lwjgl/src/native/windows
Brian Matzon 8ee25e22cd removing direct x, can be picked up in the lwjgl-directx tag 2007-10-20 19:02:48 +00:00
..
LWJGL.c Windows: Rename Win32* files to Windows* 2006-07-12 18:32:58 +00:00
Window.h Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific. 2006-07-12 18:09:11 +00:00
context.c Windows: Don't exclude PFD_GENERIC_ACCELERATED formats when selecting pixel formats. Hopefully this will enable LWJGL to use the directx emulated opengl implementation on vista 2007-02-17 09:49:44 +00:00
context.h Windows: Implemented AWTInputAdapter. 2006-10-30 15:46:42 +00:00
dinputhelper.c using NewStringNativeWithLength 2007-04-19 22:20:36 +00:00
dinputhelper.h Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific. 2006-07-12 18:09:11 +00:00
display.c Windows: Don't use a dummy window (HDC) when finding a pixel format but use the actual window directly. This will avoid cases where the pixel format index for the dummy window's HDC wasn't valid for the actual window's HDC. It also avoid unnecessary complexity. 2006-10-11 13:48:48 +00:00
display.h Windows: Move more of Display.getVersion to java 2006-07-15 19:25:13 +00:00
extgl_wgl.c Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific. 2006-07-12 18:09:11 +00:00
extgl_wgl.h Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific. 2006-07-12 18:09:11 +00:00
org_lwjgl_Sys.c using NewStringNativeWithLength 2007-04-19 22:21:04 +00:00
org_lwjgl_input_Cursor.c Windows: Remove dependency on DirectInput for WindowsMouse used by WindowsDisplay. Keyboard conversion coming up. Reasons: 2007-04-24 09:30:03 +00:00
org_lwjgl_opengl_Display.c Windows: Removed an unused parameter from WindowsDisplay.clipCursor 2007-07-28 20:46:17 +00:00
org_lwjgl_opengl_Pbuffer.c Windows: Implemented AWTInputAdapter. 2006-10-30 15:46:42 +00:00
org_lwjgl_opengl_WindowsAWTGLCanvasPeerInfo.c Use jawt_md.h instead of jawt.h since that is apparently the official way of using JAWT (from the example in jawt.h) and is required for lwjgl to compile with the ibm 1.5 jdk 2007-03-13 08:18:00 +00:00
org_lwjgl_opengl_WindowsAWTInput.c Windows: Implemented AWTInputAdapter. 2006-10-30 15:46:42 +00:00
org_lwjgl_opengl_WindowsContextImplementation.c Windows: Fix up WindowsContextImplementation.nSetSwapInterval 2007-05-27 15:32:25 +00:00
org_lwjgl_opengl_WindowsDirectInput3.c Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific. 2006-07-12 18:09:11 +00:00
org_lwjgl_opengl_WindowsDirectInput8.c Windows: Don't ignore errors from CoInitialize 2006-09-21 13:49:49 +00:00
org_lwjgl_opengl_WindowsDirectInputDevice3.c Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific. 2006-07-12 18:09:11 +00:00
org_lwjgl_opengl_WindowsDirectInputDevice8.c Windows: move natives from src/native/win32 to src/native/windows because the source really is bitness neutral, not 32 bit specific. 2006-07-12 18:09:11 +00:00
org_lwjgl_opengl_WindowsDisplayPeerInfo.c Windows: Implemented AWTInputAdapter. 2006-10-30 15:46:42 +00:00
org_lwjgl_opengl_WindowsKeyboard.c Windows: Convert WindowsKeyboard to use windows messages instead of DirectInput. 2007-04-24 13:40:13 +00:00
org_lwjgl_opengl_WindowsPeerInfo.c Windows: Fix compiler warning 2006-10-30 15:49:02 +00:00
org_lwjgl_opengl_WindowsRegistry.c using NewStringNativeWithLength 2007-04-19 22:21:04 +00:00
windows_al.c Windows: Rename Win32* files to Windows* 2006-07-12 18:32:58 +00:00