Tyler Hancock
5c1dcf27ed
Mapped a few missing params/fields and named some classes. ( #160 )
...
* Added to the rendering mappings for parrots.
* Fixed a typo in setUpdateCooldown.
* Added several parameter names to ItemStack.
* Mapped the remaining missing fields.
* Added the missing param mappings for Potion.
* More potion stuff. (Forgot to include in last commit)
* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
Adrian Siekierka
e48ac16016
minor names and renames
2017-05-10 23:15:26 +02:00
Adrian Siekierka
fd834220b5
minor mapping work
2017-05-10 21:24:29 +02:00
Ethan Brooks
e2bbf83836
net.minecraft.world mapping additions ( #157 )
...
* Little changes to World
* Lots of parameter changes
* There are so many world mappings
* Fix misnamed chunkZ
* Change consultRemoteProvider to ingoreRemote
* Named two constants
* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Ethan Brooks
141c8b05dc
Fix package name for EntityVex mapping
2017-05-03 08:08:31 -04:00
Adrian Siekierka
a76721cc16
minor block/client/server work
2017-05-03 12:28:05 +02:00
mezz
d02bf6b73b
Add mappings for tracking recent damage to entities ( #155 )
2017-05-03 12:00:14 +02:00
Adrian Siekierka
539c88fa5a
add 17w13b content, restore MinecraftServer mappings, work on a few other classes
2017-05-03 09:00:55 +02:00
Ethan Brooks
7683882299
Basic Command Additions ( #154 )
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* Testing out enigma with a basic mapping
* A lot of work on command mappings
* Fix weird Enigma naming error
* An attempt to fix mappings, but bigger issues are afoot
* Change CommandLocateStructure to CommandLocate
* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts
6b77c37772
Recipe stuff
2017-04-09 20:27:11 -04:00
Shadowfacts
6aa774e04b
Initial advancements/recipe book work ( #153 )
2017-04-09 20:18:41 -04:00
modmuss50
9384ad88bc
Rebuild method names, with inner classes.
2017-04-05 19:55:39 +01:00
modmuss50
0e93036e38
Fix abstract method error, + add missing stuff from last commit.
2017-04-05 19:17:11 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
copygirl
6d4bc3f471
Fix calculate => calcBlockBreakingDelta
2016-10-30 17:53:29 +01:00
copygirl
677084ba6b
Rename package villager => village
2016-10-28 17:34:43 +02:00
copygirl
d6b5a6689f
Map / rename some block breaking related things
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Followup to #147
- getBlockBreakingSpeed (EntityPlayer / InventoryPlayer / Item), was "Strength" and "StrengthWithSelectedTool", too verbose
- InventoryPlayer.canHarvest => isUsingEffectiveTool (+ mapped corresponding EntityPlayer method)
- Item.canHarvestBlock => isEffectiveOn
- calcBlockBreakingDelta (Block / IBlockInfoProxy)
Leaving the Material.harvestable field / methods alone due to lack of better name ("doesntRequireEffectiveTool"?)
2016-10-28 17:31:30 +02:00
copygirl
3151a5151c
Map IBlockInfoProxy comparator methods
2016-10-28 17:22:21 +02:00
copygirl
40ce0ab02c
Rename ..Timestamp => ..Time
...
Followup to #147
2016-10-28 16:17:35 +02:00
mezz
22d5f683d2
More Village and Entity mappings ( #147 )
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* More Village and Entity mappings
* Unmap parameter of an unmapped method
* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl
459af8cc46
Rename Identifier.owner => namespace
...
Closes #143
2016-10-28 15:08:26 +02:00
copygirl
46783d0b1a
Rename Entity.ignoreCollision => noClip
...
As this doesn't disable all kinds of collision (such as being hit by arrows), only movement related ones: Block collision and entities pushing each other (both ways).
2016-10-28 13:31:27 +02:00
copygirl
739927c594
Rename BLOCK_ATLAS_LOC => BLOCK_ATLAS_TEX
2016-10-28 13:28:26 +02:00
copygirl
3300113bc2
Rename Particle.isTransparent => hasAlpha
...
Followup to #145
- Rename setAlpha to setColorAlpha
- Rename setter parameters to value
2016-10-28 13:28:25 +02:00
copygirl
eb5345fee6
Map Entity.doesRenderOnFire
2016-10-28 13:28:25 +02:00
copygirl
c0b1dc2708
Rename isInRenderRange => shouldRender
...
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock
77aeb1aec0
Misc. Mappings, again ( #145 )
...
* Mapped a bunch of random stuff.
* Few interfaces
* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
modmuss50
90f48964e4
Fix invalid methord name
2016-10-22 23:40:43 +01:00
Shadowfacts
72b219350b
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a
2016-10-21 20:29:05 -04:00
Nedelosk
4603407470
Rename VertexState to VertexBuffer and Move AirGoalBreakDoor ( #146 )
2016-10-22 02:21:57 +02:00
Shadowfacts
e9eeae5f0d
Mark some things as deobfuscated
2016-10-21 20:07:02 -04:00
Shadowfacts
f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes
2016-10-21 20:00:17 -04:00
asiekierka
2351d30ec9
map blockstate selectors, fixups
2016-10-20 12:06:19 +02:00
Tyler Hancock
9e3cfa8d32
Models & AI ( #140 )
...
* Fleshed out model mappings
* Mapped some entity logic
* Fixed a few of the issues.
* Fixed a typo of sorts
* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
Ryan Leach
6cc5341d39
TargetSelectorParser done. ( #141 )
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* TargetSelectorParser
* Adjust some entity matching things
EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter
* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka
65ee82c8a8
IHopper.getWorld must be getHopperWorld, or issues happen
2016-10-19 10:23:31 +02:00
asiekierka
c32cd9985e
move GuiMainMenu back to where it unfortunately belongs
2016-10-19 09:50:02 +02:00
Max Gurela
c8de4983bb
Some GUI mappings ( #142 )
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* Some GUI mappings
* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka
1c92503977
map a few render/color things
2016-10-18 17:52:14 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
copygirl
c06c11f459
Map some of "PlayerCapabilities" ?
2016-10-18 17:26:35 +02:00
copygirl
81f8630b8f
Partial block breaking
2016-10-18 17:23:37 +02:00
asiekierka
d4f7e7f6ac
Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis
2016-10-18 17:01:02 +02:00
Nedelosk
ace89230c4
Add missing mapping
2016-10-18 16:18:16 +02:00
Nedelosk
bbc28d1e78
Improve Mappings
2016-10-18 15:19:38 +02:00
Ryan Leach
ee80697cf4
Tonights Work for review. ( #135 )
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* Various entity & loot names
* Revert confusing names.
* Remove renamed args on obfuscated methods.
* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka
8afca43a1f
minor cleanup
2016-10-18 15:02:36 +02:00
asiekierka
dc5f34a6a0
rebuild method names
2016-10-18 14:34:08 +02:00
asiekierka
cbe1078186
Merge branch 'block' of https://github.com/mezz/pomf into mezz-block
2016-10-18 14:32:58 +02:00
Nedelosk
07e7702f6f
Improve Mappings
2016-10-18 10:53:45 +02:00
mezz
175bacb846
Fixes for review
2016-10-17 17:16:44 -07:00
Nedelosk
102d618df6
Fix inventory ARG
2016-10-18 01:04:13 +02:00
Nedelosk
8a818cffc3
Fix three mappings
2016-10-18 01:02:31 +02:00
Nedelosk
a3585a38e0
Update Mappings
2016-10-18 00:57:42 +02:00
Nedelosk
e542a2fc78
Add mappings for ItemRender, Containers and Villages
2016-10-18 00:14:29 +02:00
mezz
36bdd37960
Misc mappings ( #131 )
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* Misc mappings
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* BIomes, biome generation (#132 )
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
* Remove Vector3f (fixes Enigma mapping conflict)
* Map WidgetLockButton
* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
mezz
0755637124
BIomes, biome generation ( #132 )
...
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
2016-10-17 18:55:23 +02:00
copygirl
35fc70af30
Add some mappings for block rendering ( #133 )
...
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts
872f06f5c2
Random world stuff
2016-10-17 11:43:17 -04:00
Shadowfacts
36f2f3fc7b
Random block stuff
2016-10-17 11:33:57 -04:00
copygirl
2561d5ae91
Fix LootTable related mappings
...
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
copygirl
19a960b323
Fix StatManager, map StatManagerServer and such
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updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
copygirl
35fc4c8330
Map / rename PlayerFormatUpgrader
2016-10-17 17:03:32 +02:00
Tyler Hancock
d523685eda
Several mappings ( #129 )
...
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
2016-10-17 16:46:26 +02:00
mezz
8567014b87
Add some mappings for mob pathfinding ( #127 )
...
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
2016-10-17 15:29:56 +02:00
copygirl
4fd9367ecf
Rename some Gui related methods & more
...
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela
7c20271c10
Misc random mappings ( #120 )
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* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
2016-10-17 14:45:28 +02:00
mezz
24e77d961b
Fixes for review
2016-10-16 15:24:14 -07:00
Ryan Leach
6b6de7cf61
Update Predicates, BlockPattern, and some loot entries. ( #130 )
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* Update Predicates, BlockPattern, and some loot entries.
* revert useNativeTransport
* Move & Fix "buggy" naming
* revert isRemote
* ComparatorSomething -> MaterialBlockPredicate
* second BlockPattern naming round.
* BlockInWorld -> BlockProxy
* Address comments.
* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka
4bb920f431
fix ItemStack style issues, map a bit of client/server
2016-10-16 17:28:20 +02:00
Łukasz Magiera
02287bc3a4
Name some things ( #119 )
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* Name some things
* Apply suggestions
* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz
2837df0b62
Add mobTick and checkDespawn ( #126 )
2016-10-16 17:00:41 +02:00
asiekierka
ebe1995b43
fix field naming, map more of EntityPainting
2016-10-16 14:44:01 +02:00
asiekierka
f5f7fefbd8
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a
2016-10-16 13:39:15 +02:00
asiekierka
0b94e1272b
fix method conflicts
2016-10-16 13:39:01 +02:00
mezz
9651b6962b
Add/Fix some block mappings
2016-10-16 00:38:17 -07:00
mezz
add3904c89
Add/fix some chunk mappings ( #124 )
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* Add/fix some chunk mappings
* Fixes for review
2016-10-16 09:31:36 +02:00
mezz
3cee9fc828
Add some entity mappings, more general name for EntityParts ( #122 )
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* Add some entity mappings, more general name for EntityParts
* Fixes for review
2016-10-16 09:31:17 +02:00
mezz
1c74fd5ee2
Fix BoundingBox method names, finish Facing ( #123 )
2016-10-16 08:07:10 +02:00
Tyler Hancock
9fc5447217
More misc mappings ( #118 )
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* Mapped a few misc things related to entities and rendering.
* Fixed a few things based on Copy's suggestions.
* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
asiekierka
37441396aa
minor random mappings
2016-10-15 17:21:53 +02:00
mezz
059d2393af
Add various mappings
...
Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl
fe95325e9b
Rename EntityRendererArmor.TEX => SKIN
2016-10-15 14:32:30 +02:00
copygirl
e513307be1
Map / move DispenserBehavior ( #111 )
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* Map / move DispenserBehavior
Also some IProjectile stuff
* Rename getDispenseOffset => getDispenseLocation
* Rename dispenseInternal => doDispense
2016-10-15 14:32:01 +02:00
Łukasz Magiera
7e8fe4b852
Some mappings near chunk rendering logic ( #117 )
2016-10-15 14:30:22 +02:00
asiekierka
1087daa2f4
stat/entity/tracker mappings
2016-10-15 13:59:08 +02:00
Tyler Hancock
6c42c03951
A few new rendering things ( #116 )
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* Completed the render layer mapping. Fixed a few misnamed things.
* partialTicks -> deltaTicks
* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
asiekierka
bd3143ae63
map ChunkPlayerTracker, some BlockState oddities
2016-10-15 13:28:26 +02:00
Łukasz Magiera
bceab1c49a
Network and Some Random mappings ( #114 )
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* Network and random mappings
* Apply suggestions
* ctx/context, mtick/lastVillagerDeath
2016-10-15 12:57:47 +02:00
copygirl
6255f81c73
Map some various things ( #112 )
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* Map some EnchantmentHelper
* Map BlockFire.registerFlammable(s)
Still missing mappings for the two maps used by these methods regarding fire spread.
* Map some entity death / loot stuff
* Map some entity sound stuff
* Map a few small things
* Rename init => registerDefaults
And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Max Gurela
fbd787247c
Map GuiSettingsVideo and related classes ( #113 )
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* Map GuiSettingsVideo and related classes
* Change isSlider/isBoolean to slider/toggle
Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
2016-10-15 11:17:18 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
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* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl
792681f8a0
Map world event ( #109 )
2016-10-15 11:15:33 +02:00
copygirl
9fc4a1d02a
Rename IPlantBlock to IFertilizable ( #110 )
2016-10-14 12:01:31 +02:00
asiekierka
ef27944c4b
improvements to structure maps
2016-10-13 16:14:09 +02:00
asiekierka
2e0f9b8eb6
fix GuiMainMenu
2016-10-12 20:22:46 +02:00
asiekierka
7582e2ee06
map FontRenderer, do some work on structure gen
2016-10-12 17:02:29 +02:00
copygirl
96b046e6c1
Map some World fields / methods and more ( #106 )
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* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka
55e138ce17
that is what i get for not git pulling first
2016-10-12 13:15:24 +02:00
asiekierka
5edd510627
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
copygirl
85f6359061
Map / rename some more Particle things ( #105 )
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* Map more Particle stuff
* Rename Particles (+ types)
2016-10-12 00:21:31 +02:00
copygirl
133862cfa6
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
Łukasz Magiera
4ea4567f32
JsonTagParser, EntityModels, Particles ( #103 )
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* JsonTagParser, EntityModels, Particles
* Apply some comments
2016-10-08 17:10:35 +02:00
Max Gurela
7f389902ac
GuiNewLevelCustomize/Widgets/WidgetListMulti ( #104 )
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* WIP GuiNewLevelCustomize
* Map getScrollbarPosition
* Widgets progress
* WidgetToggle/WidgetTextField
2016-10-08 17:02:40 +02:00
asiekierka
c01c433297
apply feedback
2016-10-01 08:05:01 +02:00
Max Gurela
30ea3f3ed9
WIP Scoreboard Mappings ( #101 )
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* WIP Scoreboard Mappings
* More mapping coverage
* More scoreboard
* ScoreboardServer mapping improvement
* More scoreboard mappings
2016-10-01 07:59:27 +02:00
asiekierka
93d30e8626
apply feedback
2016-10-01 07:57:18 +02:00
Benjamin K
ac50036d17
Map code related to entity riding and passengers. ( #96 )
2016-10-01 07:53:12 +02:00
Modmuss50
411a82babc
Entity Rendering Stuff ( #99 )
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* Entity Rendering Stuff
* Fix some issues
* Fix some issues + a few small things
* More fixes, again
* Last fix?
* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
copygirl
f888ce93fa
Map world generation related stuff ( #98 )
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* Map BiomeGenerator
* Rename DecoratorMushroomHuge
* Rename some IWorldListener and Chunk methods
onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld
* Map ChunkBlockStore
* Map Chunk.lastSavedTime
* Move stuff to net.minecraft.world.gen package
* Map BlockFalling.fallInstantly
* Move worldgen + biome related to world.gen.biome
* Move WorldProviders to world.gen package
* Map DecoratorNetherSpring
* Map ChunkGenerators
* Map FeatureGenerators
* Map StructureGenerators
* Map a little of BiomeProvider
* Fix a few minor things
random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl
16d2c49ac0
Get rid of impl packages ( #97 )
2016-09-28 14:17:20 +02:00
copygirl
b23cb29ec9
Map ambientDarkness and isDaylight ( #90 )
2016-09-28 14:13:06 +02:00
asiekierka
5f502767c1
minor work
2016-09-27 16:56:35 +02:00
asiekierka
8fe2122509
map more piston stuff, neighbor updates
2016-09-27 16:02:14 +02:00
Benjamin K
1fd23a0471
Map VersionType. ( #95 )
2016-09-27 09:02:50 +02:00
copygirl
a1db041f76
Rename YELLOW/RED_FLOWER to DANDELION / POPPY
2016-09-26 22:12:54 +02:00
copygirl
01953528b4
Map BiomeGeneratorSettings ( #92 )
2016-09-26 22:00:10 +02:00
iamgreaser
86cdb012f1
Particle system ( #91 )
...
* Particle + ParticleManager
* found IParticleFactory
* further particle progress
* move Particle into client
* VertexBuffer.texture(int, int)
* Entity.getForwardVector
* more Particle stuff
* review part 1
2016-09-26 05:28:33 +02:00
copygirl
200ccadaed
Map MigrationHandler parameters
2016-09-22 21:31:01 +02:00
copygirl
33d5682552
Rename remaining dimension => world
2016-09-22 18:02:21 +02:00
copygirl
017a3ea5bd
Fix WorldProvider.getWorldType
2016-09-21 13:09:15 +02:00
copygirl
e923c15592
Fix default skins to use _SKIN suffix
2016-09-21 11:41:48 +02:00
copygirl
96dd2032a2
Fix EnchantingPhrases having CAPS fields
2016-09-21 11:40:55 +02:00
asiekierka
3c9e2859e4
fix ItemBlockMulti.VariantNameProvider
2016-09-20 18:08:20 +02:00
asiekierka
2f3c292a84
fix MinecraftServer, map LockableContainerDoubleChest and others
2016-09-20 17:58:37 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
6ed57dc017
BannerCache -> BannerTextureCache
2016-09-20 16:40:17 +02:00
asiekierka
be5a577365
fixes
2016-09-20 16:38:09 +02:00
asiekierka
d4ce8f6da4
Merge branch 'texturestuff1' of https://github.com/iamgreaser/pomf into iamgreaser-texturestuff1
2016-09-20 16:34:44 +02:00
asiekierka
55848c82d5
getDistanceTo -> distanceTo
2016-09-20 16:34:14 +02:00
iamgreaser
052ba93b9b
Vec3d fully mapped; Polar2f identified ( #88 )
...
* Vec3d fully mapped; Polar2d identified
* s/coerce/fromPolar/g
* Vec3i fully mapped
* BlockPos fully mapped
also demapped a method in Vec3i that may cause issues
(I suspect Enigma has a bug)
* review round 1
closes #87
* Vec3i s/ORIGIN/ZERO/g
* dammit when will you all take a linear algebra course
2016-09-20 16:31:38 +02:00
Ben Russell
98c6cefca4
review round 1
2016-09-20 19:45:11 +12:00
iamgreaser
cc71e90257
bdu -> ScreenshotUtils (fully mapped) ( #85 )
2016-09-20 09:28:59 +02:00
Ben Russell
25d67cd049
what the fuck?
...
Also known as Fast Inverse Square Root.
MC uses the double-precision version.
The magic number is one more than Robertson's constant.
It is used for atan2, which has also been mapped here.
2016-09-20 15:26:51 +12:00
Ben Russell
9cfba5aac2
The algorithm known as WHAT THE FUCK
2016-09-20 15:18:30 +12:00
Ben Russell
a1858764e6
fill in a few more MathUtils methods
2016-09-20 15:17:00 +12:00
Ben Russell
53bf2f710f
tie off loose ends for banner stuff
2016-09-20 14:55:59 +12:00
Ben Russell
c9b6c1d113
BannerCache+TextureBanner fully mapped
2016-09-20 14:52:55 +12:00
Ben Russell
992cf97d8a
bpb -> ImageFilterSkinRemapper (mostly remapped)
...
what the hell mojang the skin format is terrible
2016-09-20 13:01:44 +12:00
Ben Russell
3eec79843c
bov -> ImageFilter
2016-09-20 12:54:00 +12:00
Ben Russell
7ab32e40ec
bwu -> TexturePlayerSkin (mostly mapped)
2016-09-20 12:47:28 +12:00
Ben Russell
b58fd3ff6e
DefaultSkinUtils fully mapped
2016-09-20 12:34:52 +12:00
Ben Russell
ce7bd3f174
Texture and ITexture fully mapped
2016-09-20 12:25:24 +12:00
iamgreaser
1c736f27c8
TextureUtils fully mapped ( #84 )
...
* TextureUtils fully mapped
* TextureUtils: review round 1
2016-09-20 00:19:50 +02:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
copygirl
dd4d52b441
Map Level related things and a bunch more (WIP?) ( #83 )
...
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka
0443cb2168
PacketEncrypter -> PacketEncryptor
2016-09-19 16:43:06 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
bbbd3cff79
map some container stuff, fix audio mappings
2016-09-19 12:18:00 +02:00
asiekierka
36f32bdbc4
map texture stuff
2016-09-19 10:08:43 +02:00
asiekierka
6f6e2a129d
tweaks to last pull
2016-09-18 17:00:35 +02:00
iamgreaser
6c842977a3
GL 2.0+ pipeline ( #81 )
...
* initial cbf->GlExtensionHandler fill
* most GlExtH methods
* GlExtH OpenGL enums
* loose ends for GlExtH
* GlProgram/GlShader located
* filled in GlShader
* more GlProgram stuff
* GlUniform located
* fill in more GlUniform stuff
* GlBlendState + GlUniform gaps
* GlProgramManager located + fully mapped
* GlFramebuffer located
* more GlFramebuffer stuff
* solved the resize problem in GlFramebuffer
* review pt1
* review pt2
2016-09-18 16:55:46 +02:00
asiekierka
7d64ca1c52
client gui, resource mapping work
2016-09-18 16:43:16 +02:00
asiekierka
90b96b98ec
map entity, item stuff
2016-09-18 10:03:00 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
asiekierka
474177781c
entity mapping work
2016-09-17 18:44:46 +02:00
copygirl
1cc1d73e32
Fix conflicting mappings
...
(Always test your merge conflict fixes. I know what I did wrong.)
2016-09-17 01:21:36 +02:00
iamgreaser
8e0790b382
Scrollable entry lists + LAN server querying ( #80 )
...
* LanServerQueryManager
* moved to sortme; GUI tidbits
* mouse mappings for gui (+ server lists)
* entryCount for gui lists
* width/height/scroll for bfb
* setLeftPos for bfb
* scrolls + more mouse stuff (bfb)
* bfb entryWidth/handleButtonPressed/drawEntries
* bfb drawEntry
* starting to decipher none.bew
* add index to a bew.a method
* bmk -> ServerList (fully deobf'd)
* starting on none.big
* index selections for bfb & co
* set(User|Lan)Servers for none.big
* quick names for bfb and whatnot
* name tweaks
2016-09-17 01:02:39 +02:00
copygirl
a244185861
Rename Minecraft => MinecraftGame ( #82 )
...
- 'mc' fields/parameters => 'game'
- WorldClient.getMinecraft => getGameInstance
- WidgetWorldEntry.minecraft => game
2016-09-16 22:32:52 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
asiekierka
8e54e62451
map a lot of loot table stuff
2016-09-15 00:43:52 +02:00
Max Gurela
663564abfe
Handlers/Filters for handshake ( #74 )
...
* Version filter + some misc mappings
* Add dummy filter
Appears to be used when setting up integrated server
* Filter -> ConnectionFilter
* Move IConnectionFilter to network.handler
2016-09-14 17:14:25 -04:00
Max Gurela
708bffc099
IProgress and NetHelper ( #75 )
...
* IProgress and NetHelper
* Net -> Network
2016-09-14 17:07:53 -04:00
Max Gurela
ff8fe56ddb
Decorators ( #77 )
...
* Decorators
* Add tree mappings
2016-09-14 17:06:37 -04:00
copygirl
524879cf96
Rename TileEntity => BlockEntity ( #76 )
2016-09-14 22:57:36 +02:00
Łukasz Magiera
4f53a9df5b
Fixed RCON mappings ( #72 )
...
* Fixed RCON mappings
* Applied some suggestions, Session mappings
2016-09-14 14:51:09 +02:00
asiekierka
7d46c65301
rendering mapping work
2016-09-14 14:50:56 +02:00
asiekierka
81dff40ff1
compareName -> compareTo - yes, I am pretty sure this is correct
2016-09-14 13:13:20 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
Max Gurela
65574f417a
Add mapping for Rotation and improve armor stand ( #73 )
2016-09-13 18:08:31 -04:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
7cb0dec07f
attribute, scoreboard, etc. work
2016-09-13 12:41:42 +02:00
Łukasz Magiera
c23c9d5434
Some random mappings ( #69 )
2016-09-12 16:28:44 -04:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
0f500e4ebe
fix tile entity crash, map minor rendering things
2016-09-12 16:03:06 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
asiekierka
63dfa43be5
(hopefully?) fix previous commit
2016-09-12 11:30:08 +02:00
liach
e349ebc2fd
Add some stuff for AIs ( #67 )
...
* Add some stuff for AIs
* deleted bad files
* missed them
* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka
1ad8c59e14
map further model format stuff
2016-09-12 00:27:01 +02:00
asiekierka
f388749407
minor model, client cleanup work
2016-09-11 12:46:28 +02:00
asiekierka
0c6a070a30
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 21:30:27 +02:00
asiekierka
5ffd55f7ae
slight model data format progress
2016-09-10 21:26:52 +02:00
asiekierka
3310e8b32f
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:55:40 +02:00
asiekierka
f857ed83de
network/server/migration mappings
2016-09-10 17:54:35 +02:00
asiekierka
bfdec19d17
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:31:57 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
asiekierka
8223a7a99c
fix some non-fully-mapped methods
2016-09-10 16:37:50 +02:00
asiekierka
169de4545c
getId -> getContainerId
2016-09-10 16:30:17 +02:00
Benjamin K
49e4b0e26e
Map disableMiningStats in Block and canInsert in Slot. ( #68 )
2016-09-10 09:53:08 +02:00
asiekierka
1426735636
stackSize -> amount
2016-09-08 23:31:38 +02:00
asiekierka
184690578d
world, network work
2016-09-07 11:55:02 +02:00
copygirl
bbaf10dde3
Map Explosion related things ( #62 )
2016-09-07 11:12:57 +02:00
copygirl
da4c7ca2b9
Move BlockState related stuff into its own package ( #63 )
2016-09-04 10:57:42 -04:00
copygirl
081e653df0
Map various things ( #61 )
...
* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
Benjamin K
56f1d945bb
LootTable, and KeyBinding class name. ( #60 )
...
* Map LootTable stuff.
* Map KeyBinding class name
* ILootTableProvider
* Map Sound class.
2016-09-01 16:00:14 +02:00
asiekierka
b56b8e99bc
map StateModelMapper code
2016-09-01 14:19:42 +02:00
Modmuss50
af745071cf
Inventory and Gui Mappings ( #59 )
...
* Inventory and Gui Mappings
* Inventory and Gui Mappings
* Revert Sounds.mapping change that I didnt do
* Add back sounds, not sure what is up with this
* Fixed some issues with mappings
* Enigma is annoying sometimes
* Fix field name issue
* Fix sound mappings again..
* Fix a few issues
2016-08-30 23:10:38 +02:00
Benjamin K
0c9cde4c96
Map the rest of BoatType, as well as some other entity related things. ( #58 )
...
* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
Shadowfacts
7f0ad3e71e
Fix Sounds mappings
...
Closes #40
2016-08-29 14:49:47 -04:00
Shadowfacts
3353a6e9ad
Sound stuff
2016-08-29 14:22:28 -04:00
Shadowfacts
1fe316ac30
VertexFormats
2016-08-29 14:15:17 -04:00
Benjamin K
d362d9d885
worldName was incorrectly named. This should fix it. ( #57 )
2016-08-29 01:09:46 +02:00
Benjamin K
2727af5a03
[WIP] World related mappings. ( #52 )
...
* Nothing overly interesting.
* Map workers and fix the thread factory variable name.
* Map WorldInfo and some other things I found along the way.
* Fix some mappings, map Enchantments class.
2016-08-29 00:56:11 +02:00
copygirl
1bb8508275
Map ItemStack and some related ( #55 )
...
* Map ItemStack and some related
* Rename equals => areEqual
2016-08-29 00:55:25 +02:00
asiekierka
18defd5bb9
world, renderer improvements
2016-08-28 23:11:16 +02:00
Łukasz Magiera
1d0e02d987
Mappings around world storage ( #56 )
2016-08-28 22:34:06 +02:00
asiekierka
5b2293f10c
minor naming fixes
2016-08-28 20:40:37 +02:00
asiekierka
b02f923392
map block renderer stuff
2016-08-28 20:29:00 +02:00
Max Gurela
90a03e3e1a
Command misc mappings ( #54 )
...
* Command misc mappings
* Remove isSpectator/isCreative mappings
2016-08-28 19:55:13 +02:00
Ruben Taelman
e5a3551604
Mappings related to stats ( #53 )
2016-08-28 19:08:03 +02:00
asiekierka
83e3f3089b
small World work
2016-08-28 17:25:24 +02:00
asiekierka
26b7d11676
minor tile entity mapping
2016-08-28 16:10:46 +02:00
asiekierka
e0c230b842
Fix World names, add more Block names
2016-08-28 14:21:39 +02:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
98415f9072
more internal Block field maps
2016-08-28 13:24:41 +02:00
asiekierka
0c30378958
minor mapping around Block, EntityItem
2016-08-28 11:43:19 +02:00
Adrian Siekierka
9cfb8a7d1c
Add redstone mapping names ( #50 )
...
* add redstone mapping names
* minor corrections
2016-08-28 00:16:49 +02:00
Shadowfacts
6a7282827f
World#updateSleepingStatus
2016-08-27 17:57:11 -04:00
Shadowfacts
cbf49a9ead
More EntityModelBox stuff
2016-08-27 17:43:29 -04:00
Shadowfacts
fdecc99df3
Some EntityModelBox stuff
2016-08-27 17:02:09 -04:00
Shadowfacts
35dbb70b95
EntityModelBiped
2016-08-27 16:44:12 -04:00
asiekierka
c4574d5de0
snooper, container, hopper, inventory mappings
2016-08-27 19:12:35 +02:00
asiekierka
f02083b324
heldStack -> cursorStack, minor name addons/corrections
2016-08-27 16:42:05 +02:00
asiekierka
e7bcf06368
mostly container stuff
2016-08-27 16:34:11 +02:00
Tyler Hancock
17196e0f98
Mapped some more sound stuff ( #49 )
2016-08-26 20:55:14 -04:00
Max Gurela
d8567eb06d
Misc mappings ( #48 )
...
* Misc mappings
* Remove .DS_Store
* Update mappings per comments
2016-08-26 17:50:32 +02:00
Hazeev Aidar
0012609c5e
Random stuff ( #46 )
2016-08-26 09:11:01 +02:00
Shadowfacts
8772079839
Entity things
2016-08-25 18:15:29 -04:00
Shadowfacts
91e22870c7
World.createEntity -> spawnEntity
2016-08-25 18:11:28 -04:00
Max Gurela
f7d49f1242
WIP mappings for MinecraftServer ( #47 )
2016-08-25 22:22:09 +02:00
Tyler Hancock
e140e1cb9e
Finished off Item's mappings. Also mapped some itemblock stuff. ( #45 )
...
* Mapped out most of Item
* Mapped out some related item blocks.
* Item is truly complete.
2016-08-25 22:16:05 +02:00
asiekierka
fc94f53288
remove unused mapping
2016-08-25 20:53:20 +02:00
asiekierka
3e01bd80a3
map some login/network handler stuff
2016-08-25 21:46:08 +02:00
asiekierka
96e3012b76
map a few entity/world functions
2016-08-25 21:12:22 +02:00
Max Gurela
f30442e020
Map nd -> ConsoleCommandSender ( #42 )
...
* Map nd -> ConsoleCommandSender
net.minecraft.server.dedicated.ConsoleCommandSender
* Map executeCommand in IServer
* Clarify with CommandFeedback
2016-08-25 18:18:42 +02:00
Max Gurela
7f1fbb52b6
Server properties mappings ( #43 )
...
* Dedi server.properties loader and mappings
* Finalize resolution of merge conflicts & apply suggestions from copygirl
2016-08-25 17:25:44 +02:00
asiekierka
03ee9d101c
map things in Item, World, BlockState
2016-08-25 16:51:07 +02:00
asiekierka
11f066b8c0
map TagStorageHelper
2016-08-25 15:23:15 +02:00
asiekierka
2315523716
minor mapping work in Minecraft
2016-08-25 11:56:41 +02:00
asiekierka
4c54af09c1
map out more of WorldSaveHandler
2016-08-25 11:46:44 +02:00
Adrian Siekierka
9af7db83ed
(Darkhax) Mapped out way too much stuff ( #44 )
...
* Partially mapped sounds.
* Partially documented the music tracker.
* Partially fixed sound name issue.
* Mapped a bunch of rendering and model stuff.
* More model mapping
* More random mappings
* Time to clock out before this PR becomes too big.
* apply fixes
2016-08-25 11:35:28 +02:00
Aesen Vismea
438c309a4d
Map some stuff in Minecraft, mainly related to Display ( #39 )
2016-08-25 11:24:11 +02:00
Benjamin K
cd46a92b09
Fix some namings as well as add some names to MinecraftServer and related classes. ( #36 )
...
* Redo the PR so I don't have conflicts. Also map IGameThread (feedback on that name is welcome)
* This makes a bit more sense.
2016-08-25 09:50:47 +02:00
Tyler Hancock
b9458a87bc
Mapped a bunch of stuff ( #38 )
2016-08-24 18:07:54 -04:00
Shadowfacts
a13af86fbb
Entity setYawAndPitch and setPosition
2016-08-24 17:48:22 -04:00
Shadowfacts
6944ce15b6
Various Entity setPosition methods
2016-08-24 17:39:47 -04:00
Shadowfacts
ae598db91b
Map WorldServer.entityTracker
2016-08-24 16:38:50 -04:00
Shadowfacts
1b47a91eb9
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-24 16:19:27 -04:00
Shadowfacts
6e879cfb64
Map some of WorldEntityTracker
2016-08-24 16:19:19 -04:00
asiekierka
795ea47c68
fix inner class visibility for model code
2016-08-24 22:16:17 +02:00
asiekierka
ba3871e30d
TagFixer -> TagUpdater
2016-08-24 21:46:21 +02:00
Tyler Hancock
4b2d58fafa
Mapped nbt tag fixers ( #37 )
2016-08-24 21:42:39 +02:00
Shadowfacts
4012e1d1c1
Some player stuff
2016-08-24 15:26:03 -04:00
Shadowfacts
a374a7ec07
Map EntityPlayer.SleepResult
2016-08-24 15:10:39 -04:00
asiekierka
8b90654bcd
initial work on models
2016-08-24 19:54:06 +02:00
Tyler Hancock
697bcf0377
Expand World/Save mappings ( #35 )
...
* Mapped some world stuff. Partially related to saving.
* Named some dimension stuff.
* Mapped out some more save stuff. Should be enough to get stuff rolling.
* Implement feedback
2016-08-24 13:24:49 -04:00
asiekierka
f61add8bf0
fix ResourceManager.getProvidedAssets
2016-08-24 15:58:23 +02:00
asiekierka
8118ef4f3f
map block/item color mappers
2016-08-24 15:41:16 +02:00
asiekierka
d12662f120
in hindsight, the previous names were better
2016-08-24 15:24:57 +02:00
asiekierka
8f48f7afb6
map most of resource stuff, other refactoring in rendering
2016-08-24 13:57:31 +02:00
Benjamin K
e8f2f9bf1c
Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties ( #34 )
...
* Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties.
* Adjust to the suggestions that have been made.
* Fix mentioned issues. Should be ready for merge.
2016-08-24 00:54:21 +02:00
Shadowfacts
b8f6ce62f6
Item rendering stuff
2016-08-23 16:43:21 -04:00
Shadowfacts
058dd3c47a
Some EntityItem stuff
2016-08-23 16:16:32 -04:00
Shadowfacts
cc39e6126d
BlockPos.toLong and fromLong
2016-08-23 16:06:15 -04:00
Shadowfacts
f0cdacd912
Map InventoryPlayer
2016-08-23 13:06:00 -04:00
asiekierka
41850f5bf3
work on TileEntityStructureBlock and misc
2016-08-23 17:11:06 +02:00
asiekierka
96105ecbda
fix misspell
2016-08-23 15:26:58 +02:00
asiekierka
5bf904f9ef
minor work here and there
2016-08-23 15:24:22 +02:00
asiekierka
a17186b0c8
make sense of IdStore
2016-08-23 11:54:39 +02:00
asiekierka
5ba07c4e0d
fix duplicate mapping
2016-08-23 10:27:38 +02:00
Tyler Hancock
c980285f87
More mappings ( #33 )
...
* Added missing mappings. These should have been in the last PR o.O
* Mapped some item things
* Mapped some misc stuff
2016-08-23 10:25:30 +02:00
copygirl
21511e09dd
Tons of GUI related mappings + reorganization ( #29 )
...
* Boss bar mappings
* Tons of GUI related mappings + reorganization
* Move GUI classes out of gui.screen
* Move classes out of old hud.impl package
* Reorganize GUI packages (number 2)
2016-08-23 10:25:04 +02:00
Shadowfacts
c166e7bdfc
Fix Minecraft resource packs fields
2016-08-22 18:18:58 -04:00
Shadowfacts
4dcbcabda8
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-22 18:17:02 -04:00
Shadowfacts
97fa1fd75c
Resource pack stuff
2016-08-22 18:16:53 -04:00
Modmuss50
295acc2bf9
Added server side command registry mappings ( #32 )
2016-08-22 09:21:32 -04:00
iamgreaser
94b753b996
GlHandler classes and whatnot ( #30 )
...
* GlState.CapabilityTracker + fields in GlState
* AlphaTestState
* DepthTestState (+ capState for alphaTest)
* ClearState
* Color4
* LogicOp
* (Src|Dst)BlendFunc and more blend stuff
* finish BlendFuncState
* Texture2DState
* ColorMaterialState + activeTexture fix
* PolygonOffsetState
* move DstBlendFactor into obf alpha order
* ColorMask
* fog, fog, and more fog
* CullFace
* fix alpha ordering for $p/$r
* the oh-so-used stencil buffer classes
* glTexGen stuff
* glColor3f
* very minor fix
just had to reverse the meaning of enable and disable
that's all
* name those two buffers
* RenderMode start + fix an enum
* RenderMode done properly this time
2016-08-22 12:51:05 +02:00
Benjamin K
e20870da34
Map Entity.changeDimension ( #31 )
...
Remove ItemMapBase mapping that was left for some reason.
2016-08-22 12:41:44 +02:00
Shadowfacts
88680c8520
Merge branch 'pr3' of git://github.com/Darkhax-Forked/pomf into Darkhax-Forked-pr3
2016-08-21 21:27:50 -04:00
Tyler Hancock
4f10b69f8c
Implemented feedbac
2016-08-21 12:11:11 -06:00
Shadowfacts
0a0b7b5b30
DisplayScale
2016-08-21 12:43:14 -04:00
Modmuss50
aab9001aac
Basic command manager mappings ( #28 )
...
* Basic command manager mappings
* Added a few more command manager mappings
* Rename methord
* ExecuteCommand
* Remove incorrect mapping
2016-08-21 16:30:02 +02:00
copygirl
1c8fb8d5fe
Few Item / ItemBlock related mappings ( #26 )
...
* Fix INSTANT_HELATH => INSTANT_HEALTH
* Name ItemMapBase
* Add some ItemBlock mappings
2016-08-21 09:57:57 -04:00
asiekierka
8146c6dd05
fix naming two methods the same in Stat/Achievement
2016-08-21 13:16:37 +02:00
asiekierka
ed5bca2a0b
misc improvements
2016-08-21 13:11:10 +02:00
Tyler Hancock
2f958976a4
Mapped out some of the main entity types.
...
Not sure where to but the big types like Mob and EntityAnimal
2016-08-20 21:00:51 -06:00
Tyler Hancock
bfee108e0e
Mapped a decent bit of biomes.
2016-08-20 20:45:54 -06:00
Tyler Hancock
440212098a
Mapped items a bit
2016-08-20 20:30:37 -06:00
Tyler Hancock
9ed7b8ed52
Mapped stats a bit
2016-08-20 20:30:26 -06:00
Tyler Hancock
57143673c6
Mapped some misc stuff
2016-08-20 20:30:11 -06:00
Tyler Hancock
15512f3410
Mapped out some dispenser logic stuff.
2016-08-20 19:50:24 -06:00
Tyler Hancock
403c5a575e
Mapped out some position related stuff.
2016-08-20 19:50:06 -06:00
Tyler Hancock
e6a57227ea
Mapped a bunch of misc stuff
2016-08-20 19:23:22 -06:00
Shadowfacts
b108e1d966
Merge branch 'pr2' of git://github.com/Darkhax-Forked/pomf into Darkhax-Forked-pr2
2016-08-20 19:22:32 -04:00
Tyler Hancock
516e470c13
Fixed a typo with getMaterial
2016-08-20 17:11:26 -06:00
Benjamin K
5955f88633
Misc mappings related to items and entities. ( #24 )
...
* Food related mappings, Entity related mappings, smelting related mappings.
* Change item creative tab mapping to match blocks, small change in the smeltingregistry.
* SmeltingRegistry areEqual -> matches
* remove sendTextNotification as it has more uses.
2016-08-21 01:05:19 +02:00
Tyler Hancock
8a6f9480a9
Mapped out tools and related things
2016-08-20 16:50:38 -06:00
Shadowfacts
0251120a86
TileEntityRenderer stuff
2016-08-20 16:08:08 -04:00
Shadowfacts
428862cd7d
Some TileEntity mappings
2016-08-20 15:23:28 -04:00
Shadowfacts
0ff574b11d
More item mappings
2016-08-20 14:35:19 -04:00
Shadowfacts
30d7950c0b
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-20 14:05:34 -04:00
Shadowfacts
059bf7b5a6
More block stuff
2016-08-20 14:05:24 -04:00
asiekierka
7c52be2b59
map out most of sprite code, minor work in Minecraft/MinecraftServer/World
2016-08-20 18:56:54 +02:00
Tyler Hancock
f8d75caec2
Mapped out Enchantment and related classes ( #23 )
...
* Mapped enchantments and related files
* Normalize line endings
2016-08-20 18:08:53 +02:00
Shadowfacts
3134e81008
Fix ITickable.update propagation
2016-08-20 10:19:56 -04:00
asiekierka
018b114719
work in entities, network, server, Minecraft client
2016-08-19 21:40:47 +02:00
asiekierka
1e8f8eb3ca
finish most packet mappings, move DamageSource to entity/damage
2016-08-19 20:15:18 +02:00
Shadowfacts
8c827690f5
Player stuff
2016-08-19 11:56:55 -04:00
copygirl
eba6c0f62c
Update Block mappings ( #22 )
...
* Update Block mappings
* Move BlockButtonBase to net.minecraft.block
* Move BlockStairs to net.minecraft.block
* Additional Block mapping changes
2016-08-19 10:34:06 -04:00
Shadowfacts
9d406ecda2
Map SPacketCustomPayload
2016-08-19 10:19:22 -04:00
copygirl
32d2438975
Update Material mappings ( #19 )
...
* Update some Block mappings
Fields: friction
Methods: dropItems, dropStack, dropExperience
Parameters: fortune
Renamed EntityXPOrb to EntityExperienceOrb
* Update Material mappings
* Fix mixed-up PistonBehavior naming
* Rename Material PLANT_BLOCK to PLANT_CUBE
2016-08-19 14:11:29 +02:00
asiekierka
23e5364c74
more work on network packets and surrounding classes
2016-08-19 01:11:41 +02:00
Łukasz Magiera
ebe83bafe3
More packet mappings ( #21 )
2016-08-19 00:11:50 +02:00
asiekierka
235a7fdc07
begin mapping client packets
2016-08-18 21:44:20 +02:00
Łukasz Magiera
01e24a33f0
Network related mappings ( #18 )
2016-08-18 12:35:56 -04:00
copygirl
313f4eb099
Update some Block mappings ( #16 )
...
Fields: friction
Methods: dropItems, dropStack, dropExperience
Parameters: fortune
Renamed EntityXPOrb to EntityExperienceOrb
2016-08-18 12:35:21 -04:00
Łukasz Magiera
786c13afa9
More mappings here and there(server/entity renderer) ( #17 )
...
* Likely some entity/mob renderer
* Things around server gui
2016-08-18 16:49:56 +02:00
asiekierka
5912343c8a
class mapout of most entity renderers, improvements
2016-08-18 15:03:31 +02:00
asiekierka
4b0a69e037
fix World naming, add TileEntityRenderer.render
2016-08-18 12:21:02 +02:00
asiekierka
2c3248d33a
fix weird BiomeConfiguration issue
2016-08-18 02:43:53 +02:00
asiekierka
29274e2a51
chunk, potion work
2016-08-18 02:35:58 +02:00
Łukasz Magiera
54497adc50
Some chunk related mappings ( #15 )
2016-08-18 01:16:15 +02:00
asiekierka
02adfa28c1
more work
2016-08-17 23:19:57 +02:00
asiekierka
3d68fe8bb0
fix IInventory mapping
2016-08-17 20:57:56 +02:00
asiekierka
13d8bfc9cc
initial update to 16w33a
2016-08-17 19:52:38 +02:00
asiekierka
fc580c38c7
apply POMF fix
2016-08-17 16:03:57 +02:00
asiekierka
3a6229f684
entity, stat work
2016-08-17 12:48:54 +02:00
asiekierka
3cee61d028
mostly item and recipe work
2016-08-17 00:08:07 +02:00
Benjamin K
6cd8e2947f
Map some sound stuff, tile renderers, and other misc stuff. ( #14 )
2016-08-16 22:22:45 +02:00
Shadowfacts
8e25515d65
Fix EntityMule package
2016-08-15 14:20:43 -04:00
Shadowfacts
f61718fd32
GuiContainers
2016-08-15 14:12:08 -04:00
Shadowfacts
c60bc2c601
TileEntity stuff
2016-08-15 13:20:34 -04:00
Shadowfacts
518a74d73b
More block stuff
2016-08-15 12:41:18 -04:00
Shadowfacts
aab68c7a76
More block stuff
2016-08-15 12:11:13 -04:00
Shadowfacts
a52dce40ff
Server-side I18n
2016-08-15 12:03:10 -04:00
Shadowfacts
41b4069272
PacketByteBuf
2016-08-15 11:49:35 -04:00
Shadowfacts
7829c20ae4
Client stuff ( #9 )
...
* Client stuff
* More GUI stuff
* Fix typo
2016-08-15 10:48:57 -04:00
asiekierka
bc4be53a37
minor additions to Block, fix IInventory crash
2016-08-15 14:40:10 +02:00
Benjamin K
dbdb6372b9
Map Entity class names and the EntityRegistry, base classes not yet mapped. ( #12 )
2016-08-15 13:54:39 +02:00
asiekierka
fb2b4748cd
work on blocks, entities
2016-08-15 13:03:18 +02:00
Benjamin K
4c3313c903
Map some blocks, entities, and related methods and classes. ( #10 )
2016-08-15 12:13:46 +02:00
Shadowfacts
10bf12d36b
Merge branch 'master' of github.com:ChorusMC/pomf
2016-08-14 17:19:50 -04:00
Shadowfacts
c69e9cd14c
Item parameter/method mappings
2016-08-14 17:15:32 -04:00
Shadowfacts
e4afbd0172
Block parameter mappings
2016-08-14 17:06:03 -04:00
asiekierka
f8b443bc8a
more mappings across the codebase
2016-08-14 22:30:49 +02:00
asiekierka
31b97b576f
work on GlHandler, decorators, potions, misc. classes
2016-08-14 20:22:30 +02:00
Shadowfacts
cf2340224c
Text (and some server) mappings ( #8 )
2016-08-14 19:51:55 +02:00
Shadowfacts
627ac0205e
Crash reports ( #7 )
...
* Remove Biome.BiomeConfiguration.name mapping, fixes error on opening mappings
* Crash reports
2016-08-14 18:23:31 +02:00
Shadowfacts
0bcdf7fe29
Remove Biome.BiomeConfiguration.name mapping, fixes error on opening mappings ( #6 )
2016-08-14 18:23:17 +02:00
Shadowfacts
7205dd6d87
Block, biome, and world generator stuff ( #5 )
2016-08-14 17:17:21 +02:00
asiekierka
b0fb7c7f1c
begin mapping command stuff
2016-08-14 16:49:58 +02:00
asiekierka
66b94455d1
remove double class BlockTileEntity
2016-08-14 16:15:17 +02:00
asiekierka
b9459bf28d
apparently DyeColor did not save right
2016-08-14 15:43:36 +02:00
asiekierka
c70e3503b8
more additions to mappings
2016-08-14 15:36:07 +02:00
Shadowfacts
fdfcdba963
Misc ( #4 )
...
* Block state stuff
* Block/state/interaction mappings
* CreativeTab
* More block mappings
2016-08-14 14:29:39 +02:00
Shadowfacts
d6a7fa5709
Block state stuff ( #3 )
2016-08-13 16:21:15 +02:00
asiekierka
63ca292b72
move from JSON to split Enigma format
2016-08-12 20:24:17 +02:00
asiekierka
14b3f16ea1
fix LOGGER and clean up Reference classes
2016-08-12 19:05:33 +02:00
Shadowfacts
e61371ca50
NBT ( #2 )
2016-08-12 19:02:01 +02:00
asiekierka
db676b3d90
Improvements across the mappings
2016-08-12 17:23:12 +02:00
Shadowfacts
e4060d8a5e
Registry stuff ( #1 )
...
* Registry stuff
* Change Id case
2016-08-12 17:16:44 +02:00
asiekierka
ae11bd10d3
first commit
2016-08-12 15:28:17 +02:00