Commit Graph

105 Commits

Author SHA1 Message Date
iceiix cfcc7d2a1f
1.17.1 (756) protocol (#605)
https://wiki.vg/index.php?title=Protocol&oldid=16918

New and changed packets:
* 1.17.1 packet id shifts, new clientbound packets
* Add WindowPong new packet serverbound
* Add Tags_Nested packet variant
* Add TeleportPlayer_WithDismount packet variant
* Add ChunkData_Biomes3D_Bitmasks packet variant 
* Add WindowItems_StateCarry variant, split WindowItems_i16
* Add WindowSetSlot_State packet variant
* Add Explosion_VarInt packet variant
* Add UpdateLight_Arrays variant
* Add ResourcePackSend_Prompt variant
* Add SpawnPosition_Angle variant
* Add EntityProperties_VarIntVarInt variant, using VarInts in both fields 
* Add ClientSettings_Filtering variant
* Add ClickWindow_State variant
* Add EditBook packet variant 
* Fix many Particle packet variant definitions

* server: handle TeleportPlayer_WithDismount
* server: handle ChunkData_Biomes3D_Bitmasks

* world: add num_sections to self.load_chunk19_or_115
* world: load_chunk19_to_117: accept 64-bit mask

* metadata: add PoseData::LongJumping 

* protocol: update Cargo.lock for serde_json 1.0.130
* build: pin to wasm-pack 0.10.0
2021-09-05 13:30:32 -07:00
iceiix 755aaf9ede
Update protocol crate dependencies (#590), closes #587
* protocol: bump hex to 0.4.3

* protocol: bump sha-1 to 0.9.7

* protocol: bump num-traits to 0.2.14

* protocol: bump aes to 0.7.4, cfb8 to 0.7.1
2021-08-16 07:22:01 -07:00
iceiix 6b961622aa
forge: add FML2 protocol support (1.13.2-1.16.5+), fixes #400 (#494)
Allows connecting to newer Forge servers, 1.13.2 to 1.16.5 at least, which use
the FML2 handshake protocol:

https://wiki.vg/Minecraft_Forge_Handshake#FML2_protocol_.281.13_-_Current.29

Tested with a modded 1.16.5 server

Extends #88 #134 Forge FML (v1, for 1.7.10 - 1.12.2)

* protocol: update Cargo.lock
* protocol: send FML2 on fmlNetworkVersion: 2
* protocol: factor out read_raw_packet_from()
* protocol: move plugin message writing from Server to Conn; add write_fml2_handshake_plugin_message
* protocol: CommandNode: add forge:modid, forge:enum
* forge: add fml2 handshake packets
* server: handle fml:loginwrapper fml::handshake packets
2021-01-23 13:47:30 -08:00
ice_iix d14573c3cf protocol: glowstone compatibility: warn not panic on unrecognized modinfo, fixes #478 2021-01-16 19:48:20 -08:00
iceiix 503a98d7a8
Use instant over std::time, for wasm compat (#449)
Replace std::time with the `instant` crate, which bridges to std::time on
native but on wasm calls performance.now() instead of panicking.

A step towards 🕸️ Web support #446

* logo: replace SystemTime/UNIX_EPOCH with Instant
2020-12-27 15:06:03 -08:00
iceiix 0471eb3a82 Use web-sys for web backend (#444)
A small step for #446 🕸️ Web support, use web-sys to interface to the web.
Previously, we would try to use glutin on the web, which is not supported;
now glutin is only used on native: fixes #171 could not find Context in platform_impl.

winit is still used on both, but the GL context is created with web-sys and glow
(on the web), and created with glutin and used with glow (on native). stdweb is
no longer used, being replaced by web-sys.

Substantial refactoring to allow reusing the code between web/native:

* settings: use VirtualKeyCode from winit, not reexported from glutin
* std_or_web: remove broken localstoragefs/stdweb, add File placeholder
* render: disable skin_thread on wasm since we don't have threads

* gl: use glow types in gl wrapper (integers in native, but Web*Key in web)
* gl: web-sys WebGlUniformLocation does not implement Copy trait, so glow::UniformLocation doesn't so gl::Uniform can't
* gl: refactor context initialization, pass glow::Context to gl::init for consistency between native/web
* gl: update to glow with panicking tex_image_2d_multisample web-sys wrapper

* glsl: use shader version in GLSL for WebGL 2 and OpenGL 3.2

* shaders: add explicit float/int type conversions, required for WebGL
* shaders: specify mediump precision, required for WebGL
* shaders: specify fragment shader output locations for WebGL

* main: refactor handle_window_event to take a winit window, not glutin context
* main: handle resize outside of handle_window_event since it updates the glutin window (the only event which does this)
* main: use winit events in handle_window_event not reexported glutin events
* main: refactor game loop handling into tick_all()
* main: create winit window for WebGL, and use winit_window from glutin
* main: restore console_error_panic_hook,  mistakingly removed in (#260)
* main: remove force setting env RUST_BACKTRACE=1, no longer can set env on web

* www: index.js: fix wasm import path
* www: npm update, npm audit fix
* www: update readme to link to status on #446 🕸️ Web support
2020-12-26 13:43:21 -08:00
ice_iix 37f55e2c57 Add --network-parse-packet option 2020-12-19 15:32:19 -08:00
iceiix 4a757656ab 1.16.4 (754) / 1.16.3 (753) / 1.16.2 (751) protocol (#390)
Adds support for 1.16.4 (754) / 1.16.3 (753) / 1.16.2 (751) protocols

* Update packet IDs and readme

* Add and handle ChunkData_Biomes3D_VarInt variant

* Support world chunk data padded bit map array

* Add and handle JoinGame_WorldNames_IsHard variant

* Add and handle MultiBlockChange_Packed variant

* Add UnlockRecipes_WithBlastSmoker variant

* Add SetDisplayedRecipe and SetRecipeBookState packets
2020-11-24 19:01:57 -08:00
Terminator 85c1014f86
Don't consume self when writing packet to a writer. Mutability is not affected (#375)
* Minor change: Don't consume self when writing packet to a writer. Mutability is not affected.

* Further decrease packet write requirements

Co-authored-by: Terminator <terminator@nonexistent.com>
2020-10-09 19:36:55 -07:00
ice_iix cb8681a615 protocol: use mutable iterator populating Biomes3D (needless_range_loop) 2020-06-29 17:43:49 -07:00
ice_iix 66a787a535 protocol: change UUID from_str to implement FromStr trait (should_implement_trait) 2020-06-29 17:43:49 -07:00
ice_iix 783e437397 protocol: fix manually copying, use clone_from_slice, thanks clippy! (manual_memcpy) 2020-06-28 18:39:57 -07:00
ice_iix 77394f0536 protocol: use and_then, ok_or_else; option_map_or_none and or_fun_call 2020-06-28 18:33:32 -07:00
ice_iix 9621b235c4 protocol: fix redundant imports, single_component_path_imports 2020-06-28 18:26:52 -07:00
ice_iix 0626888197 1.16.1 protocol support (736) (#345)
* Update shifted packet ids

* Add new smithing recipe type

* Also support 1.16 (735), same packets as 1.16.1 (736)

New packets:

* GenerateStructure

New packet variants:

* UseEntity_Sneakflag, split from UseEntity_Hand

* ClientAbilities_u8, split from ClientAbilities_f32

* UpdateJigsawBlock_Joint, split from UpdateJigsawBlock_Type

* ServerMessage_Sender, split from ServerMessage_Position

* ChunkData_Biomes3D_bool, split from ChunkData_Biomes3D

* JoinGame_WorldNames, split from JoinGame_HashedSeed_Respawn

* Respawn_WorldName, split from Respawn_Gamemode

* EntityEquipment_VarInt renamed

* UpdateLight_WithTrust, split from UpdateLight_NoTrust

* LoginSuccess_UUID, split from LoginSuccess_String
2020-06-27 18:39:59 -07:00
ice_iix 0670e76e0c Reformat with cargo fmt, updates #301 #343 2020-06-27 18:09:05 -07:00
iceiix 85b9774f21
1.15.2 (578) protocol support (#338)
v1_15 is now used for both 1.15.1 and 1.15.2.

No protocol changes except ChangeGameState reason code values
2020-06-27 14:44:22 -07:00
Kezi dde28b48b7
Misc protocol fixes: position (fixes #301), 1.14+ block place, spawn object (#343)
* some protocol fixes

* remove newline
2020-06-27 14:08:33 -07:00
iceiix 518b6a07f8
Reformat all source with cargo fmt (#335) 2020-06-21 12:17:24 -07:00
iceiix 7279f4177e
1.13.2: add untested Forge protocol handshake support (#145)
Initial support for the new Forge 1.1+3 server list ping JSON mod parsing
2020-06-21 12:01:31 -07:00
ice_iix b563ca4394 protocol: atomics replace unsafe for version/debug. Closes #261 2020-01-08 18:57:57 -08:00
ice_iix a833ef7bf5 Remove deprecated Error description, replaced by Display
The Display trait is already implemented, so this is only a code
deletion. Fixes 1.42-nightly warning:

warning: use of deprecated item 'std::error::Error::description': use the Display impl or to_string()
   --> src/protocol/mod.rs:981:40
    |
981 |             Error::IOError(ref e) => e.description(),
    |                                        ^^^^^^^^^^^
    |
    = note: `#[warn(deprecated)]` on by default
2020-01-04 19:35:18 -08:00
ice_iix dd2fb32df1 1.15.1 protocol support (575) (#252)
* Add v1_15_1 for protocol 575

* Update for shifted packet IDs

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Packets
https://wiki.vg/Pre-release_protocol

* Add SpawnMob packet variant, no metadata

* Add SpawnPlayer packet variant, no metadata

* Add block update actions comments, including beehive

* Add particle packet variant with 64-bit floats

* Add and handle join game and respawn packet variants, with hashed seeds

* Add chunk data packet variant with 3D biomes

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Chunk_Data
"1024 biome IDs, ordered by x then z then d, in 4×4×4 blocks. Not
present if full chunk is false."

This is a fixed-size array of integers, but Rust doesn't yet support
generics over integers, so the 1024-element array doesn't support
fmt::Debug, hence we wrap it and implement fmt::Debug ourselves.

* Add load_chunk115 to not read chunk data structure biomes

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=15213#Data_structure
2019-12-29 15:55:19 -08:00
iceiix a095e26a22 1.14.4 protocol support (498) (#207)
* Add protocol 498 for 1.14.4

* Add 0x5c AcknowledgePlayerDigging packet, https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14870#Acknowledge_Player_Digging

* Add new demand field in protocol::Trade

https://wiki.vg/index.php?title=Pre-release_protocol&type=revision&diff=14862&oldid=14856
MC-151282 - Villager trade GUI does not show the correct price on servers if trade demand is high
2019-08-11 17:26:20 -07:00
iceiix c0849e4a29 1.14.3 protocol support (490) (#194)
* Copy v1_14_3 from v1_14_2

* Add protocol 490 for v1_14_3

* Add missing 1.14 release TradeList packet fields

TradeList only had fields from the prerelease:
19w02a (452): https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14515#Trade_List

add the six missing fields present in the 1.14 release:
1.14 (477): https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14752#Trade_List

Note this breaks 19w02a TradeList parsing, can be fixed by splitting the
packet for 19w02a/1.14 if needed later.

* Add TradeList_WithRestock variant with new can_restock field
2019-07-07 14:58:49 -07:00
ice_iix 74d37d7150 Fix redundant imports on rustc 0.35.0. Fixes #175 2019-05-30 18:13:54 -07:00
iceiix 75b94356d2 1.14.2 protocol support (485) (#170)
* Add protocol 1.14.2 (485)

* Copy v1_14_2 from v1_14_1

* Update readme for protocol support
2019-05-29 08:22:45 -07:00
iceiix 8faeb9f5cc wasm: Fix operation not supported on std::fs. Closes #115 (#166)
* Add new web-based std::fs replacement, localstoragefs:

https://github.com/iceiix/localstoragefs

* Add std_or_web to switch between std::fs (native) or localstoragefs (web)

* Update www readme for new missing glutin/winit links, opens issue #171
2019-05-29 08:21:56 -07:00
ice_iix bdf18cc6d4 Replace println! with log crate facade macros info!, debug!, etc. 2019-05-22 16:01:14 -07:00
iceiix 1a600c7192 1.14.1 protocol support (480) (#151)
* Copy v1_14_1 from v1_14

* Add protocol 1.14.1 (480)

* Update readme

* 0x08 serverbound is now ClickWindowButton

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14764#Click_Window_Button
2019-05-13 16:45:41 -07:00
ice_iix 16886110be Replace read_to_string -> read_to_end to improve UTF-8 deserialization
See c1692e950a
There are two more instances, encountered when debugging #148

> Instead of read_to_string(), use read_to_end() to read into a buffer,
> then convert using String::from_utf8() and unwrap it. This gives a
> better error message when UTF-8 fails to decode.

which includes the offending bytes that can't be converted
2019-05-12 14:08:53 -07:00
iceiix 83c848fa6f Fix packet compression (fixes FTB Beyond, etc.). Closes #146 (#147)
Previously, the zlib compressor was initialized once, lazily, then reused for each packet by resetting the stream. This didn't properly emit the zlib headers, so packet compression was broken and caused "java.util.zip.DataFormatException: incorrect header check" on the server. Since packets are only compressed above a threshold, this problem manifested itself only on larger servers, such as 1.10.2 FTB Beyond and Skyfactory 3, and 1.12.2 SevTech: Ages, which require sending a large ModList above the compression threshold enabled by the server. Change to instead recreate the zlib compressor, each time it is used as to capture the full header. For symmetry, the decompressor is also recreated each time.

* Removes self.compression_write and self.compression_read instance variables

* Remove self.compression_write, initialize with cursor

* Log compressing/decompressing packets in network debug mode
2019-05-12 12:15:02 -07:00
iceiix 0034756339 Fix movement fixed-point packets, misplaced players on 1.7/8 (#140)
Movement packets were handled incorrectly, because although the fields are specified as integers they are actually fixed-point values, which need to be converted to floating-point before use. These fields were converted with `as f64`, but they actually need to be scaled. To fix this add several new types, FixedPoint5 for 5-bit fractional fixed-point and FixedPoint12 for 12-bit. Both are parameterized by an integer type: FixedPoint5<i32> and FixedPoint5<i8> for 1.7.10/1.8.9, FixedPoint12<i16> for 1.9+. This moves the calculation into the packet field parsing, so it no longer has to be calculated in src/server/mod.rs since the scaling is taken care of as part of the field type. This fixes the long-standing invisible or actually misplaced players bug on 1.7.10 and 1.8.9, closes #139.

* Add new FixedPoint5<T> type for 1.7/8, https://wiki.vg/Data_types#Fixed-point_numbers

* Add FixedPoint12<i16> for 1.9+, moving type conversion into packet type

https://wiki.vg/index.php?title=Protocol#Entity_Relative_Move

* Add num-traits 0.2.6 dependency for NumCast to use instead of From

* Use FixedPoint5<i32> in spawn object, experience orb, global entity, mob, player, teleport

* Use FixedPoint5<i8> and FixedPoint12<i16> in entity move, look and move

* Update packet handling bouncer functions, using f64::from for each conversion
2019-05-11 13:28:25 -07:00
ice_iix 72d73f529f Change Lengthable trait method names to into_len/from_len
std::convert::From<usize> cannot be used here because we cannot
implement bool<->usize conversions, due to Rust's orphan rules:

http://smallcultfollowing.com/babysteps/blog/2015/01/14/little-orphan-impls/
"prevent you from implementing external traits for external types"

Nonetheless, Lengthable used the same methods as From. This is allowed
but can require disambiguation if both are used, no longer strictly
needed for #140 but to reduce confusion and improve clarity, renamed
`from` to `from_len` and `into` to `into_len`.
2019-05-11 13:03:24 -07:00
ice_iix 04246d4c88 Fix non-JSON sign text rendering, such as on 1.7.10. Closes #135
src/format.rs Component from_string() attempts JSON deserialization
using serde_json::from_str, and if it fails falls back to a literal text
string. Call from_string() instead of deserializing in format::Component
read_from() and then from_value(). Note the from_string() comment:

    // Sometimes mojang sends a literal string, so we should interpret it literally
2019-05-08 19:12:36 -07:00
iceiix 1476d0628a Add Forge handshake support. Closes #88 (#134)
Adds support for connecting to 1.7.10 modded servers using the FML|HS protocol:
https://wiki.vg/Minecraft_Forge_Handshake

* Handle client-bound plugin message packets

* Parse FML|HS plugin channel messages

* Add ModList serialization using Mod serializable, LenPrefixed<VarInt, Mod>

* Save forge_mods from server ping and send in FML|HS ModList packet

* Show Forge mod count in server ping listing

* Send acknowledgements, completing the handshake

* Add VarShort to custom payload len prefix replaces i16, fixes OOM on large modded servers

* Add custom CoFHLib's SendUUID packet -26

See explanation at https://github.com/SpigotMC/BungeeCord/issues/1437
This packet is defined by CoFHLib in https://github.com/CoFH/CoFHLib/blob/1.7.10/src/main/java/cofh/lib/util/helpers/SecurityHelper.java#L40
Fixes thread '' panicked at 'bad packet id 0xffffffe6 in Clientbound Play' with FTB:IE
2019-05-05 18:39:58 -07:00
ice_iix 2f82d2ae71 Add flag to log network packets for debugging, --network-debug
Pass -n or --network-debug to print out the packets from the server as
they are received, as well as write to last-packet for later analysis.
Useful when debugging network protocol issues. Builds on #90 #114.
2019-05-05 14:32:48 -07:00
ice_iix f935afdeac 1.14 protocol support (477) (#132). Closes #72
Adds 1.14 (477) protocol support, based on:

https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14723

* New packets: SetDifficulty, LockDifficulty, UpdateJigsawBlock, UpdateViewPosition, UpdateViewDistance

* New metadata: Optional VarInt (17) and Pose (18)

* Add new join game variant with view distance, without difficulty

* Add new server difficulty variant, with locked boolean

* Implement recipe parsing changes, add stonecutting recipe type
2019-05-04 16:04:19 -07:00
ice_iix 65ddb3b898 Improve error reporting of invalid UTF-8 when deserializing strings
std::io::Read read_to_string() [1] reports this uninformative error:

thread 'main' panicked at 'Err: IOError(Custom { kind: InvalidData, error: StringError("stream did not contain valid UTF-8") })', src/server/mod.rs:442:33

Instead of read_to_string(), use read_to_end() to read into a buffer,
then convert using String::from_utf8() and unwrap it. This gives a
better error message when UTF-8 fails to decode:

thread '' panicked at 'called Result::unwrap() on an Err value: FromUtf8Error { bytes: [105, 110, 101, 99, 114, 97, 102, 116, 58, 99, 114, 97, 102, 116, 105, 110, 103, 95, 115, 104, 97, 112, 101, 100, 20, 109, 105, 110, 101, 99, 114, 97, 102, 116, 58, 98, 111, 110, 101, 95, 98, 108, 111, 99, 107, 3, 3, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 1, 134, 5, 1, 0, 1, 249, 2, 1, 0, 25, 109], error: Utf8Error { valid_up_to: 50, error_len: Some(1) } }', src/libcore/result.rs:1009:5

which is helpful for tracking down protocol errors, such as updating to
a new protocol (developed for GH-132 / GH-72).

[1] https://doc.rust-lang.org/nightly/std/io/trait.Read.html#method.read_to_string
[2] https://doc.rust-lang.org/std/string/struct.String.html#method.from_utf8
2019-04-30 19:20:32 -07:00
iceiix 096c4c6fc6 Add support for compiling WebAssembly wasm32-unknown-unknown target (#92)
Note this only is the first step in web support, although the project compiles, it doesn't run!

Merging now to avoid branch divergence, until dependencies can be updated for wasm support.

* Add instructions to build for wasm32-unknown-unknown with wasm-pack in www/

* Update to rust-clipboard fork to compile with emscripten

https://github.com/aweinstock314/rust-clipboard/pull/62

* Exclude reqwest dependency in wasm32

* Exclude compiling clipboard pasting on wasm32

* Exclude reqwest-using code from wasm32

* Install wasm target with rustup in Travis CI

* Update to collision 0.19.0

Fixes wasm incompatibility in deprecated rustc-serialize crate: https://github.com/rustgd/collision-rs/issues/106

error[E0046]: not all trait items implemented, missing: `encode`
    --> github.com-1ecc6299db9ec823/rustc-serialize-0.3.24/src/serialize.rs:1358:1

* Increase travis_wait time even further, try 120 minutes

* Set RUST_BACKTRACE=1 in main

* Remove unused unneeded bzip2 features in zip crate

To fix wasm32-unknown-unknown target compile error:
error[E0432]: unresolved imports `libc::c_int`, `libc::c_uint`, `libc::c_void`, `libc::c_char`
 --> src/github.com-1ecc6299db9ec823/bzip2-sys-0.1.7/lib.rs:5:12
  |
5 | use libc::{c_int, c_uint, c_void, c_char};
  |            ^^^^^  ^^^^^^  ^^^^^^  ^^^^^^ no `c_char` in the root
  |            |      |       |
  |            |      |       no `c_void` in the root
  |            |      no `c_uint` in the root
  |            no `c_int` in the root

* flate2 use Rust backend

* Add console_error_panic_hook module for wasm backtraces

* Build using wasm-pack, wasm-bindgen, run with wasm-app

* Update to miniz_oxide 0.2.1, remove patch for https://github.com/Frommi/miniz_oxide/issues/42

* Update to official clipboard crate since https://github.com/aweinstock314/rust-clipboard/pull/62 was merged, but git revision pending release

* Update to branch of glutin attempting to build for wasm

https://github.com/iceiix/glutin/pull/1

* Update winit dependency of glutin to git master

https://github.com/iceiix/winit/pull/2

* Update to glutin branch with working (compiles, doesn't run) wasm_stub

* Add app name in title on web page

* Add wasm to Travis-CI test matrix

* Update glutin to fix Windows EGL compilation on AppVeyor

97797352b5
2019-03-03 08:32:36 -08:00
iceiix 19057ed2a0 Add 19w02a (452) multiprotocol support (#82)
Adds support for the 19w02a (451) protocol, yesterday's snapshot.
Builds on https://github.com/iceiix/steven/pull/79 18w50a
Closer to https://github.com/iceiix/steven/issues/72 1.14 protocol support
Updates https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add 19w02a (452) protocol

* Add campfire recipe type

* Add trade list new packet, and window open variants
2019-01-10 17:47:07 -08:00
iceiix 3075de291b Add 18w50a (451) multiprotocol support (#79)
Adds 18w50a (451) multiprotocol support, last snapshot of 2018
Reference: https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14491

* Use v18w50a module for protocol

* Add blasting, smoking, and suspicious stew recipe types

* Add entity tags to tags packet

* Add chunk data packet variant with height map

* Add update light packet

* Add chunk format parsing with block_count, without skylights, conditionalize on protocol_version >= 451

* Add villager data entity metadata type parsing

https://wiki.vg/Pre-release_protocol#Entity_Metadata

* Add open book and entity sound effect packets
2019-01-10 17:21:19 -08:00
iceiix 26568190d0 1.13.2 (404) multiprotocol support (#67)
Adds support for 1.13.2 protocol (404)
Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support

Metadata:

* Support 1.13.2 slot data format, bool and varint item id, optional damage (moved to NBT)

https://wiki.vg/index.php?title=Slot_Data&type=revision&diff=14363&oldid=7835

Packets:

* Add 1.13.2 packets, and implement all the command data parsers

https://wiki.vg/Command_Data#Parsers

* Send new plugin channel minecraft:brand

https://wiki.vg/Plugin_channels#minecraft:brand

* Add 1.13.2 metadata format, with shifted IDs

https://wiki.vg/Entity_metadata#Entity_Metadata_Format

* Implement particle entity metadata

* Add structures for 16 new packets

Blocks: The Flattening:

* Assign flattened IDs in correct order using new 'offset' macro token

* Assign hierarchical (pre-flattening) block IDs sequentially by counting Some data

* Split VANILLA_ID_MAP into flat/hier struct, to support before and after the flattening

* Extend travis build time to 20 minutes because the blocks macro takes a long time

* Support both flat/hier blocks by passing protocol_version to by_vanilla_id

Add block states and offsets for all blocks, replacing metadata for 1.13+:

* Add stripped logs and what was Log2 to Log
* Add the Wood blocks, should be called bark, previously Axis::None Log
* Add leaves distance and offset
* Add jungle/acacia to Leaves moved from Leaves2
* Add dispenser offsets, direction
* Add note block states
* Add offset None to Missing253 and Missing254, no holes in block states of 1.13.2
* Add bed colors
* Add seagrass, tall seagrass, remove redundant deadgrass, and piston offset
* Add torch, TNT, fire offsets, remove slabs
* Add furnance offset, merges lit into a property
* Add pressure plate offsets, new pressure plates, redstone ore/lit merged
* Add lever offsets, new directions from ceiling/floor, rename LeverDirections
* Add redstone torch offsets, new blocks since lit/unlit is now merged, and standing/wall is split
* Change lever to split face/facing, rm LeverDirection, add AttachedFace
* Add stone button offsets, face/facing similar to lever
* Move face/facing data and variant to AttachedFace, reuse for lever/stonebutton
* Add data_with_facing_and_powered() to AttachedFace, for lever/stonebutton
* Add wooden button offsets each wood
* Add pumpkin without a face
* Add carved pumpkin, portal offsets
* Add lit pumpkin (as jack-o-lantern) offsets after carved pumpkin
* Add repeater offsets, merged into Repeater
* Change brown mushroom block to booleans instead of MushroomVariant
* Add mushroom block offsets, red/brown mushroom blocks, and a new mushroom stem block
* Add command block, cobblestone walls, and flower pot offsets
Empty flower pot, and potted plants including saplings. Rename
variant DarkOak to DarkOakSaplings because it is a sapling, and
remove the duplicate Dandelion variant which causes duplicate blocks.
* Increase recursion limit in steven_blocks
* Add colored banner offsets
* Add wooden slab including double slab, in a different position for pre-1.13 and 1.13
* StoneSlabVariant::Wood -> StoneSlabVariant::PetrifiedWood
* Add fence_gate_offset() for wooden fence gates
* Add frosted ice age, offset
* Add new blocks: kelp, turtle egg, coral, coral fans, sea pickle, blue ice, smooth stone
* Add new blocks: conduit, void air, cave aid, bubble column, last of the 1.13 blocks
2018-12-28 21:22:58 -08:00
iceiix 4d127c55fe 1.7.10 (5) multiprotocol support (#64)
Adds 1.7.10 protocol version 5 support, a major update with significant changes.
Expands https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add v1_7_10 protocol packet structures and IDs

* EncryptionRequest/Response i16 variant in login protocol

* 1.7.10 slot NBT data parsing

* Support both 1.7/1.8+ item::Stack in read_from, using if protocol_verson

* 1.7.10 chunk format support, ChunkDataBulk_17 and ChunkData_17

* Extract dirty_chunks_by_bitmask from load_chunks17/18/19

* Implement keepalive i32 handler

* Send PlayerPositionLook_HeadY

* Send PlayerBlockPlacement_u8_Item_u8y

* Handle JoinGame_i8_NoDebug

* Handle SpawnPlayer_i32_HeldItem_String

* BlockChange_u8, MultiBlockChange_i16, UpdateBlockEntity_Data, EntityMove_i8_i32_NoGround, EntityLook_i32_NoGround, EntityLookAndMove_i8_i32_NoGround

* UpdateSign_u16, PlayerInfo_String, EntityDestroy_u8, EntityTeleport_i32_i32_NoGround

* Send feet_y = head_y - 1.62, fixes Illegal stance

https://wiki.vg/index.php?title=Protocol&oldid=6003#Player_Position

> Updates the players XYZ position on the server. If HeadY - FeetY is less than 0.1 or greater than 1.65, the stance is illegal and the client will be kicked with the message “Illegal Stance”.

> Absolute feet position, normally HeadY - 1.62. Used to modify the players bounding box when going up stairs, crouching, etc…

* Set on_ground = true in entity teleport, fixes bouncing

* Implement block change, fix metadata/id packing, bounce _u8 through on_block_change

* Implement on_multi_block_change_u16, used with explosions
2018-12-17 15:59:17 -08:00
ice_iix a6ea434421 Add protocol version global mutable to merge Metadata18/19 into one
Cleans up https://github.com/iceiix/steven/pull/57 1.8.9 (47) multiprotocol support
which added too much code duplication, Metadata19 vs Metadata18, and
different packets for each, the only difference being how it was parsed.

Instead, switch back to using only one Metadata implementation, but with
parsing conditionalized on a new global mutable: SUPPORTED_PROTOCOL_VERSION.
Accessing global mutable state is unsafe but it is only set when
initializing the connection, and only read when deep enough in the code
where it is not feasible to pass otherwise. More elegant, worth it.
2018-12-11 18:18:25 -08:00
ice_iix afac493896 1.8.9 (47) multiprotocol support (#57)
Protocol 47 (1.8.9-1.8) is the biggest multiprotocol (https://github.com/iceiix/steven/issues/18) change yet:

* New chunk format (load_chunk18)
* New metadata format (Metadata18)
* New packets and changes to 13 packets

References:

http://wiki.vg/index.php?title=Protocol&oldid=7368
https://wiki.vg/Protocol_version_numbers#Versions_after_the_Netty_rewrite
https://wiki.vg/Protocol_History#1.8
https://github.com/PrismarineJS/minecraft-data/blob/master/data/pc/1.8/protocol.json
1.8 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=6124
1.9 chunk format: https://wiki.vg/index.php?title=Chunk_Format&oldid=7411
1.8 vs 1.9: https://wiki.vg/index.php?title=Chunk_Format&diff=7411&oldid=6124
https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/section.js
https://github.com/PrismarineJS/prismarine-chunk/blob/master/src/pc/1.8/chunk.js

Details:

* Add 1.8.9 packet IDs from https://github.com/iceiix/steven/pull/37

* Add ChunkDataBulk, parse the ChunkMeta and save data in Vec<u8>

* Add EntityEquipment u16 variant, EntityStatus, ChunkData u16 variants

* SpawnPlayer with added held item

https://wiki.vg/Protocol_History#15w31a Removed Current Item short from Spawn Player (0x0C)

* SpawnObject no UUID and optional velocity

https://wiki.vg/index.php?title=Protocol&oldid=7368#Spawn_Object
https://wiki.vg/Protocol_History#15w31a
Added Entity UUID after entity ID to Spawn Object (0x0E)
Spawn Object always sends velocity, even if data is 0

* SpawnMob no UUID variant

https://wiki.vg/Protocol_History#15w31a
Added Entity UUID after entity ID to Spawn Mob (0x0F)

* Maps packet without tracking position boolean

https://wiki.vg/index.php?title=Protocol&oldid=7368#Map
https://wiki.vg/Protocol_History#15w34a
Added tracking position boolean to Map (0x34)

* Update Entity NBT was removed and Bossbar added (both 0x49) >1.8

https://wiki.vg/index.php?title=Protocol&oldid=7368#Update_Entity_NBT
https://wiki.vg/Protocol_History#15w31a
Removed Update Entity NBT Packet (0x49)
Added Boss Bar packet (0x4

* Use entity without hands

https://wiki.vg/index.php?title=Protocol&oldid=7368#Use_Entity
https://wiki.vg/Protocol_History#15w31a
Added VarInt enum for selected hand in Use Entity (0x02); only sent if type is interact or interact at

* Player block placement, held item stack and face byte variant

https://wiki.vg/index.php?title=Protocol&oldid=7368#Player_Block_Placement
https://wiki.vg/Protocol_History#15w31a
Face for Player Block Placement is now a VarInt enum instead of a byte
Replaced held item (slot) with VarInt enum selected hand in Player Block Placement

* Arm swing without hands, a packet with no fields, uses a ZST

https://wiki.vg/index.php?title=Protocol&oldid=7368#Animation_2
https://github.com/iceiix/steven/pull/57#issuecomment-444289008
https://doc.rust-lang.org/nomicon/exotic-sizes.html

* ClickWindow uses u8 mode, same as in 15w39c

* ClientSettings without hands

* SpectateTeleport is added before ResourcePackStatus

* Copy load_chunk to load_chunk19 and load_chunk18

* 1.8 chunk reading implementation, load_chunk18

* Support both metadata formats, Metadata18/Metadata19

* Remove fmt::Debug

* Implement formatting in MetadataBase and bounce through fmt::Debug
2018-12-09 12:03:55 -08:00
ice_iix 0c41b385f9 Fix logging bad packet IDs in multiprotocol packet translation macro
https://github.com/iceiix/steven/pull/57#issuecomment-443962662
2018-12-04 08:03:58 -08:00
iceiix 7a8f9b2375 Add 15w39c (74) multiprotocol support (#56)
Closes https://github.com/iceiix/steven/pull/17
This is the biggest multi-protocol change yet, adding many new packet variants and implementing the most, necessitating a respectable amount of refactoring. The last of the "easy" protocols (already implemented, and cribbed from Steven commit history).
For https://github.com/iceiix/steven/issues/18 Enhance protocol support

* Add 15w39c packet IDs

* Add 15w39c packet changes

* Implement EntityMove i16 and i8 packet variants

* Implement EntityLookAndMove i16 and i8 packet variants

* Implement TeleportPlayer no confirm / with confirm packet variants

* Implement EntityTeleport f64 and i32 packet variants

* Implement SpawnPlayer f64 and i32 packet variants
2018-12-03 19:29:02 -08:00
ice_iix 9a15a90af8 Add 1.9 (107) multiprotocol support
Closes https://github.com/iceiix/steven/pull/16
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 16:06:20 -08:00
ice_iix ed0985a665 Add 1.9.2 (109) multiprotocol support
Closes https://github.com/iceiix/steven/pull/15
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 15:40:57 -08:00
ice_iix 556ea1849f Add 1.10.2 (210) multiprotocol support
Closes https://github.com/iceiix/steven/pull/14
Enhances https://github.com/iceiix/steven/issues/18
2018-12-03 15:04:39 -08:00
iceiix c64304b98f Multiprotocol support: 1.12.2 and 1.11.2 (#54)
Adds support for connecting to both 1.12.2 and 1.11.2 (protocols 340 and 316) servers

https://github.com/iceiix/steven/issues/18 Enhance protocol support
Closes https://github.com/iceiix/steven/pull/48 1.11.2 protocol support (316)

* Restore create_ids!() macro in packet identifiers

* Add translate_packet_id() function to map external 1.12.2 packet ids to internal sequential ids

* Implement translate_internal_packet_id() from a new protocol_packet_ids! macro

* Move packet IDs to separate file, v1_12_2.rs

* Change supported protocols constant to an array

* Add v1_11_2 protocol packet IDs (from https://github.com/iceiix/steven/pull/48)

* Add keep alive packet variants: _i64 (>=1.12.2) and _VarInt (<=1.11.2)

* Abstract protocol versions, can now connect to both 1.12.2 and 1.11.2

* Send protocol version in handshake packet

* Restore 1.11 (315) protocol support as in original (https://github.com/thinkofname/steven) Steven
2018-12-03 14:22:47 -08:00
iceiix b554dbb98b 1.12.2 protocol support (340) (#40)
* Add new 1.12.2 packets and shift IDs

CraftRecipeResponse
AdvancementTab
SelectAdvancementTab
Advancements
CraftingRecipeRequest
UnlockRecipes
CraftingBookData

* Fix unlock recipes packet, add length-prefixed arrays

https://wiki.vg/index.php?title=Protocol&oldid=14204#Unlock_Recipes

* Update resources to 1.12.2

* Handle NBTTag metadata (value 13), parsed as nbt::NamedTag

https://wiki.vg/index.php?title=Entity_metadata&oldid=14048#Entity_Metadata_Format
https://github.com/iceiix/steven/pull/40#issuecomment-443454757

* Fix entity packet IDs, 0x25 now is Entity https://wiki.vg/index.php?title=Protocol&oldid=14204#Entity

* Add NBT long array (type 12) support

https://wiki.vg/NBT#Specification

* Entity metadata type is now a VarInt, not u8: https://wiki.vg/index.php?title=Entity_metadata&oldid=14048#Entity_Metadata_Format

* Keep alives changed to longs, no longer VarInts

https://wiki.vg/index.php?title=Protocol&oldid=14204#Keep_Alive_.28serverbound.29

* Parse CraftRecipeResponse (0x2b)

* Add structs for advancements data

* Implement Serializable trait for Advancement and AdvancementDisplay

* Implement advancement progress parsing; advancement packet works

* Particle packet adds fallingdust (46) with length 1

https://wiki.vg/index.php?title=Protocol&oldid=14204#Particle_2
2018-12-02 19:37:41 -08:00
iceiix 400cf2c18b 1.11.2 (316) protocol update (#38)
Only a minor update, -1 now indicates no color, so changed u8 to i8:

https://wiki.vg/Protocol_History#16w50a
https://wiki.vg/index.php?title=Protocol&diff=8543&oldid=8405
https://wiki.vg/index.php?title=Protocol&oldid=8543

and updated version numbers. 1.11.2 uses the same 1.11 assets, which can
be found by looking up 1.11.2 in:

https://launchermeta.mojang.com/mc/game/version_manifest.json
https://launchermeta.mojang.com/v1/packages/6bd228727ed48bd7ac7bdc0088587dad0fb7c02b/1.11.2.json

1.11.2/1.11 is compatible except for the version number, which is now sent matching the server (#20), so no backwards-compatible branch for 1.11 (315) is needed.

https://github.com/iceiix/steven/issues/18 Enhance protocol support
2018-12-01 10:10:48 -08:00
iceiix 3b0502bfd4 Explicitly assign packet IDs (not implicitly from ordering in source code) (#19)
The packet IDs were assigned by the `create_ids!` macro, in the order they are in
the source code. This reduces flexibility for adopting new protocols, since the
packets can be reordered arbitrarily. Part of https://github.com/iceiix/steven/issues/18
2018-11-30 17:02:26 -08:00
ice_iix da04367669 Use field init shorthand, instead of x:x, just x,
https://rust-lang-nursery.github.io/edition-guide/rust-2018/data-types/field-init-shorthand.html

find src -name '*.rs' -exec perl -pe 's/\b(\w+): \1,/$1,/g' -i {} \;
2018-11-04 13:43:30 -08:00
ice_iix 4b59bce512 Update to use crate:: for current crate, for Rust 2018 edition
From `cargo fix --edition`, see https://rust-lang-nursery.github.io/edition-guide/print.html#the-crate-keyword-refers-to-the-current-crate
2018-11-04 12:06:00 -08:00
ice_iix d2f256e19f Update try!() to new ? syntax for Rust 2018 edition
Not automatically updated, see https://users.rust-lang.org/t/why-does-cargo-fix-replace-try-with-r-try-instead-of/21972/3
There are other tools to replace it, btu this is what I used:
find src -name '*.rs' -exec perl -MRegexp::Common -0777 -pe'$bp=$RE{balanced}{-parens=>"()"}; s/try\!($bp)/substr($1, 1, length($1) - 2) . "?"/ges' -i {} \;
2018-11-04 11:48:51 -08:00
ice_iix 5bedf46353 Remove anonymous trait parameters, name _ for Rust 2018
https://rust-lang-nursery.github.io/edition-guide/rust-2018/trait-system/no-anon-params.html
2018-11-04 11:48:34 -08:00
iceiix 2be7a2ba6b Remove use of OpenSSL for RSA PKCS1 encryption (#12). Closes #2
* Add handwritten RSA PKCS1 encryption using num-bigint and simple_asn1

* Add more logging to compare OpenSSL with/without side-by-side

* Log message and ciphertext in hex

* Print N and e as hexadecimal integers

* Fix bad encryption caused by zeros in PKCS1 padding

PS field in https://tools.ietf.org/html/rfc8017#section-7.2.1
Must be nonzero

* Use rand fill instead of rand_bytes

* Remove OpenSSL!

* Update CI scripts and docs to not install OpenSSL

* Remove copying OpenSSL DLLs (libeay and ssleay) in AppVeyor script

* Change rsa_public_encrypt_pkcs1 to return a Result<Vec<u8>, String>

* Add error checking, returning Err<String> on failure; RFC comments

* Add the required message representative range checking

* Use expect() instead of unwrap() on from_der

* Map the ASN.1 error to a String to return it from rsa_public_encrypt_pkcs1() instead of panicking

* Move RSA to a new crate, rsa_public_encrypt_pkcs1

https://github.com/iceiix/rsa_public_encrypt_pkcs1

* Update to rsa_public_encrypt_pkcs1 with simple_asn 0.1.0

https://github.com/iceiix/rsa_public_encrypt_pkcs1/issues/1

* Update to published version of rsa_public_encrypt_pkcs1, 0.1.0

* Remove unnecessarily added blank line

* Remove libssl-dev from .travis.yml
2018-11-04 09:40:51 -08:00
iceiix 38543feae7 Switch to RustCrypto for Cfb8 symmetric crypto, instead of OpenSSL (#10) (#2)
* Encrypt with both RustCrypto cfb8 and OpenSSL

* Switch to RustCrypto for decrypting

* Show encryption for both RustCrypto and OpenSSL, for comparison...

* Correct off-by-one error in encryption, cfb8 doesn't need extra byte

* Remove OpenSSL for symmetric crypto

* Update Cargo.lock
2018-11-01 20:46:21 -07:00
ice_iix 9840a01262 Update to rust-openssl 0.10.15 (from 0.7.8)
Major API change, the last of the outdated dependencies
Closes https://github.com/iceiix/steven/issues/4

Note: would still like to replace the last usages of the OpenSSL crate
https://github.com/iceiix/steven/issues/2 but it is needed for CFB8
until a replacement is available (maybe https://github.com/RustCrypto/stream-ciphers/issues/4)
2018-10-27 19:56:34 -07:00
iceiix 88563ba894 Replace hyper with reqwest (#7)
An old version of hyper was used before (0.8.0), in the process of updating to hyper 0.12.11, found this higher-level replacement/wrapper, reqwest 0.9.4 which is simpler to use than the latest hyper and serves the purpose of a simple HTTP client well

* Begin updating to hyper 0.12.11

https://github.com/iceiix/steven/issues/4#issuecomment-425759778

* Use type variables for hyper::Client

* Fix setting header syntax, Content-Type: application/json, 17->13

* Parse strings into URLs with url.parse::<hyper::Uri>().unwrap()

b20971cb4e/examples/client.rs (L25)

* Use hyper::Request::post() then client.request() since client.post() removed

* wait() on the ResponseFuture to get the Result

* try! to unwrap the Result

* status() is now a method

* Concatenate body chunks unwrap into bytes, then parse JSON from byte slice, instead of from_reader which didn't compile

* Replace send() with wait() on ResponseFuture

* Parse HeaderValue to u64

* Slices implement std::io::Read trait

* Read into_bytes() instead of read_to_end()

* Disable boxed logger for now to workaround 'expected function, found macro'

* Remove unnecessary mutability, warnings

* Hack to parse twice to avoid double move

* Use hyper-rustls pure Rust implementation for TLS for HTTPS in hyper

* Start converting to reqwest: add Protocol::Error and reqwest::Error conversion

* Use reqwest, replacing hyper, in protocol

* Convert resources to use reqwest instead of hyper

* Convert skin download to reqwest, instead of hyper

* Remove hyper

* Revert unnecessary variable name change req/body to reduce diff

* Revert unnecessary whitespace change to reduce diff, align indentation on .

* Fix authenticating to server, wrong method and join URL

* Update Cargo.lock
2018-10-27 17:03:34 -07:00
iceiix b2b1ec00ed Update to serde_json 1.0 (#6)
* Replace find() with get()

* Update for renamed as_string->as_str and as_boolean->as_bool

https://github.com/serde-rs/json/releases/tag/v0.8.0
Value::as_string() has been renamed to as_str() and Value::as_boolean() has been renamed to as_bool() to improve consistency
https://github.com/serde-rs/json/issues/126

* No serde_json::Value::I64/U64/F64 anymore, only Number

* Update from lookup() to pointer(), using JSON pointer syntax

https://github.com/iceiix/steven/pull/6#issuecomment-432472123

* Remove unused and removed ObjectBuilder import

* Use into_iter().collect() to convert BTreeMap to serde_json::Map

* Change parse_rules to accept serde_json::Map instead of BTreeMap

* Remove unused serde_json macro_use

* Update Cargo.lock
2018-10-23 18:47:21 -07:00
ice_iix ce8d17cd8d Use hex module for hex decoding, removing deprecated rustc-serialize for https://github.com/iceiix/steven/issues/4 2018-09-30 18:14:36 -07:00
ice_iix c3e4824a04 Update to flate2 1.0.2
https://github.com/iceiix/steven/issues/4
2018-09-30 16:19:24 -07:00
ice_iix ecbc7abc58 Use std::time for server ping, getting closer to eliminating use of 'time' crate, https://github.com/iceiix/steven/issues/3 2018-09-29 22:57:55 -07:00
ice_iix b7326badd6 Fix warning: variable does not need to be mutable, in nightly-2017-08-31
https://github.com/iceiix/steven/issues/3
2018-09-29 18:42:13 -07:00
Techcable 6fcf121241 Update to Minecraft 1.11 (Fixes #63) 2016-12-09 14:32:02 +00:00
Techcable 40f146ac65 Update to minecraft 1.10.2 2016-07-10 12:23:59 +01:00
Thinkofname 03e6af8cb9 Fix a large number of warnings 2016-04-16 21:44:05 +01:00
Thinkofname 8f976b3014 Clean up the protocol implementation to use generics instead of trait objects 2016-04-08 18:46:07 +01:00
Thinkofname 4d8e3db793 Store the client's UUID and username when logging in 2016-04-06 22:50:31 +01:00
Thinkofname d1b3180e9a Drop steven_openssl in favor of using the openssl crate (Closes #31) 2016-04-05 19:36:59 +01:00
Thinkofname 5614fa07b5 Track player list information 2016-04-05 18:50:53 +01:00
Thinkofname 24bdeb7d8f Allow documentation on packets to be actually be considered documentation by rustdoc 2016-04-04 23:50:27 +01:00
Thinkofname f282afe887 Replace usages of x,y,z for block positions with Position 2016-04-03 20:53:40 +01:00
Thinkofname 9fef9aa8f1 Support connecting to offline mode servers 2016-04-03 11:20:31 +01:00
llogiq 469a2af1d4 Fixed various clippy warnings 2016-04-03 01:26:31 +01:00
Thinkofname 565e5110db Support Minecraft 1.9.2 2016-03-31 20:51:58 +01:00
Thinkofname f3377c17c6 Follow some of clippy's suggestions 2016-03-26 14:24:26 +00:00
Thinkofname 57bced4a9b Collisions and normal style movement 2016-03-26 10:19:16 +00:00
Thinkofname 03bdb015e5 Update to 1.9.0 2016-03-25 20:56:45 +00:00
Thinkofname 122978fc49 Use read_exact instead of take & read_to_end 2016-03-23 23:28:33 +00:00
Thinkofname 418f3380b5 Implement chunk loading 2016-03-21 14:05:13 +00:00
Thinkofname 4129f09c77 Remove old test code 2016-03-21 10:55:50 +00:00
Thinkofname 883bc07d62 Allow connecting to servers 2016-03-21 10:55:31 +00:00
Thinkofname 0d42d59ed9 Fully implement the login screen (Closes #6) 2016-03-20 23:43:31 +00:00
Thinkofname 458a36bbf2 Initial work on connecting to servers 2016-03-20 12:04:02 +00:00
Thinkofname ba1fe8e766 Base implementation for worlds/blocks 2016-03-18 22:24:30 +00:00
Thinkofname f4f0b71e79 Correctly mark 15w39c as the supported version 2016-03-18 11:46:37 +00:00
Thinkofname 826602b459 Automatically allocate packet ids (Fixes #13) 2016-03-18 11:39:03 +00:00
Thinkofdeath 4cce36bf9c Update copyright 2016-03-16 18:25:35 +00:00
Thinkofdeath 6d34f11989 Clean up 2016-03-16 18:01:33 +00:00
Thinkofdeath d9e9ddc2b2 Reformat using rustfmt 2015-10-07 19:36:59 +01:00
Thinkofdeath 46adad0555 Tidy up 2015-09-29 20:09:36 +01:00
Thinkofdeath ec9159a75b Minor changes 2015-09-27 19:38:58 +01:00
Thinkofdeath 1897492cf4 Kinda functional server list 2015-09-25 14:00:49 +01:00
Thinkofdeath 5681f1d69c Add license 2015-09-17 16:23:07 +01:00
Thinkofdeath 0f13be54fa Base of ui complete 2015-09-17 16:04:25 +01:00