Sebastian Knackstedt
2b670d1f57
Add buffer builder mappings ( #405 )
2019-01-16 21:48:45 +01:00
asie
442542cc0d
update intermediary, name ComposterBlock
2019-01-16 20:11:00 +01:00
asie
7ba21ac158
map out preliminary recipe stuff, fix mapping
2019-01-16 20:03:43 +01:00
modmuss50
a9bd6ab44d
Rebuild method names
2019-01-16 18:30:32 +00:00
modmuss50
347fd572c2
19w03a
2019-01-16 18:24:40 +00:00
Virtuoel
dd1bb669ea
Fix scaffolding distance. Minor spelling fix ( #403 )
2019-01-16 17:57:16 +01:00
Runemoro
37756970dc
A few rendering mappings ( #401 )
...
* A few rendering mappings
* Fix something
* Fix something
2019-01-16 15:48:01 +00:00
Hazeev Aidar
3a57d21371
ServerPlayNetworkHandler ( #399 )
...
* ServerPlayNetworkHandler
* R
* Update mappings/net/minecraft/server/network/ServerPlayNetworkHandler.mapping
Co-Authored-By: fewizz <hazeevaidar@gmail.com>
* 😑
2019-01-16 11:00:54 +00:00
asie
d8f24b0588
fix build
2019-01-13 23:12:17 +01:00
Adrian Siekierka
1fa0cf6387
block/chunk render things ( #398 )
2019-01-13 22:10:29 +00:00
Juuxel
d09892db9e
Coordinates and positions ( #390 )
2019-01-13 23:08:57 +01:00
Adrian Siekierka
1d3ebb32c6
minor naming fixes
2019-01-13 11:30:43 +01:00
Runemoro
3a5e11b537
Chunk loader and concurrency utils mappings ( #392 )
...
* Chunk loader mappings
* Fix missing mappings
* Figured out a few more names
* More names and small fixes
* LEVEL_COUNT
2019-01-12 10:07:35 -05:00
asie
dd2ce78908
fix conflicts
2019-01-12 13:10:11 +01:00
Runemoro
fdb188cf3a
19w02a mappings ( #387 )
2019-01-12 12:41:47 +01:00
Kitten
df7cbc8c55
playSoundAtEntity -> playSound ( #391 )
2019-01-12 01:33:31 +01:00
Yanis Guaye
30322f218e
BlockState-related mappings ( #388 )
2019-01-12 01:31:00 +01:00
Blake Redenius
9ecf444f1a
Add field / arg mappings for various things. Also map some some thing… ( #393 )
...
* Add field / arg mappings for various things. Also map some some things on `aud` -> `LecternContainer`.
* Add mapping for BlockEntityType.Builder#a -> BlockEntityType.Builder#build
* Add mapping for some Inventory parameter names. Also add mappings for CraftingInventory.f() -> CraftingInventory.getHeight() & CraftingInventory.g() -> CraftingInventory.getWidth()
2019-01-12 01:30:17 +01:00
Blake Redenius
5c6ba3dacc
Add mappings for 'aur' and 'ato'. ( #389 )
2019-01-10 14:27:36 +01:00
asie
d5c0e5b404
fix remap artifact
2019-01-09 21:34:51 +01:00
asie
c01541daee
fix getName/getDisplayName again
2019-01-09 18:59:07 +01:00
asie
d34871d0ae
fix recipe serializer methods
2019-01-09 18:55:46 +01:00
asie
69e8dd5951
fix class agc
2019-01-09 18:50:01 +01:00
asie
951dbea96d
propagation fixes
2019-01-09 18:46:28 +01:00
Adrian Siekierka
bf62f29ddf
update to 19w02a
2019-01-09 18:20:38 +01:00
Runemoro
9e8dc23783
Lots of mappings ( #381 )
2019-01-09 17:05:18 +01:00
liach
0aca6ada2b
Some advancement mappings ( #378 )
2019-01-09 13:53:32 +01:00
asie
15df307945
fix #373
2019-01-09 13:51:11 +01:00
Gegy
0906c04bb4
Worldgen mapping ( #382 )
...
* World gen mappings
* Generator config mapping
2019-01-09 09:51:49 +01:00
Adrian Siekierka
ce9f853b25
fix #371 ( #380 )
2019-01-09 09:49:06 +01:00
Shadowfacts
1635e1f520
VoxelShape stuff ( #369 )
...
* VoxelShape stuff
* getIncludedCoords -> getIncludedPoints
* getAxisMin/Max -> getMin/Max
* getAxisSize -> getSize
2019-01-08 21:23:59 +00:00
Yanis Guaye
06b962b3f4
Dedicated server-related mappings ( #379 )
...
* Add some mappings for dedicated server properties
* Finish server properties mappings
* Add some more mappings
* AbstractPropertiesHandler::createHandler -> AbstractPropertiesHandler::create
* uppercase sha1Pattern in MinecraftServer
2019-01-08 21:22:37 +00:00
Juuxel
6c2ce1ff41
Falling blocks and paintings ( #383 )
...
* More falling block mappings
* Change some wording
* Painting mappings
2019-01-08 21:14:51 +00:00
Juuxel
dd3052a547
Some mappings for falling blocks, food items and ParticleArgumentType ( #363 )
2019-01-08 13:02:03 +01:00
Adrian Siekierka
67ec22954b
cleanup options classes, map more of KeyBinding, Sprite, MonitorTracker ( #377 )
2019-01-05 11:03:46 +01:00
Kitten
8b85ab76c2
draw -> build ( #376 )
2019-01-01 17:52:29 +01:00
Pyrofab
e60fbf0d71
Map a shader effect class and an exception ( #374 )
2019-01-01 16:26:04 +01:00
Kitten
a2494979cb
Fix draw methods being back-to-front ( #375 )
2019-01-01 16:25:19 +01:00
Adrian Siekierka
9b8eb87afa
seriously, use Enigma...
2018-12-31 01:15:37 +01:00
asie
a6fa3b46de
fix some merge issues
2018-12-31 22:46:38 +01:00
Adrian Siekierka
cf025be5ef
map some *BlockEntity methods ( #372 )
2018-12-31 22:42:36 +01:00
Runemoro
82817e9fce
Font rendering and game window ( #349 )
2018-12-31 22:37:56 +01:00
Shadowfacts
49dc516dca
Misc debug HUD stuff ( #368 )
2018-12-30 09:37:50 -05:00
Sebastian Knackstedt
c17d6ea7cb
Method-namings for Entity-classes ( #356 )
2018-12-30 09:37:40 -05:00
Adrian Siekierka
4fd7fd553d
map getTextureDependencies arg#2
2018-12-30 12:39:38 +01:00
Shadowfacts
651f7b2bc5
Fix incorrectly formatted mappings created in #352
2018-12-29 12:46:46 -05:00
Shadowfacts
c2a998008e
Fix duplicated StructureManager mapping
...
Moved to: net/minecraft/sortme/structures/StructureManager by #352
2018-12-29 10:25:48 -05:00
therealfarfetchd
5c5413824e
Some world loading related mappings ( #367 )
2018-12-29 09:23:22 -05:00
Runemoro
873d1d06a9
World and chunks ( #352 )
2018-12-29 12:43:20 +01:00
Tyler Hancock
34c0ed8cd5
18w50a exploration 2 ( #365 )
2018-12-29 12:40:02 +01:00
therealfarfetchd
982323081d
get{MeasuringTime,EpochTime}Mili -> get{MeasuringTime,EpochTime}Ms ( #366 )
2018-12-29 01:07:23 +01:00
Adrian Siekierka
72bb9a5ebd
fix mapping package errors ( #364 )
2018-12-27 15:45:55 +01:00
Shadowfacts
b3513c61e3
Yet more json models ( #359 )
...
* Multipart model stuff
* Random JSON model cleanup
* Fix casing
2018-12-26 10:53:11 +01:00
Shadowfacts
82636ba1f3
[WIP] More JSON model work ( #354 )
...
* More JSON model work
* Fix typo in ModelTransformation deserializer
* More assorted stuff
* BakedModel tweaks
2018-12-24 09:57:04 +01:00
Urey. Xue
3cfa622330
Clean up static final fields in various datafixers ( #358 )
...
* Clean up static final fields in various datafixers
* Manually fix wrongly created clinit entry
2018-12-24 09:56:49 +01:00
Tyler Hancock
d110c89950
Mapped out some stuff in enchantments. ( #355 )
2018-12-24 09:09:09 +01:00
Prospector
1a32b7571f
addBlockState -> setBlockState ( #357 )
2018-12-23 19:20:51 -05:00
Shadowfacts
5204f4943f
Fix invalid TextComponent::clone name, use copy instead
2018-12-22 21:50:21 -05:00
Shadowfacts
fce671b526
Misc JSON model work ( #353 )
2018-12-22 16:26:25 -05:00
Adrian Siekierka
bbaf0533c7
Merge branch '18w50a' of github.com:FabricMC/pomf into 18w50a
2018-12-22 19:26:55 +01:00
Adrian Siekierka
a2c2c754e9
autofixes
2018-12-22 19:26:44 +01:00
Erlend Åmdal
79fee4ac00
Entity/Feature rendering ( #339 )
2018-12-22 19:20:49 +01:00
Sebastian Knackstedt
a42261cedc
Some work ( #315 )
...
* Some work
* delete file that was missing the prev. commit
* Update OffsetDoubleList.mapping
* Don't say stat every time
2018-12-22 19:16:25 +01:00
sekwah41
35e4e4b39e
Updated a bunch of entity and world collision names ( #338 )
2018-12-22 19:15:59 +01:00
Tschipp
f03b60e26f
Some Rendering and Model names ( #322 )
2018-12-22 19:15:04 +01:00
covers1624
c6073ee991
Cleanup ModelTransformation/s class names. ( #329 )
2018-12-22 19:11:44 +01:00
Prospector
03d48f3382
Mostly tag mappings ( #350 )
2018-12-22 09:46:00 -05:00
gudenau
874defb5cc
A handful of Block mappings ( #344 )
...
Probably made a mess of things, first try after all.
2018-12-21 22:34:57 -05:00
Virtuoel
c1505e45bc
BucketInteractable -> FluidDrainable ( #348 )
2018-12-21 16:53:31 +01:00
Prospector
d0d8fe7580
Some feature stuff ( #347 )
2018-12-21 13:24:21 +01:00
Juuxel
793cd0c817
Updates to BucketItem, the Waterloggable hierarchy and block materials ( #327 )
...
This PR maps the rest of `BucketItem` as well as the `Waterloggable` superinterfaces and their methods and some of the `net.minecraft.block.Material` properties.
(Also, I don't know why the merged BucketItem commit is there again /shrug)
2018-12-20 19:24:37 -05:00
Adrian Siekierka
afd4b9c54d
tweak model renderer-related class naming, move some things around ( #345 )
2018-12-20 22:29:19 +01:00
Erlend Åmdal
60a2f5b80e
LightmapTextureManager and various ambient light things ( #312 )
...
* Map LightmapTextureManager and various ambient light things
2018-12-20 20:51:03 +01:00
Kitten
45b34f895b
Fix (World)Renderer class naming ( #346 )
2018-12-20 17:38:09 +01:00
liach
249b75d84a
Many villager-related mappings, some trade related ones and some new ( #280 )
2018-12-20 09:45:46 +01:00
liach
1f9002714e
Mapped a few goals ( #333 )
...
* Mapped a few goals
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-20 09:41:05 +01:00
modmuss50
179e60a40a
Fix a bad fix
...
Sorry
2018-12-20 01:02:26 +00:00
modmuss50
8fb31bbc23
Fix another invalid name
2018-12-20 00:57:41 +00:00
modmuss50
01247b6a16
Merge branch '18w50a' of https://github.com/FabricMC/yarn into 18w50a
2018-12-20 00:30:28 +00:00
modmuss50
2bd5e64d67
fix name
2018-12-20 00:30:20 +00:00
liach
69f8a71801
Mapped some persistence data stuff ( #326 )
...
I renamed all persisted to persistent, though vanilla fix types enum calls them saved data.
Mapped out the persistent data manager that is bound to each dimension and the persistent data updater for stuctures.
2018-12-19 19:25:32 -05:00
modmuss50
f07fc18ffb
Fix duplicate mappings + small fix
...
Let me know if your not happy with these new names
2018-12-20 00:17:37 +00:00
Kitten
191f579581
BoundingBox drawing ( #337 )
...
* First pass
* draw->build, buffer->builder
* delta
* segmented->debug
2018-12-19 22:28:03 +01:00
liach
7d736ef495
Mapped some stuff about fish, especially fish group and tropical fish ( #341 )
...
* Mapped some stuff about fish, especially fish group and tropical fish
also include some mob spawning/despawning mappings
Signed-off-by: liach <liach@users.noreply.github.com>
* Fixes for review
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-19 22:21:43 +01:00
Bartosz Skrzypczak
a7b7fe0152
Mostly mapped lighting ( #290 )
2018-12-19 22:20:55 +01:00
sekwah41
f4ec5b2b56
Added mappings for the Model class and fixed name for old Model class ( #335 )
...
* Added mappings for the model class and fixed name for the other one
The class before called model had the swing value and was not the true base model class. Not sure what to call it but for now I'm just calling it entity model because SwingingModel seems a bit silly though it would represent this new class from 1.14 better
2018-12-19 13:26:06 +01:00
Jamie Mansfield
4fd4df0a14
Raids ( #321 )
...
*The following are an exert from my mapping set, they are my own work*.
```
CL: asd net/minecraft/world/entity/projectile/WitherSkull
CL: asf net/minecraft/world/entity/raid/Raid
CL: asg net/minecraft/world/entity/raid/Raider
CL: ash net/minecraft/world/entity/raid/RaidManager
CL: asi net/minecraft/world/entity/vehicle/AbstractMinecart
```
(mapping order shows they are packaged together)
2018-12-18 12:47:05 -05:00
covers1624
25cb554b03
Various small rendering related renames. ( #331 )
2018-12-18 00:43:59 +01:00
liach
7ec52f4c2a
Tweaked a few json helper names ( #325 )
...
Methods working on json objects renamed to `hasXxx` instead of `isXxx` (reserved for json elements).
Type\\Operation | Check | Retrieve
-- | ----- | --------
`JsonElement` | `isXxx` | `asXxx`
`JsonObject` | `hasXxx` | `getXxx`
I made all methods follow the guide set in that form above so that new modders can understand the `JsonHelper` more easily.
Also added some mappings for string and boolean parameters and missing default values.
2018-12-17 13:08:08 -05:00
covers1624
fc35940548
Move some client only Vecmath classes to better location. ( #328 )
...
Moves Vector3f, Vector4f and Matrix4f from minecraft/sortme to minecraft/client/util/math, as well as Quaternion from minecraft/client/util
2018-12-17 18:49:58 +01:00
asie
e5904d6de9
fix #324
2018-12-17 11:36:56 +01:00
Urey. Xue
59298e9cb7
Map two forgotten datafixers ( #323 )
2018-12-17 01:29:47 +01:00
Juuxel
0125d52a01
Update BucketItem.mapping ( #319 )
2018-12-16 21:35:21 +01:00
Sebastian Knackstedt
1c916ca2e1
Improvments in net/minecraft/block/entity ( #320 )
2018-12-16 21:35:03 +01:00
David Vierra
d5c0647d78
Further RecipeBookGui-related names ( #318 )
...
* Further RecipeBookGui-related names
* getCraftingSlotCount
2018-12-16 18:29:21 +01:00
Erlend Åmdal
23242ea914
Comprehensive particle mappings ( #309 )
...
* Map particle stuff
* source -> parameters
* Fix things
* xVelocity -> velocityX
2018-12-16 18:26:54 +01:00
Adrian Siekierka
da2e38b785
fix #313 , fix #314 ( #317 )
...
* fix #313 , fix #314
* fix other instances
2018-12-16 13:37:03 +01:00
Gegy
bbbe4237ef
Gui and renderer mapping ( #311 )
...
* Gui mapping
* Gui and render mapping
* Gui and render mapping
2018-12-16 12:20:03 +00:00
David Vierra
6c829da1f5
Many names following from UnlockRecipesClientPacket ( #303 )
2018-12-16 09:57:44 +01:00
RedstoneParadox
926a19b9fb
Multiple Item Related Mappings ( #302 )
...
* Update some thrown entity mappings.
* Item + Trading mappings.
* Update ArmorItem.mapping
* Update ArmorMaterials.mapping
* Update ArmorMaterials.mapping
* Create ArmorMaterial.mapping
* Update ArmorStandItem.mapping
* Update ArrowItem.mapping
* Update AxeItem.mapping
* Update BannerPatternItem.mapping
* Update BaseBowItem.mapping
* Update BoatItem.mapping
* Delete VillagerTrade.mapping
* Delete VillagerTradeList.mapping
* Update BannerPatternItem.mapping
2018-12-15 19:30:09 -05:00
Adrian Siekierka
fd313793e0
isRemote -> isClient ( #316 )
2018-12-15 23:42:22 +01:00
Juuxel
67865937a5
Item mappings ( #310 )
...
* Add ArmorMaterial.getEnchantability()
* Add the firework type enum
* FireworkChargeItem's static methods
* BucketItem and FishBucketItem
* Add crop mapping to SeedsItem
2018-12-15 23:14:11 +01:00
Jamie Mansfield
9931775d94
Server Properties, and minor fixes ( #306 )
2018-12-15 22:14:30 +01:00
Adrian Siekierka
9f3ca36a3b
CriterionCriterions -> Criterions
2018-12-15 22:12:18 +01:00
Striker Rocker
08bcd4dcd7
Update toast class names ( #308 )
2018-12-15 20:41:22 +01:00
Adrian Siekierka
390a455a0d
map Material.breakByHand ( #304 )
2018-12-15 09:37:56 -05:00
E2
73fa67d926
primeTnt method, with additional fixes. ( #281 )
2018-12-15 09:52:54 +01:00
Bilal El Baz
0617ddff1a
Mouse and Keyboard related mappings ( #292 )
...
Map Mouse, Keyboard classes and a few related utils.
2018-12-14 18:07:29 -05:00
Adrian Siekierka
8a83c44585
Item-related name tweaks ( #295 )
...
* item name tweaks
* missed one
* better names, remap ArmorMaterial as we lost it again?
2018-12-14 23:26:40 +01:00
SquidDev
a847209178
Several changes to blocks ( #287 )
...
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:
- I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
- I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield
2e320d51e0
Tweak features, and OCD changes ( #301 )
...
Fixes #268 and #298 .
2018-12-14 22:54:17 +01:00
SquidDev
31b020f2c8
Map ItemColorMap ( #296 )
2018-12-14 21:42:16 +01:00
Adrian Siekierka
1099ef5c83
correct a few names to fit new conventions
2018-12-14 21:14:07 +01:00
Jamie Mansfield
c144691acb
18w50a: Update registries ( #294 )
2018-12-14 20:05:02 +01:00
quat
b17dbf0abf
Map ALL the packets!
2018-12-14 19:20:08 +01:00
David Vierra
4cc228e366
Lots of stuff related to RecipeBook and RecipeBookGui ( #289 )
...
* Lots of stuff related to RecipeBook and RecipeBookGui
* RecipeDisplayListener
* RecipeResultCollection
* RecipeGridAligner
* idToAmountMap
* RecipeInputProvider
* Ingredient.NON_EMPTY
2018-12-14 16:43:15 +00:00
SquidDev
3d49f46517
Several mappings for chunk/block rerendering ( #286 )
...
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
Striker Rocker
034a3c4888
Updated some entity fields and class mappings ( #288 )
2018-12-14 08:37:49 -05:00
David Vierra
4954f79f69
AbstractSmeltingRecipe and inheritors ( #284 )
2018-12-13 09:25:23 +00:00
David Vierra
2e7520f28d
AbstractFurnaceGui/Container and inheritors ( #283 )
2018-12-13 09:20:59 +00:00
SquidDev
9ac856c303
Re-add mappings for Nameable ( #279 )
2018-12-13 09:17:42 +00:00
E2
ebefe690cc
Added several strings related to chat networking ( #282 )
2018-12-13 07:55:21 +01:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
modmuss50
4c6139025b
Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66
2018-12-12 15:29:30 +00:00
modmuss50
fc8a71fcaa
Merge branch 'serverchunkprovider' of https://github.com/JamiesWhiteShirt/yarn into JamiesWhiteShirt-serverchunkprovider
2018-12-12 15:23:10 +00:00
therealfarfetchd
aff4547d93
Mapping a lot of block related classes ( #267 )
...
* Block related mappings
* Block related mappings, pt2
* Block related mappings, pt3
* Darnit, it ate my files again
* Unmap BaseFluid#g()Z
* prevState -> oldState
* apply some change suggestions
* Hopefully unmap all local variables
* T data -> T object
2018-12-12 15:08:04 +00:00
kashike
49d9a66a1e
minor input mappings ( #272 )
2018-12-12 14:55:39 +00:00
Gegy
84b945de51
Biome layer system mapping ( #269 )
...
* Biome layer system mapping
* Move to biome layer package
* Integrate mappings from former biome layer PR
* OverworldBiomeLayers
* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike
91aa9f5d4f
singular names ( #251 )
...
* singular names
* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy
559bf8da90
Chunk generator mappings ( #275 )
...
* Chunk generator mapping
* Tweak
2018-12-12 14:45:01 +00:00
asie
710d7d3f05
fix StatusEffectInstance
2018-12-12 15:31:23 +01:00
Erlend Åmdal
da9279af5c
Remove duplicate method
2018-12-12 15:27:41 +01:00
asie
8f86e9535d
GameOptions
2018-12-12 15:00:56 +01:00
Jamie Mansfield
4b1e6082e1
Map RuleTests and StructureProcessors ( #264 )
2018-12-12 11:36:33 +01:00
Shadowfacts
afaf4b010b
Assorted dragon fight work ( #258 )
...
* Assorted dragon fight work
* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase
* crystalWasDamaged -> crystalDestroyed
* More dragon fight work
2018-12-12 11:36:16 +01:00
kashike
2d30b9c3f0
I change shapes just to hide in this place but I'm still, I'm still an animal ( #270 )
2018-12-12 11:35:12 +01:00
Erlend Åmdal
b86941250a
Remove chunk -> unload chunk
2018-12-12 09:36:44 +01:00
Erlend Åmdal
c334609ebe
Properly rename chunk provider to chunk manager
2018-12-11 21:53:44 +01:00
Erlend Åmdal
20f6a3e240
Fix class names
2018-12-11 21:39:06 +01:00
Erlend Åmdal
f01d72762d
Do some more
2018-12-11 21:21:02 +01:00
Erlend Åmdal
b7eb5e0683
Merge branch '18w49a' into serverchunkprovider
2018-12-11 16:12:58 +01:00
Erlend Åmdal
bfaf5dbbf4
Map some of ServerChunkProvider and family
2018-12-11 15:34:35 +01:00
Adrian Siekierka
0a3f579fc7
partial mapping of EntityTracker ( #262 )
2018-12-11 14:21:44 +01:00
kashike
4a1f5474ea
builder-friendliness ( #260 )
2018-12-11 07:45:42 -05:00
Adrian Siekierka
14bc1dfaed
map out EntityType ( #259 )
...
* map out EntityType
* missed a few
2018-12-11 09:15:34 +01:00
Gegy
d1c21f67b7
Model and debug renderer mapping ( #261 )
2018-12-11 09:15:18 +01:00
Ryan Liptak
c992cbd49c
saturationRestored -> saturationModifier ( #257 )
...
* saturationRestored -> saturationModifier
Saturation restored is calculated by (hungerRestored * saturationModifier * 2), so saturationRestored is an incorrect name for the field
* Fix typo in saturation method names (extra at)
2018-12-11 07:12:01 +01:00
Jamie Mansfield
b093e2f65b
populateCrashReport ( #255 )
2018-12-10 19:53:18 +01:00
therealfarfetchd
f97c7ba42b
Map various obfuscated names ( #253 )
...
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka
c79869974f
fix ParticleManager, map LookupManager and related ( #254 )
2018-12-10 18:33:47 +01:00
liach
df3a55d46c
Mapped out a few resource-related stuff ( #250 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-10 18:09:03 +01:00
kashike
4385959a96
Facing -> Direction
2018-12-10 00:54:34 -08:00
asie
a10a6291ed
unmap wrong name in MinecraftClient, standardize appendCrashReportDetails
2018-12-10 07:52:44 +01:00
Adrian Siekierka
b62276acb1
incorporate some discussed names
2018-12-09 17:04:45 +01:00
Adrian Siekierka
9502bd793e
a few renames
2018-12-09 17:00:06 +01:00
modmuss50
111d4f1fdb
Add back some fluid mappings
2018-12-09 15:01:24 +00:00
Adrian Siekierka
d93e241d50
too hasty
2018-12-09 13:12:53 +01:00
Adrian Siekierka
e7960860a8
flesh out Items
2018-12-09 13:12:02 +01:00
Adrian Siekierka
fcf771cb3b
how did Bootstrap get lost?
2018-12-09 13:09:49 +01:00
Adrian Siekierka
9f3cec1b1e
close #242 , close #243
2018-12-09 12:45:24 +01:00
Prospector
b3992e890d
Bit of work ( #246 )
...
* Bit of work
* A bit of biome source stuff before I gave up. ITried.jpg
* Revert stuff I don't understand
* get rid of enum mapping
2018-12-08 23:20:01 +01:00
asie
3ad7815fdd
accidentally unmapped Items, sorry
2018-12-08 14:51:07 +01:00
asie
b12b46a7b2
remove some enums
2018-12-08 14:48:51 +01:00
asie
81d451d691
block/item render name tweaks
2018-12-07 22:37:16 +01:00
asie
97567d9cd6
rework EnchantmentHelper names, map a few network-related things
2018-12-07 21:00:43 +01:00
asie
2bcdc0b46c
how sweet
2018-12-06 17:52:51 +01:00
asie
5afd0c9926
sweet berry bushes, oh my
2018-12-06 16:58:38 +01:00
asie
b4febed443
tweaks to previous + DamageSource
2018-12-06 11:27:17 +01:00
Prospector
c2c85a6606
Literally low-hanging fruit ( #244 )
2018-12-06 08:13:30 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
SquidDev
6cfe623cc2
Lots of loot table work ( #240 )
...
* Lots of loot table work
* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie
3219314eb4
ServerPlayerEntity-related naming work
2018-12-05 12:16:14 +01:00
kashike
feeb33086f
various mappings ( #239 )
2018-12-04 22:17:20 +01:00
asie
557df3c0fb
minor file cleanup
2018-12-04 09:13:56 +01:00
asie
bfd76a7512
Merge branch '18w48b' of github.com:FabricMC/pomf into 18w48b
2018-12-04 09:01:46 +01:00
kashike
1fcdaa7b1e
various mappings ( #238 )
2018-12-04 08:58:24 +01:00
Jamie Mansfield
b8dc7de893
RegionFileCache ( #237 )
...
Mapped the same as Scaevolus' original :)
2018-12-03 21:19:42 +01:00
asie
63470107ac
mapping name unification & fixes
2018-12-03 20:57:18 +01:00
Jamie Mansfield
4bca70994b
SuggestionProviders, new features, and stuffs ( #236 )
2018-12-03 20:56:28 +01:00
kashike
ff74e3d54f
map colour -> material colour ( #233 )
2018-12-03 20:12:19 +01:00
kashike
6b9cd483ff
various mappings ( #235 )
2018-12-03 13:33:56 +01:00
Adrian Siekierka
f4d37dc92c
another hotfix
2018-12-02 11:53:35 +01:00
Adrian Siekierka
a9aaf83026
fixes and mapping work
2018-12-02 11:38:26 +01:00
Adrian Siekierka
815b9fbd01
early work on server interaction manager mapping, flesh out BlockItem subclasses
2018-12-02 10:52:03 +01:00
Adrian Siekierka
014028b098
map baked model loader-related classes ( #230 )
...
* map baked model loader-related classes
* UnbakedModel.getDependencies
* rename a few things
2018-12-01 17:36:51 +01:00
Adrian Siekierka
fa0853fc51
world-related mapping work
2018-12-01 16:29:57 +01:00
SquidDev
0a42dd3c3b
Assorted mappings for commands ( #229 )
...
* Mappings for command argument types
* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
Adrian Siekierka
2c068a1e52
ContainerItem -> ItemContainer
2018-12-01 10:55:38 +01:00
Adrian Siekierka
48b16d2ec9
fix name collision
2018-12-01 10:33:11 +01:00
kashike
03cc49749c
some various mappings ( #228 )
2018-11-30 22:32:46 +01:00
SquidDev
1520549e3d
More names!
2018-11-30 16:47:36 +01:00
Adrian Siekierka
44f4d2645a
mapped a few texture-related things
2018-11-30 15:27:03 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
...
* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6bfbd7f635
fix ToolMaterial
2018-11-30 12:49:14 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
kashike
3a95f539e7
some things ( #220 )
2018-11-30 12:38:47 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
Adrian Siekierka
86dc9e0fe8
merge some parts of #209
2018-11-30 12:07:49 +01:00
SquidDev
9104e89be3
Rename several methods to be suffixed ( #222 )
...
* Rename several methods to be suffixed
* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Jamie Mansfield
07ea2e1ebb
Improve CompoundTag ( #223 )
2018-11-29 22:46:40 +01:00
Adrian Siekierka
0e653e4a4a
Villager.getDisplayedName -> getDisplayName
2018-11-29 21:40:19 +01:00
Jamie Mansfield
903c3653ee
Suffixify nbt ( #221 )
...
Also TagStorageHelper -> NbtIo (this has the additional benefit of matching Mojang names too - see anvil-converter)
2018-11-29 21:36:56 +01:00
Jamie Mansfield
e140bbc401
Map DataGenerator ( #219 )
...
There's an Enigma bug where if you renamed a class A to B and class C to A, the new class A won't be saved.
I didn't notice back when I refactored the data package a while back that I ended up removing DataGenerator :p
2018-11-29 21:24:20 +01:00
Adrian Siekierka
ca921e4b58
fix #218 , map grindstone container/GUI
2018-11-29 21:15:08 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
SquidDev
7a03d43146
A random assortment of things ( #213 )
...
* Add RecipeSerializers mappings
* Add class mappings for several items
* Add several BlockSoundGroups
* Add World.getDimension and World.playRecord
* Add a couple of methods to bounding boxes
* A couple of minor mappings for servers
* Some mappings for TextComponent (de)serialization
* A very minor mapping for Polar2f
I'm really unsure about this name, so comments welcome!
* A few mappings for chat
* Basic fluid mappings
* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage
* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike
1d1dac2926
switch around some predicate stuff ( #216 )
2018-11-29 21:07:40 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike
56b40168df
Goal! ( #217 )
2018-11-28 21:24:24 +01:00
Jamie Mansfield
a229162dc0
RegionFile ( #214 )
...
Based on the original by Scaelevous, and code released by Mojang.
2018-11-28 19:29:09 +01:00
asie
0f7adbf0ac
rename InventoryPlayer
2018-11-28 11:55:22 +01:00
asie
8b9842288d
more class name fixes
2018-11-28 11:50:56 +01:00
asie
f0bc07a25f
fix a few class names
2018-11-28 10:59:28 +01:00
kashike
456bde5b8a
entity predicate mappings ( #212 )
2018-11-28 09:35:45 +01:00
asie
1e4a6195a4
whoops
2018-11-28 08:42:25 +01:00
asie
9a6a13a6e8
close #210 , close #211 , work on other things
2018-11-28 08:42:16 +01:00
Prospector
417eb31e42
(De)serialization and world gen stuff! ( #207 )
2018-11-28 00:23:43 +01:00
Jamie Mansfield
092c8265e2
Map argument types ( #206 )
2018-11-27 22:13:52 +01:00
asie
5e77db1bf2
first pass of fixes
2018-11-27 20:35:45 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00
asie
05dc08bffb
close #199 , close #201 , close #202
2018-11-26 14:33:11 +01:00
SquidDev
dfb0600796
Add some mappings for GUIs and input handling ( #203 )
...
* Add some mappings for GUIs and input handling
- Add keyboard, mouse and clipboard control
- Flesh out the GuiEventListener mappings
* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev
49dbb5baa0
Add mappings for most of the datafixer code ( #204 )
...
* Initial pass of data fixers and schemas
* Some fleshing out of the palette converter
Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie
e871ca625d
merge missing Prospector stuff
2018-11-22 08:24:58 +01:00
asie
dd3236b3a6
tweak ItemStack names
2018-11-21 21:58:18 +01:00
asie
e39d8c9c4c
Block mapping tweaks, map a bit of ChunkStatus
2018-11-21 20:49:12 +01:00
Adrian Siekierka
5ded6f5fad
map the obvious
2018-11-21 18:01:34 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
asie
701eb32c91
further map out BlockBuilder (w/ Prospector)
2018-11-21 14:44:42 +01:00
asie
2e5d688eaa
fix EntityLiving.damage
2018-11-18 08:22:10 +01:00
asie
c4f7032d43
mapping tweaks
2018-11-17 08:21:42 +01:00
asie
4187af8c9f
improve tick scheduler, registry, MathHelper mappings
2018-11-16 11:47:44 +01:00
asie
fe966c445f
map new block classes
2018-11-15 18:44:26 +01:00
Adrian Siekierka
dc265f2888
method propagation fixes
2018-11-15 18:25:00 +01:00
Adrian Siekierka
def639a8a4
merge Prospector's work
2018-11-15 18:20:38 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
Adrian Siekierka
97c56682f1
Merge branch '18w45a' of https://github.com/Matrix89/pomf into Matrix89-18w45a
2018-11-15 18:02:24 +01:00
NikkyAI
39350084a7
more random mappings and other changes ( #192 )
...
* CommandAdvancement and onPlayerConnect
* chat message stuff
* more chat and related methods
* updated gitignore
* more chat, commands and packets
* fix compressTiny not being executed on publish
format and simplify build.gradle
* update
* broadcast -> sendTo
* add newline to editorconfig
2018-11-15 17:57:32 +01:00
marcin212
cc751075a5
Some command block gui and others mappings ( #190 )
...
* some command block gui and others mappings
* adjusted names
* remove "is" from field name
2018-11-14 23:19:48 +01:00
Jamie Mansfield
46c3256d71
Refactor data package ( #195 )
...
Looking back through the classes, I figured out why I had previously called them providers (see DataGenerator)...
This commit resolves that discrepancy.
2018-11-14 23:19:28 +01:00
asie
fcc786466a
minor update
2018-11-09 12:34:50 +01:00
matrix89
1dcd2a38df
more feature generation mappings
2018-11-09 08:50:40 +01:00
matrix89
ca9f6fc8f6
some structure gen mappings
2018-11-09 08:50:04 +01:00
matrix89
d409a10992
map some client side only vector implementation
2018-11-09 08:50:04 +01:00
asie
6d3075daeb
map a few block-related things
2018-11-08 23:43:19 +01:00
asie
2ff8224d06
Merge branch '18w45a' of github.com:FabricMC/pomf into 18w45a
2018-11-07 20:47:01 +01:00
asie
a1b90d58a7
fix Entity.getName() conflict
2018-11-07 20:46:53 +01:00
NikkyAI
8d3401b5ca
finish Simple and Dynamic Command Exceptios ( #189 )
2018-11-07 18:18:26 +01:00
asie
13fa40451a
map the obvious
2018-11-07 18:08:18 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
NikkyAI
07155b2aa6
ServerCommandSource and some random ( #188 )
...
* ServerCommandSource and some random
* rename exception types
* some more CommandExceptions
* one more
2018-11-07 17:33:25 +01:00
Patryk
264722ff0f
random mappings ( #187 )
2018-11-07 17:33:00 +01:00
asie
050abcefca
rename some network classes, map scoreboard/custom payload
2018-11-07 09:59:35 +01:00
asie
6cf2bc0eea
Update
2018-11-06 20:26:53 +01:00
asie
f9cb07a2b4
minor mappings
2018-11-06 17:02:00 +01:00
asie
4e673c9590
fix sprite-related mappings
2018-11-05 23:07:26 +01:00
asie
d8b72c540a
fix NativeImage location
2018-11-05 22:13:16 +01:00
marcin212
d8e04697e6
some mappings ( #186 )
2018-11-05 22:09:22 +01:00
asie
2a1d622c1e
fix ChunkGeneratorType location
2018-11-05 21:58:01 +01:00
asie
0bf4e529ca
fix omissions, map ServerMetadata
2018-11-05 18:02:24 +01:00
Adrian Siekierka
4e8d79aef4
move Attribute -> EntityAttribute, PotionEffectType -> MobEffect
2018-11-04 20:05:56 +01:00
Adrian Siekierka
351b6536ae
minor packet, resource work
2018-11-04 16:45:24 +01:00
Adrian Siekierka
e20518a871
fix BlockTallPlant
2018-11-04 13:23:07 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
2efa698889
renderer mappings
2018-11-04 10:53:55 +01:00
asie
734f18a028
map a few material names
2018-11-04 09:23:45 +01:00
asie
c53cc398bf
more class mapping works
2018-11-04 08:51:24 +01:00
asie
ce1ae229d1
client-side interaction-related mapping
2018-11-03 19:06:46 +01:00
asie
0e0282deb2
block/enum -> block/enums
2018-11-03 15:26:49 +01:00
Adrian Siekierka
0646e1902b
map some block/world things
2018-11-03 14:58:30 +01:00
Adrian Siekierka
8f7c4bf399
map loot conditions/functions, more mappings for tags
2018-11-03 13:32:09 +01:00
asie
6857e7f66f
update
2018-11-03 12:17:54 +01:00
asie
621e465791
refactor VertexBuffer
2018-11-03 11:26:45 +01:00
asie
28de8727a1
map more things
2018-11-03 10:24:59 +01:00
asie
d5ddad5c30
map some client things
2018-11-03 08:44:17 +01:00
Max Gurela
416b84f5f8
Map NBT classes ( #181 )
...
* Map NBT classes
* prettyPrint -> toTextComponent
* CompoundWrapper -> PersistedState
2018-11-02 09:07:35 +01:00
Adrian Siekierka
f48822e1eb
fix DedicatedServer unmapping itself
2018-11-01 20:25:43 +01:00
Adrian Siekierka
27247c41f0
fix getNameComponent
2018-11-01 20:19:03 +01:00
asie
8226c45d75
resource mapping work, refactor interface names - close #184
2018-11-01 17:53:10 +01:00
Adrian Siekierka
155466c78a
fix GLX
2018-11-01 11:32:36 +01:00
asie
42688a2178
fix accidental revert
2018-11-01 09:29:52 +01:00
asie
7a654ec7fb
map some tutorial logic
2018-11-01 09:16:49 +01:00
Max Gurela
4ea88de09b
More GUI stuff ( #180 )
...
* More GUI stuff
* Code review change requests
2018-11-01 07:52:39 +01:00
asie
1ec80e3ecc
first shot at mapping font-related stuff
2018-10-31 22:01:41 +01:00
Adrian Siekierka
c2892b6209
map the obvious
2018-10-31 18:05:40 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
Jamie Mansfield
a19d6d346d
data generators work ( #173 )
...
* data generators work
* dump work
2018-10-31 17:54:36 +01:00
Max Gurela
698cfc2e85
Various mappings around GuiContainer inputs ( #178 )
2018-10-31 17:54:24 +01:00
asie
3886800d2c
remove .reference, map a few criterion triggers
2018-10-31 14:17:45 +01:00
asie
b56b270f45
minor changes
2018-10-31 14:03:33 +01:00
Adrian Siekierka
d3eb0a76be
entity/registry/bootstrap mapping work
2018-10-28 13:34:15 +01:00
Adrian Siekierka
c093271ed1
fix BlockPos.Mutable mapping conflict
2018-10-27 22:32:04 +02:00
Adrian Siekierka
726aff2072
attempt mapping VoxelShape, other updates
2018-10-27 16:04:37 +02:00
Adrian Siekierka
5b0775c0db
map advancement-related code
2018-10-27 13:09:43 +02:00
asie
1b13674f8a
map DyeColor, JsonLikeTagParser, update
2018-10-27 09:11:38 +02:00
asie
42c751f5cb
remove dummy mappings
2018-10-27 00:49:53 +02:00
modmuss50
10ccf6a407
Possible fixes for mapping conflicts
2018-10-26 22:53:20 +01:00
asie
ccad5114ab
fix GuiLoom typo
2018-10-26 21:02:19 +02:00
Adrian Siekierka
10af649fc1
update
2018-10-26 20:59:00 +02:00
Adrian Siekierka
730b13f422
mostly Chunk/WorldBorder-related mappings
2018-10-26 18:32:05 +02:00
asie
8d9e4ecd3b
Update
2018-10-26 15:47:51 +02:00
asie
33ba1f118c
client/property/resource mapping
2018-10-26 14:29:07 +02:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
asie
44295d60d0
map chunk classes, some client work
2018-10-26 11:22:40 +02:00
asie
9c8be6f0a5
map out most property stuff, move block.property to state.property
2018-10-26 08:58:08 +02:00
asie
f4f29cfa8e
fix mapping issue, start mapping fluids, map a bit more block stuff
2018-10-26 08:23:20 +02:00
asie
153fc8a1a6
some server classes, oddballs, map command manager and command class names
2018-10-26 08:04:38 +02:00
asie
33e2884035
port server.config
2018-10-25 22:36:50 +02:00
asie
1c8c22d955
recipe, etc. work
2018-10-25 22:01:57 +02:00
asie
0ba935a233
restore entity.tracker, add misc things
2018-10-25 19:18:32 +02:00
asie
630f0a2573
map state-related stuff
2018-10-25 18:58:04 +02:00
asie
8f9a0491ca
map some util classes
2018-10-25 18:48:06 +02:00
asie
932eb276b0
work on items, bring back 1.12 rcon mappings, etc.
2018-10-25 17:03:13 +02:00
asie
ee188babd0
fix copyEntityData conflict
2018-10-25 09:28:52 +02:00
asie
a5c20bc8c9
work on nbt, properties/states
2018-10-25 09:24:04 +02:00
asie
6cc208bfe8
more low-hanging fruit: Block and Item class names
2018-10-25 02:10:30 +02:00
asie
82e8c76e34
low-hanging fruit
2018-10-25 00:32:03 +02:00
asie
12796ba3aa
initial batch of fixes
2018-10-25 00:20:09 +02:00
asie
981e16912a
rebuilt method names
2018-10-25 00:05:14 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Modmuss50
308d49ea03
Map new 1.12 sounds ( #167 )
2017-07-04 09:30:51 +02:00
Urey. Xue
2464f704ec
Map criterion triggers and some predicates ( #166 )
2017-06-23 10:53:29 +01:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Adrian Siekierka
fed260bb6d
Run Enigma Rebuild Method Names
2017-06-08 16:09:29 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
mezz
781eb35cc9
Render tick calculations and some advancement mappings ( #164 )
2017-05-27 10:31:02 +02:00
Prospector
f88888c26f
A few sessions of "pomfing all the things" ( #163 )
...
* 2 1/2 hours of me mapping stuff
* Round two!
* Few small additions
* Fix mappings from merge
* Make proper changes
* loadsMoreDecoration -> moreSurfaceDecoration
* Make requested changes
2017-05-22 14:38:25 +01:00
Tyler Hancock
f2a9ec2d04
Blocks, Entities, Models ( #162 )
...
* Mapped a bunch of entity stuff.
* Named a bunch of entity model classes.
* Added some more gui mappings
* Mapped a few misc block things.
* Even more block mappings.
* Mapped the rest of the entity classes.
* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
8773f5423a
fix conflicts
2017-05-13 14:44:07 +02:00
Adrian Siekierka
f8eac78aa4
map RunArgs, minor cleanup
2017-05-13 08:18:40 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
Tyler Hancock
de13604da3
Mapped a few entity/item/player stuff. ( #161 )
...
* Mapped some throwable entity stuff.
* Added some player, player inventory stuff.
* Mapped some stuff related to the dragon fight.
* Mapped a bunch of params and methods for item.
* Fixed several typos.
2017-05-13 08:02:52 +02:00
mezz
5c6c0c71d1
Add mappings for Evoker, Vex, their rendering and some AI ( #158 )
...
* Add mappings for Evoker, Vex, their rendering and some AI
* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka
37305ccefa
more minor work
2017-05-12 19:27:13 +02:00
Adrian Siekierka
9280ad2cd4
mappings updates in Block, World, etc.
2017-05-12 11:21:39 +02:00
Tyler Hancock
5c1dcf27ed
Mapped a few missing params/fields and named some classes. ( #160 )
...
* Added to the rendering mappings for parrots.
* Fixed a typo in setUpdateCooldown.
* Added several parameter names to ItemStack.
* Mapped the remaining missing fields.
* Added the missing param mappings for Potion.
* More potion stuff. (Forgot to include in last commit)
* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
Adrian Siekierka
e48ac16016
minor names and renames
2017-05-10 23:15:26 +02:00
Adrian Siekierka
fd834220b5
minor mapping work
2017-05-10 21:24:29 +02:00
Ethan Brooks
e2bbf83836
net.minecraft.world mapping additions ( #157 )
...
* Little changes to World
* Lots of parameter changes
* There are so many world mappings
* Fix misnamed chunkZ
* Change consultRemoteProvider to ingoreRemote
* Named two constants
* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Ethan Brooks
141c8b05dc
Fix package name for EntityVex mapping
2017-05-03 08:08:31 -04:00
Adrian Siekierka
a76721cc16
minor block/client/server work
2017-05-03 12:28:05 +02:00
mezz
d02bf6b73b
Add mappings for tracking recent damage to entities ( #155 )
2017-05-03 12:00:14 +02:00
Adrian Siekierka
539c88fa5a
add 17w13b content, restore MinecraftServer mappings, work on a few other classes
2017-05-03 09:00:55 +02:00
Ethan Brooks
7683882299
Basic Command Additions ( #154 )
...
* Testing out enigma with a basic mapping
* A lot of work on command mappings
* Fix weird Enigma naming error
* An attempt to fix mappings, but bigger issues are afoot
* Change CommandLocateStructure to CommandLocate
* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts
6b77c37772
Recipe stuff
2017-04-09 20:27:11 -04:00
Shadowfacts
6aa774e04b
Initial advancements/recipe book work ( #153 )
2017-04-09 20:18:41 -04:00
modmuss50
9384ad88bc
Rebuild method names, with inner classes.
2017-04-05 19:55:39 +01:00
modmuss50
0e93036e38
Fix abstract method error, + add missing stuff from last commit.
2017-04-05 19:17:11 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
copygirl
6d4bc3f471
Fix calculate => calcBlockBreakingDelta
2016-10-30 17:53:29 +01:00
copygirl
677084ba6b
Rename package villager => village
2016-10-28 17:34:43 +02:00
copygirl
d6b5a6689f
Map / rename some block breaking related things
...
Followup to #147
- getBlockBreakingSpeed (EntityPlayer / InventoryPlayer / Item), was "Strength" and "StrengthWithSelectedTool", too verbose
- InventoryPlayer.canHarvest => isUsingEffectiveTool (+ mapped corresponding EntityPlayer method)
- Item.canHarvestBlock => isEffectiveOn
- calcBlockBreakingDelta (Block / IBlockInfoProxy)
Leaving the Material.harvestable field / methods alone due to lack of better name ("doesntRequireEffectiveTool"?)
2016-10-28 17:31:30 +02:00
copygirl
3151a5151c
Map IBlockInfoProxy comparator methods
2016-10-28 17:22:21 +02:00
copygirl
40ce0ab02c
Rename ..Timestamp => ..Time
...
Followup to #147
2016-10-28 16:17:35 +02:00
mezz
22d5f683d2
More Village and Entity mappings ( #147 )
...
* More Village and Entity mappings
* Unmap parameter of an unmapped method
* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl
459af8cc46
Rename Identifier.owner => namespace
...
Closes #143
2016-10-28 15:08:26 +02:00
copygirl
46783d0b1a
Rename Entity.ignoreCollision => noClip
...
As this doesn't disable all kinds of collision (such as being hit by arrows), only movement related ones: Block collision and entities pushing each other (both ways).
2016-10-28 13:31:27 +02:00
copygirl
739927c594
Rename BLOCK_ATLAS_LOC => BLOCK_ATLAS_TEX
2016-10-28 13:28:26 +02:00
copygirl
3300113bc2
Rename Particle.isTransparent => hasAlpha
...
Followup to #145
- Rename setAlpha to setColorAlpha
- Rename setter parameters to value
2016-10-28 13:28:25 +02:00
copygirl
eb5345fee6
Map Entity.doesRenderOnFire
2016-10-28 13:28:25 +02:00
copygirl
c0b1dc2708
Rename isInRenderRange => shouldRender
...
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock
77aeb1aec0
Misc. Mappings, again ( #145 )
...
* Mapped a bunch of random stuff.
* Few interfaces
* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
modmuss50
90f48964e4
Fix invalid methord name
2016-10-22 23:40:43 +01:00
Shadowfacts
72b219350b
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a
2016-10-21 20:29:05 -04:00
Nedelosk
4603407470
Rename VertexState to VertexBuffer and Move AirGoalBreakDoor ( #146 )
2016-10-22 02:21:57 +02:00
Shadowfacts
e9eeae5f0d
Mark some things as deobfuscated
2016-10-21 20:07:02 -04:00
Shadowfacts
f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes
2016-10-21 20:00:17 -04:00
asiekierka
2351d30ec9
map blockstate selectors, fixups
2016-10-20 12:06:19 +02:00
Tyler Hancock
9e3cfa8d32
Models & AI ( #140 )
...
* Fleshed out model mappings
* Mapped some entity logic
* Fixed a few of the issues.
* Fixed a typo of sorts
* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
Ryan Leach
6cc5341d39
TargetSelectorParser done. ( #141 )
...
* TargetSelectorParser
* Adjust some entity matching things
EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter
* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka
65ee82c8a8
IHopper.getWorld must be getHopperWorld, or issues happen
2016-10-19 10:23:31 +02:00
asiekierka
c32cd9985e
move GuiMainMenu back to where it unfortunately belongs
2016-10-19 09:50:02 +02:00
Max Gurela
c8de4983bb
Some GUI mappings ( #142 )
...
* Some GUI mappings
* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka
1c92503977
map a few render/color things
2016-10-18 17:52:14 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
copygirl
c06c11f459
Map some of "PlayerCapabilities" ?
2016-10-18 17:26:35 +02:00
copygirl
81f8630b8f
Partial block breaking
2016-10-18 17:23:37 +02:00
asiekierka
d4f7e7f6ac
Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis
2016-10-18 17:01:02 +02:00
Nedelosk
ace89230c4
Add missing mapping
2016-10-18 16:18:16 +02:00
Nedelosk
bbc28d1e78
Improve Mappings
2016-10-18 15:19:38 +02:00
Ryan Leach
ee80697cf4
Tonights Work for review. ( #135 )
...
* Various entity & loot names
* Revert confusing names.
* Remove renamed args on obfuscated methods.
* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka
8afca43a1f
minor cleanup
2016-10-18 15:02:36 +02:00
asiekierka
dc5f34a6a0
rebuild method names
2016-10-18 14:34:08 +02:00
asiekierka
cbe1078186
Merge branch 'block' of https://github.com/mezz/pomf into mezz-block
2016-10-18 14:32:58 +02:00
Nedelosk
07e7702f6f
Improve Mappings
2016-10-18 10:53:45 +02:00
mezz
175bacb846
Fixes for review
2016-10-17 17:16:44 -07:00
Nedelosk
102d618df6
Fix inventory ARG
2016-10-18 01:04:13 +02:00
Nedelosk
8a818cffc3
Fix three mappings
2016-10-18 01:02:31 +02:00
Nedelosk
a3585a38e0
Update Mappings
2016-10-18 00:57:42 +02:00
Nedelosk
e542a2fc78
Add mappings for ItemRender, Containers and Villages
2016-10-18 00:14:29 +02:00
mezz
36bdd37960
Misc mappings ( #131 )
...
* Misc mappings
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* BIomes, biome generation (#132 )
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
* Remove Vector3f (fixes Enigma mapping conflict)
* Map WidgetLockButton
* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
mezz
0755637124
BIomes, biome generation ( #132 )
...
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
2016-10-17 18:55:23 +02:00
copygirl
35fc70af30
Add some mappings for block rendering ( #133 )
...
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts
872f06f5c2
Random world stuff
2016-10-17 11:43:17 -04:00
Shadowfacts
36f2f3fc7b
Random block stuff
2016-10-17 11:33:57 -04:00
copygirl
2561d5ae91
Fix LootTable related mappings
...
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
copygirl
19a960b323
Fix StatManager, map StatManagerServer and such
...
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
copygirl
35fc4c8330
Map / rename PlayerFormatUpgrader
2016-10-17 17:03:32 +02:00
Tyler Hancock
d523685eda
Several mappings ( #129 )
...
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
2016-10-17 16:46:26 +02:00
mezz
8567014b87
Add some mappings for mob pathfinding ( #127 )
...
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
2016-10-17 15:29:56 +02:00
copygirl
4fd9367ecf
Rename some Gui related methods & more
...
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela
7c20271c10
Misc random mappings ( #120 )
...
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
2016-10-17 14:45:28 +02:00
mezz
24e77d961b
Fixes for review
2016-10-16 15:24:14 -07:00
Ryan Leach
6b6de7cf61
Update Predicates, BlockPattern, and some loot entries. ( #130 )
...
* Update Predicates, BlockPattern, and some loot entries.
* revert useNativeTransport
* Move & Fix "buggy" naming
* revert isRemote
* ComparatorSomething -> MaterialBlockPredicate
* second BlockPattern naming round.
* BlockInWorld -> BlockProxy
* Address comments.
* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka
4bb920f431
fix ItemStack style issues, map a bit of client/server
2016-10-16 17:28:20 +02:00
Łukasz Magiera
02287bc3a4
Name some things ( #119 )
...
* Name some things
* Apply suggestions
* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz
2837df0b62
Add mobTick and checkDespawn ( #126 )
2016-10-16 17:00:41 +02:00
asiekierka
ebe1995b43
fix field naming, map more of EntityPainting
2016-10-16 14:44:01 +02:00
asiekierka
f5f7fefbd8
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a
2016-10-16 13:39:15 +02:00
asiekierka
0b94e1272b
fix method conflicts
2016-10-16 13:39:01 +02:00
mezz
9651b6962b
Add/Fix some block mappings
2016-10-16 00:38:17 -07:00
mezz
add3904c89
Add/fix some chunk mappings ( #124 )
...
* Add/fix some chunk mappings
* Fixes for review
2016-10-16 09:31:36 +02:00
mezz
3cee9fc828
Add some entity mappings, more general name for EntityParts ( #122 )
...
* Add some entity mappings, more general name for EntityParts
* Fixes for review
2016-10-16 09:31:17 +02:00
mezz
1c74fd5ee2
Fix BoundingBox method names, finish Facing ( #123 )
2016-10-16 08:07:10 +02:00
Tyler Hancock
9fc5447217
More misc mappings ( #118 )
...
* Mapped a few misc things related to entities and rendering.
* Fixed a few things based on Copy's suggestions.
* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
asiekierka
37441396aa
minor random mappings
2016-10-15 17:21:53 +02:00
mezz
059d2393af
Add various mappings
...
Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl
fe95325e9b
Rename EntityRendererArmor.TEX => SKIN
2016-10-15 14:32:30 +02:00
copygirl
e513307be1
Map / move DispenserBehavior ( #111 )
...
* Map / move DispenserBehavior
Also some IProjectile stuff
* Rename getDispenseOffset => getDispenseLocation
* Rename dispenseInternal => doDispense
2016-10-15 14:32:01 +02:00
Łukasz Magiera
7e8fe4b852
Some mappings near chunk rendering logic ( #117 )
2016-10-15 14:30:22 +02:00
asiekierka
1087daa2f4
stat/entity/tracker mappings
2016-10-15 13:59:08 +02:00
Tyler Hancock
6c42c03951
A few new rendering things ( #116 )
...
* Completed the render layer mapping. Fixed a few misnamed things.
* partialTicks -> deltaTicks
* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
asiekierka
bd3143ae63
map ChunkPlayerTracker, some BlockState oddities
2016-10-15 13:28:26 +02:00
Łukasz Magiera
bceab1c49a
Network and Some Random mappings ( #114 )
...
* Network and random mappings
* Apply suggestions
* ctx/context, mtick/lastVillagerDeath
2016-10-15 12:57:47 +02:00
copygirl
6255f81c73
Map some various things ( #112 )
...
* Map some EnchantmentHelper
* Map BlockFire.registerFlammable(s)
Still missing mappings for the two maps used by these methods regarding fire spread.
* Map some entity death / loot stuff
* Map some entity sound stuff
* Map a few small things
* Rename init => registerDefaults
And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Max Gurela
fbd787247c
Map GuiSettingsVideo and related classes ( #113 )
...
* Map GuiSettingsVideo and related classes
* Change isSlider/isBoolean to slider/toggle
Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
2016-10-15 11:17:18 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
...
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl
792681f8a0
Map world event ( #109 )
2016-10-15 11:15:33 +02:00
copygirl
9fc4a1d02a
Rename IPlantBlock to IFertilizable ( #110 )
2016-10-14 12:01:31 +02:00
asiekierka
ef27944c4b
improvements to structure maps
2016-10-13 16:14:09 +02:00
asiekierka
2e0f9b8eb6
fix GuiMainMenu
2016-10-12 20:22:46 +02:00
asiekierka
7582e2ee06
map FontRenderer, do some work on structure gen
2016-10-12 17:02:29 +02:00
copygirl
96b046e6c1
Map some World fields / methods and more ( #106 )
...
* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka
55e138ce17
that is what i get for not git pulling first
2016-10-12 13:15:24 +02:00
asiekierka
5edd510627
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
copygirl
85f6359061
Map / rename some more Particle things ( #105 )
...
* Map more Particle stuff
* Rename Particles (+ types)
2016-10-12 00:21:31 +02:00
copygirl
133862cfa6
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
Łukasz Magiera
4ea4567f32
JsonTagParser, EntityModels, Particles ( #103 )
...
* JsonTagParser, EntityModels, Particles
* Apply some comments
2016-10-08 17:10:35 +02:00
Max Gurela
7f389902ac
GuiNewLevelCustomize/Widgets/WidgetListMulti ( #104 )
...
* WIP GuiNewLevelCustomize
* Map getScrollbarPosition
* Widgets progress
* WidgetToggle/WidgetTextField
2016-10-08 17:02:40 +02:00
asiekierka
c01c433297
apply feedback
2016-10-01 08:05:01 +02:00
Max Gurela
30ea3f3ed9
WIP Scoreboard Mappings ( #101 )
...
* WIP Scoreboard Mappings
* More mapping coverage
* More scoreboard
* ScoreboardServer mapping improvement
* More scoreboard mappings
2016-10-01 07:59:27 +02:00
asiekierka
93d30e8626
apply feedback
2016-10-01 07:57:18 +02:00
Benjamin K
ac50036d17
Map code related to entity riding and passengers. ( #96 )
2016-10-01 07:53:12 +02:00
Modmuss50
411a82babc
Entity Rendering Stuff ( #99 )
...
* Entity Rendering Stuff
* Fix some issues
* Fix some issues + a few small things
* More fixes, again
* Last fix?
* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
copygirl
f888ce93fa
Map world generation related stuff ( #98 )
...
* Map BiomeGenerator
* Rename DecoratorMushroomHuge
* Rename some IWorldListener and Chunk methods
onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld
* Map ChunkBlockStore
* Map Chunk.lastSavedTime
* Move stuff to net.minecraft.world.gen package
* Map BlockFalling.fallInstantly
* Move worldgen + biome related to world.gen.biome
* Move WorldProviders to world.gen package
* Map DecoratorNetherSpring
* Map ChunkGenerators
* Map FeatureGenerators
* Map StructureGenerators
* Map a little of BiomeProvider
* Fix a few minor things
random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl
16d2c49ac0
Get rid of impl packages ( #97 )
2016-09-28 14:17:20 +02:00
copygirl
b23cb29ec9
Map ambientDarkness and isDaylight ( #90 )
2016-09-28 14:13:06 +02:00
asiekierka
5f502767c1
minor work
2016-09-27 16:56:35 +02:00
asiekierka
8fe2122509
map more piston stuff, neighbor updates
2016-09-27 16:02:14 +02:00
Benjamin K
1fd23a0471
Map VersionType. ( #95 )
2016-09-27 09:02:50 +02:00
copygirl
a1db041f76
Rename YELLOW/RED_FLOWER to DANDELION / POPPY
2016-09-26 22:12:54 +02:00
copygirl
01953528b4
Map BiomeGeneratorSettings ( #92 )
2016-09-26 22:00:10 +02:00
iamgreaser
86cdb012f1
Particle system ( #91 )
...
* Particle + ParticleManager
* found IParticleFactory
* further particle progress
* move Particle into client
* VertexBuffer.texture(int, int)
* Entity.getForwardVector
* more Particle stuff
* review part 1
2016-09-26 05:28:33 +02:00
copygirl
200ccadaed
Map MigrationHandler parameters
2016-09-22 21:31:01 +02:00
copygirl
33d5682552
Rename remaining dimension => world
2016-09-22 18:02:21 +02:00
copygirl
017a3ea5bd
Fix WorldProvider.getWorldType
2016-09-21 13:09:15 +02:00
copygirl
e923c15592
Fix default skins to use _SKIN suffix
2016-09-21 11:41:48 +02:00
copygirl
96dd2032a2
Fix EnchantingPhrases having CAPS fields
2016-09-21 11:40:55 +02:00
asiekierka
3c9e2859e4
fix ItemBlockMulti.VariantNameProvider
2016-09-20 18:08:20 +02:00
asiekierka
2f3c292a84
fix MinecraftServer, map LockableContainerDoubleChest and others
2016-09-20 17:58:37 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
6ed57dc017
BannerCache -> BannerTextureCache
2016-09-20 16:40:17 +02:00
asiekierka
be5a577365
fixes
2016-09-20 16:38:09 +02:00
asiekierka
d4ce8f6da4
Merge branch 'texturestuff1' of https://github.com/iamgreaser/pomf into iamgreaser-texturestuff1
2016-09-20 16:34:44 +02:00
asiekierka
55848c82d5
getDistanceTo -> distanceTo
2016-09-20 16:34:14 +02:00
iamgreaser
052ba93b9b
Vec3d fully mapped; Polar2f identified ( #88 )
...
* Vec3d fully mapped; Polar2d identified
* s/coerce/fromPolar/g
* Vec3i fully mapped
* BlockPos fully mapped
also demapped a method in Vec3i that may cause issues
(I suspect Enigma has a bug)
* review round 1
closes #87
* Vec3i s/ORIGIN/ZERO/g
* dammit when will you all take a linear algebra course
2016-09-20 16:31:38 +02:00
Ben Russell
98c6cefca4
review round 1
2016-09-20 19:45:11 +12:00
iamgreaser
cc71e90257
bdu -> ScreenshotUtils (fully mapped) ( #85 )
2016-09-20 09:28:59 +02:00
Ben Russell
25d67cd049
what the fuck?
...
Also known as Fast Inverse Square Root.
MC uses the double-precision version.
The magic number is one more than Robertson's constant.
It is used for atan2, which has also been mapped here.
2016-09-20 15:26:51 +12:00
Ben Russell
9cfba5aac2
The algorithm known as WHAT THE FUCK
2016-09-20 15:18:30 +12:00
Ben Russell
a1858764e6
fill in a few more MathUtils methods
2016-09-20 15:17:00 +12:00
Ben Russell
53bf2f710f
tie off loose ends for banner stuff
2016-09-20 14:55:59 +12:00
Ben Russell
c9b6c1d113
BannerCache+TextureBanner fully mapped
2016-09-20 14:52:55 +12:00
Ben Russell
992cf97d8a
bpb -> ImageFilterSkinRemapper (mostly remapped)
...
what the hell mojang the skin format is terrible
2016-09-20 13:01:44 +12:00
Ben Russell
3eec79843c
bov -> ImageFilter
2016-09-20 12:54:00 +12:00
Ben Russell
7ab32e40ec
bwu -> TexturePlayerSkin (mostly mapped)
2016-09-20 12:47:28 +12:00
Ben Russell
b58fd3ff6e
DefaultSkinUtils fully mapped
2016-09-20 12:34:52 +12:00
Ben Russell
ce7bd3f174
Texture and ITexture fully mapped
2016-09-20 12:25:24 +12:00
iamgreaser
1c736f27c8
TextureUtils fully mapped ( #84 )
...
* TextureUtils fully mapped
* TextureUtils: review round 1
2016-09-20 00:19:50 +02:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
copygirl
dd4d52b441
Map Level related things and a bunch more (WIP?) ( #83 )
...
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka
0443cb2168
PacketEncrypter -> PacketEncryptor
2016-09-19 16:43:06 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
bbbd3cff79
map some container stuff, fix audio mappings
2016-09-19 12:18:00 +02:00
asiekierka
36f32bdbc4
map texture stuff
2016-09-19 10:08:43 +02:00
asiekierka
6f6e2a129d
tweaks to last pull
2016-09-18 17:00:35 +02:00
iamgreaser
6c842977a3
GL 2.0+ pipeline ( #81 )
...
* initial cbf->GlExtensionHandler fill
* most GlExtH methods
* GlExtH OpenGL enums
* loose ends for GlExtH
* GlProgram/GlShader located
* filled in GlShader
* more GlProgram stuff
* GlUniform located
* fill in more GlUniform stuff
* GlBlendState + GlUniform gaps
* GlProgramManager located + fully mapped
* GlFramebuffer located
* more GlFramebuffer stuff
* solved the resize problem in GlFramebuffer
* review pt1
* review pt2
2016-09-18 16:55:46 +02:00
asiekierka
7d64ca1c52
client gui, resource mapping work
2016-09-18 16:43:16 +02:00
asiekierka
90b96b98ec
map entity, item stuff
2016-09-18 10:03:00 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
asiekierka
474177781c
entity mapping work
2016-09-17 18:44:46 +02:00
copygirl
1cc1d73e32
Fix conflicting mappings
...
(Always test your merge conflict fixes. I know what I did wrong.)
2016-09-17 01:21:36 +02:00