mirror of https://github.com/FabricMC/yarn.git
![]() ```java private static RenderLayer.MultiPhaseParameters method_29996() { return RenderLayer.MultiPhaseParameters.builder().shadeModel(SMOOTH_SHADE_MODEL).lightmap(ENABLE_LIGHTMAP).texture(MIPMAP_BLOCK_ATLAS_TEXTURE).transparency(TRANSLUCENT_TRANSPARENCY).target(WEATHER_TARGET).build(true); } ``` ```java private static RenderLayer.MultiPhaseParameters getTripwirePhaseData() { return RenderLayer.MultiPhaseParameters.builder().shadeModel(SMOOTH_SHADE_MODEL).lightmap(ENABLE_LIGHTMAP).texture(MIPMAP_BLOCK_ATLAS_TEXTURE).transparency(TRANSLUCENT_TRANSPARENCY).target(WEATHER_TARGET).build(true); } ``` |
||
---|---|---|
.. | ||
block | ||
chunk | ||
debug | ||
entity | ||
item | ||
model | ||
BackgroundRenderer.mapping | ||
BlockBreakingInfo.mapping | ||
BufferBuilder.mapping | ||
BufferBuilderStorage.mapping | ||
BufferRenderer.mapping | ||
BufferVertexConsumer.mapping | ||
BuiltChunkStorage.mapping | ||
Camera.mapping | ||
DiffuseLighting.mapping | ||
FixedColorVertexConsumer.mapping | ||
FpsSmoother.mapping | ||
Frustum.mapping | ||
GameRenderer.mapping | ||
LightmapTextureManager.mapping | ||
OutlineVertexConsumerProvider.mapping | ||
OverlayTexture.mapping | ||
RenderLayer.mapping | ||
RenderLayers.mapping | ||
RenderPhase.mapping | ||
RenderTickCounter.mapping | ||
SkyProperties.mapping | ||
SpriteTexturedVertexConsumer.mapping | ||
Tessellator.mapping | ||
TexturedRenderLayers.mapping | ||
TransformingVertexConsumer.mapping | ||
VertexConsumer.mapping | ||
VertexConsumerProvider.mapping | ||
VertexConsumers.mapping | ||
VertexFormat.mapping | ||
VertexFormatElement.mapping | ||
VertexFormats.mapping | ||
WorldRenderer.mapping |