Merge pull request #77 from shinriyo/patch-2

not need  MonoBehaviour
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Thomas 2019-11-05 15:11:35 +01:00 committed by GitHub
commit 3d4b623556
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@ -7,7 +7,7 @@ using UnityEngine;
using Application = UnityEngine.Application;
using BuildResult = UnityEditor.Build.Reporting.BuildResult;
public class Build : MonoBehaviour
public class Build
{
static readonly string ProjectPath = Path.GetFullPath(Path.Combine(Application.dataPath, ".."));