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LWJGL.c
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Windows: Rename Win32* files to Windows*
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2006-07-12 18:32:58 +00:00 |
Window.h
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
context.c
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Windows: Don't exclude PFD_GENERIC_ACCELERATED formats when selecting pixel formats. Hopefully this will enable LWJGL to use the directx emulated opengl implementation on vista
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2007-02-17 09:49:44 +00:00 |
context.h
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
dinputhelper.c
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using NewStringNativeWithLength
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2007-04-19 22:20:36 +00:00 |
dinputhelper.h
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
display.c
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Windows: Don't use a dummy window (HDC) when finding a pixel format but use the actual window directly. This will avoid cases where the pixel format index for the dummy window's HDC wasn't valid for the actual window's HDC. It also avoid unnecessary complexity.
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2006-10-11 13:48:48 +00:00 |
display.h
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Windows: Move more of Display.getVersion to java
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2006-07-15 19:25:13 +00:00 |
extgl_wgl.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
extgl_wgl.h
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
org_lwjgl_Sys.c
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using NewStringNativeWithLength
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2007-04-19 22:21:04 +00:00 |
org_lwjgl_input_Cursor.c
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Windows: Remove dependency on DirectInput for WindowsMouse used by WindowsDisplay. Keyboard conversion coming up. Reasons:
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2007-04-24 09:30:03 +00:00 |
org_lwjgl_opengl_Display.c
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Windows: Removed an unused parameter from WindowsDisplay.clipCursor
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2007-07-28 20:46:17 +00:00 |
org_lwjgl_opengl_Pbuffer.c
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
org_lwjgl_opengl_WindowsAWTGLCanvasPeerInfo.c
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Use jawt_md.h instead of jawt.h since that is apparently the official way of using JAWT (from the example in jawt.h) and is required for lwjgl to compile with the ibm 1.5 jdk
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2007-03-13 08:18:00 +00:00 |
org_lwjgl_opengl_WindowsAWTInput.c
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
org_lwjgl_opengl_WindowsContextImplementation.c
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Windows: Fix up WindowsContextImplementation.nSetSwapInterval
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2007-05-27 15:32:25 +00:00 |
org_lwjgl_opengl_WindowsDirectInput3.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
org_lwjgl_opengl_WindowsDirectInput8.c
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Windows: Don't ignore errors from CoInitialize
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2006-09-21 13:49:49 +00:00 |
org_lwjgl_opengl_WindowsDirectInputDevice3.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
org_lwjgl_opengl_WindowsDirectInputDevice8.c
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Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific.
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2006-07-12 18:09:11 +00:00 |
org_lwjgl_opengl_WindowsDisplayPeerInfo.c
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Windows: Implemented AWTInputAdapter.
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2006-10-30 15:46:42 +00:00 |
org_lwjgl_opengl_WindowsKeyboard.c
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Windows: Convert WindowsKeyboard to use windows messages instead of DirectInput.
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2007-04-24 13:40:13 +00:00 |
org_lwjgl_opengl_WindowsPeerInfo.c
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Windows: Fix compiler warning
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2006-10-30 15:49:02 +00:00 |
org_lwjgl_opengl_WindowsRegistry.c
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using NewStringNativeWithLength
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2007-04-19 22:21:04 +00:00 |
windows_al.c
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Windows: Rename Win32* files to Windows*
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2006-07-12 18:32:58 +00:00 |