Commit Graph

942 Commits

Author SHA1 Message Date
gudenau 874defb5cc A handful of Block mappings (#344)
Probably made a mess of things, first try after all.
2018-12-21 22:34:57 -05:00
Virtuoel c1505e45bc BucketInteractable -> FluidDrainable (#348) 2018-12-21 16:53:31 +01:00
Prospector d0d8fe7580 Some feature stuff (#347) 2018-12-21 13:24:21 +01:00
Juuxel 793cd0c817 Updates to BucketItem, the Waterloggable hierarchy and block materials (#327)
This PR maps the rest of `BucketItem` as well as the `Waterloggable` superinterfaces and their methods and some of the `net.minecraft.block.Material` properties.

(Also, I don't know why the merged BucketItem commit is there again /shrug)
2018-12-20 19:24:37 -05:00
Adrian Siekierka afd4b9c54d
tweak model renderer-related class naming, move some things around (#345) 2018-12-20 22:29:19 +01:00
Erlend Åmdal 60a2f5b80e LightmapTextureManager and various ambient light things (#312)
* Map LightmapTextureManager and various ambient light things
2018-12-20 20:51:03 +01:00
Kitten 45b34f895b Fix (World)Renderer class naming (#346) 2018-12-20 17:38:09 +01:00
liach 249b75d84a Many villager-related mappings, some trade related ones and some new (#280) 2018-12-20 09:45:46 +01:00
liach 1f9002714e Mapped a few goals (#333)
* Mapped a few goals

Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-20 09:41:05 +01:00
modmuss50 179e60a40a Fix a bad fix
Sorry
2018-12-20 01:02:26 +00:00
modmuss50 8fb31bbc23 Fix another invalid name 2018-12-20 00:57:41 +00:00
modmuss50 01247b6a16 Merge branch '18w50a' of https://github.com/FabricMC/yarn into 18w50a 2018-12-20 00:30:28 +00:00
modmuss50 2bd5e64d67 fix name 2018-12-20 00:30:20 +00:00
liach 69f8a71801 Mapped some persistence data stuff (#326)
I renamed all persisted to persistent, though vanilla fix types enum calls them saved data.

Mapped out the persistent data manager that is bound to each dimension and the persistent data updater for stuctures.
2018-12-19 19:25:32 -05:00
modmuss50 f07fc18ffb Fix duplicate mappings + small fix
Let me know if your not happy with these new names
2018-12-20 00:17:37 +00:00
Kitten 191f579581 BoundingBox drawing (#337)
* First pass

* draw->build, buffer->builder

* delta

* segmented->debug
2018-12-19 22:28:03 +01:00
liach 7d736ef495 Mapped some stuff about fish, especially fish group and tropical fish (#341)
* Mapped some stuff about fish, especially fish group and tropical fish

also include some mob spawning/despawning mappings

Signed-off-by: liach <liach@users.noreply.github.com>

* Fixes for review

Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-19 22:21:43 +01:00
Bartosz Skrzypczak a7b7fe0152 Mostly mapped lighting (#290) 2018-12-19 22:20:55 +01:00
sekwah41 f4ec5b2b56 Added mappings for the Model class and fixed name for old Model class (#335)
* Added mappings for the model class and fixed name for the other one

The class before called model had the swing value and was not the true base model class. Not sure what to call it but for now I'm just calling it entity model because SwingingModel seems a bit silly though it would represent this new class from 1.14 better
2018-12-19 13:26:06 +01:00
Jamie Mansfield 4fd4df0a14 Raids (#321)
*The following are an exert from my mapping set, they are my own work*.

```
CL: asd net/minecraft/world/entity/projectile/WitherSkull
CL: asf net/minecraft/world/entity/raid/Raid
CL: asg net/minecraft/world/entity/raid/Raider
CL: ash net/minecraft/world/entity/raid/RaidManager
CL: asi net/minecraft/world/entity/vehicle/AbstractMinecart
```

(mapping order shows they are packaged together)
2018-12-18 12:47:05 -05:00
covers1624 25cb554b03 Various small rendering related renames. (#331) 2018-12-18 00:43:59 +01:00
liach 7ec52f4c2a Tweaked a few json helper names (#325)
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).

Type\\Operation  | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`

I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.

Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
covers1624 fc35940548 Move some client only Vecmath classes to better location. (#328)
Moves Vector3f, Vector4f and Matrix4f from minecraft/sortme to minecraft/client/util/math, as well as Quaternion from minecraft/client/util
2018-12-17 18:49:58 +01:00
asie e5904d6de9 fix #324 2018-12-17 11:36:56 +01:00
Urey. Xue 59298e9cb7 Map two forgotten datafixers (#323) 2018-12-17 01:29:47 +01:00
Juuxel 0125d52a01 Update BucketItem.mapping (#319) 2018-12-16 21:35:21 +01:00
Sebastian Knackstedt 1c916ca2e1 Improvments in net/minecraft/block/entity (#320) 2018-12-16 21:35:03 +01:00
David Vierra d5c0647d78 Further RecipeBookGui-related names (#318)
* Further RecipeBookGui-related names

* getCraftingSlotCount
2018-12-16 18:29:21 +01:00
Erlend Åmdal 23242ea914 Comprehensive particle mappings (#309)
* Map particle stuff

* source -> parameters

* Fix things

* xVelocity -> velocityX
2018-12-16 18:26:54 +01:00
Adrian Siekierka da2e38b785
fix #313, fix #314 (#317)
* fix #313, fix #314

* fix other instances
2018-12-16 13:37:03 +01:00
Gegy bbbe4237ef Gui and renderer mapping (#311)
* Gui mapping

* Gui and render mapping

* Gui and render mapping
2018-12-16 12:20:03 +00:00
David Vierra 6c829da1f5 Many names following from UnlockRecipesClientPacket (#303) 2018-12-16 09:57:44 +01:00
RedstoneParadox 926a19b9fb Multiple Item Related Mappings (#302)
* Update some thrown entity mappings.

* Item + Trading mappings.

* Update ArmorItem.mapping

* Update ArmorMaterials.mapping

* Update ArmorMaterials.mapping

* Create ArmorMaterial.mapping

* Update ArmorStandItem.mapping

* Update ArrowItem.mapping

* Update AxeItem.mapping

* Update BannerPatternItem.mapping

* Update BaseBowItem.mapping

* Update BoatItem.mapping

* Delete VillagerTrade.mapping

* Delete VillagerTradeList.mapping

* Update BannerPatternItem.mapping
2018-12-15 19:30:09 -05:00
Adrian Siekierka fd313793e0
isRemote -> isClient (#316) 2018-12-15 23:42:22 +01:00
Juuxel 67865937a5 Item mappings (#310)
* Add ArmorMaterial.getEnchantability()

* Add the firework type enum

* FireworkChargeItem's static methods

* BucketItem and FishBucketItem

* Add crop mapping to SeedsItem
2018-12-15 23:14:11 +01:00
Jamie Mansfield 9931775d94 Server Properties, and minor fixes (#306) 2018-12-15 22:14:30 +01:00
Adrian Siekierka 9f3ca36a3b CriterionCriterions -> Criterions 2018-12-15 22:12:18 +01:00
Striker Rocker 08bcd4dcd7 Update toast class names (#308) 2018-12-15 20:41:22 +01:00
Adrian Siekierka 390a455a0d map Material.breakByHand (#304) 2018-12-15 09:37:56 -05:00
E2 73fa67d926 primeTnt method, with additional fixes. (#281) 2018-12-15 09:52:54 +01:00
Bilal El Baz 0617ddff1a Mouse and Keyboard related mappings (#292)
Map Mouse, Keyboard classes and a few related utils.
2018-12-14 18:07:29 -05:00
Adrian Siekierka 8a83c44585
Item-related name tweaks (#295)
* item name tweaks

* missed one

* better names, remap ArmorMaterial as we lost it again?
2018-12-14 23:26:40 +01:00
SquidDev a847209178 Several changes to blocks (#287)
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:

 - I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
 - I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield 2e320d51e0 Tweak features, and OCD changes (#301)
Fixes #268 and #298.
2018-12-14 22:54:17 +01:00
SquidDev 31b020f2c8 Map ItemColorMap (#296) 2018-12-14 21:42:16 +01:00
Adrian Siekierka 1099ef5c83 correct a few names to fit new conventions 2018-12-14 21:14:07 +01:00
Jamie Mansfield c144691acb 18w50a: Update registries (#294) 2018-12-14 20:05:02 +01:00
quat b17dbf0abf Map ALL the packets! 2018-12-14 19:20:08 +01:00
David Vierra 4cc228e366 Lots of stuff related to RecipeBook and RecipeBookGui (#289)
* Lots of stuff related to RecipeBook and RecipeBookGui

* RecipeDisplayListener

* RecipeResultCollection

* RecipeGridAligner

* idToAmountMap

* RecipeInputProvider

* Ingredient.NON_EMPTY
2018-12-14 16:43:15 +00:00
SquidDev 3d49f46517 Several mappings for chunk/block rerendering (#286)
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
Striker Rocker 034a3c4888 Updated some entity fields and class mappings (#288) 2018-12-14 08:37:49 -05:00
David Vierra 4954f79f69 AbstractSmeltingRecipe and inheritors (#284) 2018-12-13 09:25:23 +00:00
David Vierra 2e7520f28d AbstractFurnaceGui/Container and inheritors (#283) 2018-12-13 09:20:59 +00:00
SquidDev 9ac856c303 Re-add mappings for Nameable (#279) 2018-12-13 09:17:42 +00:00
E2 ebefe690cc Added several strings related to chat networking (#282) 2018-12-13 07:55:21 +01:00
Adrian Siekierka c8152014af rebuild method names 2018-12-12 18:22:18 +01:00
Adrian Siekierka e9ccf701a7 port to 18w50a 2018-12-12 18:12:26 +01:00
modmuss50 4c6139025b Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66 2018-12-12 15:29:30 +00:00
modmuss50 fc8a71fcaa Merge branch 'serverchunkprovider' of https://github.com/JamiesWhiteShirt/yarn into JamiesWhiteShirt-serverchunkprovider 2018-12-12 15:23:10 +00:00
therealfarfetchd aff4547d93 Mapping a lot of block related classes (#267)
* Block related mappings

* Block related mappings, pt2

* Block related mappings, pt3

* Darnit, it ate my files again

* Unmap BaseFluid#g()Z

* prevState -> oldState

* apply some change suggestions

* Hopefully unmap all local variables

* T data -> T object
2018-12-12 15:08:04 +00:00
kashike 49d9a66a1e minor input mappings (#272) 2018-12-12 14:55:39 +00:00
Gegy 84b945de51 Biome layer system mapping (#269)
* Biome layer system mapping

* Move to biome layer package

* Integrate mappings from former biome layer PR

* OverworldBiomeLayers

* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike 91aa9f5d4f singular names (#251)
* singular names

* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy 559bf8da90 Chunk generator mappings (#275)
* Chunk generator mapping

* Tweak
2018-12-12 14:45:01 +00:00
asie 710d7d3f05 fix StatusEffectInstance 2018-12-12 15:31:23 +01:00
Erlend Åmdal da9279af5c Remove duplicate method 2018-12-12 15:27:41 +01:00
asie 8f86e9535d GameOptions 2018-12-12 15:00:56 +01:00
Jamie Mansfield 4b1e6082e1 Map RuleTests and StructureProcessors (#264) 2018-12-12 11:36:33 +01:00
Shadowfacts afaf4b010b Assorted dragon fight work (#258)
* Assorted dragon fight work

* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase

* crystalWasDamaged -> crystalDestroyed

* More dragon fight work
2018-12-12 11:36:16 +01:00
kashike 2d30b9c3f0 I change shapes just to hide in this place but I'm still, I'm still an animal (#270) 2018-12-12 11:35:12 +01:00
Erlend Åmdal b86941250a Remove chunk -> unload chunk 2018-12-12 09:36:44 +01:00
Erlend Åmdal c334609ebe Properly rename chunk provider to chunk manager 2018-12-11 21:53:44 +01:00
Erlend Åmdal 20f6a3e240 Fix class names 2018-12-11 21:39:06 +01:00
Erlend Åmdal f01d72762d Do some more 2018-12-11 21:21:02 +01:00
Erlend Åmdal b7eb5e0683 Merge branch '18w49a' into serverchunkprovider 2018-12-11 16:12:58 +01:00
Erlend Åmdal bfaf5dbbf4 Map some of ServerChunkProvider and family 2018-12-11 15:34:35 +01:00
Adrian Siekierka 0a3f579fc7
partial mapping of EntityTracker (#262) 2018-12-11 14:21:44 +01:00
kashike 4a1f5474ea builder-friendliness (#260) 2018-12-11 07:45:42 -05:00
Adrian Siekierka 14bc1dfaed
map out EntityType (#259)
* map out EntityType

* missed a few
2018-12-11 09:15:34 +01:00
Gegy d1c21f67b7 Model and debug renderer mapping (#261) 2018-12-11 09:15:18 +01:00
Ryan Liptak c992cbd49c saturationRestored -> saturationModifier (#257)
* saturationRestored -> saturationModifier

Saturation restored is calculated by (hungerRestored * saturationModifier * 2), so saturationRestored is an incorrect name for the field

* Fix typo in saturation method names (extra at)
2018-12-11 07:12:01 +01:00
Jamie Mansfield b093e2f65b populateCrashReport (#255) 2018-12-10 19:53:18 +01:00
therealfarfetchd f97c7ba42b Map various obfuscated names (#253)
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka c79869974f
fix ParticleManager, map LookupManager and related (#254) 2018-12-10 18:33:47 +01:00
liach df3a55d46c Mapped out a few resource-related stuff (#250)
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-10 18:09:03 +01:00
kashike 4385959a96 Facing -> Direction 2018-12-10 00:54:34 -08:00
asie a10a6291ed unmap wrong name in MinecraftClient, standardize appendCrashReportDetails 2018-12-10 07:52:44 +01:00
Adrian Siekierka b62276acb1 incorporate some discussed names 2018-12-09 17:04:45 +01:00
Adrian Siekierka 9502bd793e a few renames 2018-12-09 17:00:06 +01:00
modmuss50 111d4f1fdb Add back some fluid mappings 2018-12-09 15:01:24 +00:00
Adrian Siekierka d93e241d50 too hasty 2018-12-09 13:12:53 +01:00
Adrian Siekierka e7960860a8 flesh out Items 2018-12-09 13:12:02 +01:00
Adrian Siekierka fcf771cb3b how did Bootstrap get lost? 2018-12-09 13:09:49 +01:00
Adrian Siekierka 9f3cec1b1e close #242, close #243 2018-12-09 12:45:24 +01:00
Prospector b3992e890d Bit of work (#246)
* Bit of work

* A bit of biome source stuff before I gave up. ITried.jpg

* Revert stuff I don't understand

* get rid of enum mapping
2018-12-08 23:20:01 +01:00
asie 3ad7815fdd accidentally unmapped Items, sorry 2018-12-08 14:51:07 +01:00
asie b12b46a7b2 remove some enums 2018-12-08 14:48:51 +01:00
asie 81d451d691 block/item render name tweaks 2018-12-07 22:37:16 +01:00
asie 97567d9cd6 rework EnchantmentHelper names, map a few network-related things 2018-12-07 21:00:43 +01:00
asie 2bcdc0b46c how sweet 2018-12-06 17:52:51 +01:00
asie 5afd0c9926 sweet berry bushes, oh my 2018-12-06 16:58:38 +01:00
asie b4febed443 tweaks to previous + DamageSource 2018-12-06 11:27:17 +01:00
Prospector c2c85a6606 Literally low-hanging fruit (#244) 2018-12-06 08:13:30 +01:00
Adrian Siekierka 245ce1dd92 update to 18w49a 2018-12-05 15:13:16 +01:00
SquidDev 6cfe623cc2 Lots of loot table work (#240)
* Lots of loot table work

* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie 3219314eb4 ServerPlayerEntity-related naming work 2018-12-05 12:16:14 +01:00
kashike feeb33086f various mappings (#239) 2018-12-04 22:17:20 +01:00
asie 557df3c0fb minor file cleanup 2018-12-04 09:13:56 +01:00
asie bfd76a7512 Merge branch '18w48b' of github.com:FabricMC/pomf into 18w48b 2018-12-04 09:01:46 +01:00
kashike 1fcdaa7b1e various mappings (#238) 2018-12-04 08:58:24 +01:00
Jamie Mansfield b8dc7de893 RegionFileCache (#237)
Mapped the same as Scaevolus' original :)
2018-12-03 21:19:42 +01:00
asie 63470107ac mapping name unification & fixes 2018-12-03 20:57:18 +01:00
Jamie Mansfield 4bca70994b SuggestionProviders, new features, and stuffs (#236) 2018-12-03 20:56:28 +01:00
kashike ff74e3d54f map colour -> material colour (#233) 2018-12-03 20:12:19 +01:00
kashike 6b9cd483ff various mappings (#235) 2018-12-03 13:33:56 +01:00
Adrian Siekierka f4d37dc92c another hotfix 2018-12-02 11:53:35 +01:00
Adrian Siekierka a9aaf83026 fixes and mapping work 2018-12-02 11:38:26 +01:00
Adrian Siekierka 815b9fbd01 early work on server interaction manager mapping, flesh out BlockItem subclasses 2018-12-02 10:52:03 +01:00
Adrian Siekierka 014028b098
map baked model loader-related classes (#230)
* map baked model loader-related classes

* UnbakedModel.getDependencies

* rename a few things
2018-12-01 17:36:51 +01:00
Adrian Siekierka fa0853fc51 world-related mapping work 2018-12-01 16:29:57 +01:00
SquidDev 0a42dd3c3b Assorted mappings for commands (#229)
* Mappings for command argument types

* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
Adrian Siekierka 2c068a1e52 ContainerItem -> ItemContainer 2018-12-01 10:55:38 +01:00
Adrian Siekierka 48b16d2ec9 fix name collision 2018-12-01 10:33:11 +01:00
kashike 03cc49749c some various mappings (#228) 2018-11-30 22:32:46 +01:00
SquidDev 1520549e3d More names! 2018-11-30 16:47:36 +01:00
Adrian Siekierka 44f4d2645a mapped a few texture-related things 2018-11-30 15:27:03 +01:00
SquidDev 2367df1d42 Add back several mappings dropped in the latest snapshot (#226)
* Add mappings back for GUI methods

* Add back argument mappings for blocks

And some other changes. I rather forgot.

* Item and entity arguments

* A whole bunch of argument mappings

* Items (again) and fluids

* Entity stuff 'n things

* Fixup most of the client stuff

* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka 6bfbd7f635 fix ToolMaterial 2018-11-30 12:49:14 +01:00
Adrian Siekierka 6a53fc9df7 update to 18w48b 2018-11-30 12:43:16 +01:00
kashike 3a95f539e7 some things (#220) 2018-11-30 12:38:47 +01:00
Prospector 111d25a61c A LITTLE BIT OF EVERYTHING (#224) 2018-11-30 12:37:11 +01:00
Adrian Siekierka 86dc9e0fe8 merge some parts of #209 2018-11-30 12:07:49 +01:00
SquidDev 9104e89be3 Rename several methods to be suffixed (#222)
* Rename several methods to be suffixed

* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Jamie Mansfield 07ea2e1ebb Improve CompoundTag (#223) 2018-11-29 22:46:40 +01:00
Adrian Siekierka 0e653e4a4a Villager.getDisplayedName -> getDisplayName 2018-11-29 21:40:19 +01:00
Jamie Mansfield 903c3653ee Suffixify nbt (#221)
Also TagStorageHelper -> NbtIo (this has the additional benefit of matching Mojang names too - see anvil-converter)
2018-11-29 21:36:56 +01:00
Jamie Mansfield e140bbc401 Map DataGenerator (#219)
There's an Enigma bug where if you renamed a class A to B and class C to A, the new class A won't be saved.

I didn't notice back when I refactored the data package a while back that I ended up removing DataGenerator :p
2018-11-29 21:24:20 +01:00
Adrian Siekierka ca921e4b58 fix #218, map grindstone container/GUI 2018-11-29 21:15:08 +01:00
Adrian Siekierka 50764e1853 update to 18w48a 2018-11-29 21:10:38 +01:00
SquidDev 7a03d43146 A random assortment of things (#213)
* Add RecipeSerializers mappings

* Add class mappings for several items

* Add several BlockSoundGroups

* Add World.getDimension and World.playRecord

* Add a couple of methods to bounding boxes

* A couple of minor mappings for servers

* Some mappings for TextComponent (de)serialization

* A very minor mapping for Polar2f

I'm really unsure about this name, so comments welcome!

* A few mappings for chat

* Basic fluid mappings

* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage

* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike 1d1dac2926 switch around some predicate stuff (#216) 2018-11-29 21:07:40 +01:00
Jamie Mansfield dab4cc0f7a Improve renderer mappings (#215)
* Improve renderer mappings

*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher

Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models

* Correct Polygon mapping

* Cube -> Cuboid; CubeBox -> Box

* Remaining minor things

* EntityModel -> Model

* ChunkRenderDispatcher

* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike 56b40168df Goal! (#217) 2018-11-28 21:24:24 +01:00
Jamie Mansfield a229162dc0 RegionFile (#214)
Based on the original by Scaelevous, and code released by Mojang.
2018-11-28 19:29:09 +01:00
asie 0f7adbf0ac rename InventoryPlayer 2018-11-28 11:55:22 +01:00
asie 8b9842288d more class name fixes 2018-11-28 11:50:56 +01:00
asie f0bc07a25f fix a few class names 2018-11-28 10:59:28 +01:00
kashike 456bde5b8a entity predicate mappings (#212) 2018-11-28 09:35:45 +01:00
asie 1e4a6195a4 whoops 2018-11-28 08:42:25 +01:00
asie 9a6a13a6e8 close #210, close #211, work on other things 2018-11-28 08:42:16 +01:00
Prospector 417eb31e42 (De)serialization and world gen stuff! (#207) 2018-11-28 00:23:43 +01:00
Jamie Mansfield 092c8265e2 Map argument types (#206) 2018-11-27 22:13:52 +01:00
asie 5e77db1bf2 first pass of fixes 2018-11-27 20:35:45 +01:00
Adrian Siekierka 13ed3f8e2c update to 18w47b 2018-11-27 19:50:51 +01:00
asie 895ed3ad61 The Great Suffixification 2018-11-27 19:42:03 +01:00
asie 05dc08bffb close #199, close #201, close #202 2018-11-26 14:33:11 +01:00
SquidDev dfb0600796 Add some mappings for GUIs and input handling (#203)
* Add some mappings for GUIs and input handling

 - Add keyboard, mouse and clipboard control
 - Flesh out the GuiEventListener mappings

* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev 49dbb5baa0 Add mappings for most of the datafixer code (#204)
* Initial pass of data fixers and schemas

* Some fleshing out of the palette converter

Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie e871ca625d merge missing Prospector stuff 2018-11-22 08:24:58 +01:00
asie dd3236b3a6 tweak ItemStack names 2018-11-21 21:58:18 +01:00
asie e39d8c9c4c Block mapping tweaks, map a bit of ChunkStatus 2018-11-21 20:49:12 +01:00
Adrian Siekierka 5ded6f5fad map the obvious 2018-11-21 18:01:34 +01:00
Adrian Siekierka 591e770b72 update to 18w47a 2018-11-21 17:58:05 +01:00
asie 701eb32c91 further map out BlockBuilder (w/ Prospector) 2018-11-21 14:44:42 +01:00
asie 2e5d688eaa fix EntityLiving.damage 2018-11-18 08:22:10 +01:00
asie c4f7032d43 mapping tweaks 2018-11-17 08:21:42 +01:00
asie 4187af8c9f improve tick scheduler, registry, MathHelper mappings 2018-11-16 11:47:44 +01:00
asie a1355d4827 fix getTopPosition 2018-11-15 19:09:07 +01:00
asie fe966c445f map new block classes 2018-11-15 18:44:26 +01:00
Adrian Siekierka dc265f2888 method propagation fixes 2018-11-15 18:25:00 +01:00
Adrian Siekierka def639a8a4 merge Prospector's work 2018-11-15 18:20:38 +01:00
Adrian Siekierka 1418bb1b37 update to 18w46a 2018-11-15 18:05:03 +01:00
Adrian Siekierka 97c56682f1 Merge branch '18w45a' of https://github.com/Matrix89/pomf into Matrix89-18w45a 2018-11-15 18:02:24 +01:00
NikkyAI 39350084a7 more random mappings and other changes (#192)
* CommandAdvancement and onPlayerConnect

* chat message stuff

* more chat and related methods

* updated gitignore

* more chat, commands and packets

* fix compressTiny not being executed on publish

format and simplify build.gradle

* update

* broadcast -> sendTo

* add newline to editorconfig
2018-11-15 17:57:32 +01:00
marcin212 cc751075a5 Some command block gui and others mappings (#190)
* some command block gui and others mappings

* adjusted names

* remove "is" from field name
2018-11-14 23:19:48 +01:00
Jamie Mansfield 46c3256d71 Refactor data package (#195)
Looking back through the classes, I figured out why I had previously called them providers (see DataGenerator)...

This commit resolves that discrepancy.
2018-11-14 23:19:28 +01:00
asie fcc786466a minor update 2018-11-09 12:34:50 +01:00
matrix89 1dcd2a38df more feature generation mappings 2018-11-09 08:50:40 +01:00
matrix89 ca9f6fc8f6 some structure gen mappings 2018-11-09 08:50:04 +01:00
matrix89 d409a10992 map some client side only vector implementation 2018-11-09 08:50:04 +01:00
asie 6d3075daeb map a few block-related things 2018-11-08 23:43:19 +01:00
asie 2ff8224d06 Merge branch '18w45a' of github.com:FabricMC/pomf into 18w45a 2018-11-07 20:47:01 +01:00
asie a1b90d58a7 fix Entity.getName() conflict 2018-11-07 20:46:53 +01:00
NikkyAI 8d3401b5ca finish Simple and Dynamic Command Exceptios (#189) 2018-11-07 18:18:26 +01:00
asie 13fa40451a map the obvious 2018-11-07 18:08:18 +01:00
Adrian Siekierka 47d8c24214 update to 18w45a 2018-11-07 17:37:58 +01:00
NikkyAI 07155b2aa6 ServerCommandSource and some random (#188)
* ServerCommandSource and some random

* rename exception types

* some more CommandExceptions

* one more
2018-11-07 17:33:25 +01:00
Patryk 264722ff0f random mappings (#187) 2018-11-07 17:33:00 +01:00
asie 050abcefca rename some network classes, map scoreboard/custom payload 2018-11-07 09:59:35 +01:00
asie 6cf2bc0eea Update 2018-11-06 20:26:53 +01:00
asie f9cb07a2b4 minor mappings 2018-11-06 17:02:00 +01:00
asie 4e673c9590 fix sprite-related mappings 2018-11-05 23:07:26 +01:00
asie d8b72c540a fix NativeImage location 2018-11-05 22:13:16 +01:00
marcin212 d8e04697e6 some mappings (#186) 2018-11-05 22:09:22 +01:00
asie 2a1d622c1e fix ChunkGeneratorType location 2018-11-05 21:58:01 +01:00
asie 0bf4e529ca fix omissions, map ServerMetadata 2018-11-05 18:02:24 +01:00
Adrian Siekierka 4e8d79aef4 move Attribute -> EntityAttribute, PotionEffectType -> MobEffect 2018-11-04 20:05:56 +01:00
Adrian Siekierka 351b6536ae minor packet, resource work 2018-11-04 16:45:24 +01:00
Adrian Siekierka e20518a871 fix BlockTallPlant 2018-11-04 13:23:07 +01:00
Adrian Siekierka 5fd73b1943 update Enigma to 0.12.1 2018-11-04 13:22:38 +01:00
asie 2efa698889 renderer mappings 2018-11-04 10:53:55 +01:00
asie 734f18a028 map a few material names 2018-11-04 09:23:45 +01:00
asie c53cc398bf more class mapping works 2018-11-04 08:51:24 +01:00
asie ce1ae229d1 client-side interaction-related mapping 2018-11-03 19:06:46 +01:00
asie 0e0282deb2 block/enum -> block/enums 2018-11-03 15:26:49 +01:00
Adrian Siekierka 0646e1902b map some block/world things 2018-11-03 14:58:30 +01:00
Adrian Siekierka 8f7c4bf399 map loot conditions/functions, more mappings for tags 2018-11-03 13:32:09 +01:00
asie 6857e7f66f update 2018-11-03 12:17:54 +01:00
asie 621e465791 refactor VertexBuffer 2018-11-03 11:26:45 +01:00
asie 28de8727a1 map more things 2018-11-03 10:24:59 +01:00
asie d5ddad5c30 map some client things 2018-11-03 08:44:17 +01:00
Max Gurela 416b84f5f8 Map NBT classes (#181)
* Map NBT classes

* prettyPrint -> toTextComponent

* CompoundWrapper -> PersistedState
2018-11-02 09:07:35 +01:00
Adrian Siekierka f48822e1eb fix DedicatedServer unmapping itself 2018-11-01 20:25:43 +01:00
Adrian Siekierka 27247c41f0 fix getNameComponent 2018-11-01 20:19:03 +01:00
asie 8226c45d75 resource mapping work, refactor interface names - close #184 2018-11-01 17:53:10 +01:00
Adrian Siekierka 155466c78a fix GLX 2018-11-01 11:32:36 +01:00
asie 42688a2178 fix accidental revert 2018-11-01 09:29:52 +01:00
asie 7a654ec7fb map some tutorial logic 2018-11-01 09:16:49 +01:00
Max Gurela 4ea88de09b More GUI stuff (#180)
* More GUI stuff

* Code review change requests
2018-11-01 07:52:39 +01:00
asie 1ec80e3ecc first shot at mapping font-related stuff 2018-10-31 22:01:41 +01:00
Adrian Siekierka c2892b6209 map the obvious 2018-10-31 18:05:40 +01:00
Adrian Siekierka d7fc5168c5 18w44a 2018-10-31 17:57:50 +01:00
Jamie Mansfield a19d6d346d data generators work (#173)
* data generators work

* dump work
2018-10-31 17:54:36 +01:00
Max Gurela 698cfc2e85 Various mappings around GuiContainer inputs (#178) 2018-10-31 17:54:24 +01:00
asie 3886800d2c remove .reference, map a few criterion triggers 2018-10-31 14:17:45 +01:00
asie b56b270f45 minor changes 2018-10-31 14:03:33 +01:00
Adrian Siekierka d3eb0a76be entity/registry/bootstrap mapping work 2018-10-28 13:34:15 +01:00
Adrian Siekierka c093271ed1 fix BlockPos.Mutable mapping conflict 2018-10-27 22:32:04 +02:00
Adrian Siekierka 417effbe82 fix getSeaLevel... i really should fix the issue in-Enigma 2018-10-27 18:21:45 +02:00
Adrian Siekierka 726aff2072 attempt mapping VoxelShape, other updates 2018-10-27 16:04:37 +02:00
Adrian Siekierka 5b0775c0db map advancement-related code 2018-10-27 13:09:43 +02:00
asie 1b13674f8a map DyeColor, JsonLikeTagParser, update 2018-10-27 09:11:38 +02:00
asie 42c751f5cb remove dummy mappings 2018-10-27 00:49:53 +02:00
modmuss50 10ccf6a407 Possible fixes for mapping conflicts 2018-10-26 22:53:20 +01:00
asie ccad5114ab fix GuiLoom typo 2018-10-26 21:02:19 +02:00
Adrian Siekierka 10af649fc1 update 2018-10-26 20:59:00 +02:00
Adrian Siekierka 730b13f422 mostly Chunk/WorldBorder-related mappings 2018-10-26 18:32:05 +02:00
asie 8d9e4ecd3b Update 2018-10-26 15:47:51 +02:00
asie 33ba1f118c client/property/resource mapping 2018-10-26 14:29:07 +02:00
Adrian Siekierka 45e6a3755d update to 18w43c 2018-10-26 13:08:59 +02:00
asie 44295d60d0 map chunk classes, some client work 2018-10-26 11:22:40 +02:00
asie 9c8be6f0a5 map out most property stuff, move block.property to state.property 2018-10-26 08:58:08 +02:00
asie f4f29cfa8e fix mapping issue, start mapping fluids, map a bit more block stuff 2018-10-26 08:23:20 +02:00
asie 153fc8a1a6 some server classes, oddballs, map command manager and command class names 2018-10-26 08:04:38 +02:00
asie 33e2884035 port server.config 2018-10-25 22:36:50 +02:00
asie 1c8c22d955 recipe, etc. work 2018-10-25 22:01:57 +02:00
asie 0ba935a233 restore entity.tracker, add misc things 2018-10-25 19:18:32 +02:00
asie 630f0a2573 map state-related stuff 2018-10-25 18:58:04 +02:00
asie 8f9a0491ca map some util classes 2018-10-25 18:48:06 +02:00
asie 932eb276b0 work on items, bring back 1.12 rcon mappings, etc. 2018-10-25 17:03:13 +02:00
asie ee188babd0 fix copyEntityData conflict 2018-10-25 09:28:52 +02:00
asie a5c20bc8c9 work on nbt, properties/states 2018-10-25 09:24:04 +02:00
asie 6cc208bfe8 more low-hanging fruit: Block and Item class names 2018-10-25 02:10:30 +02:00
asie 82e8c76e34 low-hanging fruit 2018-10-25 00:32:03 +02:00
asie 12796ba3aa initial batch of fixes 2018-10-25 00:20:09 +02:00
asie 981e16912a rebuilt method names 2018-10-25 00:05:14 +02:00
Adrian Siekierka 9cd29783ca 18w43b initial migration, 99% likely to not work 2018-10-24 21:40:05 +02:00
Modmuss50 308d49ea03 Map new 1.12 sounds (#167) 2017-07-04 09:30:51 +02:00
Urey. Xue 2464f704ec Map criterion triggers and some predicates (#166) 2017-06-23 10:53:29 +01:00
Player 76cdc3f14e Include server-only mapping, some fixup from matcher bugs. 2017-06-12 21:56:35 +02:00
Adrian Siekierka fed260bb6d Run Enigma Rebuild Method Names 2017-06-08 16:09:29 +02:00
Player da4b189aef Update to 1.12 (preliminary!) 2017-06-08 16:01:49 +02:00
mezz 781eb35cc9 Render tick calculations and some advancement mappings (#164) 2017-05-27 10:31:02 +02:00
Prospector f88888c26f A few sessions of "pomfing all the things" (#163)
* 2 1/2 hours of me mapping stuff

* Round two!

* Few small additions

* Fix mappings from merge

* Make proper changes

* loadsMoreDecoration -> moreSurfaceDecoration

* Make requested changes
2017-05-22 14:38:25 +01:00
Tyler Hancock f2a9ec2d04 Blocks, Entities, Models (#162)
* Mapped a bunch of entity stuff.

* Named a bunch of entity model classes.

* Added some more gui mappings

* Mapped a few misc block things.

* Even more block mappings.

* Mapped the rest of the entity classes.

* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka cd0a6cf43d fix missing constructor names from 16w38a 2017-05-13 15:37:15 +02:00
Adrian Siekierka 8773f5423a fix conflicts 2017-05-13 14:44:07 +02:00
Adrian Siekierka f8eac78aa4 map RunArgs, minor cleanup 2017-05-13 08:18:40 +02:00
Adrian Siekierka 95e2db6744 restore old argnames from 16w38a 2017-05-13 08:02:51 +02:00
Tyler Hancock de13604da3 Mapped a few entity/item/player stuff. (#161)
* Mapped some throwable entity stuff.

* Added some player, player inventory stuff.

* Mapped some stuff related to the dragon fight.

* Mapped a bunch of params and methods for item.

* Fixed several typos.
2017-05-13 08:02:52 +02:00
mezz 5c6c0c71d1 Add mappings for Evoker, Vex, their rendering and some AI (#158)
* Add mappings for Evoker, Vex, their rendering and some AI

* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka 37305ccefa more minor work 2017-05-12 19:27:13 +02:00
Adrian Siekierka 9280ad2cd4 mappings updates in Block, World, etc. 2017-05-12 11:21:39 +02:00
Tyler Hancock 5c1dcf27ed Mapped a few missing params/fields and named some classes. (#160)
* Added to the rendering mappings for parrots.

* Fixed a typo in setUpdateCooldown.

* Added several parameter names to ItemStack.

* Mapped the remaining missing fields.

* Added the missing param mappings for Potion.

* More potion stuff. (Forgot to include in last commit)

* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard f045a7a329 Some class remapping (#159) 2017-05-11 07:30:10 +02:00
Adrian Siekierka e48ac16016 minor names and renames 2017-05-10 23:15:26 +02:00
Adrian Siekierka fd834220b5 minor mapping work 2017-05-10 21:24:29 +02:00
Ethan Brooks e2bbf83836 net.minecraft.world mapping additions (#157)
* Little changes to World

* Lots of parameter changes

* There are so many world mappings

* Fix misnamed chunkZ

* Change consultRemoteProvider to ingoreRemote

* Named two constants

* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Ethan Brooks 141c8b05dc Fix package name for EntityVex mapping 2017-05-03 08:08:31 -04:00
Adrian Siekierka a76721cc16 minor block/client/server work 2017-05-03 12:28:05 +02:00
mezz d02bf6b73b Add mappings for tracking recent damage to entities (#155) 2017-05-03 12:00:14 +02:00
Adrian Siekierka 539c88fa5a add 17w13b content, restore MinecraftServer mappings, work on a few other classes 2017-05-03 09:00:55 +02:00
Ethan Brooks 7683882299 Basic Command Additions (#154)
* Testing out enigma with a basic mapping

* A lot of work on command mappings

* Fix weird Enigma naming error

* An attempt to fix mappings, but bigger issues are afoot

* Change CommandLocateStructure to CommandLocate

* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts 6b77c37772
Recipe stuff 2017-04-09 20:27:11 -04:00
Shadowfacts 6aa774e04b Initial advancements/recipe book work (#153) 2017-04-09 20:18:41 -04:00
modmuss50 9384ad88bc
Rebuild method names, with inner classes. 2017-04-05 19:55:39 +01:00
modmuss50 0e93036e38
Fix abstract method error, + add missing stuff from last commit. 2017-04-05 19:17:11 +01:00
modmuss50 dcd65835c8
Rebuild method names, with enigma fix. 2017-04-05 19:11:28 +01:00
modmuss50 013cae4ada
Revert "Rebuild method names"
This reverts commit a7ecff3f2e.
2017-04-05 13:36:44 +01:00
modmuss50 a7ecff3f2e
Rebuild method names 2017-04-05 13:32:34 +01:00
modmuss50 410400d99e
17w13b 2017-04-05 12:31:24 +01:00
copygirl 6d4bc3f471 Fix calculate => calcBlockBreakingDelta 2016-10-30 17:53:29 +01:00
copygirl 677084ba6b Rename package villager => village 2016-10-28 17:34:43 +02:00
copygirl d6b5a6689f Map / rename some block breaking related things
Followup to #147
- getBlockBreakingSpeed (EntityPlayer / InventoryPlayer / Item), was "Strength" and "StrengthWithSelectedTool", too verbose
- InventoryPlayer.canHarvest => isUsingEffectiveTool (+ mapped corresponding EntityPlayer method)
- Item.canHarvestBlock => isEffectiveOn
- calcBlockBreakingDelta (Block / IBlockInfoProxy)
Leaving the Material.harvestable field / methods alone due to lack of better name ("doesntRequireEffectiveTool"?)
2016-10-28 17:31:30 +02:00
copygirl 3151a5151c Map IBlockInfoProxy comparator methods 2016-10-28 17:22:21 +02:00
copygirl 40ce0ab02c Rename ..Timestamp => ..Time
Followup to #147
2016-10-28 16:17:35 +02:00
mezz 22d5f683d2 More Village and Entity mappings (#147)
* More Village and Entity mappings

* Unmap parameter of an unmapped method

* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl 459af8cc46 Rename Identifier.owner => namespace
Closes #143
2016-10-28 15:08:26 +02:00
copygirl 46783d0b1a Rename Entity.ignoreCollision => noClip
As this doesn't disable all kinds of collision (such as being hit by arrows), only movement related ones: Block collision and entities pushing each other (both ways).
2016-10-28 13:31:27 +02:00
copygirl 739927c594 Rename BLOCK_ATLAS_LOC => BLOCK_ATLAS_TEX 2016-10-28 13:28:26 +02:00
copygirl 3300113bc2 Rename Particle.isTransparent => hasAlpha
Followup to #145
- Rename setAlpha to setColorAlpha
- Rename setter parameters to value
2016-10-28 13:28:25 +02:00
copygirl eb5345fee6 Map Entity.doesRenderOnFire 2016-10-28 13:28:25 +02:00
copygirl c0b1dc2708 Rename isInRenderRange => shouldRender
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock 77aeb1aec0 Misc. Mappings, again (#145)
* Mapped a bunch of random stuff.

* Few interfaces

* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
modmuss50 90f48964e4
Fix invalid methord name 2016-10-22 23:40:43 +01:00
Shadowfacts 72b219350b
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-21 20:29:05 -04:00
Nedelosk 4603407470 Rename VertexState to VertexBuffer and Move AirGoalBreakDoor (#146) 2016-10-22 02:21:57 +02:00
Shadowfacts e9eeae5f0d
Mark some things as deobfuscated 2016-10-21 20:07:02 -04:00
Shadowfacts f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes 2016-10-21 20:00:17 -04:00
asiekierka 2351d30ec9 map blockstate selectors, fixups 2016-10-20 12:06:19 +02:00
Tyler Hancock 9e3cfa8d32 Models & AI (#140)
* Fleshed out model mappings

* Mapped some entity logic

* Fixed a few of the issues.

* Fixed a typo of sorts

* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
Ryan Leach 6cc5341d39 TargetSelectorParser done. (#141)
* TargetSelectorParser

* Adjust some entity matching things

EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter

* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka 65ee82c8a8 IHopper.getWorld must be getHopperWorld, or issues happen 2016-10-19 10:23:31 +02:00
asiekierka c32cd9985e move GuiMainMenu back to where it unfortunately belongs 2016-10-19 09:50:02 +02:00
Max Gurela c8de4983bb Some GUI mappings (#142)
* Some GUI mappings

* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka 1c92503977 map a few render/color things 2016-10-18 17:52:14 +02:00
asiekierka 0b55160bef remove none/ prefix 2016-10-18 17:31:59 +02:00
copygirl c06c11f459 Map some of "PlayerCapabilities" ? 2016-10-18 17:26:35 +02:00
copygirl 81f8630b8f Partial block breaking 2016-10-18 17:23:37 +02:00
asiekierka d4f7e7f6ac Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis 2016-10-18 17:01:02 +02:00
Nedelosk ace89230c4 Add missing mapping 2016-10-18 16:18:16 +02:00
Nedelosk bbc28d1e78 Improve Mappings 2016-10-18 15:19:38 +02:00
Ryan Leach ee80697cf4 Tonights Work for review. (#135)
* Various entity & loot names

* Revert confusing names.

* Remove renamed args on obfuscated methods.

* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka 8afca43a1f minor cleanup 2016-10-18 15:02:36 +02:00
asiekierka dc5f34a6a0 rebuild method names 2016-10-18 14:34:08 +02:00
asiekierka cbe1078186 Merge branch 'block' of https://github.com/mezz/pomf into mezz-block 2016-10-18 14:32:58 +02:00
Nedelosk 07e7702f6f Improve Mappings 2016-10-18 10:53:45 +02:00
mezz 175bacb846 Fixes for review 2016-10-17 17:16:44 -07:00
Nedelosk 102d618df6 Fix inventory ARG 2016-10-18 01:04:13 +02:00
Nedelosk 8a818cffc3 Fix three mappings 2016-10-18 01:02:31 +02:00
Nedelosk a3585a38e0 Update Mappings 2016-10-18 00:57:42 +02:00
Nedelosk e542a2fc78 Add mappings for ItemRender, Containers and Villages 2016-10-18 00:14:29 +02:00
mezz 36bdd37960 Misc mappings (#131)
* Misc mappings

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* BIomes, biome generation (#132)

* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things

* Remove Vector3f (fixes Enigma mapping conflict)

* Map WidgetLockButton

* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
mezz 0755637124 BIomes, biome generation (#132)
* BIomes, biome generation

* Misc random mappings (#120)

* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName

* Rename some Gui related methods & more

lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased

* Add some mappings for mob pathfinding (#127)

* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review

* Several mappings (#129)

* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json

* Map / rename PlayerFormatUpgrader

* Fix StatManager, map StatManagerServer and such

updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats

* Fix LootTable related mappings

serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)

* Random block stuff

* Random world stuff

* Add some mappings for block rendering (#133)

* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight

* Fix a few things
2016-10-17 18:55:23 +02:00
copygirl 35fc70af30 Add some mappings for block rendering (#133)
* Add some mappings for block rendering

* Fixes some things

* Make getAoBrightness to getAmbientOcclusionBrightness

* Fix merge conflicts

* Fix a few minor things

VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts 872f06f5c2
Random world stuff 2016-10-17 11:43:17 -04:00
Shadowfacts 36f2f3fc7b
Random block stuff 2016-10-17 11:33:57 -04:00
copygirl 2561d5ae91 Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
copygirl 19a960b323 Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
copygirl 35fc4c8330 Map / rename PlayerFormatUpgrader 2016-10-17 17:03:32 +02:00
Tyler Hancock d523685eda Several mappings (#129)
* Mapped a bunch of loot stuff.

* Mapped some random stuff.

* Mapped some debug renderers.

* Mapped a few misc things.

* element -> json
2016-10-17 16:46:26 +02:00
mezz 8567014b87 Add some mappings for mob pathfinding (#127)
* Add some mappings for mob pathfinding

* Fixes for review

* Fixes for review
2016-10-17 15:29:56 +02:00
copygirl 4fd9367ecf Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela 7c20271c10 Misc random mappings (#120)
* Misc random mappings

* Minor changes & move WorldServerChild to sortme

* username -> userName
2016-10-17 14:45:28 +02:00
mezz 24e77d961b Fixes for review 2016-10-16 15:24:14 -07:00
Ryan Leach 6b6de7cf61 Update Predicates, BlockPattern, and some loot entries. (#130)
* Update Predicates, BlockPattern, and some loot entries.

* revert useNativeTransport

* Move & Fix "buggy" naming

* revert isRemote

* ComparatorSomething -> MaterialBlockPredicate

* second BlockPattern naming round.

* BlockInWorld -> BlockProxy

* Address comments.

* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka 4bb920f431 fix ItemStack style issues, map a bit of client/server 2016-10-16 17:28:20 +02:00
Łukasz Magiera 02287bc3a4 Name some things (#119)
* Name some things

* Apply suggestions

* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz 2837df0b62 Add mobTick and checkDespawn (#126) 2016-10-16 17:00:41 +02:00
asiekierka ebe1995b43 fix field naming, map more of EntityPainting 2016-10-16 14:44:01 +02:00
asiekierka f5f7fefbd8 Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a 2016-10-16 13:39:15 +02:00
asiekierka 0b94e1272b fix method conflicts 2016-10-16 13:39:01 +02:00
mezz 9651b6962b Add/Fix some block mappings 2016-10-16 00:38:17 -07:00
mezz add3904c89 Add/fix some chunk mappings (#124)
* Add/fix some chunk mappings

* Fixes for review
2016-10-16 09:31:36 +02:00
mezz 3cee9fc828 Add some entity mappings, more general name for EntityParts (#122)
* Add some entity mappings, more general name for EntityParts

* Fixes for review
2016-10-16 09:31:17 +02:00
mezz 1c74fd5ee2 Fix BoundingBox method names, finish Facing (#123) 2016-10-16 08:07:10 +02:00
Tyler Hancock 9fc5447217 More misc mappings (#118)
* Mapped a few misc things related to entities and rendering.

* Fixed a few things based on Copy's suggestions.

* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka db9fc376d7 entity, biome mappings 2016-10-15 20:49:37 +02:00
asiekierka 37441396aa minor random mappings 2016-10-15 17:21:53 +02:00
mezz 059d2393af Add various mappings
Fixes from review

More fixes from review

passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission

Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl fe95325e9b Rename EntityRendererArmor.TEX => SKIN 2016-10-15 14:32:30 +02:00
copygirl e513307be1 Map / move DispenserBehavior (#111)
* Map / move DispenserBehavior

Also some IProjectile stuff

* Rename getDispenseOffset => getDispenseLocation

* Rename dispenseInternal => doDispense
2016-10-15 14:32:01 +02:00
Łukasz Magiera 7e8fe4b852 Some mappings near chunk rendering logic (#117) 2016-10-15 14:30:22 +02:00
asiekierka 1087daa2f4 stat/entity/tracker mappings 2016-10-15 13:59:08 +02:00
Tyler Hancock 6c42c03951 A few new rendering things (#116)
* Completed the render layer mapping. Fixed a few misnamed things.

* partialTicks -> deltaTicks

* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
asiekierka bd3143ae63 map ChunkPlayerTracker, some BlockState oddities 2016-10-15 13:28:26 +02:00
Łukasz Magiera bceab1c49a Network and Some Random mappings (#114)
* Network and random mappings

* Apply suggestions

* ctx/context, mtick/lastVillagerDeath
2016-10-15 12:57:47 +02:00
copygirl 6255f81c73 Map some various things (#112)
* Map some EnchantmentHelper

* Map BlockFire.registerFlammable(s)

Still missing mappings for the two maps used by these methods regarding fire spread.

* Map some entity death / loot stuff

* Map some entity sound stuff

* Map a few small things

* Rename init => registerDefaults

And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Max Gurela fbd787247c Map GuiSettingsVideo and related classes (#113)
* Map GuiSettingsVideo and related classes

* Change isSlider/isBoolean to slider/toggle

Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
2016-10-15 11:17:18 +02:00
Tyler Hancock 2b3044a857 Mapped a few new things (#108)
* Mapped resource index objects.

* Mapped a bunch of misc stuff.

* Mapped something to do with default light values.

* Fixed several issues

- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType

* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl 792681f8a0 Map world event (#109) 2016-10-15 11:15:33 +02:00
copygirl 9fc4a1d02a Rename IPlantBlock to IFertilizable (#110) 2016-10-14 12:01:31 +02:00
asiekierka ef27944c4b improvements to structure maps 2016-10-13 16:14:09 +02:00
asiekierka 2e0f9b8eb6 fix GuiMainMenu 2016-10-12 20:22:46 +02:00
asiekierka 7582e2ee06 map FontRenderer, do some work on structure gen 2016-10-12 17:02:29 +02:00
copygirl 96b046e6c1 Map some World fields / methods and more (#106)
* Map World.globalEntities

* Map sendToAllPlayersInRange

* Map IntHashMap

Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)

* Map block tick scheduling

* Map World raining / thundering things

* Fix some IntHashMap things

- Bucket -> Element
- Remove "ForKey"

* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka 55e138ce17 that is what i get for not git pulling first 2016-10-12 13:15:24 +02:00
asiekierka 5edd510627 adjust mapping packages, map ParticleBlock 2016-10-12 13:09:35 +02:00
copygirl 85f6359061 Map / rename some more Particle things (#105)
* Map more Particle stuff

* Rename Particles (+ types)
2016-10-12 00:21:31 +02:00
copygirl 133862cfa6 Map ICrashCallable.call 2016-10-10 14:02:36 +02:00
Łukasz Magiera 4ea4567f32 JsonTagParser, EntityModels, Particles (#103)
* JsonTagParser, EntityModels, Particles

* Apply some comments
2016-10-08 17:10:35 +02:00
Max Gurela 7f389902ac GuiNewLevelCustomize/Widgets/WidgetListMulti (#104)
* WIP GuiNewLevelCustomize

* Map getScrollbarPosition

* Widgets progress

* WidgetToggle/WidgetTextField
2016-10-08 17:02:40 +02:00
asiekierka c01c433297 apply feedback 2016-10-01 08:05:01 +02:00
Max Gurela 30ea3f3ed9 WIP Scoreboard Mappings (#101)
* WIP Scoreboard Mappings

* More mapping coverage

* More scoreboard

* ScoreboardServer mapping improvement

* More scoreboard mappings
2016-10-01 07:59:27 +02:00
asiekierka 93d30e8626 apply feedback 2016-10-01 07:57:18 +02:00
Benjamin K ac50036d17 Map code related to entity riding and passengers. (#96) 2016-10-01 07:53:12 +02:00
Modmuss50 411a82babc Entity Rendering Stuff (#99)
* Entity Rendering Stuff

* Fix some issues

* Fix some issues + a few small things

* More fixes, again

* Last fix?

* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
copygirl f888ce93fa Map world generation related stuff (#98)
* Map BiomeGenerator

* Rename DecoratorMushroomHuge

* Rename some IWorldListener and Chunk methods

onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld

* Map ChunkBlockStore

* Map Chunk.lastSavedTime

* Move stuff to net.minecraft.world.gen package

* Map BlockFalling.fallInstantly

* Move worldgen + biome related to world.gen.biome

* Move WorldProviders to world.gen package

* Map DecoratorNetherSpring

* Map ChunkGenerators

* Map FeatureGenerators

* Map StructureGenerators

* Map a little of BiomeProvider

* Fix a few minor things

random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl 16d2c49ac0 Get rid of impl packages (#97) 2016-09-28 14:17:20 +02:00
copygirl b23cb29ec9 Map ambientDarkness and isDaylight (#90) 2016-09-28 14:13:06 +02:00
asiekierka 5f502767c1 minor work 2016-09-27 16:56:35 +02:00
asiekierka 8fe2122509 map more piston stuff, neighbor updates 2016-09-27 16:02:14 +02:00
Benjamin K 1fd23a0471 Map VersionType. (#95) 2016-09-27 09:02:50 +02:00
copygirl a1db041f76 Rename YELLOW/RED_FLOWER to DANDELION / POPPY 2016-09-26 22:12:54 +02:00
copygirl 01953528b4 Map BiomeGeneratorSettings (#92) 2016-09-26 22:00:10 +02:00
iamgreaser 86cdb012f1 Particle system (#91)
* Particle + ParticleManager

* found IParticleFactory

* further particle progress

* move Particle into client

* VertexBuffer.texture(int, int)

* Entity.getForwardVector

* more Particle stuff

* review part 1
2016-09-26 05:28:33 +02:00
copygirl 200ccadaed Map MigrationHandler parameters 2016-09-22 21:31:01 +02:00
copygirl 33d5682552 Rename remaining dimension => world 2016-09-22 18:02:21 +02:00
copygirl 017a3ea5bd Fix WorldProvider.getWorldType 2016-09-21 13:09:15 +02:00
copygirl e923c15592 Fix default skins to use _SKIN suffix 2016-09-21 11:41:48 +02:00