

* Make proper changes

* loadsMoreDecoration -> moreSurfaceDecoration

* Make requested changes
2017-05-22 14:38:25 +01:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 8773f5423a fix conflicts 2017-05-13 14:44:07 +02:00
Adrian Siekierka f8eac78aa4 map RunArgs, minor cleanup 2017-05-13 08:18:40 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
Tyler Hancock de13604da3 Mapped a few entity/item/player stuff. (#161)
* Mapped some throwable entity stuff.

* Added some player, player inventory stuff.

* Mapped some stuff related to the dragon fight.

* Mapped a bunch of params and methods for item.

* Fixed several typos.
2017-05-13 08:02:52 +02:00
mezz 5c6c0c71d1 Add mappings for Evoker, Vex, their rendering and some AI (#158)
* Add mappings for Evoker, Vex, their rendering and some AI

* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka 37305ccefa more minor work 2017-05-12 19:27:13 +02:00
Adrian Siekierka 9280ad2cd4 mappings updates in Block, World, etc. 2017-05-12 11:21:39 +02:00
Tyler Hancock 5c1dcf27ed Mapped a few missing params/fields and named some classes. (#160)
* Added to the rendering mappings for parrots.

* Fixed a typo in setUpdateCooldown.

* Added several parameter names to ItemStack.

* Mapped the remaining missing fields.

* Added the missing param mappings for Potion.

* More potion stuff. (Forgot to include in last commit)

* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard f045a7a329 Some class remapping (#159) 2017-05-11 07:30:10 +02:00
Adrian Siekierka e48ac16016 minor names and renames 2017-05-10 23:15:26 +02:00
Adrian Siekierka fd834220b5 minor mapping work 2017-05-10 21:24:29 +02:00
Ethan Brooks e2bbf83836 net.minecraft.world mapping additions (#157)
* Little changes to World

* Lots of parameter changes

* There are so many world mappings

* Fix misnamed chunkZ

* Change consultRemoteProvider to ingoreRemote

* Named two constants

* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Ethan Brooks 141c8b05dc Fix package name for EntityVex mapping 2017-05-03 08:08:31 -04:00
Adrian Siekierka a76721cc16 minor block/client/server work 2017-05-03 12:28:05 +02:00
mezz d02bf6b73b Add mappings for tracking recent damage to entities (#155) 2017-05-03 12:00:14 +02:00
Adrian Siekierka 539c88fa5a add 17w13b content, restore MinecraftServer mappings, work on a few other classes 2017-05-03 09:00:55 +02:00
Ethan Brooks 7683882299 Basic Command Additions (#154)
* Testing out enigma with a basic mapping

* A lot of work on command mappings

* Fix weird Enigma naming error

* An attempt to fix mappings, but bigger issues are afoot

* Change CommandLocateStructure to CommandLocate

* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts 6b77c37772
Recipe stuff 2017-04-09 20:27:11 -04:00
Shadowfacts 6aa774e04b Initial advancements/recipe book work (#153) 2017-04-09 20:18:41 -04:00
modmuss50 9384ad88bc
Rebuild method names, with inner classes. 2017-04-05 19:55:39 +01:00
modmuss50 0e93036e38
Fix abstract method error, + add missing stuff from last commit. 2017-04-05 19:17:11 +01:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
copygirl 6d4bc3f471 Fix calculate => calcBlockBreakingDelta 2016-10-30 17:53:29 +01:00
copygirl 677084ba6b Rename package villager => village 2016-10-28 17:34:43 +02:00
copygirl d6b5a6689f Map / rename some block breaking related things
Followup to #147
- getBlockBreakingSpeed (EntityPlayer / InventoryPlayer / Item), was "Strength" and "StrengthWithSelectedTool", too verbose
- InventoryPlayer.canHarvest => isUsingEffectiveTool (+ mapped corresponding EntityPlayer method)
- Item.canHarvestBlock => isEffectiveOn
- calcBlockBreakingDelta (Block / IBlockInfoProxy)
Leaving the Material.harvestable field / methods alone due to lack of better name ("doesntRequireEffectiveTool"?)
2016-10-28 17:31:30 +02:00
copygirl 3151a5151c Map IBlockInfoProxy comparator methods 2016-10-28 17:22:21 +02:00
copygirl 40ce0ab02c Rename ..Timestamp => ..Time
Followup to #147
2016-10-28 16:17:35 +02:00
mezz 22d5f683d2 More Village and Entity mappings (#147)
* More Village and Entity mappings

* Unmap parameter of an unmapped method

* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl 459af8cc46 Rename Identifier.owner => namespace
Closes #143
2016-10-28 15:08:26 +02:00
copygirl 46783d0b1a Rename Entity.ignoreCollision => noClip
As this doesn't disable all kinds of collision (such as being hit by arrows), only movement related ones: Block collision and entities pushing each other (both ways).
2016-10-28 13:31:27 +02:00
copygirl 739927c594 Rename BLOCK_ATLAS_LOC => BLOCK_ATLAS_TEX 2016-10-28 13:28:26 +02:00
copygirl 3300113bc2 Rename Particle.isTransparent => hasAlpha
Followup to #145
- Rename setAlpha to setColorAlpha
- Rename setter parameters to value
2016-10-28 13:28:25 +02:00
copygirl eb5345fee6 Map Entity.doesRenderOnFire 2016-10-28 13:28:25 +02:00
copygirl c0b1dc2708 Rename isInRenderRange => shouldRender
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock 77aeb1aec0 Misc. Mappings, again (#145)
* Mapped a bunch of random stuff.

* Few interfaces

* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
modmuss50 90f48964e4
Fix invalid methord name 2016-10-22 23:40:43 +01:00
Shadowfacts 72b219350b
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-21 20:29:05 -04:00
Nedelosk 4603407470 Rename VertexState to VertexBuffer and Move AirGoalBreakDoor (#146) 2016-10-22 02:21:57 +02:00
Shadowfacts e9eeae5f0d
Mark some things as deobfuscated 2016-10-21 20:07:02 -04:00
Shadowfacts f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes 2016-10-21 20:00:17 -04:00
asiekierka 2351d30ec9 map blockstate selectors, fixups 2016-10-20 12:06:19 +02:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
Ryan Leach 6cc5341d39 TargetSelectorParser done. (#141)
* TargetSelectorParser

* Adjust some entity matching things

EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter

* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka 65ee82c8a8 IHopper.getWorld must be getHopperWorld, or issues happen 2016-10-19 10:23:31 +02:00
asiekierka c32cd9985e move GuiMainMenu back to where it unfortunately belongs 2016-10-19 09:50:02 +02:00
Max Gurela c8de4983bb Some GUI mappings (#142)
* Some GUI mappings

* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka 1c92503977 map a few render/color things 2016-10-18 17:52:14 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
copygirl c06c11f459 Map some of "PlayerCapabilities" ? 2016-10-18 17:26:35 +02:00
copygirl 81f8630b8f Partial block breaking 2016-10-18 17:23:37 +02:00
asiekierka d4f7e7f6ac Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis 2016-10-18 17:01:02 +02:00
Nedelosk ace89230c4 Add missing mapping 2016-10-18 16:18:16 +02:00
Nedelosk bbc28d1e78 Improve Mappings 2016-10-18 15:19:38 +02:00
Ryan Leach ee80697cf4 Tonights Work for review. (#135)
* Various entity & loot names

* Revert confusing names.

* Remove renamed args on obfuscated methods.

* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka 8afca43a1f minor cleanup 2016-10-18 15:02:36 +02:00
asiekierka dc5f34a6a0 rebuild method names 2016-10-18 14:34:08 +02:00
asiekierka cbe1078186 Merge branch 'block' of https://github.com/mezz/pomf into mezz-block 2016-10-18 14:32:58 +02:00
Nedelosk 07e7702f6f Improve Mappings 2016-10-18 10:53:45 +02:00
mezz 175bacb846 Fixes for review 2016-10-17 17:16:44 -07:00
Nedelosk 102d618df6 Fix inventory ARG 2016-10-18 01:04:13 +02:00
Nedelosk 8a818cffc3 Fix three mappings 2016-10-18 01:02:31 +02:00
Nedelosk a3585a38e0 Update Mappings 2016-10-18 00:57:42 +02:00
Nedelosk e542a2fc78 Add mappings for ItemRender, Containers and Villages 2016-10-18 00:14:29 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
mezz 0755637124 BIomes, biome generation (#132)
* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things
2016-10-17 18:55:23 +02:00
copygirl 35fc70af30 Add some mappings for block rendering (#133)
* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts 872f06f5c2
Random world stuff 2016-10-17 11:43:17 -04:00
Shadowfacts 36f2f3fc7b
Random block stuff 2016-10-17 11:33:57 -04:00
copygirl 2561d5ae91 Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
copygirl 19a960b323 Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
copygirl 35fc4c8330 Map / rename PlayerFormatUpgrader 2016-10-17 17:03:32 +02:00
Tyler Hancock d523685eda Several mappings (#129)
* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json
2016-10-17 16:46:26 +02:00
mezz 8567014b87 Add some mappings for mob pathfinding (#127)
* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review
2016-10-17 15:29:56 +02:00
copygirl 4fd9367ecf Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela 7c20271c10 Misc random mappings (#120)
* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName
2016-10-17 14:45:28 +02:00
mezz 24e77d961b Fixes for review 2016-10-16 15:24:14 -07:00
Ryan Leach 6b6de7cf61 Update Predicates, BlockPattern, and some loot entries. (#130)
* Update Predicates, BlockPattern, and some loot entries.

* revert useNativeTransport

* Move & Fix "buggy" naming

* revert isRemote

* ComparatorSomething -> MaterialBlockPredicate

* second BlockPattern naming round.

* BlockInWorld -> BlockProxy

* Address comments.

* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka 4bb920f431 fix ItemStack style issues, map a bit of client/server 2016-10-16 17:28:20 +02:00
Łukasz Magiera 02287bc3a4 Name some things (#119)
* Name some things

* Apply suggestions

* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz 2837df0b62 Add mobTick and checkDespawn (#126) 2016-10-16 17:00:41 +02:00
asiekierka ebe1995b43 fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
asiekierka f5f7fefbd8 Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-16 13:39:15 +02:00
asiekierka 0b94e1272b fix method conflicts 2016-10-16 13:39:01 +02:00
mezz 9651b6962b Add/Fix some block mappings 2016-10-16 00:38:17 -07:00
mezz add3904c89 Add/fix some chunk mappings (#124)
* Add/fix some chunk mappings

* Fixes for review
2016-10-16 09:31:36 +02:00
mezz 3cee9fc828 Add some entity mappings, more general name for EntityParts (#122)
* Add some entity mappings, more general name for EntityParts

* Fixes for review
2016-10-16 09:31:17 +02:00
mezz 1c74fd5ee2 Fix BoundingBox method names, finish Facing (#123) 2016-10-16 08:07:10 +02:00
Tyler Hancock 9fc5447217 More misc mappings (#118)
* Mapped a few misc things related to entities and rendering.

* Fixed a few things based on Copy's suggestions.

* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka db9fc376d7 entity, biome mappings 2016-10-15 20:49:37 +02:00
asiekierka 37441396aa minor random mappings 2016-10-15 17:21:53 +02:00
mezz 059d2393af Add various mappings
Fixes from review

More fixes from review

passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission

Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl fe95325e9b Rename EntityRendererArmor.TEX => SKIN 2016-10-15 14:32:30 +02:00
copygirl e513307be1 Map / move DispenserBehavior (#111)
* Map / move DispenserBehavior

Also some IProjectile stuff

* Rename getDispenseOffset => getDispenseLocation

* Rename dispenseInternal => doDispense
2016-10-15 14:32:01 +02:00
Łukasz Magiera 7e8fe4b852 Some mappings near chunk rendering logic (#117) 2016-10-15 14:30:22 +02:00
asiekierka 1087daa2f4 stat/entity/tracker mappings 2016-10-15 13:59:08 +02:00
Tyler Hancock 6c42c03951 A few new rendering things (#116)
* Completed the render layer mapping. Fixed a few misnamed things.

* partialTicks -> deltaTicks

* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
asiekierka bd3143ae63 map ChunkPlayerTracker, some BlockState oddities 2016-10-15 13:28:26 +02:00
Łukasz Magiera bceab1c49a Network and Some Random mappings (#114)
* Network and random mappings

* Apply suggestions

* ctx/context, mtick/lastVillagerDeath
2016-10-15 12:57:47 +02:00
copygirl 6255f81c73 Map some various things (#112)
* Map some EnchantmentHelper

* Map BlockFire.registerFlammable(s)

Still missing mappings for the two maps used by these methods regarding fire spread.

* Map some entity death / loot stuff

* Map some entity sound stuff

* Map a few small things

* Rename init => registerDefaults

And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Max Gurela fbd787247c Map GuiSettingsVideo and related classes (#113)
* Map GuiSettingsVideo and related classes

* Change isSlider/isBoolean to slider/toggle

Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
2016-10-15 11:17:18 +02:00
Tyler Hancock 2b3044a857 Mapped a few new things (#108)
* Mapped resource index objects.

* Mapped a bunch of misc stuff.

* Mapped something to do with default light values.

* Fixed several issues

- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType

* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl 792681f8a0 Map world event (#109) 2016-10-15 11:15:33 +02:00
copygirl 9fc4a1d02a Rename IPlantBlock to IFertilizable (#110) 2016-10-14 12:01:31 +02:00
asiekierka ef27944c4b improvements to structure maps 2016-10-13 16:14:09 +02:00
asiekierka 2e0f9b8eb6 fix GuiMainMenu 2016-10-12 20:22:46 +02:00
asiekierka 7582e2ee06 map FontRenderer, do some work on structure gen 2016-10-12 17:02:29 +02:00
copygirl 96b046e6c1 Map some World fields / methods and more (#106)
* Map World.globalEntities

* Map sendToAllPlayersInRange

* Map IntHashMap

Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)

* Map block tick scheduling

* Map World raining / thundering things

* Fix some IntHashMap things

- Bucket -> Element
- Remove "ForKey"

* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka 55e138ce17 that is what i get for not git pulling first 2016-10-12 13:15:24 +02:00
asiekierka 5edd510627 adjust mapping packages, map ParticleBlock 2016-10-12 13:09:35 +02:00
copygirl 85f6359061 Map / rename some more Particle things (#105)
* Map more Particle stuff

* Rename Particles (+ types)
2016-10-12 00:21:31 +02:00
copygirl 133862cfa6 Map ICrashCallable.call 2016-10-10 14:02:36 +02:00
Łukasz Magiera 4ea4567f32 JsonTagParser, EntityModels, Particles (#103)
* JsonTagParser, EntityModels, Particles

* Apply some comments
2016-10-08 17:10:35 +02:00
Max Gurela 7f389902ac GuiNewLevelCustomize/Widgets/WidgetListMulti (#104)
* WIP GuiNewLevelCustomize

* Map getScrollbarPosition

* Widgets progress

* WidgetToggle/WidgetTextField
2016-10-08 17:02:40 +02:00
asiekierka c01c433297 apply feedback 2016-10-01 08:05:01 +02:00
Max Gurela 30ea3f3ed9 WIP Scoreboard Mappings (#101)
* WIP Scoreboard Mappings

* More mapping coverage

* More scoreboard

* ScoreboardServer mapping improvement

* More scoreboard mappings
2016-10-01 07:59:27 +02:00
asiekierka 93d30e8626 apply feedback 2016-10-01 07:57:18 +02:00
Benjamin K ac50036d17 Map code related to entity riding and passengers. (#96) 2016-10-01 07:53:12 +02:00
Modmuss50 411a82babc Entity Rendering Stuff (#99)
* Entity Rendering Stuff

* Fix some issues

* Fix some issues + a few small things

* More fixes, again

* Last fix?

* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
copygirl f888ce93fa Map world generation related stuff (#98)
* Map BiomeGenerator

* Rename DecoratorMushroomHuge

* Rename some IWorldListener and Chunk methods

onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld

* Map ChunkBlockStore

* Map Chunk.lastSavedTime

* Move stuff to net.minecraft.world.gen package

* Map BlockFalling.fallInstantly

* Move worldgen + biome related to world.gen.biome

* Move WorldProviders to world.gen package

* Map DecoratorNetherSpring

* Map ChunkGenerators

* Map FeatureGenerators

* Map StructureGenerators

* Map a little of BiomeProvider

* Fix a few minor things

random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl 16d2c49ac0 Get rid of impl packages (#97) 2016-09-28 14:17:20 +02:00
copygirl b23cb29ec9 Map ambientDarkness and isDaylight (#90) 2016-09-28 14:13:06 +02:00
asiekierka 5f502767c1 minor work 2016-09-27 16:56:35 +02:00
asiekierka 8fe2122509 map more piston stuff, neighbor updates 2016-09-27 16:02:14 +02:00
Benjamin K 1fd23a0471 Map VersionType. (#95) 2016-09-27 09:02:50 +02:00
copygirl a1db041f76 Rename YELLOW/RED_FLOWER to DANDELION / POPPY 2016-09-26 22:12:54 +02:00
copygirl 01953528b4 Map BiomeGeneratorSettings (#92) 2016-09-26 22:00:10 +02:00
iamgreaser 86cdb012f1 Particle system (#91)
* Particle + ParticleManager

* found IParticleFactory

* further particle progress

* move Particle into client

* VertexBuffer.texture(int, int)

* Entity.getForwardVector

* more Particle stuff

* review part 1
2016-09-26 05:28:33 +02:00
copygirl 200ccadaed Map MigrationHandler parameters 2016-09-22 21:31:01 +02:00
copygirl 33d5682552 Rename remaining dimension => world 2016-09-22 18:02:21 +02:00
copygirl 017a3ea5bd Fix WorldProvider.getWorldType 2016-09-21 13:09:15 +02:00
copygirl e923c15592 Fix default skins to use _SKIN suffix 2016-09-21 11:41:48 +02:00
copygirl 96dd2032a2 Fix EnchantingPhrases having CAPS fields 2016-09-21 11:40:55 +02:00
asiekierka 3c9e2859e4 fix ItemBlockMulti.VariantNameProvider 2016-09-20 18:08:20 +02:00
asiekierka 2f3c292a84 fix MinecraftServer, map LockableContainerDoubleChest and others 2016-09-20 17:58:37 +02:00
asiekierka e0058174c0 initial port 2016-09-20 17:18:54 +02:00
asiekierka 6ed57dc017 BannerCache -> BannerTextureCache 2016-09-20 16:40:17 +02:00
asiekierka be5a577365 fixes 2016-09-20 16:38:09 +02:00
asiekierka d4ce8f6da4 Merge branch 'texturestuff1' of https://github.com/iamgreaser/pomf into iamgreaser-texturestuff1 2016-09-20 16:34:44 +02:00
asiekierka 55848c82d5 getDistanceTo -> distanceTo 2016-09-20 16:34:14 +02:00
iamgreaser 052ba93b9b Vec3d fully mapped; Polar2f identified (#88)
* Vec3d fully mapped; Polar2d identified

* s/coerce/fromPolar/g

* Vec3i fully mapped

* BlockPos fully mapped

also demapped a method in Vec3i that may cause issues
(I suspect Enigma has a bug)

* review round 1

closes #87

* Vec3i s/ORIGIN/ZERO/g

* dammit when will you all take a linear algebra course
2016-09-20 16:31:38 +02:00
Ben Russell 98c6cefca4 review round 1 2016-09-20 19:45:11 +12:00
iamgreaser cc71e90257 bdu -> ScreenshotUtils (fully mapped) (#85) 2016-09-20 09:28:59 +02:00
Ben Russell 25d67cd049 what the fuck?
Also known as Fast Inverse Square Root.

MC uses the double-precision version.
The magic number is one more than Robertson's constant.

It is used for atan2, which has also been mapped here.
2016-09-20 15:26:51 +12:00
Ben Russell 9cfba5aac2 The algorithm known as WHAT THE FUCK 2016-09-20 15:18:30 +12:00
Ben Russell a1858764e6 fill in a few more MathUtils methods 2016-09-20 15:17:00 +12:00
Ben Russell 53bf2f710f tie off loose ends for banner stuff 2016-09-20 14:55:59 +12:00
Ben Russell c9b6c1d113 BannerCache+TextureBanner fully mapped 2016-09-20 14:52:55 +12:00
Ben Russell 992cf97d8a bpb -> ImageFilterSkinRemapper (mostly remapped)
what the hell mojang the skin format is terrible
2016-09-20 13:01:44 +12:00
Ben Russell 3eec79843c bov -> ImageFilter 2016-09-20 12:54:00 +12:00
Ben Russell 7ab32e40ec bwu -> TexturePlayerSkin (mostly mapped) 2016-09-20 12:47:28 +12:00