Reformat using rustfmt

This commit is contained in:
Thinkofdeath 2015-10-07 19:36:59 +01:00
parent ffc9ac0e47
commit 3704b9eeb8
29 changed files with 3503 additions and 2785 deletions

View File

@ -42,8 +42,12 @@ impl Var for CVar<String> {
Box::new((&input[1..input.len() - 1]).to_owned())
}
fn description(&self) -> &'static str { self.description }
fn can_serialize(&self) -> bool { self.serializable }
fn description(&self) -> &'static str {
self.description
}
fn can_serialize(&self) -> bool {
self.serializable
}
}
pub trait Var {
@ -67,26 +71,22 @@ pub struct Console {
impl Console {
pub fn new() -> Console {
let mut con = Console {
Console {
names: HashMap::new(),
vars: HashMap::new(),
var_values: HashMap::new(),
history: Vec::with_capacity(200),
history: vec![Component::Text(TextComponent::new("")); 200],
collection: ui::Collection::new(),
active: false,
position: -220.0,
};
for _ in 0 .. 200 {
con.history.push(Component::Text(
TextComponent::new("")
));
}
con
}
pub fn register<T: Sized + Any>(&mut self, var: CVar<T>) where CVar<T> : Var {
pub fn register<T: Sized + Any>(&mut self, var: CVar<T>)
where CVar<T>: Var
{
if self.vars.contains_key(var.name) {
panic!("Key registered twice {}", var.name);
}
@ -95,12 +95,16 @@ impl Console {
self.vars.insert(var.name, Box::new(var));
}
pub fn get<T: Sized + Any>(&self, var: CVar<T>) -> &T where CVar<T> : Var {
pub fn get<T: Sized + Any>(&self, var: CVar<T>) -> &T
where CVar<T>: Var
{
// Should never fail
self.var_values.get(var.name).unwrap().downcast_ref::<T>().unwrap()
}
pub fn set<T: Sized + Any>(&mut self, var: CVar<T>, val: T) where CVar<T> : Var {
pub fn set<T: Sized + Any>(&mut self, var: CVar<T>, val: T)
where CVar<T>: Var
{
self.var_values.insert(var.name, Box::new(val));
self.save_config();
}
@ -113,7 +117,11 @@ impl Console {
self.active = !self.active;
}
pub fn tick(&mut self, ui_container: &mut ui::Container, renderer: &mut render::Renderer, delta: f64, width: f64) {
pub fn tick(&mut self,
ui_container: &mut ui::Container,
renderer: &mut render::Renderer,
delta: f64,
width: f64) {
// To make sure the console is always on top it constant removes and readds itself.
// Its hacky but the console should never appear for normal users so its not really
// a major issue.
@ -139,12 +147,20 @@ impl Console {
ui::Mode::Unscaled(scale) => 854.0 / scale,
};
let mut background = ui::Image::new(
render::Renderer::get_texture(renderer.get_textures_ref(), "steven:solid"),
0.0, self.position, w, 220.0,
0.0, 0.0, 1.0, 1.0,
0, 0, 0
);
let mut background =
ui::Image::new(render::Renderer::get_texture(renderer.get_textures_ref(),
"steven:solid"),
0.0,
self.position,
w,
220.0,
0.0,
0.0,
1.0,
1.0,
0,
0,
0);
background.set_a(180);
let background = self.collection.add(ui_container.add(background));
@ -154,7 +170,11 @@ impl Console {
if offset >= 210.0 {
break;
}
let mut fmt = ui::Formatted::with_width_limit(renderer, line.clone(), 5.0, 5.0 + offset, w - 1.0);
let mut fmt = ui::Formatted::with_width_limit(renderer,
line.clone(),
5.0,
5.0 + offset,
w - 1.0);
fmt.set_parent(&background);
fmt.set_v_attach(ui::VAttach::Bottom);
offset += fmt.get_height();
@ -197,7 +217,11 @@ impl Console {
for line in var.description().lines() {
write!(file, "# {}\n", line).unwrap();
}
write!(file, "{} {}\n\n", name, var.serialize(self.var_values.get(name).unwrap())).unwrap();
write!(file,
"{} {}\n\n",
name,
var.serialize(self.var_values.get(name).unwrap()))
.unwrap();
}
}
@ -206,7 +230,11 @@ impl Console {
if let Some(pos) = file.rfind("src/") {
file = &file[pos + 4..];
}
println!("[{}:{}][{}] {}", file, record.location().line(), record.level(), record.args());
println!("[{}:{}][{}] {}",
file,
record.location().line(),
record.level(),
record.args());
self.history.remove(0);
let mut msg = TextComponent::new("");
msg.modifier.extra = Some(vec![
@ -238,9 +266,7 @@ impl Console {
Component::Text(TextComponent::new("] ")),
Component::Text(TextComponent::new(&format!("{}", record.args())))
]);
self.history.push(Component::Text(
msg
));
self.history.push(Component::Text(msg));
}
}
@ -250,9 +276,7 @@ pub struct ConsoleProxy {
impl ConsoleProxy {
pub fn new(con: Arc<Mutex<Console>>) -> ConsoleProxy {
ConsoleProxy {
console: con,
}
ConsoleProxy { console: con }
}
}

View File

@ -18,19 +18,25 @@ use std::mem;
#[derive(Debug, Clone)]
pub enum Component {
Text(TextComponent)
Text(TextComponent),
}
impl Component {
pub fn from_value(v: &serde_json::Value) -> Self {
let mut modifier = Modifier::from_value(v);
if let Some(val) = v.as_string() {
Component::Text(TextComponent{text: val.to_owned(), modifier: modifier})
Component::Text(TextComponent {
text: val.to_owned(),
modifier: modifier,
})
} else if v.find("text").is_some() {
Component::Text(TextComponent::from_value(v, modifier))
} else {
modifier.color = Some(Color::RGB(255, 0, 0));
Component::Text(TextComponent{text: "UNHANDLED".to_owned(), modifier: modifier})
Component::Text(TextComponent {
text: "UNHANDLED".to_owned(),
modifier: modifier,
})
}
}
@ -49,7 +55,10 @@ impl fmt::Display for Component {
impl Default for Component {
fn default() -> Self {
Component::Text(TextComponent{text: "".to_owned(), modifier: Default::default()})
Component::Text(TextComponent {
text: "".to_owned(),
modifier: Default::default(),
})
}
}
@ -62,12 +71,10 @@ pub struct Modifier {
pub strikethrough: Option<bool>,
pub obfuscated: Option<bool>,
pub color: Option<Color>,
// click_event
// hover_event
// insertion
}
// TODO: Missing events click/hover/insert
impl Modifier {
pub fn from_value(v: &serde_json::Value) -> Self {
let mut m = Modifier {
@ -76,7 +83,9 @@ impl Modifier {
underlined: v.find("underlined").map_or(Option::None, |v| v.as_boolean()),
strikethrough: v.find("strikethrough").map_or(Option::None, |v| v.as_boolean()),
obfuscated: v.find("obfuscated").map_or(Option::None, |v| v.as_boolean()),
color: v.find("color").map_or(Option::None, |v| v.as_string()).map(|v| Color::from_string(&v.to_owned())),
color: v.find("color")
.map_or(Option::None, |v| v.as_string())
.map(|v| Color::from_string(&v.to_owned())),
extra: Option::None,
};
if let Some(extra) = v.find("extra") {
@ -106,9 +115,7 @@ impl TextComponent {
pub fn new(val: &str) -> TextComponent {
TextComponent {
text: val.to_owned(),
modifier: Modifier {
.. Default::default()
}
modifier: Modifier { ..Default::default() },
}
}
@ -154,7 +161,7 @@ pub enum Color {
LightPurple,
Yellow,
White,
RGB(u8, u8, u8)
RGB(u8, u8, u8),
}
impl fmt::Display for Color {
@ -195,11 +202,7 @@ impl Color {
Ok(b) => b,
Err(_) => return Color::White,
};
Color::RGB(
r,
g,
b
)
Color::RGB(r, g, b)
}
_ => Color::White,
}
@ -264,12 +267,12 @@ fn test_color_from() {
}
let test = Color::from_string(&"red".to_owned());
match test {
Color::Red => {},
Color::Red => {}
_ => panic!("Wrong type"),
}
let test = Color::from_string(&"dark_blue".to_owned());
match test {
Color::DarkBlue => {},
Color::DarkBlue => {}
_ => panic!("Wrong type"),
}
}
@ -300,7 +303,8 @@ pub fn convert_legacy(c: &mut Component) {
current.text = txt.text[last..i].to_owned();
last = next.0 + 1;
let mut modifier = if (color_char >= 'a' && color_char <= 'f') || (color_char >= '0' && color_char <= '9') {
let mut modifier = if (color_char >= 'a' && color_char <= 'f') ||
(color_char >= '0' && color_char <= '9') {
Default::default()
} else {
current.modifier.clone()
@ -331,7 +335,7 @@ pub fn convert_legacy(c: &mut Component) {
'm' => modifier.strikethrough = Some(true),
'n' => modifier.underlined = Some(true),
'o' => modifier.italic = Some(true),
'r' => {},
'r' => {}
_ => unimplemented!(),
}
@ -352,6 +356,6 @@ pub fn convert_legacy(c: &mut Component) {
}
txt.text = "".to_owned();
}
},
}
}
}

View File

@ -48,13 +48,17 @@ pub fn draw_elements(ty: DrawType, count: usize, dty: Type, offset: usize) {
/// Sets the size of the viewport of this context.
pub fn viewport(x: i32, y: i32, w: i32, h: i32) {
unsafe { gl::Viewport(x, y, w, h); }
unsafe {
gl::Viewport(x, y, w, h);
}
}
/// Sets the color the color buffer should be cleared to
/// when Clear is called with the color flag.
pub fn clear_color(r: f32, g: f32, b: f32, a: f32) {
unsafe { gl::ClearColor(r, g, b, a); }
unsafe {
gl::ClearColor(r, g, b, a);
}
}
/// ClearFlags is a set of flags to mark what should be cleared during
@ -64,7 +68,7 @@ pub enum ClearFlags {
Color,
/// Marks the depth buffer to be cleared
Depth,
Internal(u32)
Internal(u32),
}
impl ClearFlags {
@ -72,7 +76,7 @@ impl ClearFlags {
match self {
ClearFlags::Color => gl::COLOR_BUFFER_BIT,
ClearFlags::Depth => gl::DEPTH_BUFFER_BIT,
ClearFlags::Internal(val) => val
ClearFlags::Internal(val) => val,
}
}
}
@ -101,7 +105,9 @@ pub const ALWAYS: Func = gl::ALWAYS;
pub const EQUAL: Func = gl::EQUAL;
pub fn depth_func(f: Func) {
unsafe { gl::DepthFunc(f); }
unsafe {
gl::DepthFunc(f);
}
}
/// Flag is a setting that can be enabled or disabled on the context.
@ -115,18 +121,24 @@ pub const MULTISAMPLE: Flag = gl::MULTISAMPLE;
/// Enables the passed flag.
pub fn enable(f: Flag) {
unsafe { gl::Enable(f); }
unsafe {
gl::Enable(f);
}
}
/// Disables the passed flag.
pub fn disable(f: Flag) {
unsafe { gl::Disable(f); }
unsafe {
gl::Disable(f);
}
}
/// Sets the texture slot with the passed id as the
/// currently active one.
pub fn active_texture(id: u32) {
unsafe { gl::ActiveTexture(gl::TEXTURE0 + id); }
unsafe {
gl::ActiveTexture(gl::TEXTURE0 + id);
}
}
/// Factor is used in blending
@ -138,7 +150,9 @@ pub const ZERO_FACTOR: Factor = gl::ZERO;
/// Sets the factors to be used when blending.
pub fn blend_func(s_factor: Factor, d_factor: Factor) {
unsafe { gl::BlendFunc(s_factor, d_factor); }
unsafe {
gl::BlendFunc(s_factor, d_factor);
}
}
// Face specifies a face to act on.
@ -148,7 +162,9 @@ pub const FRONT: Face = gl::FRONT;
/// Sets the face to be culled by the gpu.
pub fn cull_face(face: Face) {
unsafe { gl::CullFace(face); }
unsafe {
gl::CullFace(face);
}
}
// FaceDirection is used to specify an order of vertices, normally
@ -219,7 +235,9 @@ impl Texture {
// Allocates a new texture.
pub fn new() -> Texture {
let mut t = Texture(0);
unsafe { gl::GenTextures(1, &mut t.0); }
unsafe {
gl::GenTextures(1, &mut t.0);
}
t
}
@ -230,25 +248,75 @@ impl Texture {
}
}
pub fn get_pixels(&self, target: TextureTarget, level: i32, format: TextureFormat, ty: Type, pixels: &mut [u8]) {
pub fn get_pixels(&self,
target: TextureTarget,
level: i32,
format: TextureFormat,
ty: Type,
pixels: &mut [u8]) {
unsafe {
gl::GetTexImage(target, level, format, ty, pixels.as_mut_ptr() as *mut gl::types::GLvoid);
gl::GetTexImage(target,
level,
format,
ty,
pixels.as_mut_ptr() as *mut gl::types::GLvoid);
}
}
pub fn image_3d(&self, target: TextureTarget, level: i32, width: u32, height: u32, depth: u32, format: TextureFormat, ty: Type, pix: &[u8]) {
pub fn image_3d(&self,
target: TextureTarget,
level: i32,
width: u32,
height: u32,
depth: u32,
format: TextureFormat,
ty: Type,
pix: &[u8]) {
unsafe {
gl::TexImage3D(target, level, format as i32, width as i32, height as i32, depth as i32, 0, format, ty, pix.as_ptr() as *const gl::types::GLvoid);
gl::TexImage3D(target,
level,
format as i32,
width as i32,
height as i32,
depth as i32,
0,
format,
ty,
pix.as_ptr() as *const gl::types::GLvoid);
}
}
pub fn sub_image_3d(&self, target: TextureTarget, level: i32, x: u32, y: u32, z: u32, width: u32, height: u32, depth: u32, format: TextureFormat, ty: Type, pix: &[u8]) {
pub fn sub_image_3d(&self,
target: TextureTarget,
level: i32,
x: u32,
y: u32,
z: u32,
width: u32,
height: u32,
depth: u32,
format: TextureFormat,
ty: Type,
pix: &[u8]) {
unsafe {
gl::TexSubImage3D(target, level, x as i32, y as i32, z as i32, width as i32, height as i32, depth as i32, format, ty, pix.as_ptr() as *const gl::types::GLvoid);
gl::TexSubImage3D(target,
level,
x as i32,
y as i32,
z as i32,
width as i32,
height as i32,
depth as i32,
format,
ty,
pix.as_ptr() as *const gl::types::GLvoid);
}
}
pub fn set_parameter(&self, target: TextureTarget, param: TextureParameter, value: TextureValue) {
pub fn set_parameter(&self,
target: TextureTarget,
param: TextureParameter,
value: TextureValue) {
unsafe {
gl::TexParameteri(target, param, value);
}
@ -257,7 +325,9 @@ impl Texture {
impl Drop for Texture {
fn drop(&mut self) {
unsafe { gl::DeleteTextures(1, &self.0); }
unsafe {
gl::DeleteTextures(1, &self.0);
}
}
}
@ -298,17 +368,23 @@ impl Program {
}
pub fn uniform_location(&self, name: &str) -> Uniform {
Uniform(unsafe { gl::GetUniformLocation(self.0, ffi::CString::new(name).unwrap().as_ptr()) } )
Uniform(unsafe {
gl::GetUniformLocation(self.0, ffi::CString::new(name).unwrap().as_ptr())
})
}
pub fn attribute_location(&self, name: &str) -> Attribute {
Attribute(unsafe { gl::GetAttribLocation(self.0, ffi::CString::new(name).unwrap().as_ptr()) })
Attribute(unsafe {
gl::GetAttribLocation(self.0, ffi::CString::new(name).unwrap().as_ptr())
})
}
}
impl Drop for Program {
fn drop(&mut self) {
unsafe { gl::DeleteProgram(self.0); }
unsafe {
gl::DeleteProgram(self.0);
}
}
}
@ -321,7 +397,10 @@ impl Shader {
pub fn set_source(&self, src: &str) {
unsafe {
gl::ShaderSource(self.0, 1, &ffi::CString::new(src).unwrap().as_ptr(), ptr::null());
gl::ShaderSource(self.0,
1,
&ffi::CString::new(src).unwrap().as_ptr(),
ptr::null());
}
}
@ -333,7 +412,9 @@ impl Shader {
pub fn get_parameter(&self, param: ShaderParameter) -> i32 {
let mut ret: i32 = 0;
unsafe { gl::GetShaderiv(self.0, param, &mut ret); }
unsafe {
gl::GetShaderiv(self.0, param, &mut ret);
}
ret
}
@ -406,13 +487,22 @@ impl Attribute {
pub fn vertex_pointer(&self, size: i32, ty: Type, normalized: bool, stride: i32, offset: i32) {
unsafe {
gl::VertexAttribPointer(self.0 as u32, size, ty, normalized as u8, stride, offset as *const gl::types::GLvoid);
gl::VertexAttribPointer(self.0 as u32,
size,
ty,
normalized as u8,
stride,
offset as *const gl::types::GLvoid);
}
}
pub fn vertex_pointer_int(&self, size: i32, ty: Type, stride: i32, offset: i32) {
unsafe {
gl::VertexAttribIPointer(self.0 as u32, size, ty, stride, offset as *const gl::types::GLvoid);
gl::VertexAttribIPointer(self.0 as u32,
size,
ty,
stride,
offset as *const gl::types::GLvoid);
}
}
}
@ -426,7 +516,9 @@ impl VertexArray {
/// Allocates a new VertexArray.
pub fn new() -> VertexArray {
let mut va = VertexArray(0);
unsafe { gl::GenVertexArrays(1, &mut va.0); }
unsafe {
gl::GenVertexArrays(1, &mut va.0);
}
va
}
@ -434,13 +526,17 @@ impl VertexArray {
/// means buffers/the format of the buffers etc will be bound to
/// this VertexArray.
pub fn bind(&self) {
unsafe { gl::BindVertexArray(self.0); }
unsafe {
gl::BindVertexArray(self.0);
}
}
}
impl Drop for VertexArray {
fn drop(&mut self) {
unsafe { gl::DeleteVertexArrays(1, &self.0); }
unsafe {
gl::DeleteVertexArrays(1, &self.0);
}
self.0 = 0;
}
}
@ -480,7 +576,9 @@ impl Buffer {
/// Allocates a new Buffer.
pub fn new() -> Buffer {
let mut b = Buffer(0);
unsafe { gl::GenBuffers(1, &mut b.0); }
unsafe {
gl::GenBuffers(1, &mut b.0);
}
b
}
@ -488,12 +586,17 @@ impl Buffer {
/// This will allow it to be the source of operations that act on a buffer
/// (Data, Map etc).
pub fn bind(&self, target: BufferTarget) {
unsafe { gl::BindBuffer(target, self.0); }
unsafe {
gl::BindBuffer(target, self.0);
}
}
pub fn set_data(&self, target: BufferTarget, data: &[u8], usage: BufferUsage) {
unsafe {
gl::BufferData(target, data.len() as i64, data.as_ptr() as *const gl::types::GLvoid, usage);
gl::BufferData(target,
data.len() as i64,
data.as_ptr() as *const gl::types::GLvoid,
usage);
}
}
@ -506,7 +609,10 @@ impl Buffer {
/// length is valid.
pub fn map(&self, target: BufferTarget, access: Access, length: usize) -> MappedBuffer {
unsafe {
MappedBuffer{inner: Vec::from_raw_parts(gl::MapBuffer(target, access) as *mut u8, 0, length), target: target}
MappedBuffer {
inner: Vec::from_raw_parts(gl::MapBuffer(target, access) as *mut u8, 0, length),
target: target,
}
}
}
}
@ -540,7 +646,9 @@ impl DerefMut for MappedBuffer {
impl Drop for MappedBuffer {
fn drop(&mut self) {
unsafe { gl::UnmapBuffer(self.target); }
unsafe {
gl::UnmapBuffer(self.target);
}
mem::forget(mem::replace(&mut self.inner, Vec::new()));
}
}

View File

@ -13,7 +13,7 @@
// limitations under the License.
use nbt;
use protocol::{Serializable};
use protocol::Serializable;
use std::io;
use std::io::{Read, Write};
use byteorder::{BigEndian, WriteBytesExt, ReadBytesExt};
@ -58,7 +58,7 @@ impl Serializable for Option<Stack> {
try!(buf.write_u8(val.count as u8));
try!(buf.write_i16::<BigEndian>(val.damage as i16));
try!(val.tag.write_to(buf));
},
}
None => try!(buf.write_i16::<BigEndian>(-1)),
}
Result::Ok(())

View File

@ -44,8 +44,8 @@ use std::marker::PhantomData;
const CL_BRAND: console::CVar<String> = console::CVar {
ty: PhantomData,
name: "cl_brand",
description: "cl_brand has the value of the clients current 'brand'. \
e.g. \"Steven\" or \"Vanilla\"",
description: "cl_brand has the value of the clients current 'brand'. e.g. \"Steven\" or \
\"Vanilla\"",
mutable: false,
serializable: false,
default: &|| "steven".to_owned(),
@ -74,12 +74,15 @@ fn main() {
log::set_logger(|max_log_level| {
max_log_level.set(log::LogLevelFilter::Trace);
Box::new(proxy)
}).unwrap();
})
.unwrap();
info!("Starting steven");
let resource_manager = Arc::new(RwLock::new(resources::Manager::new()));
{ resource_manager.write().unwrap().tick(); }
{
resource_manager.write().unwrap().tick();
}
let mut window = glutin::WindowBuilder::new()
.with_title("Steven".to_string())
@ -89,7 +92,9 @@ fn main() {
.with_depth_buffer(24)
.with_stencil_buffer(0)
.with_vsync()
.build().ok().expect("Could not create Glutin window.");
.build()
.ok()
.expect("Could not create Glutin window.");
unsafe {
window.make_current().ok().expect("Could not set current context.");
@ -116,7 +121,9 @@ fn main() {
};
while !game.should_close {
{ game.resource_manager.write().unwrap().tick(); }
{
game.resource_manager.write().unwrap().tick();
}
let now = time::now();
let diff = now - last_frame;
@ -125,7 +132,10 @@ fn main() {
let (width, height) = window.get_inner_size_pixels().unwrap();
game.screen_sys.tick(delta, &mut game.renderer, &mut ui_container);
game.console.lock().unwrap().tick(&mut ui_container, &mut game.renderer, delta, width as f64);
game.console
.lock()
.unwrap()
.tick(&mut ui_container, &mut game.renderer, delta, width as f64);
ui_container.tick(&mut game.renderer, delta, width as f64, height as f64);
game.renderer.tick(delta, width, height);
@ -137,7 +147,10 @@ fn main() {
}
}
fn handle_window_event(window: &glutin::Window, game: &mut Game, ui_container: &mut ui::Container, event: glutin::Event) {
fn handle_window_event(window: &glutin::Window,
game: &mut Game,
ui_container: &mut ui::Container,
event: glutin::Event) {
use glutin::{Event, VirtualKeyCode};
match event {
Event::Closed => game.should_close = true,
@ -147,34 +160,34 @@ fn handle_window_event(window: &glutin::Window, game: &mut Game, ui_container: &
let (width, height) = window.get_inner_size_pixels().unwrap();
ui_container.hover_at(game, x as f64, y as f64, width as f64, height as f64);
},
}
Event::MouseInput(glutin::ElementState::Released, glutin::MouseButton::Left) => {
let (x, y) = game.mouse_pos;
let (width, height) = window.get_inner_size_pixels().unwrap();
ui_container.click_at(game, x as f64, y as f64, width as f64, height as f64);
},
}
Event::MouseWheel(delta) => {
let (x, y) = match delta {
glutin::MouseScrollDelta::LineDelta(x, y) => (x, y),
glutin::MouseScrollDelta::PixelDelta(x, y) => (x, y)
glutin::MouseScrollDelta::PixelDelta(x, y) => (x, y),
};
game.screen_sys.on_scroll(x as f64, y as f64);
},
}
Event::KeyboardInput(glutin::ElementState::Pressed, 41 /* ` GRAVE */, _) => {
game.console.lock().unwrap().toggle();
},
}
Event::KeyboardInput(glutin::ElementState::Pressed, _, Some(VirtualKeyCode::Grave)) => {
game.console.lock().unwrap().toggle();
},
}
Event::KeyboardInput(glutin::ElementState::Pressed, key, virt) => {
println!("Key: {:?} {:?}", key, virt);
},
}
_ => ()
_ => (),
}
}

View File

@ -16,7 +16,7 @@ use std::collections::HashMap;
use std::io;
use std::io::{Read, Write};
use super::protocol::{Serializable};
use super::protocol::Serializable;
use super::protocol;
use byteorder::{BigEndian, WriteBytesExt, ReadBytesExt};
@ -196,7 +196,7 @@ impl Tag {
l.push(try!(Tag::read_type(ty, buf)));
}
Ok(Tag::List(l))
},
}
10 => {
let mut c = Tag::new_compound();
loop {
@ -208,7 +208,7 @@ impl Tag {
c.put(&name[..], try!(Tag::read_type(ty, buf)));
}
Ok(c)
},
}
11 => Ok(Tag::IntArray({
let len: i32 = try!(Serializable::read_from(buf));
let mut data = Vec::with_capacity(len as usize);
@ -217,7 +217,8 @@ impl Tag {
}
data
})),
_ => Err(io::Error::new(io::ErrorKind::InvalidData, protocol::Error::Err("invalid tag".to_owned()))),
_ => Err(io::Error::new(io::ErrorKind::InvalidData,
protocol::Error::Err("invalid tag".to_owned()))),
}
}
}
@ -229,7 +230,7 @@ impl Serializable for Tag {
fn write_to(&self, buf: &mut io::Write) -> Result<(), io::Error> {
match *self {
Tag::End => {},
Tag::End => {}
Tag::Byte(val) => try!(buf.write_i8(val)),
Tag::Short(val) => try!(buf.write_i16::<BigEndian>(val)),
Tag::Int(val) => try!(buf.write_i32::<BigEndian>(val)),
@ -239,7 +240,7 @@ impl Serializable for Tag {
Tag::ByteArray(ref val) => {
try!((val.len() as i32).write_to(buf));
try!(buf.write_all(val));
},
}
Tag::String(ref val) => try!(write_string(buf, val)),
Tag::List(ref val) => {
if val.is_empty() {
@ -252,7 +253,7 @@ impl Serializable for Tag {
try!(e.write_to(buf));
}
}
},
}
Tag::Compound(ref val) => {
for (k, v) in val {
try!(v.internal_id().write_to(buf));
@ -260,13 +261,13 @@ impl Serializable for Tag {
try!(v.write_to(buf));
}
try!(buf.write_u8(0));
},
}
Tag::IntArray(ref val) => {
try!((val.len() as i32).write_to(buf));
for v in val {
try!(v.write_to(buf));
}
},
}
}
Result::Ok(())
}

View File

@ -232,7 +232,11 @@ impl Serializable for bool {
Result::Ok(try!(buf.read_u8()) != 0)
}
fn write_to(&self, buf: &mut io::Write) -> Result<(), io::Error> {
try!(buf.write_u8(if *self { 1 } else { 0 }));
try!(buf.write_u8(if *self {
1
} else {
0
}));
Result::Ok(())
}
}
@ -321,17 +325,15 @@ impl Serializable for f64 {
pub struct UUID(u64, u64);
impl Default for UUID {
fn default() -> Self { UUID(0, 0) }
fn default() -> Self {
UUID(0, 0)
}
}
impl Serializable for UUID {
fn read_from(buf: &mut io::Read) -> Result<UUID, io::Error> {
Result::Ok(
UUID(
try!(buf.read_u64::<BigEndian>()),
try!(buf.read_u64::<BigEndian>()),
)
)
Result::Ok(UUID(try!(buf.read_u64::<BigEndian>()),
try!(buf.read_u64::<BigEndian>())))
}
fn write_to(&self, buf: &mut io::Write) -> Result<(), io::Error> {
try!(buf.write_u64::<BigEndian>(self.0));
@ -348,7 +350,7 @@ pub trait Lengthable : Serializable + Copy + Default {
pub struct LenPrefixed<L: Lengthable, V> {
len: L,
pub data: Vec<V>
pub data: Vec<V>,
}
impl <L: Lengthable, V: Default> LenPrefixed<L, V> {
@ -368,7 +370,10 @@ impl <L: Lengthable, V: Serializable> Serializable for LenPrefixed<L, V> {
for _ in 0..len {
data.push(try!(Serializable::read_from(buf)));
}
Result::Ok(LenPrefixed{len: len_data, data: data})
Result::Ok(LenPrefixed {
len: len_data,
data: data,
})
}
fn write_to(&self, buf: &mut io::Write) -> Result<(), io::Error> {
@ -387,7 +392,7 @@ impl <L: Lengthable, V: Default> Default for LenPrefixed<L, V> {
fn default() -> Self {
LenPrefixed {
len: default::Default::default(),
data: default::Default::default()
data: default::Default::default(),
}
}
}
@ -401,7 +406,7 @@ impl <L: Lengthable, V: fmt::Debug> fmt::Debug for LenPrefixed<L, V> {
// Optimization
pub struct LenPrefixedBytes<L: Lengthable> {
len: L,
pub data: Vec<u8>
pub data: Vec<u8>,
}
impl <L: Lengthable> LenPrefixedBytes<L> {
@ -419,7 +424,10 @@ impl <L: Lengthable> Serializable for LenPrefixedBytes<L> {
let len: usize = len_data.into();
let mut data: Vec<u8> = Vec::with_capacity(len);
try!(buf.take(len as u64).read_to_end(&mut data));
Result::Ok(LenPrefixedBytes{len: len_data, data: data})
Result::Ok(LenPrefixedBytes {
len: len_data,
data: data,
})
}
fn write_to(&self, buf: &mut io::Write) -> Result<(), io::Error> {
@ -435,7 +443,7 @@ impl <L: Lengthable> Default for LenPrefixedBytes<L> {
fn default() -> Self {
LenPrefixedBytes {
len: default::Default::default(),
data: default::Default::default()
data: default::Default::default(),
}
}
}
@ -492,7 +500,8 @@ impl Serializable for VarInt {
val |= (b & PART) << (size * 7);
size += 1;
if size > 5 {
return Result::Err(io::Error::new(io::ErrorKind::InvalidInput, Error::Err("VarInt too big".to_owned())))
return Result::Err(io::Error::new(io::ErrorKind::InvalidInput,
Error::Err("VarInt too big".to_owned())))
}
if (b & 0x80) == 0 {
break
@ -518,7 +527,9 @@ impl Serializable for VarInt {
}
impl default::Default for VarInt {
fn default() -> VarInt { VarInt(0) }
fn default() -> VarInt {
VarInt(0)
}
}
impl fmt::Debug for VarInt {
@ -553,7 +564,8 @@ impl Serializable for VarLong {
val |= (b & PART) << (size * 7);
size += 1;
if size > 10 {
return Result::Err(io::Error::new(io::ErrorKind::InvalidInput, Error::Err("VarLong too big".to_owned())))
return Result::Err(io::Error::new(io::ErrorKind::InvalidInput,
Error::Err("VarLong too big".to_owned())))
}
if (b & 0x80) == 0 {
break
@ -579,7 +591,9 @@ impl Serializable for VarLong {
}
impl default::Default for VarLong {
fn default() -> VarLong { VarLong(0) }
fn default() -> VarLong {
VarLong(0)
}
}
impl fmt::Debug for VarLong {
@ -593,7 +607,7 @@ impl fmt::Debug for VarLong {
#[derive(Clone, Copy)]
pub enum Direction {
Serverbound,
Clientbound
Clientbound,
}
/// The protocol has multiple 'sub-protocols' or states which control which
@ -603,7 +617,7 @@ pub enum State {
Handshaking,
Play,
Status,
Login
Login,
}
/// Return for any protocol related error.
@ -632,7 +646,7 @@ impl ::std::fmt::Display for Error {
fn fmt(&self, f: &mut ::std::fmt::Formatter) -> ::std::fmt::Result {
match *self {
Error::Err(ref val) => write!(f, "protocol error: {}", val),
Error::IOError(ref e) => e.fmt(f)
Error::IOError(ref e) => e.fmt(f),
}
}
}
@ -680,7 +694,11 @@ impl Conn {
try!(VarInt(packet.packet_id()).write_to(&mut buf));
try!(packet.write(&mut buf));
let mut extra = if self.compression_threshold >= 0 { 1 } else { 0 };
let mut extra = if self.compression_threshold >= 0 {
1
} else {
0
};
if self.compression_threshold >= 0 && buf.len() as i32 > self.compression_threshold {
extra = 0;
let uncompressed_size = buf.len();
@ -734,11 +752,14 @@ impl Conn {
let pos = buf.position() as usize;
let ibuf = buf.into_inner();
if ibuf.len() != pos {
return Result::Err(Error::Err(format!("Failed to read all of packet 0x{:X}, had {} bytes left", id, ibuf.len() - pos)))
return Result::Err(Error::Err(format!("Failed to read all of packet 0x{:X}, \
had {} bytes left",
id,
ibuf.len() - pos)))
}
Result::Ok(val)
},
None => Result::Err(Error::Err("missing packet".to_owned()))
}
None => Result::Err(Error::Err("missing packet".to_owned())),
}
}
@ -749,7 +770,8 @@ impl Conn {
pub fn set_compresssion(&mut self, threshold: i32, read: bool) {
self.compression_threshold = threshold;
if !read {
self.compression_write = Some(ZlibEncoder::new(io::Cursor::new(Vec::new()), flate2::Compression::Default));
self.compression_write = Some(ZlibEncoder::new(io::Cursor::new(Vec::new()),
flate2::Compression::Default));
} else {
self.compression_read = Some(ZlibDecoder::new(io::Cursor::new(Vec::new())));
}
@ -800,17 +822,26 @@ impl Conn {
Ok((Status {
version: StatusVersion {
name: try!(version.find("name").and_then(Value::as_string).ok_or(invalid_status())).to_owned(),
protocol: try!(version.find("protocol").and_then(Value::as_i64).ok_or(invalid_status())) as i32,
name: try!(version.find("name").and_then(Value::as_string).ok_or(invalid_status()))
.to_owned(),
protocol: try!(version.find("protocol")
.and_then(Value::as_i64)
.ok_or(invalid_status())) as i32,
},
players: StatusPlayers {
max: try!(players.find("max").and_then(Value::as_i64).ok_or(invalid_status())) as i32,
online: try!(players.find("online").and_then(Value::as_i64).ok_or(invalid_status())) as i32,
sample: Vec::new(), // TODO
max: try!(players.find("max")
.and_then(Value::as_i64)
.ok_or(invalid_status())) as i32,
online: try!(players.find("online")
.and_then(Value::as_i64)
.ok_or(invalid_status())) as i32,
sample: Vec::new(), /* TODO */
},
description: format::Component::from_value(try!(val.find("description").ok_or(invalid_status()))),
description: format::Component::from_value(try!(val.find("description")
.ok_or(invalid_status()))),
favicon: val.find("favicon").and_then(Value::as_string).map(|v| v.to_owned()),
}, ping))
},
ping))
}
}
@ -852,7 +883,7 @@ impl Read for Conn {
buf[i] = data[i];
}
Ok(ret)
},
}
}
}
}
@ -865,7 +896,7 @@ impl Write for Conn {
let data = cipher.encrypt(buf);
try!(self.stream.write_all(&data[..]));
Ok(buf.len())
},
}
}
}
@ -906,9 +937,11 @@ pub fn test() {
host: "localhost".to_owned(),
port: 25565,
next: VarInt(2),
}).unwrap();
})
.unwrap();
c.state = State::Login;
c.write_packet(packet::login::serverbound::LoginStart{username: "Think".to_owned()}).unwrap();
c.write_packet(packet::login::serverbound::LoginStart { username: "Think".to_owned() })
.unwrap();
let packet = match c.read_packet().unwrap() {
packet::Packet::EncryptionRequest(val) => val,
@ -924,7 +957,7 @@ pub fn test() {
let profile = mojang::Profile {
username: "Think".to_owned(),
id: "b1184d43168441cfa2128b9a3df3b6ab".to_owned(),
access_token: "".to_owned()
access_token: "".to_owned(),
};
profile.join_server(&packet.server_id, &shared, &packet.public_key.data);
@ -932,7 +965,8 @@ pub fn test() {
c.write_packet(packet::login::serverbound::EncryptionResponse {
shared_secret: LenPrefixedBytes::new(shared_e),
verify_token: LenPrefixedBytes::new(token_e),
}).unwrap();
})
.unwrap();
let mut read = c.clone();
let mut write = c.clone();
@ -940,15 +974,16 @@ pub fn test() {
read.enable_encyption(&shared, true);
write.enable_encyption(&shared, false);
loop { match read.read_packet().unwrap() {
loop {
match read.read_packet().unwrap() {
packet::Packet::LoginDisconnect(val) => {
panic!("Discconect {}", val.reason);
},
}
packet::Packet::SetInitialCompression(val) => {
read.set_compresssion(val.threshold.0, true);
write.set_compresssion(val.threshold.0, false);
println!("Compression: {}", val.threshold.0)
},
}
packet::Packet::LoginSuccess(val) => {
println!("Login: {} {}", val.username, val.uuid);
read.state = State::Play;
@ -956,19 +991,22 @@ pub fn test() {
break;
}
_ => panic!("Unknown packet"),
} }
}
}
let mut first = true;
let mut count = 0;
loop { match read.read_packet().unwrap() {
loop {
match read.read_packet().unwrap() {
packet::Packet::ServerMessage(val) => println!("MSG: {}", val.message),
packet::Packet::ChunkData(_) => {},
packet::Packet::ChunkData(_) => {}
val => {
println!("{:?}", val);
if first {
write.write_packet(packet::play::serverbound::ChatMessage {
message: "Hello world".to_owned(),
}).unwrap();
})
.unwrap();
first = false;
}
count += 1;
@ -976,7 +1014,8 @@ pub fn test() {
break;
}
}
} }
}
}
unimplemented!();
}

View File

@ -19,7 +19,7 @@ use hyper;
pub struct Profile {
pub username: String,
pub id: String,
pub access_token: String
pub access_token: String,
}
const JOIN_URL: &'static str = "https://sessionserver.mojang.com/session/minecraft/join";
@ -57,7 +57,8 @@ impl Profile {
let res = client.post(JOIN_URL)
.body(&join)
.header(hyper::header::ContentType("application/json".parse().unwrap()))
.send().unwrap();
.send()
.unwrap();
let ret: serde_json::Value = match serde_json::from_reader(res) {
Result::Ok(val) => val,

View File

@ -91,7 +91,7 @@ state_packets!(
button: u8 =,
action_number: u16 =,
mode: u8 =,
clicked_item: Option<item::Stack> =, // TODO
clicked_item: Option<item::Stack> =,
}
// CloseWindow is sent when the client closes a window.
CloseWindow => 0x07 {
@ -1098,19 +1098,19 @@ impl Serializable for PlayerInfoData {
},
};
m.players.push(p);
},
}
1 => {
m.players.push(PlayerDetail::UpdateGamemode {
uuid: uuid,
gamemode: try!(Serializable::read_from(buf)),
})
},
}
2 => {
m.players.push(PlayerDetail::UpdateLatency {
uuid: uuid,
ping: try!(Serializable::read_from(buf)),
})
},
}
3 => {
m.players.push(PlayerDetail::UpdateDisplayName {
uuid: uuid,
@ -1122,12 +1122,10 @@ impl Serializable for PlayerInfoData {
}
},
})
},
}
4 => {
m.players.push(PlayerDetail::Remove{
uuid: uuid,
})
},
m.players.push(PlayerDetail::Remove { uuid: uuid })
}
_ => panic!(),
}
}
@ -1150,11 +1148,29 @@ impl Default for PlayerInfoData {
#[derive(Debug)]
pub enum PlayerDetail {
Add{uuid: UUID, name: String, properties: Vec<PlayerProperty>, gamemode: VarInt, ping: VarInt, display: Option<format::Component>},
UpdateGamemode{uuid: UUID, gamemode: VarInt},
UpdateLatency{uuid: UUID, ping: VarInt},
UpdateDisplayName{uuid: UUID, display: Option<format::Component>},
Remove{uuid: UUID},
Add {
uuid: UUID,
name: String,
properties: Vec<PlayerProperty>,
gamemode: VarInt,
ping: VarInt,
display: Option<format::Component>,
},
UpdateGamemode {
uuid: UUID,
gamemode: VarInt,
},
UpdateLatency {
uuid: UUID,
ping: VarInt,
},
UpdateDisplayName {
uuid: UUID,
display: Option<format::Component>,
},
Remove {
uuid: UUID,
},
}
#[derive(Debug)]

View File

@ -26,12 +26,12 @@ pub struct Rect {
impl Atlas {
pub fn new(width: usize, height: usize) -> Atlas {
let mut a = Atlas {
free_space: Vec::new(),
};
let mut a = Atlas { free_space: Vec::new() };
a.free_space.push(Rect {
x: 0, y: 0,
width: width, height: height,
x: 0,
y: 0,
width: width,
height: height,
});
a
}
@ -60,8 +60,10 @@ impl Atlas {
}
let mut t = target.unwrap();
let ret = Rect {
x: t.x, y: t.y,
width: width, height: height,
x: t.x,
y: t.y,
width: width,
height: height,
};
if width == t.width {
@ -76,9 +78,12 @@ impl Atlas {
} else {
if t.height > height {
// Split by height
self.free_space.insert(0, Rect{
x: t.x, y: t.y + height,
width: width, height: t.height - height,
self.free_space.insert(0,
Rect {
x: t.x,
y: t.y + height,
width: width,
height: t.height - height,
});
target_index += 1;
}

View File

@ -20,9 +20,7 @@ pub struct Registry {
impl Registry {
pub fn new() -> Registry {
Registry {
shaders: HashMap::new(),
}
Registry { shaders: HashMap::new() }
}
pub fn register(&mut self, name: &str, source: &str) {

View File

@ -23,7 +23,7 @@ use std::sync::{Arc, RwLock};
use resources;
use gl;
use image;
use image::{GenericImage};
use image::GenericImage;
use byteorder::{WriteBytesExt, NativeEndian};
use serde_json;
@ -44,10 +44,19 @@ pub struct Renderer {
impl Renderer {
pub fn new(res: Arc<RwLock<resources::Manager>>) -> Renderer {
let version = { res.read().unwrap().version() };
let version = {
res.read().unwrap().version()
};
let tex = gl::Texture::new();
tex.bind(gl::TEXTURE_2D_ARRAY);
tex.image_3d(gl::TEXTURE_2D_ARRAY, 0, ATLAS_SIZE as u32, ATLAS_SIZE as u32, 1, gl::RGBA, gl::UNSIGNED_BYTE, &[0; ATLAS_SIZE*ATLAS_SIZE*4]);
tex.image_3d(gl::TEXTURE_2D_ARRAY,
0,
ATLAS_SIZE as u32,
ATLAS_SIZE as u32,
1,
gl::RGBA,
gl::UNSIGNED_BYTE,
&[0; ATLAS_SIZE * ATLAS_SIZE * 4]);
tex.set_parameter(gl::TEXTURE_2D_ARRAY, gl::TEXTURE_MAG_FILTER, gl::NEAREST);
tex.set_parameter(gl::TEXTURE_2D_ARRAY, gl::TEXTURE_MIN_FILTER, gl::NEAREST);
tex.set_parameter(gl::TEXTURE_2D_ARRAY, gl::TEXTURE_WRAP_S, gl::CLAMP_TO_EDGE);
@ -119,9 +128,22 @@ impl Renderer {
if self.texture_layers != tex.atlases.len() {
let len = ATLAS_SIZE * ATLAS_SIZE * 4 * tex.atlases.len();
let mut data = Vec::with_capacity(len);
unsafe { data.set_len(len); }
self.gl_texture.get_pixels(gl::TEXTURE_2D_ARRAY, 0, gl::RGBA, gl::UNSIGNED_BYTE, &mut data[..]);
self.gl_texture.image_3d(gl::TEXTURE_2D_ARRAY, 0, ATLAS_SIZE as u32, ATLAS_SIZE as u32, tex.atlases.len() as u32, gl::RGBA, gl::UNSIGNED_BYTE, &data[..]);
unsafe {
data.set_len(len);
}
self.gl_texture.get_pixels(gl::TEXTURE_2D_ARRAY,
0,
gl::RGBA,
gl::UNSIGNED_BYTE,
&mut data[..]);
self.gl_texture.image_3d(gl::TEXTURE_2D_ARRAY,
0,
ATLAS_SIZE as u32,
ATLAS_SIZE as u32,
tex.atlases.len() as u32,
gl::RGBA,
gl::UNSIGNED_BYTE,
&data[..]);
self.texture_layers = tex.atlases.len();
}
tex.pending_uploads.len()
@ -132,7 +154,17 @@ impl Renderer {
let atlas = upload.0;
let rect = upload.1;
let img = &upload.2;
self.gl_texture.sub_image_3d(gl::TEXTURE_2D_ARRAY, 0, rect.x as u32, rect.y as u32, atlas as u32, rect.width as u32, rect.height as u32, 1, gl::RGBA, gl::UNSIGNED_BYTE, &img[..]);
self.gl_texture.sub_image_3d(gl::TEXTURE_2D_ARRAY,
0,
rect.x as u32,
rect.y as u32,
atlas as u32,
rect.width as u32,
rect.height as u32,
1,
gl::RGBA,
gl::UNSIGNED_BYTE,
&img[..]);
}
tex.pending_uploads.clear();
}
@ -141,15 +173,20 @@ impl Renderer {
if ani.remaining_time <= 0.0 {
ani.current_frame = (ani.current_frame + 1) % ani.frames.len();
ani.remaining_time += ani.frames[ani.current_frame].time as f64;
let offset = ani.texture.width * ani.texture.width * ani.frames[ani.current_frame].index * 4;
let offset = ani.texture.width * ani.texture.width *
ani.frames[ani.current_frame].index * 4;
let offset2 = offset + ani.texture.width * ani.texture.width * 4;
self.gl_texture.sub_image_3d(gl::TEXTURE_2D_ARRAY,
0,
ani.texture.get_x() as u32, ani.texture.get_y() as u32, ani.texture.atlas as u32,
ani.texture.get_width() as u32, ani.texture.get_height() as u32, 1,
gl::RGBA, gl::UNSIGNED_BYTE,
&ani.data[offset .. offset2]
);
ani.texture.get_x() as u32,
ani.texture.get_y() as u32,
ani.texture.atlas as u32,
ani.texture.get_width() as u32,
ani.texture.get_height() as u32,
1,
gl::RGBA,
gl::UNSIGNED_BYTE,
&ani.data[offset..offset2]);
} else {
ani.remaining_time -= delta / 3.0;
}
@ -180,7 +217,9 @@ impl Renderer {
}
pub fn get_texture(textures: &RwLock<TextureManager>, name: &str) -> Texture {
let tex = { textures.read().unwrap().get_texture(name) };
let tex = {
textures.read().unwrap().get_texture(name)
};
match tex {
Some(val) => val,
None => {
@ -229,13 +268,21 @@ impl TextureManager {
}
fn add_defaults(&mut self) {
self.put_texture("steven", "missing_texture", 2, 2, vec![
self.put_texture("steven",
"missing_texture",
2,
2,
vec![
0, 0, 0, 255,
255, 0, 255, 255,
255, 0, 255, 255,
0, 0, 0, 255,
]);
self.put_texture("steven", "solid", 1, 1, vec![
self.put_texture("steven",
"solid",
1,
1,
vec![
255, 255, 255, 255,
]);
}
@ -277,9 +324,7 @@ impl TextureManager {
// Might be animated
if (name.starts_with("blocks/") || name.starts_with("items/")) && width != height {
let id = img.to_rgba().into_vec();
let frame = id[
.. (width*width*4) as usize
].to_owned();
let frame = id[..(width * width * 4) as usize].to_owned();
if let Some(mut ani) = self.load_animation(plugin, name, &img, id) {
ani.texture = self.put_texture(plugin, name, width, width, frame);
self.animated_textures.push(ani);
@ -293,15 +338,23 @@ impl TextureManager {
self.insert_texture_dummy(plugin, name);
}
fn load_animation(&mut self, plugin: &str, name: &str, img: &image::DynamicImage, data: Vec<u8>) -> Option<AnimatedTexture> {
fn load_animation(&mut self,
plugin: &str,
name: &str,
img: &image::DynamicImage,
data: Vec<u8>)
-> Option<AnimatedTexture> {
let path = format!("textures/{}.png.mcmeta", name);
let res = self.resources.clone();
if let Some(val) = res.read().unwrap().open(plugin, &path) {
let meta: serde_json::Value = serde_json::from_reader(val).unwrap();
let animation = meta.find("animation").unwrap();
let frame_time = animation.find("frameTime").and_then(|v| v.as_i64()).unwrap_or(1);
let interpolate = animation.find("interpolate").and_then(|v| v.as_boolean()).unwrap_or(false);
let frames = if let Some(frames) = animation.find("frames").and_then(|v| v.as_array()) {
let interpolate = animation.find("interpolate")
.and_then(|v| v.as_boolean())
.unwrap_or(false);
let frames = if let Some(frames) = animation.find("frames")
.and_then(|v| v.as_array()) {
let mut out = Vec::with_capacity(frames.len());
for frame in frames {
if let Some(index) = frame.as_i64() {
@ -342,7 +395,13 @@ impl TextureManager {
None
}
fn put_texture(&mut self, plugin: &str, name: &str, width: u32, height: u32, data: Vec<u8>) -> Texture {
fn put_texture(&mut self,
plugin: &str,
name: &str,
width: u32,
height: u32,
data: Vec<u8>)
-> Texture {
let (atlas, rect) = self.find_free(width as usize, height as usize);
self.pending_uploads.push((atlas, rect, data));

View File

@ -16,7 +16,8 @@ use render::glsl;
use gl;
pub fn add_shaders(reg: &mut glsl::Registry) {
reg.register("lookup_texture", include_str!("shaders/lookup_texture.glsl"));
reg.register("lookup_texture",
include_str!("shaders/lookup_texture.glsl"));
reg.register("get_light", include_str!("shaders/get_light.glsl"));
reg.register("ui_vertex", include_str!("shaders/ui_vertex.glsl"));

View File

@ -22,7 +22,7 @@ use render::glsl;
use render::shaders;
use byteorder::{WriteBytesExt, NativeEndian};
use image;
use image::{GenericImage};
use image::GenericImage;
const UI_WIDTH: f64 = 854.0;
const UI_HEIGHT: f64 = 480.0;
@ -70,7 +70,10 @@ init_shader! {
}
impl UIState {
pub fn new(glsl: &glsl::Registry, textures: Arc<RwLock<render::TextureManager>>, res: Arc<RwLock<resources::Manager>>) -> UIState {
pub fn new(glsl: &glsl::Registry,
textures: Arc<RwLock<render::TextureManager>>,
res: Arc<RwLock<resources::Manager>>)
-> UIState {
let shader = UIShader::new(glsl);
let array = gl::VertexArray::new();
@ -95,7 +98,11 @@ impl UIState {
}
let mut char_map = HashMap::new();
let ascii_chars = "ÀÁÂÈÊËÍÓÔÕÚßãõğİıŒœŞşŴŵžȇ !\"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø׃áíóúñѪº¿®¬½¼¡«»░▒▓│┤╡╢╖╕╣║╗╝╜╛┐└┴┬├─┼╞╟╚╔╩╦╠═╬╧╨╤╥╙╘╒╓╫╪┘┌█▄▌▐▀αβΓπΣσμτΦΘΩδ∞∅∈∩≡±≥≤⌠⌡÷≈°∙·√ⁿ²■";
let ascii_chars = "ÀÁÂÈÊËÍÓÔÕÚßãõğİıŒœŞşŴŵžȇ \
!\"#$%&'()*+,-./0123456789:;\
<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\\]^_`abcdefghijklmnopqrstuvwxyz{|}~ \
ÇüéâäàåçêëèïîìÄÅÉæÆôöòûùÿÖÜø£Ø׃áíóúñѪº¿®¬½¼¡«»\
αβΓπΣσμτΦΘΩδ±÷°·²";
for (pos, c) in ascii_chars.chars().enumerate() {
char_map.insert(c, ::std::char::from_u32(pos as u32).unwrap());
}
@ -204,19 +211,15 @@ impl UIState {
if page == 0 {
let sw = (self.page_width / 16.0) as u32;
let sh = (self.page_height / 16.0) as u32;
return p.relative(
(cx * sw + info.0 as u32) as f32 / (self.page_width as f32),
return p.relative((cx * sw + info.0 as u32) as f32 / (self.page_width as f32),
(cy * sh) as f32 / (self.page_height as f32),
(info.1 - info.0) as f32 / (self.page_width as f32),
(sh as f32) / (self.page_height as f32)
)
(sh as f32) / (self.page_height as f32))
}
p.relative(
(cx * 16 + info.0 as u32) as f32 / 256.0,
p.relative((cx * 16 + info.0 as u32) as f32 / 256.0,
(cy * 16) as f32 / 256.0,
(info.1 - info.0) as f32 / 256.0,
16.0 / 256.0
)
16.0 / 256.0)
}
pub fn size_of_string(&self, val: &str) -> f64 {
@ -295,15 +298,44 @@ impl UIState {
self.new_text_scaled(val, x, y, 1.0, 1.0, r, g, b)
}
pub fn new_text_scaled(&mut self, val: &str, x: f64, y: f64, sx: f64, sy: f64, r: u8, g: u8, b: u8) -> UIText {
pub fn new_text_scaled(&mut self,
val: &str,
x: f64,
y: f64,
sx: f64,
sy: f64,
r: u8,
g: u8,
b: u8)
-> UIText {
self.create_text(val, x, y, sx, sy, 0.0, r, g, b)
}
pub fn new_text_rotated(&mut self, val: &str, x: f64, y: f64, sx: f64, sy: f64, rotation: f64, r: u8, g: u8, b: u8) -> UIText {
pub fn new_text_rotated(&mut self,
val: &str,
x: f64,
y: f64,
sx: f64,
sy: f64,
rotation: f64,
r: u8,
g: u8,
b: u8)
-> UIText {
self.create_text(val, x, y, sx, sy, rotation, r, g, b)
}
fn create_text(&mut self, val: &str, x: f64, y: f64, sx: f64, sy: f64, rotation: f64, r: u8, g: u8, b: u8) -> UIText {
fn create_text(&mut self,
val: &str,
x: f64,
y: f64,
sx: f64,
sy: f64,
rotation: f64,
r: u8,
g: u8,
b: u8)
-> UIText {
let mut elements = Vec::new();
let mut offset = 0.0;
for ch in val.chars() {
@ -331,14 +363,30 @@ impl UIState {
dy = (16.0 * 0.5) + (tmpy * c + tmpx * s);
}
let mut shadow = UIElement::new(&texture, x+dsx*sx, y+dsy*sy, w*sx, 16.0*sy, 0.0, 0.0, 1.0, 1.0);
let mut shadow = UIElement::new(&texture,
x + dsx * sx,
y + dsy * sy,
w * sx,
16.0 * sy,
0.0,
0.0,
1.0,
1.0);
shadow.r = ((r as f64) * 0.25) as u8;
shadow.g = ((g as f64) * 0.25) as u8;
shadow.b = ((b as f64) * 0.25) as u8;
shadow.rotation = rotation;
elements.push(shadow);
let mut text = UIElement::new(&texture, x+dx*sx, y+dy*sy, w*sx, 16.0*sy, 0.0, 0.0, 1.0, 1.0);
let mut text = UIElement::new(&texture,
x + dx * sx,
y + dy * sy,
w * sx,
16.0 * sy,
0.0,
0.0,
1.0,
1.0);
text.r = r;
text.g = g;
text.b = b;
@ -391,7 +439,16 @@ pub struct UIElement {
}
impl UIElement {
pub fn new(tex: &render::Texture, x: f64, y: f64, width: f64, height: f64, tx: f64, ty: f64, tw: f64, th: f64) -> UIElement {
pub fn new(tex: &render::Texture,
x: f64,
y: f64,
width: f64,
height: f64,
tx: f64,
ty: f64,
tw: f64,
th: f64)
-> UIElement {
let twidth = tex.get_width();
let theight = tex.get_height();
UIElement {
@ -419,15 +476,46 @@ impl UIElement {
pub fn bytes(&self, width: f64, height: f64) -> Vec<u8> {
let mut buf = Vec::with_capacity(28 * 4);
self.append_vertex(&mut buf, self.x, self.y, self.t_offsetx, self.t_offsety, width, height);
self.append_vertex(&mut buf, self.x + self.w, self.y, self.t_offsetx + self.t_sizew, self.t_offsety, width, height);
self.append_vertex(&mut buf, self.x, self.y + self.h, self.t_offsetx, self.t_offsety + self.t_sizeh, width, height);
self.append_vertex(&mut buf, self.x + self.w, self.y + self.h, self.t_offsetx + self.t_sizew, self.t_offsety + self.t_sizeh, width, height);
self.append_vertex(&mut buf,
self.x,
self.y,
self.t_offsetx,
self.t_offsety,
width,
height);
self.append_vertex(&mut buf,
self.x + self.w,
self.y,
self.t_offsetx + self.t_sizew,
self.t_offsety,
width,
height);
self.append_vertex(&mut buf,
self.x,
self.y + self.h,
self.t_offsetx,
self.t_offsety + self.t_sizeh,
width,
height);
self.append_vertex(&mut buf,
self.x + self.w,
self.y + self.h,
self.t_offsetx + self.t_sizew,
self.t_offsety + self.t_sizeh,
width,
height);
buf
}
#[allow(unused_must_use)]
pub fn append_vertex(&self, buf: &mut Vec<u8>, x: f64, y: f64, tx: i16, ty: i16, width: f64, height: f64) {
pub fn append_vertex(&self,
buf: &mut Vec<u8>,
x: f64,
y: f64,
tx: i16,
ty: i16,
width: f64,
height: f64) {
let mut dx = x as f64;
let mut dy = y as f64;
if self.rotation != 0.0 {

View File

@ -61,7 +61,7 @@ impl Manager {
let path = format!("assets/{}/{}", plugin, name);
match pack.open(&path) {
Some(val) => return Some(val),
None => {},
None => {}
}
}
None
@ -73,7 +73,7 @@ impl Manager {
let path = format!("assets/{}/{}", plugin, name);
match pack.open(&path) {
Some(val) => ret.push(val),
None => {},
None => {}
}
}
ret
@ -102,9 +102,7 @@ impl Manager {
fn load_vanilla(&mut self) {
let loc = format!("./resources-{}", RESOURCES_VERSION);
let location = path::Path::new(&loc);
self.add_pack(Box::new(DirPack{
root: location.to_path_buf(),
}))
self.add_pack(Box::new(DirPack { root: location.to_path_buf() }))
}
fn download_vanilla(&mut self) {
@ -120,9 +118,11 @@ impl Manager {
println!("Vanilla assets missing, obtaining");
thread::spawn(move || {
let client = hyper::Client::new();
let url = format!("https://s3.amazonaws.com/Minecraft.Download/versions/{0}/{0}.jar", RESOURCES_VERSION);
let url = format!("https://s3.amazonaws.com/Minecraft.Download/versions/{0}/{0}.jar",
RESOURCES_VERSION);
let res = client.get(&url)
.send().unwrap();
.send()
.unwrap();
let mut file = fs::File::create(format!("{}.tmp", RESOURCES_VERSION)).unwrap();
let length = *res.headers.get::<hyper::header::ContentLength>().unwrap();
@ -194,7 +194,8 @@ impl <T: io::Read> io::Read for ProgressRead<T> {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
let size = try!(self.read.read(buf));
self.progress += size as u64;
println!("Progress: {:.2}", (self.progress as f64) / (self.total as f64));
println!("Progress: {:.2}",
(self.progress as f64) / (self.total as f64));
Ok(size)
}
}

View File

@ -29,9 +29,7 @@ struct UIElements {
impl Login {
pub fn new() -> Login {
Login {
elements: None,
}
Login { elements: None }
}
}
@ -41,20 +39,35 @@ impl super::Screen for Login {
let mut elements = ui::Collection::new();
// Login
let (mut login, mut txt) = super::new_button_text(renderer, "Login", 0.0, 100.0, 400.0, 40.0);
let (mut login, mut txt) = super::new_button_text(renderer,
"Login",
0.0,
100.0,
400.0,
40.0);
login.set_v_attach(ui::VAttach::Middle);
login.set_h_attach(ui::HAttach::Center);
let re = ui_container.add(login);
txt.set_parent(&re);
let tre = ui_container.add(txt);
super::button_action(ui_container, re.clone(), Some(tre.clone()), Some(Rc::new(|game, _| {
game.screen_sys.replace_screen(Box::new(super::ServerList::new(None)));
super::button_action(ui_container,
re.clone(),
Some(tre.clone()),
Some(Rc::new(|game, _| {
game.screen_sys
.replace_screen(Box::new(super::ServerList::new(None)));
})));
elements.add(re);
elements.add(tre);
// Disclaimer
let mut warn = ui::Text::new(renderer, "Not affiliated with Mojang/Minecraft", 5.0, 5.0, 255, 200, 200);
let mut warn = ui::Text::new(renderer,
"Not affiliated with Mojang/Minecraft",
5.0,
5.0,
255,
200,
200);
warn.set_v_attach(ui::VAttach::Bottom);
warn.set_h_attach(ui::HAttach::Right);
elements.add(ui_container.add(warn));
@ -74,7 +87,10 @@ impl super::Screen for Login {
self.elements = None
}
fn tick(&mut self, delta: f64, renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
fn tick(&mut self,
delta: f64,
renderer: &mut render::Renderer,
ui_container: &mut ui::Container) {
let elements = self.elements.as_mut().unwrap();
elements.logo.tick(renderer, ui_container);

View File

@ -25,18 +25,24 @@ use ui;
#[allow(unused_variables)]
pub trait Screen {
// Called once
fn init(&mut self, _renderer: &mut render::Renderer, ui_container: &mut ui::Container) {}
fn deinit(&mut self, _renderer: &mut render::Renderer, ui_container: &mut ui::Container) {}
fn init(&mut self, _renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
}
fn deinit(&mut self, _renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
}
// May be called multiple times
fn on_active(&mut self, renderer: &mut render::Renderer, ui_container: &mut ui::Container);
fn on_deactive(&mut self, renderer: &mut render::Renderer, ui_container: &mut ui::Container);
// Called every frame the screen is active
fn tick(&mut self, delta: f64, renderer: &mut render::Renderer, ui_container: &mut ui::Container);
fn tick(&mut self,
delta: f64,
renderer: &mut render::Renderer,
ui_container: &mut ui::Container);
// Events
fn on_scroll(&mut self, x: f64, y: f64) {}
fn on_scroll(&mut self, x: f64, y: f64) {
}
}
struct ScreenInfo {
@ -77,7 +83,10 @@ impl ScreenSystem {
self.add_screen(screen);
}
pub fn tick(&mut self, delta: f64, renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
pub fn tick(&mut self,
delta: f64,
renderer: &mut render::Renderer,
ui_container: &mut ui::Container) {
for screen in &mut self.remove_queue {
if screen.active {
screen.screen.on_deactive(renderer, ui_container);
@ -124,41 +133,145 @@ impl ScreenSystem {
pub fn new_button(renderer: &mut render::Renderer, x: f64, y: f64, w: f64, h: f64) -> ui::Batch {
let mut batch = ui::Batch::new(x, y, w, h);
let texture = render::Renderer::get_texture(renderer.get_textures_ref(), "gui/widgets").relative(
0.0, 66.0 / 256.0, 200.0 / 256.0, 20.0 / 256.0
);
let texture = render::Renderer::get_texture(renderer.get_textures_ref(), "gui/widgets")
.relative(0.0, 66.0 / 256.0, 200.0 / 256.0, 20.0 / 256.0);
// Corners
batch.add(ui::Image::new(texture.clone(), 0.0, 0.0, 4.0, 4.0, 0.0, 0.0, 2.0 / 200.0, 2.0 / 20.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone(), w - 4.0, 0.0, 4.0, 4.0, 198.0 / 200.0, 0.0, 2.0 / 200.0, 2.0 / 20.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone(), 0.0, h - 6.0, 4.0, 6.0, 0.0, 17.0 / 20.0, 2.0 / 200.0, 3.0 / 20.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone(), w - 4.0, h - 6.0, 4.0, 6.0, 198.0 / 200.0, 17.0 / 20.0, 2.0 / 200.0, 3.0 / 20.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone(),
0.0,
0.0,
4.0,
4.0,
0.0,
0.0,
2.0 / 200.0,
2.0 / 20.0,
255,
255,
255));
batch.add(ui::Image::new(texture.clone(),
w - 4.0,
0.0,
4.0,
4.0,
198.0 / 200.0,
0.0,
2.0 / 200.0,
2.0 / 20.0,
255,
255,
255));
batch.add(ui::Image::new(texture.clone(),
0.0,
h - 6.0,
4.0,
6.0,
0.0,
17.0 / 20.0,
2.0 / 200.0,
3.0 / 20.0,
255,
255,
255));
batch.add(ui::Image::new(texture.clone(),
w - 4.0,
h - 6.0,
4.0,
6.0,
198.0 / 200.0,
17.0 / 20.0,
2.0 / 200.0,
3.0 / 20.0,
255,
255,
255));
// Widths
batch.add(ui::Image::new(texture.clone().relative(
2.0 / 200.0, 0.0, 196.0 / 200.0, 2.0 / 20.0
), 4.0, 0.0, w - 8.0, 4.0, 0.0, 0.0, 1.0, 1.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone().relative(
2.0 / 200.0, 17.0 / 20.0, 196.0 / 200.0, 3.0 / 20.0
), 4.0, h - 6.0, w - 8.0, 6.0, 0.0, 0.0, 1.0, 1.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone()
.relative(2.0 / 200.0, 0.0, 196.0 / 200.0, 2.0 / 20.0),
4.0,
0.0,
w - 8.0,
4.0,
0.0,
0.0,
1.0,
1.0,
255,
255,
255));
batch.add(ui::Image::new(texture.clone().relative(2.0 / 200.0,
17.0 / 20.0,
196.0 / 200.0,
3.0 / 20.0),
4.0,
h - 6.0,
w - 8.0,
6.0,
0.0,
0.0,
1.0,
1.0,
255,
255,
255));
// Heights
batch.add(ui::Image::new(texture.clone().relative(
0.0, 2.0 / 20.0, 2.0 / 200.0, 15.0 / 20.0
), 0.0, 4.0, 4.0, h - 10.0, 0.0, 0.0, 1.0, 1.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone().relative(
198.0 / 200.0, 2.0 / 20.0, 2.0 / 200.0, 15.0 / 20.0
), w - 4.0, 4.0, 4.0, h - 10.0, 0.0, 0.0, 1.0, 1.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone().relative(0.0, 2.0 / 20.0, 2.0 / 200.0, 15.0 / 20.0),
0.0,
4.0,
4.0,
h - 10.0,
0.0,
0.0,
1.0,
1.0,
255,
255,
255));
batch.add(ui::Image::new(texture.clone().relative(198.0 / 200.0,
2.0 / 20.0,
2.0 / 200.0,
15.0 / 20.0),
w - 4.0,
4.0,
4.0,
h - 10.0,
0.0,
0.0,
1.0,
1.0,
255,
255,
255));
// Center
batch.add(ui::Image::new(texture.clone().relative(
2.0 / 200.0, 2.0 / 20.0, 196.0 / 200.0, 15.0 / 20.0
), 4.0, 4.0, w - 8.0, h - 10.0, 0.0, 0.0, 1.0, 1.0, 255, 255, 255));
batch.add(ui::Image::new(texture.clone().relative(2.0 / 200.0,
2.0 / 20.0,
196.0 / 200.0,
15.0 / 20.0),
4.0,
4.0,
w - 8.0,
h - 10.0,
0.0,
0.0,
1.0,
1.0,
255,
255,
255));
batch
}
pub fn new_button_text(renderer: &mut render::Renderer, val: &str, x: f64, y: f64, w: f64, h: f64) -> (ui::Batch, ui::Text) {
pub fn new_button_text(renderer: &mut render::Renderer,
val: &str,
x: f64,
y: f64,
w: f64,
h: f64)
-> (ui::Batch, ui::Text) {
let batch = new_button(renderer, x, y, w, h);
let mut text = ui::Text::new(renderer, val, 0.0, 0.0, 255, 255, 255);
text.set_v_attach(ui::VAttach::Middle);
@ -167,14 +280,21 @@ pub fn new_button_text(renderer: &mut render::Renderer, val: &str, x: f64, y: f6
}
pub fn button_action(ui_container: &mut ui::Container,
btn: ui::ElementRef<ui::Batch>, txt: Option<ui::ElementRef<ui::Text>>,
click: Option<ui::ClickFunc>
) {
btn: ui::ElementRef<ui::Batch>,
txt: Option<ui::ElementRef<ui::Text>>,
click: Option<ui::ClickFunc>) {
let batch = ui_container.get_mut(&btn);
batch.add_hover_func(Rc::new(move |over, game, ui_container| {
let texture = render::Renderer::get_texture(game.renderer.get_textures_ref(), "gui/widgets").relative(
0.0, (if over { 86.0 } else { 66.0 }) / 256.0, 200.0 / 256.0, 20.0 / 256.0
);
let texture = render::Renderer::get_texture(game.renderer.get_textures_ref(),
"gui/widgets")
.relative(0.0,
(if over {
86.0
} else {
66.0
}) / 256.0,
200.0 / 256.0,
20.0 / 256.0);
{
let batch = ui_container.get_mut(&btn);
@ -182,21 +302,26 @@ pub fn button_action(ui_container: &mut ui::Container,
let img = batch.get_mut_at::<ui::Image>(i);
match i {
_i @ 0 ...3 => img.set_texture(texture.clone()),
4 => img.set_texture(texture.clone().relative(
2.0 / 200.0, 0.0, 196.0 / 200.0, 2.0 / 20.0
)),
5 => img.set_texture(texture.clone().relative(
2.0 / 200.0, 17.0 / 20.0, 196.0 / 200.0, 3.0 / 20.0
)),
6 => img.set_texture(texture.clone().relative(
0.0, 2.0 / 20.0, 2.0 / 200.0, 15.0 / 20.0
)),
7 => img.set_texture(texture.clone().relative(
198.0 / 200.0, 2.0 / 20.0, 2.0 / 200.0, 15.0 / 20.0
)),
8 => img.set_texture(texture.clone().relative(
2.0 / 200.0, 2.0 / 20.0, 196.0 / 200.0, 15.0 / 20.0
)),
4 => img.set_texture(texture.clone().relative(2.0 / 200.0,
0.0,
196.0 / 200.0,
2.0 / 20.0)),
5 => img.set_texture(texture.clone().relative(2.0 / 200.0,
17.0 / 20.0,
196.0 / 200.0,
3.0 / 20.0)),
6 => img.set_texture(texture.clone().relative(0.0,
2.0 / 20.0,
2.0 / 200.0,
15.0 / 20.0)),
7 => img.set_texture(texture.clone().relative(198.0 / 200.0,
2.0 / 20.0,
2.0 / 200.0,
15.0 / 20.0)),
8 => img.set_texture(texture.clone().relative(2.0 / 200.0,
2.0 / 20.0,
196.0 / 200.0,
15.0 / 20.0)),
_ => unreachable!(),
}
}
@ -204,7 +329,11 @@ pub fn button_action(ui_container: &mut ui::Container,
let txt = txt.clone();
if let Some(txt) = txt {
let text = ui_container.get_mut(&txt);
text.set_b(if over { 160 } else { 255 });
text.set_b(if over {
160
} else {
255
});
}
}));
if let Some(click) = click {

View File

@ -29,7 +29,7 @@ use time;
use image;
use rustc_serialize::base64::FromBase64;
use rand;
use rand::{Rng};
use rand::Rng;
pub struct ServerList {
elements: Option<UIElements>,
@ -92,7 +92,9 @@ impl ServerList {
}
}
fn reload_server_list(&mut self, renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
fn reload_server_list(&mut self,
renderer: &mut render::Renderer,
ui_container: &mut ui::Container) {
let elements = self.elements.as_mut().unwrap();
*self.needs_reload.borrow_mut() = false;
{
@ -116,7 +118,8 @@ impl ServerList {
let mut offset = 0.0;
// Default icon whilst we ping the servers or if the server doesn't provide one
let default_icon = render::Renderer::get_texture(renderer.get_textures_ref(), "misc/unknown_server");
let default_icon = render::Renderer::get_texture(renderer.get_textures_ref(),
"misc/unknown_server");
// General gui icons
let icons = render::Renderer::get_texture(renderer.get_textures_ref(), "gui/icons");
@ -127,7 +130,18 @@ impl ServerList {
let solid = render::Renderer::get_texture(renderer.get_textures_ref(), "steven:solid");
// Everything is attached to this
let mut back = ui::Image::new(solid, 0.0, offset * 100.0, 700.0, 100.0, 0.0, 0.0, 1.0, 1.0, 0, 0, 0);
let mut back = ui::Image::new(solid,
0.0,
offset * 100.0,
700.0,
100.0,
0.0,
0.0,
1.0,
1.0,
0,
0,
0);
back.set_a(100);
back.set_v_attach(ui::VAttach::Middle);
back.set_h_attach(ui::HAttach::Center);
@ -158,7 +172,11 @@ impl ServerList {
let address = address.clone();
back.add_hover_func(Rc::new(move |over, _, ui_container| {
let back = ui_container.get_mut(&back_ref);
back.set_a(if over { 200 } else { 100 });
back.set_a(if over {
200
} else {
100
});
}));
back.add_click_func(Rc::new(move |_, _| {
@ -172,12 +190,34 @@ impl ServerList {
server.collection.add(ui_container.add(text));
// Server icon
let mut icon = ui::Image::new(default_icon.clone(), 5.0, 5.0, 90.0, 90.0, 0.0, 0.0, 1.0, 1.0, 255, 255, 255);
let mut icon = ui::Image::new(default_icon.clone(),
5.0,
5.0,
90.0,
90.0,
0.0,
0.0,
1.0,
1.0,
255,
255,
255);
icon.set_parent(&server.back);
server.icon = server.collection.add(ui_container.add(icon));
// Ping indicator
let mut ping = ui::Image::new(icons.clone(), 5.0, 5.0, 20.0, 16.0, 0.0, 56.0/256.0, 10.0/256.0, 8.0/256.0, 255, 255, 255);
let mut ping = ui::Image::new(icons.clone(),
5.0,
5.0,
20.0,
16.0,
0.0,
56.0 / 256.0,
10.0 / 256.0,
8.0 / 256.0,
255,
255,
255);
ping.set_h_attach(ui::HAttach::Right);
ping.set_parent(&server.back);
server.ping = server.collection.add(ui_container.add(ping));
@ -189,12 +229,23 @@ impl ServerList {
server.players = server.collection.add(ui_container.add(players));
// Server's message of the day
let mut motd = ui::Formatted::with_width_limit(renderer, Component::Text(TextComponent::new("Connecting...")), 100.0, 23.0, 700.0 - (90.0 + 10.0 + 5.0));
let mut motd =
ui::Formatted::with_width_limit(renderer,
Component::Text(TextComponent::new("Connecting.\
..")),
100.0,
23.0,
700.0 - (90.0 + 10.0 + 5.0));
motd.set_parent(&server.back);
server.motd = server.collection.add(ui_container.add(motd));
// Version information
let mut version = ui::Formatted::with_width_limit(renderer, Component::Text(TextComponent::new("")), 100.0, 5.0, 700.0 - (90.0 + 10.0 + 5.0));
let mut version =
ui::Formatted::with_width_limit(renderer,
Component::Text(TextComponent::new("")),
100.0,
5.0,
700.0 - (90.0 + 10.0 + 5.0));
version.set_v_attach(ui::VAttach::Bottom);
version.set_parent(&server.back);
server.version = server.collection.add(ui_container.add(version));
@ -233,10 +284,10 @@ impl ServerList {
let mut desc = res.0.description;
format::convert_legacy(&mut desc);
let favicon = if let Some(icon) = res.0.favicon {
let data = icon["data:image/png;base64,".len()..].from_base64().unwrap();
Some(image::load_from_memory(
&data
).unwrap())
let data = icon["data:image/png;base64,".len()..]
.from_base64()
.unwrap();
Some(image::load_from_memory(&data).unwrap())
} else {
None
};
@ -250,7 +301,7 @@ impl ServerList {
protocol_name: res.0.version.name,
favicon: favicon,
}));
},
}
Err(err) => {
let e = format!("{}", err);
let mut msg = TextComponent::new(&e);
@ -265,7 +316,7 @@ impl ServerList {
protocol_name: "".to_owned(),
favicon: None,
}));
},
}
}
});
}
@ -278,21 +329,34 @@ impl super::Screen for ServerList {
let mut elements = ui::Collection::new();
// Refresh the server list
let (mut refresh, mut txt) = super::new_button_text(renderer, "Refresh", 300.0, -50.0-15.0, 100.0, 30.0);
let (mut refresh, mut txt) = super::new_button_text(renderer,
"Refresh",
300.0,
-50.0 - 15.0,
100.0,
30.0);
refresh.set_v_attach(ui::VAttach::Middle);
refresh.set_h_attach(ui::HAttach::Center);
let re = ui_container.add(refresh);
txt.set_parent(&re);
let tre = ui_container.add(txt);
let nr = self.needs_reload.clone();
super::button_action(ui_container, re.clone(), Some(tre.clone()), Some(Rc::new(move |_, _| {
super::button_action(ui_container,
re.clone(),
Some(tre.clone()),
Some(Rc::new(move |_, _| {
*nr.borrow_mut() = true;
})));
elements.add(re);
elements.add(tre);
// Add a new server to the list
let (mut add, mut txt) = super::new_button_text(renderer, "Add", 200.0, -50.0-15.0, 100.0, 30.0);
let (mut add, mut txt) = super::new_button_text(renderer,
"Add",
200.0,
-50.0 - 15.0,
100.0,
30.0);
add.set_v_attach(ui::VAttach::Middle);
add.set_h_attach(ui::HAttach::Center);
let re = ui_container.add(add);
@ -307,7 +371,19 @@ impl super::Screen for ServerList {
options.set_v_attach(ui::VAttach::Bottom);
options.set_h_attach(ui::HAttach::Right);
let re = ui_container.add(options);
let mut cog = ui::Image::new(render::Renderer::get_texture(renderer.get_textures_ref(), "steven:gui/cog"), 0.0, 0.0, 40.0, 40.0, 0.0, 0.0, 1.0, 1.0, 255, 255, 255);
let mut cog = ui::Image::new(render::Renderer::get_texture(renderer.get_textures_ref(),
"steven:gui/cog"),
0.0,
0.0,
40.0,
40.0,
0.0,
0.0,
1.0,
1.0,
255,
255,
255);
cog.set_parent(&re);
cog.set_v_attach(ui::VAttach::Middle);
cog.set_h_attach(ui::HAttach::Center);
@ -316,7 +392,13 @@ impl super::Screen for ServerList {
elements.add(ui_container.add(cog));
// Disclaimer
let mut warn = ui::Text::new(renderer, "Not affiliated with Mojang/Minecraft", 5.0, 5.0, 255, 200, 200);
let mut warn = ui::Text::new(renderer,
"Not affiliated with Mojang/Minecraft",
5.0,
5.0,
255,
200,
200);
warn.set_v_attach(ui::VAttach::Bottom);
warn.set_h_attach(ui::HAttach::Right);
elements.add(ui_container.add(warn));
@ -325,15 +407,26 @@ impl super::Screen for ServerList {
if let Some(ref disconnect_reason) = self.disconnect_reason {
let mut dis_msg = ui::Text::new(renderer, "Disconnected", 0.0, 32.0, 255, 0, 0);
dis_msg.set_h_attach(ui::HAttach::Center);
let mut dis = ui::Formatted::with_width_limit(renderer, disconnect_reason.clone(), 0.0, 48.0, 600.0);
let mut dis = ui::Formatted::with_width_limit(renderer,
disconnect_reason.clone(),
0.0,
48.0,
600.0);
dis.set_h_attach(ui::HAttach::Center);
let mut back = ui::Image::new(
render::Renderer::get_texture(renderer.get_textures_ref(), "steven:solid"),
0.0, 30.0,
dis.get_width().max(dis_msg.get_width()) + 4.0, dis.get_height() + 4.0 + 16.0,
0.0, 0.0, 1.0, 1.0,
0, 0, 0
);
let mut back =
ui::Image::new(render::Renderer::get_texture(renderer.get_textures_ref(),
"steven:solid"),
0.0,
30.0,
dis.get_width().max(dis_msg.get_width()) + 4.0,
dis.get_height() + 4.0 + 16.0,
0.0,
0.0,
1.0,
1.0,
0,
0,
0);
back.set_a(100);
back.set_h_attach(ui::HAttach::Center);
elements.add(ui_container.add(back));
@ -362,7 +455,10 @@ impl super::Screen for ServerList {
self.elements = None
}
fn tick(&mut self, delta: f64, renderer: &mut render::Renderer, ui_container: &mut ui::Container) {
fn tick(&mut self,
delta: f64,
renderer: &mut render::Renderer,
ui_container: &mut ui::Container) {
if *self.needs_reload.borrow() {
self.reload_server_list(renderer, ui_container);
}
@ -430,21 +526,26 @@ impl super::Screen for ServerList {
}
}
if let Some(favicon) = res.favicon {
let name: String = rand::thread_rng().gen_ascii_chars().take(30).collect();
let name: String = rand::thread_rng()
.gen_ascii_chars()
.take(30)
.collect();
let tex = renderer.get_textures_ref();
s.icon_texture = Some(name.clone());
let icon_tex = tex.write().unwrap().put_dynamic("steven_icon", &name, favicon);
let icon_tex = tex.write()
.unwrap()
.put_dynamic("steven_icon", &name, favicon);
let icon = ui_container.get_mut(&s.icon);
icon.set_texture(icon_tex);
}
},
}
Err(mpsc::TryRecvError::Disconnected) => {
s.done_ping = true;
let motd = ui_container.get_mut(&s.motd);
let mut txt = TextComponent::new("Channel dropped");
txt.modifier.color = Some(format::Color::Red);
motd.set_component(renderer, Component::Text(txt));
},
}
_ => {}
}
}

View File

@ -15,7 +15,7 @@
pub struct Map {
bits: Vec<u64>,
bit_size: usize,
length: usize
length: usize,
}
#[test]
@ -52,7 +52,7 @@ impl Map {
let mut map = Map {
bit_size: size,
length: len,
bits: Vec::with_capacity((len*size)/64)
bits: Vec::with_capacity((len * size) / 64),
};
for _ in 0..len {
map.bits.push(0)

View File

@ -13,7 +13,7 @@
// limitations under the License.
pub struct Set {
data : Vec<u64>
data: Vec<u64>,
}
#[test]
@ -33,9 +33,7 @@ fn test_set() {
impl Set {
pub fn new(size: usize) -> Set {
let mut set = Set {
data: Vec::with_capacity(size)
};
let mut set = Set { data: Vec::with_capacity(size) };
for _ in 0..size {
set.data.push(0)
}

View File

@ -15,7 +15,7 @@
extern crate byteorder;
use std::fmt;
use protocol::{Serializable};
use protocol::Serializable;
use std::io;
use std::io::{Read, Write};
use self::byteorder::{BigEndian, WriteBytesExt, ReadBytesExt};
@ -26,11 +26,8 @@ pub struct Position(u64);
impl Position {
#[allow(dead_code)]
fn new(x: i32, y: i32, z: i32) -> Position {
Position(
(((x as u64) & 0x3FFFFFF) << 38) |
(((y as u64) & 0xFFF) << 26) |
((z as u64) & 0x3FFFFFF)
)
Position((((x as u64) & 0x3FFFFFF) << 38) | (((y as u64) & 0xFFF) << 26) |
((z as u64) & 0x3FFFFFF))
}
fn get_x(&self) -> i32 {

View File

@ -18,7 +18,7 @@ use std::io;
use std::io::{Read, Write};
use std::fmt;
use protocol;
use protocol::{Serializable};
use protocol::Serializable;
use format;
use item;
@ -78,11 +78,10 @@ impl Serializable for Metadata {
4 => m.put_raw(index, try!(format::Component::read_from(buf))),
5 => m.put_raw(index, try!(Option::<item::Stack>::read_from(buf))),
6 => m.put_raw(index, try!(bool::read_from(buf))),
7 => m.put_raw(index, [
7 => m.put_raw(index,
[try!(f32::read_from(buf)),
try!(f32::read_from(buf)),
try!(f32::read_from(buf)),
try!(f32::read_from(buf))
]),
try!(f32::read_from(buf))]),
8 => m.put_raw(index, try!(super::Position::read_from(buf))),
9 => {
if try!(bool::read_from(buf)) {
@ -90,7 +89,7 @@ impl Serializable for Metadata {
} else {
m.put_raw::<Option<super::Position>>(index, None);
}
},
}
10 => m.put_raw(index, try!(protocol::VarInt::read_from(buf))),
11 => {
if try!(bool::read_from(buf)) {
@ -98,9 +97,11 @@ impl Serializable for Metadata {
} else {
m.put_raw::<Option<protocol::UUID>>(index, None);
}
},
}
12 => m.put_raw(index, try!(protocol::VarInt::read_from(buf)).0 as u16),
_ => return Err(io::Error::new(io::ErrorKind::InvalidInput, protocol::Error::Err("unknown metadata type".to_owned()))),
_ => return Err(io::Error::new(io::ErrorKind::InvalidInput,
protocol::Error::Err("unknown metadata type"
.to_owned()))),
}
}
Ok(m)
@ -113,46 +114,46 @@ impl Serializable for Metadata {
Value::Byte(ref val) => {
try!(u8::write_to(&0, buf));
try!(val.write_to(buf));
},
}
Value::Int(ref val) => {
try!(u8::write_to(&1, buf));
try!(protocol::VarInt(*val).write_to(buf));
},
}
Value::Float(ref val) => {
try!(u8::write_to(&2, buf));
try!(val.write_to(buf));
},
}
Value::String(ref val) => {
try!(u8::write_to(&3, buf));
try!(val.write_to(buf));
},
}
Value::FormatComponent(ref val) => {
try!(u8::write_to(&4, buf));
try!(val.write_to(buf));
},
}
Value::OptionalItemStack(ref val) => {
try!(u8::write_to(&5, buf));
try!(val.write_to(buf));
},
}
Value::Bool(ref val) => {
try!(u8::write_to(&6, buf));
try!(val.write_to(buf));
},
}
Value::Vector(ref val) => {
try!(u8::write_to(&7, buf));
try!(val[0].write_to(buf));
try!(val[1].write_to(buf));
try!(val[2].write_to(buf));
},
}
Value::Position(ref val) => {
try!(u8::write_to(&8, buf));
try!(val.write_to(buf));
},
}
Value::OptionalPosition(ref val) => {
try!(u8::write_to(&9, buf));
try!(val.is_some().write_to(buf));
try!(val.write_to(buf));
},
}
Value::Direction(ref val) => {
try!(u8::write_to(&10, buf));
try!(val.write_to(buf));
@ -161,7 +162,7 @@ impl Serializable for Metadata {
try!(u8::write_to(&11, buf));
try!(val.is_some().write_to(buf));
try!(val.write_to(buf));
},
}
Value::Block(ref val) => {
try!(u8::write_to(&11, buf));
try!(protocol::VarInt(*val as i32).write_to(buf));

View File

@ -35,13 +35,20 @@ impl Batch {
width: w,
height: h,
elements: Vec::new()
elements: Vec::new(),
})
}
fn update(&mut self, _: &mut render::Renderer) {}
fn update(&mut self, _: &mut render::Renderer) {
}
fn draw(&mut self, renderer: &mut render::Renderer, r: &Region, width: f64, height: f64, delta: f64) -> &Vec<u8> {
fn draw(&mut self,
renderer: &mut render::Renderer,
r: &Region,
width: f64,
height: f64,
delta: f64)
-> &Vec<u8> {
if self.dirty {
self.dirty = false;
self.data.clear();
@ -64,7 +71,10 @@ impl Batch {
pub fn add<T: UIElement>(&mut self, e: T) -> BatchRef<T> {
self.elements.push(e.wrap());
BatchRef { index: self.elements.len() - 1, ty: PhantomData }
BatchRef {
index: self.elements.len() - 1,
ty: PhantomData,
}
}
pub fn get<T: UIElement>(&self, r: BatchRef<T>) -> &T {

View File

@ -27,7 +27,11 @@ ui_element!(Formatted {
impl Formatted {
base_impl!();
pub fn new(renderer: &mut render::Renderer, val: format::Component, x: f64, y: f64) -> Formatted {
pub fn new(renderer: &mut render::Renderer,
val: format::Component,
x: f64,
y: f64)
-> Formatted {
let mut f = ui_create!(Formatted {
val: val,
x: x,
@ -39,13 +43,18 @@ impl Formatted {
text: Vec::new(),
max_width: -1.0,
lines: 0
lines: 0,
});
f.init_component(renderer);
f
}
pub fn with_width_limit(renderer: &mut render::Renderer, val: format::Component, x: f64, y: f64, max_width: f64) -> Formatted {
pub fn with_width_limit(renderer: &mut render::Renderer,
val: format::Component,
x: f64,
y: f64,
max_width: f64)
-> Formatted {
let mut f = ui_create!(Formatted {
val: val,
x: x,
@ -57,7 +66,7 @@ impl Formatted {
text: Vec::new(),
max_width: max_width,
lines: 0
lines: 0,
});
f.init_component(renderer);
f
@ -90,7 +99,13 @@ impl Formatted {
self.init_component(renderer);
}
fn draw(&mut self, renderer: &mut render::Renderer, r: &Region, width: f64, height: f64, delta: f64) -> &Vec<u8> {
fn draw(&mut self,
renderer: &mut render::Renderer,
r: &Region,
width: f64,
height: f64,
delta: f64)
-> &Vec<u8> {
if self.dirty {
self.dirty = false;
self.data.clear();
@ -107,7 +122,8 @@ impl Formatted {
}
pub fn get_size(&self) -> (f64, f64) {
((self.width + 2.0) * self.scale_x, self.height * self.scale_y)
((self.width + 2.0) * self.scale_x,
self.height * self.scale_y)
}
lazy_field!(width, f64, get_width, set_width);
@ -146,8 +162,6 @@ struct FormatState<'a> {
renderer: &'a render::Renderer,
}
type GetColorFn = Fn() -> format::Color;
impl <'a> FormatState<'a> {
fn build(&mut self, c: &format::Component, color: format::Color) {
match c {
@ -160,7 +174,7 @@ impl <'a> FormatState<'a> {
self.build(e, col);
}
}
},
}
}
}
@ -171,7 +185,13 @@ impl <'a> FormatState<'a> {
let size = self.renderer.ui.size_of_char(c) + 2.0;
if (self.max_width > 0.0 && self.offset + width + size > self.max_width) || c == '\n' {
let (rr, gg, bb) = color.to_rgb();
let text = Text::new(self.renderer, &txt[last .. i], self.offset, (self.lines*18 + 1) as f64, rr, gg, bb);
let text = Text::new(self.renderer,
&txt[last..i],
self.offset,
(self.lines * 18 + 1) as f64,
rr,
gg,
bb);
self.text.push(text.wrap());
last = i;
if c == '\n' {
@ -189,7 +209,13 @@ impl <'a> FormatState<'a> {
if last != txt.len() {
let (rr, gg, bb) = color.to_rgb();
let text = Text::new(self.renderer, &txt[last..], self.offset, (self.lines*18 + 1) as f64, rr, gg, bb);
let text = Text::new(self.renderer,
&txt[last..],
self.offset,
(self.lines * 18 + 1) as f64,
rr,
gg,
bb);
self.offset += text.width + 4.0; // TODO Why is this 4 not 2?
self.text.push(text.wrap());
if self.offset > self.width {

View File

@ -31,7 +31,19 @@ ui_element!(Image {
impl Image {
base_impl!();
pub fn new(texture: render::Texture, x: f64, y: f64, w: f64, h: f64, t_x: f64, t_y: f64, t_width: f64, t_height: f64, r: u8, g: u8, b: u8) -> Image {
pub fn new(texture: render::Texture,
x: f64,
y: f64,
w: f64,
h: f64,
t_x: f64,
t_y: f64,
t_width: f64,
t_height: f64,
r: u8,
g: u8,
b: u8)
-> Image {
ui_create!(Image {
texture: texture,
x: x,
@ -47,17 +59,32 @@ impl Image {
r: r,
g: g,
b: b,
a: 255
a: 255,
})
}
fn update(&mut self, _: &mut render::Renderer) {}
fn update(&mut self, _: &mut render::Renderer) {
}
fn draw(&mut self, renderer: &mut render::Renderer, r: &Region, width: f64, height: f64, _: f64) -> &Vec<u8> {
fn draw(&mut self,
renderer: &mut render::Renderer,
r: &Region,
width: f64,
height: f64,
_: f64)
-> &Vec<u8> {
if self.dirty {
self.dirty = false;
self.texture = renderer.check_texture(self.texture.clone());
let mut e = render::ui::UIElement::new(&self.texture, r.x, r.y, r.w, r.h, self.t_x, self.t_y, self.t_width, self.t_height);
let mut e = render::ui::UIElement::new(&self.texture,
r.x,
r.y,
r.w,
r.h,
self.t_x,
self.t_y,
self.t_width,
self.t_height);
e.r = self.r;
e.g = self.g;
e.b = self.b;

View File

@ -22,7 +22,10 @@ pub struct Logo {
}
impl Logo {
pub fn new(resources: Arc<RwLock<resources::Manager>>, renderer: &mut render::Renderer, ui_container: &mut ui::Container) -> Logo {
pub fn new(resources: Arc<RwLock<resources::Manager>>,
renderer: &mut render::Renderer,
ui_container: &mut ui::Container)
-> Logo {
let mut l = Logo {
resources: resources,
shadow: Default::default(),
@ -69,22 +72,34 @@ impl Logo {
} else {
(170, 170, 170)
};
let mut shadow = ui::Image::new(
solid.clone(),
(x+2) as f64, (y+4) as f64, 4.0, 8.0,
0.0, 0.0, 1.0, 1.0,
0, 0, 0
);
let mut shadow = ui::Image::new(solid.clone(),
(x + 2) as f64,
(y + 4) as f64,
4.0,
8.0,
0.0,
0.0,
1.0,
1.0,
0,
0,
0);
shadow.set_a(100);
shadow_batch.add(shadow);
let img = ui::Image::new(
stone.clone(),
x as f64, y as f64, 4.0, 8.0,
(x%16) as f64 / 16.0, (y%16) as f64 / 16.0, 4.0/16.0, 8.0/16.0,
r, g, b
);
let img = ui::Image::new(stone.clone(),
x as f64,
y as f64,
4.0,
8.0,
(x % 16) as f64 / 16.0,
(y % 16) as f64 / 16.0,
4.0 / 16.0,
8.0 / 16.0,
r,
g,
b);
layer0.add(img);
let width = (x + 4) as f64;

View File

@ -162,7 +162,7 @@ element_impl!(
pub enum Mode {
Scaled,
Unscaled(f64)
Unscaled(f64),
}
#[derive(Clone, Copy, PartialEq, Eq)]
@ -189,9 +189,7 @@ struct Region {
impl Region {
fn intersects(&self, o: &Region) -> bool {
!(self.x+self.w < o.x ||
self.x > o.x+o.w ||
self.y+self.h < o.y ||
!(self.x + self.w < o.x || self.x > o.x + o.w || self.y + self.h < o.y ||
self.y > o.y + o.h)
}
}
@ -234,9 +232,7 @@ pub struct Collection {
impl Collection {
pub fn new() -> Collection {
Collection {
elements: Vec::new(),
}
Collection { elements: Vec::new() }
}
pub fn add<T: UIElement>(&mut self, element: ElementRef<T>) -> ElementRef<T> {
@ -252,7 +248,12 @@ impl Collection {
}
}
const SCREEN: Region = Region{x: 0.0, y: 0.0, w: SCALED_WIDTH, h: SCALED_HEIGHT};
const SCREEN: Region = Region {
x: 0.0,
y: 0.0,
w: SCALED_WIDTH,
h: SCALED_HEIGHT,
};
pub struct Container {
pub mode: Mode,
@ -288,7 +289,10 @@ impl Container {
}
self.elements.insert(r, e.wrap());
self.elements_list.push(r);
ElementRef{inner: r, ty: PhantomData}
ElementRef {
inner: r,
ty: PhantomData,
}
}
pub fn get<T: UIElement>(&self, r: &ElementRef<T>) -> &T {
@ -305,7 +309,8 @@ impl Container {
fn remove_raw(&mut self, r: &ElementRefInner) {
self.elements.remove(&r);
self.elements_list.iter()
self.elements_list
.iter()
.position(|&e| e.index == r.index)
.map(|e| self.elements_list.remove(e))
.unwrap();
@ -317,9 +322,8 @@ impl Container {
Mode::Unscaled(scale) => (scale, scale),
};
if self.last_sw != sw || self.last_sh != sh
|| self.last_width != width || self.last_height != height
|| self.version != renderer.ui.version {
if self.last_sw != sw || self.last_sh != sh || self.last_width != width ||
self.last_height != height || self.version != renderer.ui.version {
self.last_sw = sw;
self.last_sh = sh;
self.last_width = width;
@ -411,7 +415,9 @@ impl Container {
let funcs = e.get_hover_funcs();
if !funcs.is_empty() {
let r = self.get_draw_region(e, sw, sh);
hovers.push((*re, funcs, mx >= r.x && mx <= r.x + r.w && my >= r.y && my <= r.y + r.h));
hovers.push((*re,
funcs,
mx >= r.x && mx <= r.x + r.w && my >= r.y && my <= r.y + r.h));
}
}
for hover in &hovers {
@ -436,7 +442,12 @@ impl Container {
}
fn get_draw_region_raw(e: &Element, sw: f64, sh: f64, super_region: &Region) -> Region {
let mut r = Region{x:0.0,y:0.0,w:0.0,h:0.0};
let mut r = Region {
x: 0.0,
y: 0.0,
w: 0.0,
h: 0.0,
};
let (w, h) = e.get_size();
let (ox, oy) = e.get_offset();
r.w = w * sw;
@ -532,7 +543,7 @@ macro_rules! base_impl {
macro_rules! ui_create {
($name:ident {
$($field:ident: $e:expr),+
$($field:ident: $e:expr,)+
}) => (
$name {
dirty: true,

View File

@ -28,7 +28,14 @@ ui_element!(Text {
impl Text {
base_impl!();
pub fn new(renderer: &render::Renderer, val: &str, x: f64, y: f64, r: u8, g: u8, b: u8) -> Text {
pub fn new(renderer: &render::Renderer,
val: &str,
x: f64,
y: f64,
r: u8,
g: u8,
b: u8)
-> Text {
ui_create!(Text {
val: val.to_owned(),
x: x,
@ -41,7 +48,7 @@ impl Text {
r: r,
g: g,
b: b,
a: 255
a: 255,
})
}
@ -49,13 +56,26 @@ impl Text {
self.width = renderer.ui.size_of_string(&self.val);
}
fn draw(&mut self, renderer: &mut render::Renderer, r: &Region, width: f64, height: f64, _: f64) -> &Vec<u8> {
fn draw(&mut self,
renderer: &mut render::Renderer,
r: &Region,
width: f64,
height: f64,
_: f64)
-> &Vec<u8> {
if self.dirty {
self.dirty = false;
let sx = r.w / self.width;
let sy = r.h / self.height;
let mut text = if self.rotation == 0.0 {
renderer.ui.new_text_scaled(&self.val, r.x, r.y, sx*self.scale_x, sy*self.scale_y, self.r, self.g, self.b)
renderer.ui.new_text_scaled(&self.val,
r.x,
r.y,
sx * self.scale_x,
sy * self.scale_y,
self.r,
self.g,
self.b)
} else {
let c = self.rotation.cos();
let s = self.rotation.sin();
@ -63,7 +83,15 @@ impl Text {
let tmpy = r.h / 2.0;
let w = (tmpx * c - tmpy * s).abs();
let h = (tmpy * c + tmpx * s).abs();
renderer.ui.new_text_rotated(&self.val, r.x+w-(r.w / 2.0), r.y+h-(r.h / 2.0), sx*self.scale_x, sy*self.scale_y, self.rotation, self.r, self.g, self.b)
renderer.ui.new_text_rotated(&self.val,
r.x + w - (r.w / 2.0),
r.y + h - (r.h / 2.0),
sx * self.scale_x,
sy * self.scale_y,
self.rotation,
self.r,
self.g,
self.b)
};
for e in &mut text.elements {
e.a = self.a;
@ -75,7 +103,8 @@ impl Text {
}
pub fn get_size(&self) -> (f64, f64) {
((self.width + 2.0) * self.scale_x, self.height * self.scale_y)
((self.width + 2.0) * self.scale_x,
self.height * self.scale_y)
}
pub fn get_text(&self) -> &str {