Striker Rocker
08bcd4dcd7
Update toast class names ( #308 )
2018-12-15 20:41:22 +01:00
Adrian Siekierka
390a455a0d
map Material.breakByHand ( #304 )
2018-12-15 09:37:56 -05:00
E2
73fa67d926
primeTnt method, with additional fixes. ( #281 )
2018-12-15 09:52:54 +01:00
Bilal El Baz
0617ddff1a
Mouse and Keyboard related mappings ( #292 )
...
Map Mouse, Keyboard classes and a few related utils.
2018-12-14 18:07:29 -05:00
Adrian Siekierka
8a83c44585
Item-related name tweaks ( #295 )
...
* item name tweaks
* missed one
* better names, remap ArmorMaterial as we lost it again?
2018-12-14 23:26:40 +01:00
SquidDev
a847209178
Several changes to blocks ( #287 )
...
Apologies for PR spam, just this one has a couple of changes I was unsure of, so it felt cleaner to split it into something separate:
- I'm a bit conflicted on `.getCollisionShape` - it appears to be used both
for entity collision and determining if a block's side is a "full cube" (and so can have torches placed against or w/e)
- I've renamed `getRenderingState` to `getStateForNeighborUpdate`, though am not 100% it's a good name - it may also perform side effects (mostly scheduling this block to be ticked next thread), so isn't quite a pure getter.
2018-12-14 17:18:57 -05:00
Jamie Mansfield
2e320d51e0
Tweak features, and OCD changes ( #301 )
...
Fixes #268 and #298 .
2018-12-14 22:54:17 +01:00
SquidDev
31b020f2c8
Map ItemColorMap ( #296 )
2018-12-14 21:42:16 +01:00
Adrian Siekierka
1099ef5c83
correct a few names to fit new conventions
2018-12-14 21:14:07 +01:00
Jamie Mansfield
c144691acb
18w50a: Update registries ( #294 )
2018-12-14 20:05:02 +01:00
quat
b17dbf0abf
Map ALL the packets!
2018-12-14 19:20:08 +01:00
David Vierra
4cc228e366
Lots of stuff related to RecipeBook and RecipeBookGui ( #289 )
...
* Lots of stuff related to RecipeBook and RecipeBookGui
* RecipeDisplayListener
* RecipeResultCollection
* RecipeGridAligner
* idToAmountMap
* RecipeInputProvider
* Ingredient.NON_EMPTY
2018-12-14 16:43:15 +00:00
SquidDev
3d49f46517
Several mappings for chunk/block rerendering ( #286 )
...
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
Striker Rocker
034a3c4888
Updated some entity fields and class mappings ( #288 )
2018-12-14 08:37:49 -05:00
David Vierra
4954f79f69
AbstractSmeltingRecipe and inheritors ( #284 )
2018-12-13 09:25:23 +00:00
David Vierra
2e7520f28d
AbstractFurnaceGui/Container and inheritors ( #283 )
2018-12-13 09:20:59 +00:00
SquidDev
9ac856c303
Re-add mappings for Nameable ( #279 )
2018-12-13 09:17:42 +00:00
E2
ebefe690cc
Added several strings related to chat networking ( #282 )
2018-12-13 07:55:21 +01:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
modmuss50
4c6139025b
Merge branch 'rn/e29de153-1c6a-445c-a0b1-879daea42d66' of https://github.com/kashike/pomf into kashike-rn/e29de153-1c6a-445c-a0b1-879daea42d66
2018-12-12 15:29:30 +00:00
modmuss50
fc8a71fcaa
Merge branch 'serverchunkprovider' of https://github.com/JamiesWhiteShirt/yarn into JamiesWhiteShirt-serverchunkprovider
2018-12-12 15:23:10 +00:00
therealfarfetchd
aff4547d93
Mapping a lot of block related classes ( #267 )
...
* Block related mappings
* Block related mappings, pt2
* Block related mappings, pt3
* Darnit, it ate my files again
* Unmap BaseFluid#g()Z
* prevState -> oldState
* apply some change suggestions
* Hopefully unmap all local variables
* T data -> T object
2018-12-12 15:08:04 +00:00
kashike
49d9a66a1e
minor input mappings ( #272 )
2018-12-12 14:55:39 +00:00
Gegy
84b945de51
Biome layer system mapping ( #269 )
...
* Biome layer system mapping
* Move to biome layer package
* Integrate mappings from former biome layer PR
* OverworldBiomeLayers
* Change back to BiomeLayers per request
2018-12-12 14:52:14 +00:00
kashike
91aa9f5d4f
singular names ( #251 )
...
* singular names
* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy
559bf8da90
Chunk generator mappings ( #275 )
...
* Chunk generator mapping
* Tweak
2018-12-12 14:45:01 +00:00
asie
710d7d3f05
fix StatusEffectInstance
2018-12-12 15:31:23 +01:00
Erlend Åmdal
da9279af5c
Remove duplicate method
2018-12-12 15:27:41 +01:00
asie
8f86e9535d
GameOptions
2018-12-12 15:00:56 +01:00
Jamie Mansfield
4b1e6082e1
Map RuleTests and StructureProcessors ( #264 )
2018-12-12 11:36:33 +01:00
Shadowfacts
afaf4b010b
Assorted dragon fight work ( #258 )
...
* Assorted dragon fight work
* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase
* crystalWasDamaged -> crystalDestroyed
* More dragon fight work
2018-12-12 11:36:16 +01:00
kashike
2d30b9c3f0
I change shapes just to hide in this place but I'm still, I'm still an animal ( #270 )
2018-12-12 11:35:12 +01:00
Erlend Åmdal
b86941250a
Remove chunk -> unload chunk
2018-12-12 09:36:44 +01:00
Erlend Åmdal
c334609ebe
Properly rename chunk provider to chunk manager
2018-12-11 21:53:44 +01:00
Erlend Åmdal
20f6a3e240
Fix class names
2018-12-11 21:39:06 +01:00
Erlend Åmdal
f01d72762d
Do some more
2018-12-11 21:21:02 +01:00
Erlend Åmdal
b7eb5e0683
Merge branch '18w49a' into serverchunkprovider
2018-12-11 16:12:58 +01:00
Erlend Åmdal
bfaf5dbbf4
Map some of ServerChunkProvider and family
2018-12-11 15:34:35 +01:00
Adrian Siekierka
0a3f579fc7
partial mapping of EntityTracker ( #262 )
2018-12-11 14:21:44 +01:00
kashike
4a1f5474ea
builder-friendliness ( #260 )
2018-12-11 07:45:42 -05:00
Adrian Siekierka
14bc1dfaed
map out EntityType ( #259 )
...
* map out EntityType
* missed a few
2018-12-11 09:15:34 +01:00
Gegy
d1c21f67b7
Model and debug renderer mapping ( #261 )
2018-12-11 09:15:18 +01:00
Ryan Liptak
c992cbd49c
saturationRestored -> saturationModifier ( #257 )
...
* saturationRestored -> saturationModifier
Saturation restored is calculated by (hungerRestored * saturationModifier * 2), so saturationRestored is an incorrect name for the field
* Fix typo in saturation method names (extra at)
2018-12-11 07:12:01 +01:00
Jamie Mansfield
b093e2f65b
populateCrashReport ( #255 )
2018-12-10 19:53:18 +01:00
therealfarfetchd
f97c7ba42b
Map various obfuscated names ( #253 )
...
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka
c79869974f
fix ParticleManager, map LookupManager and related ( #254 )
2018-12-10 18:33:47 +01:00
liach
df3a55d46c
Mapped out a few resource-related stuff ( #250 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-10 18:09:03 +01:00
kashike
4385959a96
Facing -> Direction
2018-12-10 00:54:34 -08:00
asie
a10a6291ed
unmap wrong name in MinecraftClient, standardize appendCrashReportDetails
2018-12-10 07:52:44 +01:00
Adrian Siekierka
b62276acb1
incorporate some discussed names
2018-12-09 17:04:45 +01:00
Adrian Siekierka
9502bd793e
a few renames
2018-12-09 17:00:06 +01:00
modmuss50
111d4f1fdb
Add back some fluid mappings
2018-12-09 15:01:24 +00:00
Adrian Siekierka
d93e241d50
too hasty
2018-12-09 13:12:53 +01:00
Adrian Siekierka
e7960860a8
flesh out Items
2018-12-09 13:12:02 +01:00
Adrian Siekierka
fcf771cb3b
how did Bootstrap get lost?
2018-12-09 13:09:49 +01:00
Adrian Siekierka
9f3cec1b1e
close #242 , close #243
2018-12-09 12:45:24 +01:00
Prospector
b3992e890d
Bit of work ( #246 )
...
* Bit of work
* A bit of biome source stuff before I gave up. ITried.jpg
* Revert stuff I don't understand
* get rid of enum mapping
2018-12-08 23:20:01 +01:00
asie
3ad7815fdd
accidentally unmapped Items, sorry
2018-12-08 14:51:07 +01:00
asie
b12b46a7b2
remove some enums
2018-12-08 14:48:51 +01:00
asie
81d451d691
block/item render name tweaks
2018-12-07 22:37:16 +01:00
asie
97567d9cd6
rework EnchantmentHelper names, map a few network-related things
2018-12-07 21:00:43 +01:00
asie
2bcdc0b46c
how sweet
2018-12-06 17:52:51 +01:00
asie
5afd0c9926
sweet berry bushes, oh my
2018-12-06 16:58:38 +01:00
asie
b4febed443
tweaks to previous + DamageSource
2018-12-06 11:27:17 +01:00
Prospector
c2c85a6606
Literally low-hanging fruit ( #244 )
2018-12-06 08:13:30 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
SquidDev
6cfe623cc2
Lots of loot table work ( #240 )
...
* Lots of loot table work
* Rename both methods to .getThis to remove conflicts
2018-12-05 15:09:44 +01:00
asie
3219314eb4
ServerPlayerEntity-related naming work
2018-12-05 12:16:14 +01:00
kashike
feeb33086f
various mappings ( #239 )
2018-12-04 22:17:20 +01:00
asie
557df3c0fb
minor file cleanup
2018-12-04 09:13:56 +01:00
asie
bfd76a7512
Merge branch '18w48b' of github.com:FabricMC/pomf into 18w48b
2018-12-04 09:01:46 +01:00
kashike
1fcdaa7b1e
various mappings ( #238 )
2018-12-04 08:58:24 +01:00
Jamie Mansfield
b8dc7de893
RegionFileCache ( #237 )
...
Mapped the same as Scaevolus' original :)
2018-12-03 21:19:42 +01:00
asie
63470107ac
mapping name unification & fixes
2018-12-03 20:57:18 +01:00
Jamie Mansfield
4bca70994b
SuggestionProviders, new features, and stuffs ( #236 )
2018-12-03 20:56:28 +01:00
kashike
ff74e3d54f
map colour -> material colour ( #233 )
2018-12-03 20:12:19 +01:00
kashike
6b9cd483ff
various mappings ( #235 )
2018-12-03 13:33:56 +01:00
Adrian Siekierka
f4d37dc92c
another hotfix
2018-12-02 11:53:35 +01:00
Adrian Siekierka
a9aaf83026
fixes and mapping work
2018-12-02 11:38:26 +01:00
Adrian Siekierka
815b9fbd01
early work on server interaction manager mapping, flesh out BlockItem subclasses
2018-12-02 10:52:03 +01:00
Adrian Siekierka
014028b098
map baked model loader-related classes ( #230 )
...
* map baked model loader-related classes
* UnbakedModel.getDependencies
* rename a few things
2018-12-01 17:36:51 +01:00
Adrian Siekierka
fa0853fc51
world-related mapping work
2018-12-01 16:29:57 +01:00
SquidDev
0a42dd3c3b
Assorted mappings for commands ( #229 )
...
* Mappings for command argument types
* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
Adrian Siekierka
2c068a1e52
ContainerItem -> ItemContainer
2018-12-01 10:55:38 +01:00
Adrian Siekierka
48b16d2ec9
fix name collision
2018-12-01 10:33:11 +01:00
kashike
03cc49749c
some various mappings ( #228 )
2018-11-30 22:32:46 +01:00
SquidDev
1520549e3d
More names!
2018-11-30 16:47:36 +01:00
Adrian Siekierka
44f4d2645a
mapped a few texture-related things
2018-11-30 15:27:03 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
...
* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6bfbd7f635
fix ToolMaterial
2018-11-30 12:49:14 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
kashike
3a95f539e7
some things ( #220 )
2018-11-30 12:38:47 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
Adrian Siekierka
86dc9e0fe8
merge some parts of #209
2018-11-30 12:07:49 +01:00
SquidDev
9104e89be3
Rename several methods to be suffixed ( #222 )
...
* Rename several methods to be suffixed
* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Jamie Mansfield
07ea2e1ebb
Improve CompoundTag ( #223 )
2018-11-29 22:46:40 +01:00
Adrian Siekierka
0e653e4a4a
Villager.getDisplayedName -> getDisplayName
2018-11-29 21:40:19 +01:00
Jamie Mansfield
903c3653ee
Suffixify nbt ( #221 )
...
Also TagStorageHelper -> NbtIo (this has the additional benefit of matching Mojang names too - see anvil-converter)
2018-11-29 21:36:56 +01:00
Jamie Mansfield
e140bbc401
Map DataGenerator ( #219 )
...
There's an Enigma bug where if you renamed a class A to B and class C to A, the new class A won't be saved.
I didn't notice back when I refactored the data package a while back that I ended up removing DataGenerator :p
2018-11-29 21:24:20 +01:00
Adrian Siekierka
ca921e4b58
fix #218 , map grindstone container/GUI
2018-11-29 21:15:08 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
SquidDev
7a03d43146
A random assortment of things ( #213 )
...
* Add RecipeSerializers mappings
* Add class mappings for several items
* Add several BlockSoundGroups
* Add World.getDimension and World.playRecord
* Add a couple of methods to bounding boxes
* A couple of minor mappings for servers
* Some mappings for TextComponent (de)serialization
* A very minor mapping for Polar2f
I'm really unsure about this name, so comments welcome!
* A few mappings for chat
* Basic fluid mappings
* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage
* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
kashike
1d1dac2926
switch around some predicate stuff ( #216 )
2018-11-29 21:07:40 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
kashike
56b40168df
Goal! ( #217 )
2018-11-28 21:24:24 +01:00
Jamie Mansfield
a229162dc0
RegionFile ( #214 )
...
Based on the original by Scaelevous, and code released by Mojang.
2018-11-28 19:29:09 +01:00
asie
0f7adbf0ac
rename InventoryPlayer
2018-11-28 11:55:22 +01:00
asie
8b9842288d
more class name fixes
2018-11-28 11:50:56 +01:00
asie
f0bc07a25f
fix a few class names
2018-11-28 10:59:28 +01:00
kashike
456bde5b8a
entity predicate mappings ( #212 )
2018-11-28 09:35:45 +01:00
asie
1e4a6195a4
whoops
2018-11-28 08:42:25 +01:00
asie
9a6a13a6e8
close #210 , close #211 , work on other things
2018-11-28 08:42:16 +01:00
Prospector
417eb31e42
(De)serialization and world gen stuff! ( #207 )
2018-11-28 00:23:43 +01:00
Jamie Mansfield
092c8265e2
Map argument types ( #206 )
2018-11-27 22:13:52 +01:00
asie
5e77db1bf2
first pass of fixes
2018-11-27 20:35:45 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00
asie
05dc08bffb
close #199 , close #201 , close #202
2018-11-26 14:33:11 +01:00
SquidDev
dfb0600796
Add some mappings for GUIs and input handling ( #203 )
...
* Add some mappings for GUIs and input handling
- Add keyboard, mouse and clipboard control
- Flesh out the GuiEventListener mappings
* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
SquidDev
49dbb5baa0
Add mappings for most of the datafixer code ( #204 )
...
* Initial pass of data fixers and schemas
* Some fleshing out of the palette converter
Dubiously helpful mappings, but very useful in working out how data
fixer actually works.
2018-11-25 13:24:09 +01:00
asie
e871ca625d
merge missing Prospector stuff
2018-11-22 08:24:58 +01:00
asie
dd3236b3a6
tweak ItemStack names
2018-11-21 21:58:18 +01:00
asie
e39d8c9c4c
Block mapping tweaks, map a bit of ChunkStatus
2018-11-21 20:49:12 +01:00
Adrian Siekierka
5ded6f5fad
map the obvious
2018-11-21 18:01:34 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
asie
701eb32c91
further map out BlockBuilder (w/ Prospector)
2018-11-21 14:44:42 +01:00
asie
2e5d688eaa
fix EntityLiving.damage
2018-11-18 08:22:10 +01:00
asie
c4f7032d43
mapping tweaks
2018-11-17 08:21:42 +01:00
asie
4187af8c9f
improve tick scheduler, registry, MathHelper mappings
2018-11-16 11:47:44 +01:00
asie
a1355d4827
fix getTopPosition
2018-11-15 19:09:07 +01:00
asie
fe966c445f
map new block classes
2018-11-15 18:44:26 +01:00
Adrian Siekierka
dc265f2888
method propagation fixes
2018-11-15 18:25:00 +01:00
Adrian Siekierka
def639a8a4
merge Prospector's work
2018-11-15 18:20:38 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
Adrian Siekierka
97c56682f1
Merge branch '18w45a' of https://github.com/Matrix89/pomf into Matrix89-18w45a
2018-11-15 18:02:24 +01:00
NikkyAI
39350084a7
more random mappings and other changes ( #192 )
...
* CommandAdvancement and onPlayerConnect
* chat message stuff
* more chat and related methods
* updated gitignore
* more chat, commands and packets
* fix compressTiny not being executed on publish
format and simplify build.gradle
* update
* broadcast -> sendTo
* add newline to editorconfig
2018-11-15 17:57:32 +01:00
marcin212
cc751075a5
Some command block gui and others mappings ( #190 )
...
* some command block gui and others mappings
* adjusted names
* remove "is" from field name
2018-11-14 23:19:48 +01:00
Jamie Mansfield
46c3256d71
Refactor data package ( #195 )
...
Looking back through the classes, I figured out why I had previously called them providers (see DataGenerator)...
This commit resolves that discrepancy.
2018-11-14 23:19:28 +01:00
asie
fcc786466a
minor update
2018-11-09 12:34:50 +01:00
matrix89
1dcd2a38df
more feature generation mappings
2018-11-09 08:50:40 +01:00
matrix89
ca9f6fc8f6
some structure gen mappings
2018-11-09 08:50:04 +01:00
matrix89
d409a10992
map some client side only vector implementation
2018-11-09 08:50:04 +01:00
asie
6d3075daeb
map a few block-related things
2018-11-08 23:43:19 +01:00
asie
2ff8224d06
Merge branch '18w45a' of github.com:FabricMC/pomf into 18w45a
2018-11-07 20:47:01 +01:00
asie
a1b90d58a7
fix Entity.getName() conflict
2018-11-07 20:46:53 +01:00
NikkyAI
8d3401b5ca
finish Simple and Dynamic Command Exceptios ( #189 )
2018-11-07 18:18:26 +01:00
asie
13fa40451a
map the obvious
2018-11-07 18:08:18 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
NikkyAI
07155b2aa6
ServerCommandSource and some random ( #188 )
...
* ServerCommandSource and some random
* rename exception types
* some more CommandExceptions
* one more
2018-11-07 17:33:25 +01:00
Patryk
264722ff0f
random mappings ( #187 )
2018-11-07 17:33:00 +01:00
asie
050abcefca
rename some network classes, map scoreboard/custom payload
2018-11-07 09:59:35 +01:00
asie
6cf2bc0eea
Update
2018-11-06 20:26:53 +01:00
asie
f9cb07a2b4
minor mappings
2018-11-06 17:02:00 +01:00
asie
4e673c9590
fix sprite-related mappings
2018-11-05 23:07:26 +01:00
asie
d8b72c540a
fix NativeImage location
2018-11-05 22:13:16 +01:00
marcin212
d8e04697e6
some mappings ( #186 )
2018-11-05 22:09:22 +01:00
asie
2a1d622c1e
fix ChunkGeneratorType location
2018-11-05 21:58:01 +01:00
asie
0bf4e529ca
fix omissions, map ServerMetadata
2018-11-05 18:02:24 +01:00
Adrian Siekierka
4e8d79aef4
move Attribute -> EntityAttribute, PotionEffectType -> MobEffect
2018-11-04 20:05:56 +01:00
Adrian Siekierka
351b6536ae
minor packet, resource work
2018-11-04 16:45:24 +01:00
Adrian Siekierka
e20518a871
fix BlockTallPlant
2018-11-04 13:23:07 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
2efa698889
renderer mappings
2018-11-04 10:53:55 +01:00
asie
734f18a028
map a few material names
2018-11-04 09:23:45 +01:00
asie
c53cc398bf
more class mapping works
2018-11-04 08:51:24 +01:00
asie
ce1ae229d1
client-side interaction-related mapping
2018-11-03 19:06:46 +01:00
asie
0e0282deb2
block/enum -> block/enums
2018-11-03 15:26:49 +01:00
Adrian Siekierka
0646e1902b
map some block/world things
2018-11-03 14:58:30 +01:00
Adrian Siekierka
8f7c4bf399
map loot conditions/functions, more mappings for tags
2018-11-03 13:32:09 +01:00
asie
6857e7f66f
update
2018-11-03 12:17:54 +01:00
asie
621e465791
refactor VertexBuffer
2018-11-03 11:26:45 +01:00
asie
28de8727a1
map more things
2018-11-03 10:24:59 +01:00
asie
d5ddad5c30
map some client things
2018-11-03 08:44:17 +01:00
Max Gurela
416b84f5f8
Map NBT classes ( #181 )
...
* Map NBT classes
* prettyPrint -> toTextComponent
* CompoundWrapper -> PersistedState
2018-11-02 09:07:35 +01:00
Adrian Siekierka
f48822e1eb
fix DedicatedServer unmapping itself
2018-11-01 20:25:43 +01:00
Adrian Siekierka
27247c41f0
fix getNameComponent
2018-11-01 20:19:03 +01:00
asie
8226c45d75
resource mapping work, refactor interface names - close #184
2018-11-01 17:53:10 +01:00
Adrian Siekierka
155466c78a
fix GLX
2018-11-01 11:32:36 +01:00
asie
42688a2178
fix accidental revert
2018-11-01 09:29:52 +01:00
asie
7a654ec7fb
map some tutorial logic
2018-11-01 09:16:49 +01:00
Max Gurela
4ea88de09b
More GUI stuff ( #180 )
...
* More GUI stuff
* Code review change requests
2018-11-01 07:52:39 +01:00
asie
1ec80e3ecc
first shot at mapping font-related stuff
2018-10-31 22:01:41 +01:00
Adrian Siekierka
c2892b6209
map the obvious
2018-10-31 18:05:40 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
Jamie Mansfield
a19d6d346d
data generators work ( #173 )
...
* data generators work
* dump work
2018-10-31 17:54:36 +01:00
Max Gurela
698cfc2e85
Various mappings around GuiContainer inputs ( #178 )
2018-10-31 17:54:24 +01:00
asie
3886800d2c
remove .reference, map a few criterion triggers
2018-10-31 14:17:45 +01:00
asie
b56b270f45
minor changes
2018-10-31 14:03:33 +01:00
Adrian Siekierka
d3eb0a76be
entity/registry/bootstrap mapping work
2018-10-28 13:34:15 +01:00
Adrian Siekierka
c093271ed1
fix BlockPos.Mutable mapping conflict
2018-10-27 22:32:04 +02:00
Adrian Siekierka
417effbe82
fix getSeaLevel... i really should fix the issue in-Enigma
2018-10-27 18:21:45 +02:00
Adrian Siekierka
726aff2072
attempt mapping VoxelShape, other updates
2018-10-27 16:04:37 +02:00
Adrian Siekierka
5b0775c0db
map advancement-related code
2018-10-27 13:09:43 +02:00
asie
1b13674f8a
map DyeColor, JsonLikeTagParser, update
2018-10-27 09:11:38 +02:00
asie
42c751f5cb
remove dummy mappings
2018-10-27 00:49:53 +02:00
modmuss50
10ccf6a407
Possible fixes for mapping conflicts
2018-10-26 22:53:20 +01:00
asie
ccad5114ab
fix GuiLoom typo
2018-10-26 21:02:19 +02:00
Adrian Siekierka
10af649fc1
update
2018-10-26 20:59:00 +02:00
Adrian Siekierka
730b13f422
mostly Chunk/WorldBorder-related mappings
2018-10-26 18:32:05 +02:00
asie
8d9e4ecd3b
Update
2018-10-26 15:47:51 +02:00
asie
33ba1f118c
client/property/resource mapping
2018-10-26 14:29:07 +02:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
asie
44295d60d0
map chunk classes, some client work
2018-10-26 11:22:40 +02:00
asie
9c8be6f0a5
map out most property stuff, move block.property to state.property
2018-10-26 08:58:08 +02:00
asie
f4f29cfa8e
fix mapping issue, start mapping fluids, map a bit more block stuff
2018-10-26 08:23:20 +02:00
asie
153fc8a1a6
some server classes, oddballs, map command manager and command class names
2018-10-26 08:04:38 +02:00
asie
33e2884035
port server.config
2018-10-25 22:36:50 +02:00
asie
1c8c22d955
recipe, etc. work
2018-10-25 22:01:57 +02:00
asie
0ba935a233
restore entity.tracker, add misc things
2018-10-25 19:18:32 +02:00
asie
630f0a2573
map state-related stuff
2018-10-25 18:58:04 +02:00
asie
8f9a0491ca
map some util classes
2018-10-25 18:48:06 +02:00
asie
932eb276b0
work on items, bring back 1.12 rcon mappings, etc.
2018-10-25 17:03:13 +02:00
asie
ee188babd0
fix copyEntityData conflict
2018-10-25 09:28:52 +02:00
asie
a5c20bc8c9
work on nbt, properties/states
2018-10-25 09:24:04 +02:00
asie
6cc208bfe8
more low-hanging fruit: Block and Item class names
2018-10-25 02:10:30 +02:00
asie
82e8c76e34
low-hanging fruit
2018-10-25 00:32:03 +02:00
asie
12796ba3aa
initial batch of fixes
2018-10-25 00:20:09 +02:00
asie
981e16912a
rebuilt method names
2018-10-25 00:05:14 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Modmuss50
308d49ea03
Map new 1.12 sounds ( #167 )
2017-07-04 09:30:51 +02:00
Urey. Xue
2464f704ec
Map criterion triggers and some predicates ( #166 )
2017-06-23 10:53:29 +01:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Adrian Siekierka
fed260bb6d
Run Enigma Rebuild Method Names
2017-06-08 16:09:29 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
mezz
781eb35cc9
Render tick calculations and some advancement mappings ( #164 )
2017-05-27 10:31:02 +02:00
Prospector
f88888c26f
A few sessions of "pomfing all the things" ( #163 )
...
* 2 1/2 hours of me mapping stuff
* Round two!
* Few small additions
* Fix mappings from merge
* Make proper changes
* loadsMoreDecoration -> moreSurfaceDecoration
* Make requested changes
2017-05-22 14:38:25 +01:00
Tyler Hancock
f2a9ec2d04
Blocks, Entities, Models ( #162 )
...
* Mapped a bunch of entity stuff.
* Named a bunch of entity model classes.
* Added some more gui mappings
* Mapped a few misc block things.
* Even more block mappings.
* Mapped the rest of the entity classes.
* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
8773f5423a
fix conflicts
2017-05-13 14:44:07 +02:00
Adrian Siekierka
f8eac78aa4
map RunArgs, minor cleanup
2017-05-13 08:18:40 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
Tyler Hancock
de13604da3
Mapped a few entity/item/player stuff. ( #161 )
...
* Mapped some throwable entity stuff.
* Added some player, player inventory stuff.
* Mapped some stuff related to the dragon fight.
* Mapped a bunch of params and methods for item.
* Fixed several typos.
2017-05-13 08:02:52 +02:00
mezz
5c6c0c71d1
Add mappings for Evoker, Vex, their rendering and some AI ( #158 )
...
* Add mappings for Evoker, Vex, their rendering and some AI
* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka
37305ccefa
more minor work
2017-05-12 19:27:13 +02:00
Adrian Siekierka
9280ad2cd4
mappings updates in Block, World, etc.
2017-05-12 11:21:39 +02:00
Tyler Hancock
5c1dcf27ed
Mapped a few missing params/fields and named some classes. ( #160 )
...
* Added to the rendering mappings for parrots.
* Fixed a typo in setUpdateCooldown.
* Added several parameter names to ItemStack.
* Mapped the remaining missing fields.
* Added the missing param mappings for Potion.
* More potion stuff. (Forgot to include in last commit)
* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
Adrian Siekierka
e48ac16016
minor names and renames
2017-05-10 23:15:26 +02:00
Adrian Siekierka
fd834220b5
minor mapping work
2017-05-10 21:24:29 +02:00
Ethan Brooks
e2bbf83836
net.minecraft.world mapping additions ( #157 )
...
* Little changes to World
* Lots of parameter changes
* There are so many world mappings
* Fix misnamed chunkZ
* Change consultRemoteProvider to ingoreRemote
* Named two constants
* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Ethan Brooks
141c8b05dc
Fix package name for EntityVex mapping
2017-05-03 08:08:31 -04:00
Adrian Siekierka
a76721cc16
minor block/client/server work
2017-05-03 12:28:05 +02:00
mezz
d02bf6b73b
Add mappings for tracking recent damage to entities ( #155 )
2017-05-03 12:00:14 +02:00
Adrian Siekierka
539c88fa5a
add 17w13b content, restore MinecraftServer mappings, work on a few other classes
2017-05-03 09:00:55 +02:00
Ethan Brooks
7683882299
Basic Command Additions ( #154 )
...
* Testing out enigma with a basic mapping
* A lot of work on command mappings
* Fix weird Enigma naming error
* An attempt to fix mappings, but bigger issues are afoot
* Change CommandLocateStructure to CommandLocate
* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts
6b77c37772
Recipe stuff
2017-04-09 20:27:11 -04:00
Shadowfacts
6aa774e04b
Initial advancements/recipe book work ( #153 )
2017-04-09 20:18:41 -04:00
modmuss50
9384ad88bc
Rebuild method names, with inner classes.
2017-04-05 19:55:39 +01:00
modmuss50
0e93036e38
Fix abstract method error, + add missing stuff from last commit.
2017-04-05 19:17:11 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
copygirl
6d4bc3f471
Fix calculate => calcBlockBreakingDelta
2016-10-30 17:53:29 +01:00
copygirl
677084ba6b
Rename package villager => village
2016-10-28 17:34:43 +02:00
copygirl
d6b5a6689f
Map / rename some block breaking related things
...
Followup to #147
- getBlockBreakingSpeed (EntityPlayer / InventoryPlayer / Item), was "Strength" and "StrengthWithSelectedTool", too verbose
- InventoryPlayer.canHarvest => isUsingEffectiveTool (+ mapped corresponding EntityPlayer method)
- Item.canHarvestBlock => isEffectiveOn
- calcBlockBreakingDelta (Block / IBlockInfoProxy)
Leaving the Material.harvestable field / methods alone due to lack of better name ("doesntRequireEffectiveTool"?)
2016-10-28 17:31:30 +02:00
copygirl
3151a5151c
Map IBlockInfoProxy comparator methods
2016-10-28 17:22:21 +02:00
copygirl
40ce0ab02c
Rename ..Timestamp => ..Time
...
Followup to #147
2016-10-28 16:17:35 +02:00
mezz
22d5f683d2
More Village and Entity mappings ( #147 )
...
* More Village and Entity mappings
* Unmap parameter of an unmapped method
* Fixes for review
2016-10-28 15:27:58 +02:00
copygirl
459af8cc46
Rename Identifier.owner => namespace
...
Closes #143
2016-10-28 15:08:26 +02:00
copygirl
46783d0b1a
Rename Entity.ignoreCollision => noClip
...
As this doesn't disable all kinds of collision (such as being hit by arrows), only movement related ones: Block collision and entities pushing each other (both ways).
2016-10-28 13:31:27 +02:00
copygirl
739927c594
Rename BLOCK_ATLAS_LOC => BLOCK_ATLAS_TEX
2016-10-28 13:28:26 +02:00
copygirl
3300113bc2
Rename Particle.isTransparent => hasAlpha
...
Followup to #145
- Rename setAlpha to setColorAlpha
- Rename setter parameters to value
2016-10-28 13:28:25 +02:00
copygirl
eb5345fee6
Map Entity.doesRenderOnFire
2016-10-28 13:28:25 +02:00
copygirl
c0b1dc2708
Rename isInRenderRange => shouldRender
...
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock
77aeb1aec0
Misc. Mappings, again ( #145 )
...
* Mapped a bunch of random stuff.
* Few interfaces
* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
modmuss50
90f48964e4
Fix invalid methord name
2016-10-22 23:40:43 +01:00
Shadowfacts
72b219350b
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a
2016-10-21 20:29:05 -04:00
Nedelosk
4603407470
Rename VertexState to VertexBuffer and Move AirGoalBreakDoor ( #146 )
2016-10-22 02:21:57 +02:00
Shadowfacts
e9eeae5f0d
Mark some things as deobfuscated
2016-10-21 20:07:02 -04:00
Shadowfacts
f99aa89c76
Move EntityCaveMob to entity/mob with other base mob classes
2016-10-21 20:00:17 -04:00
asiekierka
2351d30ec9
map blockstate selectors, fixups
2016-10-20 12:06:19 +02:00
Tyler Hancock
9e3cfa8d32
Models & AI ( #140 )
...
* Fleshed out model mappings
* Mapped some entity logic
* Fixed a few of the issues.
* Fixed a typo of sorts
* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
Ryan Leach
6cc5341d39
TargetSelectorParser done. ( #141 )
...
* TargetSelectorParser
* Adjust some entity matching things
EntityPredicates.WITHOUT_SPECTATORS => VISIBLE
excludedEntity parameter => except
Got rid of "Matching" from Method names
boundingBox parameter => area
Chunk.getEntitiesIn => collectEntitiesIn
+ entities parameter => resultList
+ predicate => filter
* Remove CommandBase.b (unmapped)
2016-10-19 21:06:28 +02:00
asiekierka
65ee82c8a8
IHopper.getWorld must be getHopperWorld, or issues happen
2016-10-19 10:23:31 +02:00
asiekierka
c32cd9985e
move GuiMainMenu back to where it unfortunately belongs
2016-10-19 09:50:02 +02:00
Max Gurela
c8de4983bb
Some GUI mappings ( #142 )
...
* Some GUI mappings
* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka
1c92503977
map a few render/color things
2016-10-18 17:52:14 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
copygirl
c06c11f459
Map some of "PlayerCapabilities" ?
2016-10-18 17:26:35 +02:00
copygirl
81f8630b8f
Partial block breaking
2016-10-18 17:23:37 +02:00
asiekierka
d4f7e7f6ac
Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis
2016-10-18 17:01:02 +02:00
Nedelosk
ace89230c4
Add missing mapping
2016-10-18 16:18:16 +02:00
Nedelosk
bbc28d1e78
Improve Mappings
2016-10-18 15:19:38 +02:00
Ryan Leach
ee80697cf4
Tonights Work for review. ( #135 )
...
* Various entity & loot names
* Revert confusing names.
* Remove renamed args on obfuscated methods.
* Fix things based on asie's review
2016-10-18 15:05:26 +02:00
asiekierka
8afca43a1f
minor cleanup
2016-10-18 15:02:36 +02:00
asiekierka
dc5f34a6a0
rebuild method names
2016-10-18 14:34:08 +02:00
asiekierka
cbe1078186
Merge branch 'block' of https://github.com/mezz/pomf into mezz-block
2016-10-18 14:32:58 +02:00
Nedelosk
07e7702f6f
Improve Mappings
2016-10-18 10:53:45 +02:00
mezz
175bacb846
Fixes for review
2016-10-17 17:16:44 -07:00
Nedelosk
102d618df6
Fix inventory ARG
2016-10-18 01:04:13 +02:00
Nedelosk
8a818cffc3
Fix three mappings
2016-10-18 01:02:31 +02:00
Nedelosk
a3585a38e0
Update Mappings
2016-10-18 00:57:42 +02:00
Nedelosk
e542a2fc78
Add mappings for ItemRender, Containers and Villages
2016-10-18 00:14:29 +02:00
mezz
36bdd37960
Misc mappings ( #131 )
...
* Misc mappings
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* BIomes, biome generation (#132 )
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
* Remove Vector3f (fixes Enigma mapping conflict)
* Map WidgetLockButton
* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
mezz
0755637124
BIomes, biome generation ( #132 )
...
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
2016-10-17 18:55:23 +02:00
copygirl
35fc70af30
Add some mappings for block rendering ( #133 )
...
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
Shadowfacts
872f06f5c2
Random world stuff
2016-10-17 11:43:17 -04:00
Shadowfacts
36f2f3fc7b
Random block stuff
2016-10-17 11:33:57 -04:00
copygirl
2561d5ae91
Fix LootTable related mappings
...
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
2016-10-17 17:05:50 +02:00
copygirl
19a960b323
Fix StatManager, map StatManagerServer and such
...
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
copygirl
35fc4c8330
Map / rename PlayerFormatUpgrader
2016-10-17 17:03:32 +02:00
Tyler Hancock
d523685eda
Several mappings ( #129 )
...
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
2016-10-17 16:46:26 +02:00
mezz
8567014b87
Add some mappings for mob pathfinding ( #127 )
...
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
2016-10-17 15:29:56 +02:00
copygirl
4fd9367ecf
Rename some Gui related methods & more
...
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela
7c20271c10
Misc random mappings ( #120 )
...
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
2016-10-17 14:45:28 +02:00
mezz
24e77d961b
Fixes for review
2016-10-16 15:24:14 -07:00
Ryan Leach
6b6de7cf61
Update Predicates, BlockPattern, and some loot entries. ( #130 )
...
* Update Predicates, BlockPattern, and some loot entries.
* revert useNativeTransport
* Move & Fix "buggy" naming
* revert isRemote
* ComparatorSomething -> MaterialBlockPredicate
* second BlockPattern naming round.
* BlockInWorld -> BlockProxy
* Address comments.
* Missed one, I should sleep.
2016-10-16 18:25:15 +02:00
asiekierka
4bb920f431
fix ItemStack style issues, map a bit of client/server
2016-10-16 17:28:20 +02:00
Łukasz Magiera
02287bc3a4
Name some things ( #119 )
...
* Name some things
* Apply suggestions
* Apply suggestions
2016-10-16 17:07:39 +02:00
mezz
2837df0b62
Add mobTick and checkDespawn ( #126 )
2016-10-16 17:00:41 +02:00
asiekierka
ebe1995b43
fix field naming, map more of EntityPainting
2016-10-16 14:44:01 +02:00
asiekierka
f5f7fefbd8
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a
2016-10-16 13:39:15 +02:00
asiekierka
0b94e1272b
fix method conflicts
2016-10-16 13:39:01 +02:00
mezz
9651b6962b
Add/Fix some block mappings
2016-10-16 00:38:17 -07:00
mezz
add3904c89
Add/fix some chunk mappings ( #124 )
...
* Add/fix some chunk mappings
* Fixes for review
2016-10-16 09:31:36 +02:00
mezz
3cee9fc828
Add some entity mappings, more general name for EntityParts ( #122 )
...
* Add some entity mappings, more general name for EntityParts
* Fixes for review
2016-10-16 09:31:17 +02:00
mezz
1c74fd5ee2
Fix BoundingBox method names, finish Facing ( #123 )
2016-10-16 08:07:10 +02:00
Tyler Hancock
9fc5447217
More misc mappings ( #118 )
...
* Mapped a few misc things related to entities and rendering.
* Fixed a few things based on Copy's suggestions.
* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
asiekierka
37441396aa
minor random mappings
2016-10-15 17:21:53 +02:00
mezz
059d2393af
Add various mappings
...
Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl
fe95325e9b
Rename EntityRendererArmor.TEX => SKIN
2016-10-15 14:32:30 +02:00
copygirl
e513307be1
Map / move DispenserBehavior ( #111 )
...
* Map / move DispenserBehavior
Also some IProjectile stuff
* Rename getDispenseOffset => getDispenseLocation
* Rename dispenseInternal => doDispense
2016-10-15 14:32:01 +02:00
Łukasz Magiera
7e8fe4b852
Some mappings near chunk rendering logic ( #117 )
2016-10-15 14:30:22 +02:00
asiekierka
1087daa2f4
stat/entity/tracker mappings
2016-10-15 13:59:08 +02:00
Tyler Hancock
6c42c03951
A few new rendering things ( #116 )
...
* Completed the render layer mapping. Fixed a few misnamed things.
* partialTicks -> deltaTicks
* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
asiekierka
bd3143ae63
map ChunkPlayerTracker, some BlockState oddities
2016-10-15 13:28:26 +02:00
Łukasz Magiera
bceab1c49a
Network and Some Random mappings ( #114 )
...
* Network and random mappings
* Apply suggestions
* ctx/context, mtick/lastVillagerDeath
2016-10-15 12:57:47 +02:00
copygirl
6255f81c73
Map some various things ( #112 )
...
* Map some EnchantmentHelper
* Map BlockFire.registerFlammable(s)
Still missing mappings for the two maps used by these methods regarding fire spread.
* Map some entity death / loot stuff
* Map some entity sound stuff
* Map a few small things
* Rename init => registerDefaults
And registerFlammables => registerDefaultFlammables
2016-10-15 11:17:41 +02:00
Max Gurela
fbd787247c
Map GuiSettingsVideo and related classes ( #113 )
...
* Map GuiSettingsVideo and related classes
* Change isSlider/isBoolean to slider/toggle
Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
2016-10-15 11:17:18 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
...
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl
792681f8a0
Map world event ( #109 )
2016-10-15 11:15:33 +02:00
copygirl
9fc4a1d02a
Rename IPlantBlock to IFertilizable ( #110 )
2016-10-14 12:01:31 +02:00
asiekierka
ef27944c4b
improvements to structure maps
2016-10-13 16:14:09 +02:00
asiekierka
2e0f9b8eb6
fix GuiMainMenu
2016-10-12 20:22:46 +02:00
asiekierka
7582e2ee06
map FontRenderer, do some work on structure gen
2016-10-12 17:02:29 +02:00
copygirl
96b046e6c1
Map some World fields / methods and more ( #106 )
...
* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka
55e138ce17
that is what i get for not git pulling first
2016-10-12 13:15:24 +02:00
asiekierka
5edd510627
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
copygirl
85f6359061
Map / rename some more Particle things ( #105 )
...
* Map more Particle stuff
* Rename Particles (+ types)
2016-10-12 00:21:31 +02:00
copygirl
133862cfa6
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
Łukasz Magiera
4ea4567f32
JsonTagParser, EntityModels, Particles ( #103 )
...
* JsonTagParser, EntityModels, Particles
* Apply some comments
2016-10-08 17:10:35 +02:00
Max Gurela
7f389902ac
GuiNewLevelCustomize/Widgets/WidgetListMulti ( #104 )
...
* WIP GuiNewLevelCustomize
* Map getScrollbarPosition
* Widgets progress
* WidgetToggle/WidgetTextField
2016-10-08 17:02:40 +02:00
asiekierka
c01c433297
apply feedback
2016-10-01 08:05:01 +02:00
Max Gurela
30ea3f3ed9
WIP Scoreboard Mappings ( #101 )
...
* WIP Scoreboard Mappings
* More mapping coverage
* More scoreboard
* ScoreboardServer mapping improvement
* More scoreboard mappings
2016-10-01 07:59:27 +02:00
asiekierka
93d30e8626
apply feedback
2016-10-01 07:57:18 +02:00
Benjamin K
ac50036d17
Map code related to entity riding and passengers. ( #96 )
2016-10-01 07:53:12 +02:00
Modmuss50
411a82babc
Entity Rendering Stuff ( #99 )
...
* Entity Rendering Stuff
* Fix some issues
* Fix some issues + a few small things
* More fixes, again
* Last fix?
* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
copygirl
f888ce93fa
Map world generation related stuff ( #98 )
...
* Map BiomeGenerator
* Rename DecoratorMushroomHuge
* Rename some IWorldListener and Chunk methods
onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld
* Map ChunkBlockStore
* Map Chunk.lastSavedTime
* Move stuff to net.minecraft.world.gen package
* Map BlockFalling.fallInstantly
* Move worldgen + biome related to world.gen.biome
* Move WorldProviders to world.gen package
* Map DecoratorNetherSpring
* Map ChunkGenerators
* Map FeatureGenerators
* Map StructureGenerators
* Map a little of BiomeProvider
* Fix a few minor things
random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl
16d2c49ac0
Get rid of impl packages ( #97 )
2016-09-28 14:17:20 +02:00
copygirl
b23cb29ec9
Map ambientDarkness and isDaylight ( #90 )
2016-09-28 14:13:06 +02:00
asiekierka
5f502767c1
minor work
2016-09-27 16:56:35 +02:00
asiekierka
8fe2122509
map more piston stuff, neighbor updates
2016-09-27 16:02:14 +02:00
Benjamin K
1fd23a0471
Map VersionType. ( #95 )
2016-09-27 09:02:50 +02:00
copygirl
a1db041f76
Rename YELLOW/RED_FLOWER to DANDELION / POPPY
2016-09-26 22:12:54 +02:00
copygirl
01953528b4
Map BiomeGeneratorSettings ( #92 )
2016-09-26 22:00:10 +02:00
iamgreaser
86cdb012f1
Particle system ( #91 )
...
* Particle + ParticleManager
* found IParticleFactory
* further particle progress
* move Particle into client
* VertexBuffer.texture(int, int)
* Entity.getForwardVector
* more Particle stuff
* review part 1
2016-09-26 05:28:33 +02:00
copygirl
200ccadaed
Map MigrationHandler parameters
2016-09-22 21:31:01 +02:00
copygirl
33d5682552
Rename remaining dimension => world
2016-09-22 18:02:21 +02:00
copygirl
017a3ea5bd
Fix WorldProvider.getWorldType
2016-09-21 13:09:15 +02:00
copygirl
e923c15592
Fix default skins to use _SKIN suffix
2016-09-21 11:41:48 +02:00
copygirl
96dd2032a2
Fix EnchantingPhrases having CAPS fields
2016-09-21 11:40:55 +02:00
asiekierka
3c9e2859e4
fix ItemBlockMulti.VariantNameProvider
2016-09-20 18:08:20 +02:00
asiekierka
2f3c292a84
fix MinecraftServer, map LockableContainerDoubleChest and others
2016-09-20 17:58:37 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
6ed57dc017
BannerCache -> BannerTextureCache
2016-09-20 16:40:17 +02:00
asiekierka
be5a577365
fixes
2016-09-20 16:38:09 +02:00
asiekierka
d4ce8f6da4
Merge branch 'texturestuff1' of https://github.com/iamgreaser/pomf into iamgreaser-texturestuff1
2016-09-20 16:34:44 +02:00
asiekierka
55848c82d5
getDistanceTo -> distanceTo
2016-09-20 16:34:14 +02:00
iamgreaser
052ba93b9b
Vec3d fully mapped; Polar2f identified ( #88 )
...
* Vec3d fully mapped; Polar2d identified
* s/coerce/fromPolar/g
* Vec3i fully mapped
* BlockPos fully mapped
also demapped a method in Vec3i that may cause issues
(I suspect Enigma has a bug)
* review round 1
closes #87
* Vec3i s/ORIGIN/ZERO/g
* dammit when will you all take a linear algebra course
2016-09-20 16:31:38 +02:00
Ben Russell
98c6cefca4
review round 1
2016-09-20 19:45:11 +12:00
iamgreaser
cc71e90257
bdu -> ScreenshotUtils (fully mapped) ( #85 )
2016-09-20 09:28:59 +02:00
Ben Russell
25d67cd049
what the fuck?
...
Also known as Fast Inverse Square Root.
MC uses the double-precision version.
The magic number is one more than Robertson's constant.
It is used for atan2, which has also been mapped here.
2016-09-20 15:26:51 +12:00
Ben Russell
9cfba5aac2
The algorithm known as WHAT THE FUCK
2016-09-20 15:18:30 +12:00
Ben Russell
a1858764e6
fill in a few more MathUtils methods
2016-09-20 15:17:00 +12:00
Ben Russell
53bf2f710f
tie off loose ends for banner stuff
2016-09-20 14:55:59 +12:00
Ben Russell
c9b6c1d113
BannerCache+TextureBanner fully mapped
2016-09-20 14:52:55 +12:00
Ben Russell
992cf97d8a
bpb -> ImageFilterSkinRemapper (mostly remapped)
...
what the hell mojang the skin format is terrible
2016-09-20 13:01:44 +12:00
Ben Russell
3eec79843c
bov -> ImageFilter
2016-09-20 12:54:00 +12:00
Ben Russell
7ab32e40ec
bwu -> TexturePlayerSkin (mostly mapped)
2016-09-20 12:47:28 +12:00
Ben Russell
b58fd3ff6e
DefaultSkinUtils fully mapped
2016-09-20 12:34:52 +12:00
Ben Russell
ce7bd3f174
Texture and ITexture fully mapped
2016-09-20 12:25:24 +12:00
iamgreaser
1c736f27c8
TextureUtils fully mapped ( #84 )
...
* TextureUtils fully mapped
* TextureUtils: review round 1
2016-09-20 00:19:50 +02:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
copygirl
dd4d52b441
Map Level related things and a bunch more (WIP?) ( #83 )
...
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka
0443cb2168
PacketEncrypter -> PacketEncryptor
2016-09-19 16:43:06 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
bbbd3cff79
map some container stuff, fix audio mappings
2016-09-19 12:18:00 +02:00
asiekierka
36f32bdbc4
map texture stuff
2016-09-19 10:08:43 +02:00
asiekierka
6f6e2a129d
tweaks to last pull
2016-09-18 17:00:35 +02:00
iamgreaser
6c842977a3
GL 2.0+ pipeline ( #81 )
...
* initial cbf->GlExtensionHandler fill
* most GlExtH methods
* GlExtH OpenGL enums
* loose ends for GlExtH
* GlProgram/GlShader located
* filled in GlShader
* more GlProgram stuff
* GlUniform located
* fill in more GlUniform stuff
* GlBlendState + GlUniform gaps
* GlProgramManager located + fully mapped
* GlFramebuffer located
* more GlFramebuffer stuff
* solved the resize problem in GlFramebuffer
* review pt1
* review pt2
2016-09-18 16:55:46 +02:00
asiekierka
7d64ca1c52
client gui, resource mapping work
2016-09-18 16:43:16 +02:00
asiekierka
90b96b98ec
map entity, item stuff
2016-09-18 10:03:00 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
asiekierka
474177781c
entity mapping work
2016-09-17 18:44:46 +02:00
copygirl
1cc1d73e32
Fix conflicting mappings
...
(Always test your merge conflict fixes. I know what I did wrong.)
2016-09-17 01:21:36 +02:00
iamgreaser
8e0790b382
Scrollable entry lists + LAN server querying ( #80 )
...
* LanServerQueryManager
* moved to sortme; GUI tidbits
* mouse mappings for gui (+ server lists)
* entryCount for gui lists
* width/height/scroll for bfb
* setLeftPos for bfb
* scrolls + more mouse stuff (bfb)
* bfb entryWidth/handleButtonPressed/drawEntries
* bfb drawEntry
* starting to decipher none.bew
* add index to a bew.a method
* bmk -> ServerList (fully deobf'd)
* starting on none.big
* index selections for bfb & co
* set(User|Lan)Servers for none.big
* quick names for bfb and whatnot
* name tweaks
2016-09-17 01:02:39 +02:00
copygirl
a244185861
Rename Minecraft => MinecraftGame ( #82 )
...
- 'mc' fields/parameters => 'game'
- WorldClient.getMinecraft => getGameInstance
- WidgetWorldEntry.minecraft => game
2016-09-16 22:32:52 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
asiekierka
8e54e62451
map a lot of loot table stuff
2016-09-15 00:43:52 +02:00
Max Gurela
663564abfe
Handlers/Filters for handshake ( #74 )
...
* Version filter + some misc mappings
* Add dummy filter
Appears to be used when setting up integrated server
* Filter -> ConnectionFilter
* Move IConnectionFilter to network.handler
2016-09-14 17:14:25 -04:00
Max Gurela
708bffc099
IProgress and NetHelper ( #75 )
...
* IProgress and NetHelper
* Net -> Network
2016-09-14 17:07:53 -04:00
Max Gurela
ff8fe56ddb
Decorators ( #77 )
...
* Decorators
* Add tree mappings
2016-09-14 17:06:37 -04:00
copygirl
524879cf96
Rename TileEntity => BlockEntity ( #76 )
2016-09-14 22:57:36 +02:00
Łukasz Magiera
4f53a9df5b
Fixed RCON mappings ( #72 )
...
* Fixed RCON mappings
* Applied some suggestions, Session mappings
2016-09-14 14:51:09 +02:00
asiekierka
7d46c65301
rendering mapping work
2016-09-14 14:50:56 +02:00
asiekierka
81dff40ff1
compareName -> compareTo - yes, I am pretty sure this is correct
2016-09-14 13:13:20 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
Max Gurela
65574f417a
Add mapping for Rotation and improve armor stand ( #73 )
2016-09-13 18:08:31 -04:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
7cb0dec07f
attribute, scoreboard, etc. work
2016-09-13 12:41:42 +02:00
Łukasz Magiera
c23c9d5434
Some random mappings ( #69 )
2016-09-12 16:28:44 -04:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
0f500e4ebe
fix tile entity crash, map minor rendering things
2016-09-12 16:03:06 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
asiekierka
63dfa43be5
(hopefully?) fix previous commit
2016-09-12 11:30:08 +02:00
liach
e349ebc2fd
Add some stuff for AIs ( #67 )
...
* Add some stuff for AIs
* deleted bad files
* missed them
* fix according to asiekierka
2016-09-12 11:28:32 +02:00
asiekierka
1ad8c59e14
map further model format stuff
2016-09-12 00:27:01 +02:00
asiekierka
f388749407
minor model, client cleanup work
2016-09-11 12:46:28 +02:00
asiekierka
0c6a070a30
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 21:30:27 +02:00
asiekierka
5ffd55f7ae
slight model data format progress
2016-09-10 21:26:52 +02:00
asiekierka
3310e8b32f
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:55:40 +02:00
asiekierka
f857ed83de
network/server/migration mappings
2016-09-10 17:54:35 +02:00
asiekierka
bfdec19d17
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-09-10 17:31:57 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
asiekierka
8223a7a99c
fix some non-fully-mapped methods
2016-09-10 16:37:50 +02:00
asiekierka
169de4545c
getId -> getContainerId
2016-09-10 16:30:17 +02:00
Benjamin K
49e4b0e26e
Map disableMiningStats in Block and canInsert in Slot. ( #68 )
2016-09-10 09:53:08 +02:00
asiekierka
1426735636
stackSize -> amount
2016-09-08 23:31:38 +02:00
asiekierka
184690578d
world, network work
2016-09-07 11:55:02 +02:00
copygirl
bbaf10dde3
Map Explosion related things ( #62 )
2016-09-07 11:12:57 +02:00
copygirl
da4c7ca2b9
Move BlockState related stuff into its own package ( #63 )
2016-09-04 10:57:42 -04:00
copygirl
081e653df0
Map various things ( #61 )
...
* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
Benjamin K
56f1d945bb
LootTable, and KeyBinding class name. ( #60 )
...
* Map LootTable stuff.
* Map KeyBinding class name
* ILootTableProvider
* Map Sound class.
2016-09-01 16:00:14 +02:00
asiekierka
b56b8e99bc
map StateModelMapper code
2016-09-01 14:19:42 +02:00
Modmuss50
af745071cf
Inventory and Gui Mappings ( #59 )
...
* Inventory and Gui Mappings
* Inventory and Gui Mappings
* Revert Sounds.mapping change that I didnt do
* Add back sounds, not sure what is up with this
* Fixed some issues with mappings
* Enigma is annoying sometimes
* Fix field name issue
* Fix sound mappings again..
* Fix a few issues
2016-08-30 23:10:38 +02:00
Benjamin K
0c9cde4c96
Map the rest of BoatType, as well as some other entity related things. ( #58 )
...
* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
Shadowfacts
7f0ad3e71e
Fix Sounds mappings
...
Closes #40
2016-08-29 14:49:47 -04:00
Shadowfacts
3353a6e9ad
Sound stuff
2016-08-29 14:22:28 -04:00
Shadowfacts
1fe316ac30
VertexFormats
2016-08-29 14:15:17 -04:00
Benjamin K
d362d9d885
worldName was incorrectly named. This should fix it. ( #57 )
2016-08-29 01:09:46 +02:00
Benjamin K
2727af5a03
[WIP] World related mappings. ( #52 )
...
* Nothing overly interesting.
* Map workers and fix the thread factory variable name.
* Map WorldInfo and some other things I found along the way.
* Fix some mappings, map Enchantments class.
2016-08-29 00:56:11 +02:00
copygirl
1bb8508275
Map ItemStack and some related ( #55 )
...
* Map ItemStack and some related
* Rename equals => areEqual
2016-08-29 00:55:25 +02:00
asiekierka
18defd5bb9
world, renderer improvements
2016-08-28 23:11:16 +02:00
Łukasz Magiera
1d0e02d987
Mappings around world storage ( #56 )
2016-08-28 22:34:06 +02:00
asiekierka
5b2293f10c
minor naming fixes
2016-08-28 20:40:37 +02:00
asiekierka
b02f923392
map block renderer stuff
2016-08-28 20:29:00 +02:00
Max Gurela
90a03e3e1a
Command misc mappings ( #54 )
...
* Command misc mappings
* Remove isSpectator/isCreative mappings
2016-08-28 19:55:13 +02:00
Ruben Taelman
e5a3551604
Mappings related to stats ( #53 )
2016-08-28 19:08:03 +02:00
asiekierka
83e3f3089b
small World work
2016-08-28 17:25:24 +02:00
asiekierka
26b7d11676
minor tile entity mapping
2016-08-28 16:10:46 +02:00
asiekierka
e0c230b842
Fix World names, add more Block names
2016-08-28 14:21:39 +02:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
98415f9072
more internal Block field maps
2016-08-28 13:24:41 +02:00
asiekierka
0c30378958
minor mapping around Block, EntityItem
2016-08-28 11:43:19 +02:00
Adrian Siekierka
9cfb8a7d1c
Add redstone mapping names ( #50 )
...
* add redstone mapping names
* minor corrections
2016-08-28 00:16:49 +02:00
Shadowfacts
6a7282827f
World#updateSleepingStatus
2016-08-27 17:57:11 -04:00
Shadowfacts
cbf49a9ead
More EntityModelBox stuff
2016-08-27 17:43:29 -04:00
Shadowfacts
fdecc99df3
Some EntityModelBox stuff
2016-08-27 17:02:09 -04:00
Shadowfacts
35dbb70b95
EntityModelBiped
2016-08-27 16:44:12 -04:00
asiekierka
c4574d5de0
snooper, container, hopper, inventory mappings
2016-08-27 19:12:35 +02:00
asiekierka
f02083b324
heldStack -> cursorStack, minor name addons/corrections
2016-08-27 16:42:05 +02:00
asiekierka
e7bcf06368
mostly container stuff
2016-08-27 16:34:11 +02:00
Tyler Hancock
17196e0f98
Mapped some more sound stuff ( #49 )
2016-08-26 20:55:14 -04:00
Max Gurela
d8567eb06d
Misc mappings ( #48 )
...
* Misc mappings
* Remove .DS_Store
* Update mappings per comments
2016-08-26 17:50:32 +02:00
Hazeev Aidar
0012609c5e
Random stuff ( #46 )
2016-08-26 09:11:01 +02:00
Shadowfacts
8772079839
Entity things
2016-08-25 18:15:29 -04:00
Shadowfacts
91e22870c7
World.createEntity -> spawnEntity
2016-08-25 18:11:28 -04:00
Max Gurela
f7d49f1242
WIP mappings for MinecraftServer ( #47 )
2016-08-25 22:22:09 +02:00
Tyler Hancock
e140e1cb9e
Finished off Item's mappings. Also mapped some itemblock stuff. ( #45 )
...
* Mapped out most of Item
* Mapped out some related item blocks.
* Item is truly complete.
2016-08-25 22:16:05 +02:00
asiekierka
fc94f53288
remove unused mapping
2016-08-25 20:53:20 +02:00
asiekierka
3e01bd80a3
map some login/network handler stuff
2016-08-25 21:46:08 +02:00
asiekierka
96e3012b76
map a few entity/world functions
2016-08-25 21:12:22 +02:00
Max Gurela
f30442e020
Map nd -> ConsoleCommandSender ( #42 )
...
* Map nd -> ConsoleCommandSender
net.minecraft.server.dedicated.ConsoleCommandSender
* Map executeCommand in IServer
* Clarify with CommandFeedback
2016-08-25 18:18:42 +02:00
Max Gurela
7f1fbb52b6
Server properties mappings ( #43 )
...
* Dedi server.properties loader and mappings
* Finalize resolution of merge conflicts & apply suggestions from copygirl
2016-08-25 17:25:44 +02:00
asiekierka
03ee9d101c
map things in Item, World, BlockState
2016-08-25 16:51:07 +02:00
asiekierka
11f066b8c0
map TagStorageHelper
2016-08-25 15:23:15 +02:00
asiekierka
2315523716
minor mapping work in Minecraft
2016-08-25 11:56:41 +02:00
asiekierka
4c54af09c1
map out more of WorldSaveHandler
2016-08-25 11:46:44 +02:00
Adrian Siekierka
9af7db83ed
(Darkhax) Mapped out way too much stuff ( #44 )
...
* Partially mapped sounds.
* Partially documented the music tracker.
* Partially fixed sound name issue.
* Mapped a bunch of rendering and model stuff.
* More model mapping
* More random mappings
* Time to clock out before this PR becomes too big.
* apply fixes
2016-08-25 11:35:28 +02:00
Aesen Vismea
438c309a4d
Map some stuff in Minecraft, mainly related to Display ( #39 )
2016-08-25 11:24:11 +02:00
Benjamin K
cd46a92b09
Fix some namings as well as add some names to MinecraftServer and related classes. ( #36 )
...
* Redo the PR so I don't have conflicts. Also map IGameThread (feedback on that name is welcome)
* This makes a bit more sense.
2016-08-25 09:50:47 +02:00
Tyler Hancock
b9458a87bc
Mapped a bunch of stuff ( #38 )
2016-08-24 18:07:54 -04:00
Shadowfacts
a13af86fbb
Entity setYawAndPitch and setPosition
2016-08-24 17:48:22 -04:00
Shadowfacts
6944ce15b6
Various Entity setPosition methods
2016-08-24 17:39:47 -04:00
Shadowfacts
ae598db91b
Map WorldServer.entityTracker
2016-08-24 16:38:50 -04:00
Shadowfacts
1b47a91eb9
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-24 16:19:27 -04:00
Shadowfacts
6e879cfb64
Map some of WorldEntityTracker
2016-08-24 16:19:19 -04:00
asiekierka
795ea47c68
fix inner class visibility for model code
2016-08-24 22:16:17 +02:00
asiekierka
ba3871e30d
TagFixer -> TagUpdater
2016-08-24 21:46:21 +02:00
Tyler Hancock
4b2d58fafa
Mapped nbt tag fixers ( #37 )
2016-08-24 21:42:39 +02:00
Shadowfacts
4012e1d1c1
Some player stuff
2016-08-24 15:26:03 -04:00
Shadowfacts
a374a7ec07
Map EntityPlayer.SleepResult
2016-08-24 15:10:39 -04:00
asiekierka
8b90654bcd
initial work on models
2016-08-24 19:54:06 +02:00
Tyler Hancock
697bcf0377
Expand World/Save mappings ( #35 )
...
* Mapped some world stuff. Partially related to saving.
* Named some dimension stuff.
* Mapped out some more save stuff. Should be enough to get stuff rolling.
* Implement feedback
2016-08-24 13:24:49 -04:00
asiekierka
f61add8bf0
fix ResourceManager.getProvidedAssets
2016-08-24 15:58:23 +02:00
asiekierka
8118ef4f3f
map block/item color mappers
2016-08-24 15:41:16 +02:00
asiekierka
d12662f120
in hindsight, the previous names were better
2016-08-24 15:24:57 +02:00
asiekierka
8f48f7afb6
map most of resource stuff, other refactoring in rendering
2016-08-24 13:57:31 +02:00
Benjamin K
e8f2f9bf1c
Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties ( #34 )
...
* Map ChunkGenerators, some decorators, BiomeGeneratorSettings, and some missing block properties.
* Adjust to the suggestions that have been made.
* Fix mentioned issues. Should be ready for merge.
2016-08-24 00:54:21 +02:00
Shadowfacts
b8f6ce62f6
Item rendering stuff
2016-08-23 16:43:21 -04:00
Shadowfacts
058dd3c47a
Some EntityItem stuff
2016-08-23 16:16:32 -04:00
Shadowfacts
cc39e6126d
BlockPos.toLong and fromLong
2016-08-23 16:06:15 -04:00
Shadowfacts
f0cdacd912
Map InventoryPlayer
2016-08-23 13:06:00 -04:00
asiekierka
41850f5bf3
work on TileEntityStructureBlock and misc
2016-08-23 17:11:06 +02:00
asiekierka
96105ecbda
fix misspell
2016-08-23 15:26:58 +02:00
asiekierka
5bf904f9ef
minor work here and there
2016-08-23 15:24:22 +02:00
asiekierka
a17186b0c8
make sense of IdStore
2016-08-23 11:54:39 +02:00
asiekierka
5ba07c4e0d
fix duplicate mapping
2016-08-23 10:27:38 +02:00
Tyler Hancock
c980285f87
More mappings ( #33 )
...
* Added missing mappings. These should have been in the last PR o.O
* Mapped some item things
* Mapped some misc stuff
2016-08-23 10:25:30 +02:00
copygirl
21511e09dd
Tons of GUI related mappings + reorganization ( #29 )
...
* Boss bar mappings
* Tons of GUI related mappings + reorganization
* Move GUI classes out of gui.screen
* Move classes out of old hud.impl package
* Reorganize GUI packages (number 2)
2016-08-23 10:25:04 +02:00
Shadowfacts
c166e7bdfc
Fix Minecraft resource packs fields
2016-08-22 18:18:58 -04:00
Shadowfacts
4dcbcabda8
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-22 18:17:02 -04:00
Shadowfacts
97fa1fd75c
Resource pack stuff
2016-08-22 18:16:53 -04:00
Modmuss50
295acc2bf9
Added server side command registry mappings ( #32 )
2016-08-22 09:21:32 -04:00
iamgreaser
94b753b996
GlHandler classes and whatnot ( #30 )
...
* GlState.CapabilityTracker + fields in GlState
* AlphaTestState
* DepthTestState (+ capState for alphaTest)
* ClearState
* Color4
* LogicOp
* (Src|Dst)BlendFunc and more blend stuff
* finish BlendFuncState
* Texture2DState
* ColorMaterialState + activeTexture fix
* PolygonOffsetState
* move DstBlendFactor into obf alpha order
* ColorMask
* fog, fog, and more fog
* CullFace
* fix alpha ordering for $p/$r
* the oh-so-used stencil buffer classes
* glTexGen stuff
* glColor3f
* very minor fix
just had to reverse the meaning of enable and disable
that's all
* name those two buffers
* RenderMode start + fix an enum
* RenderMode done properly this time
2016-08-22 12:51:05 +02:00
Benjamin K
e20870da34
Map Entity.changeDimension ( #31 )
...
Remove ItemMapBase mapping that was left for some reason.
2016-08-22 12:41:44 +02:00
Shadowfacts
88680c8520
Merge branch 'pr3' of git://github.com/Darkhax-Forked/pomf into Darkhax-Forked-pr3
2016-08-21 21:27:50 -04:00
Tyler Hancock
4f10b69f8c
Implemented feedbac
2016-08-21 12:11:11 -06:00
Shadowfacts
0a0b7b5b30
DisplayScale
2016-08-21 12:43:14 -04:00
Modmuss50
aab9001aac
Basic command manager mappings ( #28 )
...
* Basic command manager mappings
* Added a few more command manager mappings
* Rename methord
* ExecuteCommand
* Remove incorrect mapping
2016-08-21 16:30:02 +02:00
copygirl
1c8fb8d5fe
Few Item / ItemBlock related mappings ( #26 )
...
* Fix INSTANT_HELATH => INSTANT_HEALTH
* Name ItemMapBase
* Add some ItemBlock mappings
2016-08-21 09:57:57 -04:00
asiekierka
8146c6dd05
fix naming two methods the same in Stat/Achievement
2016-08-21 13:16:37 +02:00
asiekierka
ed5bca2a0b
misc improvements
2016-08-21 13:11:10 +02:00
Tyler Hancock
2f958976a4
Mapped out some of the main entity types.
...
Not sure where to but the big types like Mob and EntityAnimal
2016-08-20 21:00:51 -06:00
Tyler Hancock
bfee108e0e
Mapped a decent bit of biomes.
2016-08-20 20:45:54 -06:00
Tyler Hancock
440212098a
Mapped items a bit
2016-08-20 20:30:37 -06:00
Tyler Hancock
9ed7b8ed52
Mapped stats a bit
2016-08-20 20:30:26 -06:00
Tyler Hancock
57143673c6
Mapped some misc stuff
2016-08-20 20:30:11 -06:00
Tyler Hancock
15512f3410
Mapped out some dispenser logic stuff.
2016-08-20 19:50:24 -06:00
Tyler Hancock
403c5a575e
Mapped out some position related stuff.
2016-08-20 19:50:06 -06:00
Tyler Hancock
e6a57227ea
Mapped a bunch of misc stuff
2016-08-20 19:23:22 -06:00
Shadowfacts
b108e1d966
Merge branch 'pr2' of git://github.com/Darkhax-Forked/pomf into Darkhax-Forked-pr2
2016-08-20 19:22:32 -04:00
Tyler Hancock
516e470c13
Fixed a typo with getMaterial
2016-08-20 17:11:26 -06:00
Benjamin K
5955f88633
Misc mappings related to items and entities. ( #24 )
...
* Food related mappings, Entity related mappings, smelting related mappings.
* Change item creative tab mapping to match blocks, small change in the smeltingregistry.
* SmeltingRegistry areEqual -> matches
* remove sendTextNotification as it has more uses.
2016-08-21 01:05:19 +02:00
Tyler Hancock
8a6f9480a9
Mapped out tools and related things
2016-08-20 16:50:38 -06:00
Shadowfacts
0251120a86
TileEntityRenderer stuff
2016-08-20 16:08:08 -04:00
Shadowfacts
428862cd7d
Some TileEntity mappings
2016-08-20 15:23:28 -04:00
Shadowfacts
0ff574b11d
More item mappings
2016-08-20 14:35:19 -04:00
Shadowfacts
30d7950c0b
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-20 14:05:34 -04:00
Shadowfacts
059bf7b5a6
More block stuff
2016-08-20 14:05:24 -04:00
asiekierka
7c52be2b59
map out most of sprite code, minor work in Minecraft/MinecraftServer/World
2016-08-20 18:56:54 +02:00
Tyler Hancock
f8d75caec2
Mapped out Enchantment and related classes ( #23 )
...
* Mapped enchantments and related files
* Normalize line endings
2016-08-20 18:08:53 +02:00
Shadowfacts
3134e81008
Fix ITickable.update propagation
2016-08-20 10:19:56 -04:00
asiekierka
018b114719
work in entities, network, server, Minecraft client
2016-08-19 21:40:47 +02:00
asiekierka
1e8f8eb3ca
finish most packet mappings, move DamageSource to entity/damage
2016-08-19 20:15:18 +02:00
Shadowfacts
8c827690f5
Player stuff
2016-08-19 11:56:55 -04:00
copygirl
eba6c0f62c
Update Block mappings ( #22 )
...
* Update Block mappings
* Move BlockButtonBase to net.minecraft.block
* Move BlockStairs to net.minecraft.block
* Additional Block mapping changes
2016-08-19 10:34:06 -04:00
Shadowfacts
9d406ecda2
Map SPacketCustomPayload
2016-08-19 10:19:22 -04:00
copygirl
32d2438975
Update Material mappings ( #19 )
...
* Update some Block mappings
Fields: friction
Methods: dropItems, dropStack, dropExperience
Parameters: fortune
Renamed EntityXPOrb to EntityExperienceOrb
* Update Material mappings
* Fix mixed-up PistonBehavior naming
* Rename Material PLANT_BLOCK to PLANT_CUBE
2016-08-19 14:11:29 +02:00
asiekierka
23e5364c74
more work on network packets and surrounding classes
2016-08-19 01:11:41 +02:00
Łukasz Magiera
ebe83bafe3
More packet mappings ( #21 )
2016-08-19 00:11:50 +02:00
asiekierka
235a7fdc07
begin mapping client packets
2016-08-18 21:44:20 +02:00
Łukasz Magiera
01e24a33f0
Network related mappings ( #18 )
2016-08-18 12:35:56 -04:00
copygirl
313f4eb099
Update some Block mappings ( #16 )
...
Fields: friction
Methods: dropItems, dropStack, dropExperience
Parameters: fortune
Renamed EntityXPOrb to EntityExperienceOrb
2016-08-18 12:35:21 -04:00
Łukasz Magiera
786c13afa9
More mappings here and there(server/entity renderer) ( #17 )
...
* Likely some entity/mob renderer
* Things around server gui
2016-08-18 16:49:56 +02:00
asiekierka
5912343c8a
class mapout of most entity renderers, improvements
2016-08-18 15:03:31 +02:00
asiekierka
4b0a69e037
fix World naming, add TileEntityRenderer.render
2016-08-18 12:21:02 +02:00
asiekierka
2c3248d33a
fix weird BiomeConfiguration issue
2016-08-18 02:43:53 +02:00
asiekierka
29274e2a51
chunk, potion work
2016-08-18 02:35:58 +02:00
Łukasz Magiera
54497adc50
Some chunk related mappings ( #15 )
2016-08-18 01:16:15 +02:00
asiekierka
02adfa28c1
more work
2016-08-17 23:19:57 +02:00
asiekierka
3d68fe8bb0
fix IInventory mapping
2016-08-17 20:57:56 +02:00
asiekierka
13d8bfc9cc
initial update to 16w33a
2016-08-17 19:52:38 +02:00
asiekierka
fc580c38c7
apply POMF fix
2016-08-17 16:03:57 +02:00
asiekierka
3a6229f684
entity, stat work
2016-08-17 12:48:54 +02:00
asiekierka
3cee61d028
mostly item and recipe work
2016-08-17 00:08:07 +02:00
Benjamin K
6cd8e2947f
Map some sound stuff, tile renderers, and other misc stuff. ( #14 )
2016-08-16 22:22:45 +02:00
Shadowfacts
8e25515d65
Fix EntityMule package
2016-08-15 14:20:43 -04:00
Shadowfacts
f61718fd32
GuiContainers
2016-08-15 14:12:08 -04:00
Shadowfacts
c60bc2c601
TileEntity stuff
2016-08-15 13:20:34 -04:00
Shadowfacts
518a74d73b
More block stuff
2016-08-15 12:41:18 -04:00
Shadowfacts
aab68c7a76
More block stuff
2016-08-15 12:11:13 -04:00
Shadowfacts
a52dce40ff
Server-side I18n
2016-08-15 12:03:10 -04:00
Shadowfacts
41b4069272
PacketByteBuf
2016-08-15 11:49:35 -04:00
Shadowfacts
7829c20ae4
Client stuff ( #9 )
...
* Client stuff
* More GUI stuff
* Fix typo
2016-08-15 10:48:57 -04:00
asiekierka
bc4be53a37
minor additions to Block, fix IInventory crash
2016-08-15 14:40:10 +02:00
Benjamin K
dbdb6372b9
Map Entity class names and the EntityRegistry, base classes not yet mapped. ( #12 )
2016-08-15 13:54:39 +02:00
asiekierka
fb2b4748cd
work on blocks, entities
2016-08-15 13:03:18 +02:00
Benjamin K
4c3313c903
Map some blocks, entities, and related methods and classes. ( #10 )
2016-08-15 12:13:46 +02:00
Shadowfacts
10bf12d36b
Merge branch 'master' of github.com:ChorusMC/pomf
2016-08-14 17:19:50 -04:00
Shadowfacts
c69e9cd14c
Item parameter/method mappings
2016-08-14 17:15:32 -04:00
Shadowfacts
e4afbd0172
Block parameter mappings
2016-08-14 17:06:03 -04:00
asiekierka
f8b443bc8a
more mappings across the codebase
2016-08-14 22:30:49 +02:00
asiekierka
31b97b576f
work on GlHandler, decorators, potions, misc. classes
2016-08-14 20:22:30 +02:00
Shadowfacts
cf2340224c
Text (and some server) mappings ( #8 )
2016-08-14 19:51:55 +02:00
Shadowfacts
627ac0205e
Crash reports ( #7 )
...
* Remove Biome.BiomeConfiguration.name mapping, fixes error on opening mappings
* Crash reports
2016-08-14 18:23:31 +02:00
Shadowfacts
0bcdf7fe29
Remove Biome.BiomeConfiguration.name mapping, fixes error on opening mappings ( #6 )
2016-08-14 18:23:17 +02:00
Shadowfacts
7205dd6d87
Block, biome, and world generator stuff ( #5 )
2016-08-14 17:17:21 +02:00
asiekierka
b0fb7c7f1c
begin mapping command stuff
2016-08-14 16:49:58 +02:00
asiekierka
66b94455d1
remove double class BlockTileEntity
2016-08-14 16:15:17 +02:00
asiekierka
b9459bf28d
apparently DyeColor did not save right
2016-08-14 15:43:36 +02:00
asiekierka
c70e3503b8
more additions to mappings
2016-08-14 15:36:07 +02:00
Shadowfacts
fdfcdba963
Misc ( #4 )
...
* Block state stuff
* Block/state/interaction mappings
* CreativeTab
* More block mappings
2016-08-14 14:29:39 +02:00
Shadowfacts
d6a7fa5709
Block state stuff ( #3 )
2016-08-13 16:21:15 +02:00
asiekierka
63ca292b72
move from JSON to split Enigma format
2016-08-12 20:24:17 +02:00