Bilal El Baz
0617ddff1a
Mouse and Keyboard related mappings ( #292 )
...
Map Mouse, Keyboard classes and a few related utils.
2018-12-14 18:07:29 -05:00
SquidDev
31b020f2c8
Map ItemColorMap ( #296 )
2018-12-14 21:42:16 +01:00
Adrian Siekierka
1099ef5c83
correct a few names to fit new conventions
2018-12-14 21:14:07 +01:00
quat
b17dbf0abf
Map ALL the packets!
2018-12-14 19:20:08 +01:00
David Vierra
4cc228e366
Lots of stuff related to RecipeBook and RecipeBookGui ( #289 )
...
* Lots of stuff related to RecipeBook and RecipeBookGui
* RecipeDisplayListener
* RecipeResultCollection
* RecipeGridAligner
* idToAmountMap
* RecipeInputProvider
* Ingredient.NON_EMPTY
2018-12-14 16:43:15 +00:00
SquidDev
3d49f46517
Several mappings for chunk/block rerendering ( #286 )
...
Also fleshes out a couple of other missing mappings within `World` - most of these are existing methods which just forward to another.
2018-12-14 09:05:56 -05:00
David Vierra
2e7520f28d
AbstractFurnaceGui/Container and inheritors ( #283 )
2018-12-13 09:20:59 +00:00
SquidDev
9ac856c303
Re-add mappings for Nameable ( #279 )
2018-12-13 09:17:42 +00:00
E2
ebefe690cc
Added several strings related to chat networking ( #282 )
2018-12-13 07:55:21 +01:00
Adrian Siekierka
c8152014af
rebuild method names
2018-12-12 18:22:18 +01:00
Adrian Siekierka
e9ccf701a7
port to 18w50a
2018-12-12 18:12:26 +01:00
modmuss50
fc8a71fcaa
Merge branch 'serverchunkprovider' of https://github.com/JamiesWhiteShirt/yarn into JamiesWhiteShirt-serverchunkprovider
2018-12-12 15:23:10 +00:00
therealfarfetchd
aff4547d93
Mapping a lot of block related classes ( #267 )
...
* Block related mappings
* Block related mappings, pt2
* Block related mappings, pt3
* Darnit, it ate my files again
* Unmap BaseFluid#g()Z
* prevState -> oldState
* apply some change suggestions
* Hopefully unmap all local variables
* T data -> T object
2018-12-12 15:08:04 +00:00
kashike
49d9a66a1e
minor input mappings ( #272 )
2018-12-12 14:55:39 +00:00
kashike
91aa9f5d4f
singular names ( #251 )
...
* singular names
* Sound -> SoundEvent
2018-12-12 14:46:51 +00:00
Gegy
559bf8da90
Chunk generator mappings ( #275 )
...
* Chunk generator mapping
* Tweak
2018-12-12 14:45:01 +00:00
asie
710d7d3f05
fix StatusEffectInstance
2018-12-12 15:31:23 +01:00
asie
8f86e9535d
GameOptions
2018-12-12 15:00:56 +01:00
Jamie Mansfield
4b1e6082e1
Map RuleTests and StructureProcessors ( #264 )
2018-12-12 11:36:33 +01:00
Shadowfacts
afaf4b010b
Assorted dragon fight work ( #258 )
...
* Assorted dragon fight work
* PhaseBase -> AbstractPhase, PhaseBaseOther -> AbstractSittingPhase
* crystalWasDamaged -> crystalDestroyed
* More dragon fight work
2018-12-12 11:36:16 +01:00
Erlend Åmdal
b86941250a
Remove chunk -> unload chunk
2018-12-12 09:36:44 +01:00
Erlend Åmdal
c334609ebe
Properly rename chunk provider to chunk manager
2018-12-11 21:53:44 +01:00
Erlend Åmdal
20f6a3e240
Fix class names
2018-12-11 21:39:06 +01:00
Erlend Åmdal
f01d72762d
Do some more
2018-12-11 21:21:02 +01:00
Erlend Åmdal
b7eb5e0683
Merge branch '18w49a' into serverchunkprovider
2018-12-11 16:12:58 +01:00
Erlend Åmdal
bfaf5dbbf4
Map some of ServerChunkProvider and family
2018-12-11 15:34:35 +01:00
Adrian Siekierka
0a3f579fc7
partial mapping of EntityTracker ( #262 )
2018-12-11 14:21:44 +01:00
Adrian Siekierka
14bc1dfaed
map out EntityType ( #259 )
...
* map out EntityType
* missed a few
2018-12-11 09:15:34 +01:00
Gegy
d1c21f67b7
Model and debug renderer mapping ( #261 )
2018-12-11 09:15:18 +01:00
Jamie Mansfield
b093e2f65b
populateCrashReport ( #255 )
2018-12-10 19:53:18 +01:00
therealfarfetchd
f97c7ba42b
Map various obfuscated names ( #253 )
...
* Map various obfuscated names
* "active" actually had more uses as opposed to "enabled", so that's what it's going to be
* Chunk -> WorldChunk, IChunk -> Chunk
2018-12-10 18:34:18 +01:00
Adrian Siekierka
c79869974f
fix ParticleManager, map LookupManager and related ( #254 )
2018-12-10 18:33:47 +01:00
liach
df3a55d46c
Mapped out a few resource-related stuff ( #250 )
...
Signed-off-by: liach <liach@users.noreply.github.com>
2018-12-10 18:09:03 +01:00
asie
a10a6291ed
unmap wrong name in MinecraftClient, standardize appendCrashReportDetails
2018-12-10 07:52:44 +01:00
Adrian Siekierka
b62276acb1
incorporate some discussed names
2018-12-09 17:04:45 +01:00
Adrian Siekierka
9502bd793e
a few renames
2018-12-09 17:00:06 +01:00
Prospector
b3992e890d
Bit of work ( #246 )
...
* Bit of work
* A bit of biome source stuff before I gave up. ITried.jpg
* Revert stuff I don't understand
* get rid of enum mapping
2018-12-08 23:20:01 +01:00
asie
b12b46a7b2
remove some enums
2018-12-08 14:48:51 +01:00
asie
81d451d691
block/item render name tweaks
2018-12-07 22:37:16 +01:00
asie
97567d9cd6
rework EnchantmentHelper names, map a few network-related things
2018-12-07 21:00:43 +01:00
Prospector
c2c85a6606
Literally low-hanging fruit ( #244 )
2018-12-06 08:13:30 +01:00
Adrian Siekierka
245ce1dd92
update to 18w49a
2018-12-05 15:13:16 +01:00
asie
3219314eb4
ServerPlayerEntity-related naming work
2018-12-05 12:16:14 +01:00
asie
557df3c0fb
minor file cleanup
2018-12-04 09:13:56 +01:00
asie
63470107ac
mapping name unification & fixes
2018-12-03 20:57:18 +01:00
Jamie Mansfield
4bca70994b
SuggestionProviders, new features, and stuffs ( #236 )
2018-12-03 20:56:28 +01:00
Adrian Siekierka
a9aaf83026
fixes and mapping work
2018-12-02 11:38:26 +01:00
Adrian Siekierka
815b9fbd01
early work on server interaction manager mapping, flesh out BlockItem subclasses
2018-12-02 10:52:03 +01:00
Adrian Siekierka
014028b098
map baked model loader-related classes ( #230 )
...
* map baked model loader-related classes
* UnbakedModel.getDependencies
* rename a few things
2018-12-01 17:36:51 +01:00
Adrian Siekierka
fa0853fc51
world-related mapping work
2018-12-01 16:29:57 +01:00
SquidDev
0a42dd3c3b
Assorted mappings for commands ( #229 )
...
* Mappings for command argument types
* A couple of responses to feedback
2018-12-01 12:55:14 +01:00
kashike
03cc49749c
some various mappings ( #228 )
2018-11-30 22:32:46 +01:00
SquidDev
1520549e3d
More names!
2018-11-30 16:47:36 +01:00
Adrian Siekierka
44f4d2645a
mapped a few texture-related things
2018-11-30 15:27:03 +01:00
SquidDev
2367df1d42
Add back several mappings dropped in the latest snapshot ( #226 )
...
* Add mappings back for GUI methods
* Add back argument mappings for blocks
And some other changes. I rather forgot.
* Item and entity arguments
* A whole bunch of argument mappings
* Items (again) and fluids
* Entity stuff 'n things
* Fixup most of the client stuff
* Some remaining items
2018-11-30 14:14:53 +01:00
Adrian Siekierka
6a53fc9df7
update to 18w48b
2018-11-30 12:43:16 +01:00
kashike
3a95f539e7
some things ( #220 )
2018-11-30 12:38:47 +01:00
Prospector
111d25a61c
A LITTLE BIT OF EVERYTHING ( #224 )
2018-11-30 12:37:11 +01:00
SquidDev
9104e89be3
Rename several methods to be suffixed ( #222 )
...
* Rename several methods to be suffixed
* Remove "Server" from various ServerCommandSource methods
2018-11-30 12:01:17 +01:00
Adrian Siekierka
ca921e4b58
fix #218 , map grindstone container/GUI
2018-11-29 21:15:08 +01:00
Adrian Siekierka
50764e1853
update to 18w48a
2018-11-29 21:10:38 +01:00
SquidDev
7a03d43146
A random assortment of things ( #213 )
...
* Add RecipeSerializers mappings
* Add class mappings for several items
* Add several BlockSoundGroups
* Add World.getDimension and World.playRecord
* Add a couple of methods to bounding boxes
* A couple of minor mappings for servers
* Some mappings for TextComponent (de)serialization
* A very minor mapping for Polar2f
I'm really unsure about this name, so comments welcome!
* A few mappings for chat
* Basic fluid mappings
* Waterlogged -> Waterloggable, removeChatMessage -> removeMessage
* Polar2f -> Vec2f, setPlayingOverlay -> setRecordPlayingOverlay
2018-11-29 21:07:58 +01:00
Jamie Mansfield
dab4cc0f7a
Improve renderer mappings ( #215 )
...
* Improve renderer mappings
*Dispatcher, DefaultEntityRenderer:
- See https://notch.tumblr.com/post/581187056/evolution-of-the-entityrenderdispatcher
Cube, Polygon:
- See the very old (RubyDung) versions pre-obfuscation
- Cube is used in the Bedrock entity model JSONs, see https://minecraft.gamepedia.com/Tutorials/Changing_Minecraft_entity_models
* Correct Polygon mapping
* Cube -> Cuboid; CubeBox -> Box
* Remaining minor things
* EntityModel -> Model
* ChunkRenderDispatcher
* Fix Polygon package
2018-11-29 21:07:08 +01:00
Jamie Mansfield
a229162dc0
RegionFile ( #214 )
...
Based on the original by Scaelevous, and code released by Mojang.
2018-11-28 19:29:09 +01:00
asie
f0bc07a25f
fix a few class names
2018-11-28 10:59:28 +01:00
asie
5e77db1bf2
first pass of fixes
2018-11-27 20:35:45 +01:00
Adrian Siekierka
13ed3f8e2c
update to 18w47b
2018-11-27 19:50:51 +01:00
asie
895ed3ad61
The Great Suffixification
2018-11-27 19:42:03 +01:00
SquidDev
dfb0600796
Add some mappings for GUIs and input handling ( #203 )
...
* Add some mappings for GUIs and input handling
- Add keyboard, mouse and clipboard control
- Flesh out the GuiEventListener mappings
* Rename to SharedConstants
2018-11-25 13:25:11 +01:00
Adrian Siekierka
591e770b72
update to 18w47a
2018-11-21 17:58:05 +01:00
asie
2e5d688eaa
fix EntityLiving.damage
2018-11-18 08:22:10 +01:00
asie
4187af8c9f
improve tick scheduler, registry, MathHelper mappings
2018-11-16 11:47:44 +01:00
Adrian Siekierka
dc265f2888
method propagation fixes
2018-11-15 18:25:00 +01:00
Adrian Siekierka
def639a8a4
merge Prospector's work
2018-11-15 18:20:38 +01:00
Adrian Siekierka
1418bb1b37
update to 18w46a
2018-11-15 18:05:03 +01:00
marcin212
cc751075a5
Some command block gui and others mappings ( #190 )
...
* some command block gui and others mappings
* adjusted names
* remove "is" from field name
2018-11-14 23:19:48 +01:00
asie
fcc786466a
minor update
2018-11-09 12:34:50 +01:00
asie
6d3075daeb
map a few block-related things
2018-11-08 23:43:19 +01:00
Adrian Siekierka
47d8c24214
update to 18w45a
2018-11-07 17:37:58 +01:00
Patryk
264722ff0f
random mappings ( #187 )
2018-11-07 17:33:00 +01:00
asie
050abcefca
rename some network classes, map scoreboard/custom payload
2018-11-07 09:59:35 +01:00
asie
6cf2bc0eea
Update
2018-11-06 20:26:53 +01:00
asie
f9cb07a2b4
minor mappings
2018-11-06 17:02:00 +01:00
asie
4e673c9590
fix sprite-related mappings
2018-11-05 23:07:26 +01:00
asie
d8b72c540a
fix NativeImage location
2018-11-05 22:13:16 +01:00
asie
0bf4e529ca
fix omissions, map ServerMetadata
2018-11-05 18:02:24 +01:00
Adrian Siekierka
4e8d79aef4
move Attribute -> EntityAttribute, PotionEffectType -> MobEffect
2018-11-04 20:05:56 +01:00
Adrian Siekierka
351b6536ae
minor packet, resource work
2018-11-04 16:45:24 +01:00
Adrian Siekierka
5fd73b1943
update Enigma to 0.12.1
2018-11-04 13:22:38 +01:00
asie
2efa698889
renderer mappings
2018-11-04 10:53:55 +01:00
asie
ce1ae229d1
client-side interaction-related mapping
2018-11-03 19:06:46 +01:00
asie
6857e7f66f
update
2018-11-03 12:17:54 +01:00
asie
621e465791
refactor VertexBuffer
2018-11-03 11:26:45 +01:00
asie
d5ddad5c30
map some client things
2018-11-03 08:44:17 +01:00
asie
8226c45d75
resource mapping work, refactor interface names - close #184
2018-11-01 17:53:10 +01:00
Adrian Siekierka
155466c78a
fix GLX
2018-11-01 11:32:36 +01:00
asie
42688a2178
fix accidental revert
2018-11-01 09:29:52 +01:00
asie
7a654ec7fb
map some tutorial logic
2018-11-01 09:16:49 +01:00
Max Gurela
4ea88de09b
More GUI stuff ( #180 )
...
* More GUI stuff
* Code review change requests
2018-11-01 07:52:39 +01:00
asie
1ec80e3ecc
first shot at mapping font-related stuff
2018-10-31 22:01:41 +01:00
Adrian Siekierka
d7fc5168c5
18w44a
2018-10-31 17:57:50 +01:00
Max Gurela
698cfc2e85
Various mappings around GuiContainer inputs ( #178 )
2018-10-31 17:54:24 +01:00
asie
b56b270f45
minor changes
2018-10-31 14:03:33 +01:00
Adrian Siekierka
d3eb0a76be
entity/registry/bootstrap mapping work
2018-10-28 13:34:15 +01:00
Adrian Siekierka
726aff2072
attempt mapping VoxelShape, other updates
2018-10-27 16:04:37 +02:00
asie
1b13674f8a
map DyeColor, JsonLikeTagParser, update
2018-10-27 09:11:38 +02:00
asie
42c751f5cb
remove dummy mappings
2018-10-27 00:49:53 +02:00
asie
ccad5114ab
fix GuiLoom typo
2018-10-26 21:02:19 +02:00
Adrian Siekierka
10af649fc1
update
2018-10-26 20:59:00 +02:00
Adrian Siekierka
730b13f422
mostly Chunk/WorldBorder-related mappings
2018-10-26 18:32:05 +02:00
asie
33ba1f118c
client/property/resource mapping
2018-10-26 14:29:07 +02:00
Adrian Siekierka
45e6a3755d
update to 18w43c
2018-10-26 13:08:59 +02:00
asie
44295d60d0
map chunk classes, some client work
2018-10-26 11:22:40 +02:00
asie
33e2884035
port server.config
2018-10-25 22:36:50 +02:00
asie
1c8c22d955
recipe, etc. work
2018-10-25 22:01:57 +02:00
asie
0ba935a233
restore entity.tracker, add misc things
2018-10-25 19:18:32 +02:00
asie
12796ba3aa
initial batch of fixes
2018-10-25 00:20:09 +02:00
asie
981e16912a
rebuilt method names
2018-10-25 00:05:14 +02:00
Adrian Siekierka
9cd29783ca
18w43b initial migration, 99% likely to not work
2018-10-24 21:40:05 +02:00
Player
76cdc3f14e
Include server-only mapping, some fixup from matcher bugs.
2017-06-12 21:56:35 +02:00
Adrian Siekierka
fed260bb6d
Run Enigma Rebuild Method Names
2017-06-08 16:09:29 +02:00
Player
da4b189aef
Update to 1.12 (preliminary!)
2017-06-08 16:01:49 +02:00
mezz
781eb35cc9
Render tick calculations and some advancement mappings ( #164 )
2017-05-27 10:31:02 +02:00
Tyler Hancock
f2a9ec2d04
Blocks, Entities, Models ( #162 )
...
* Mapped a bunch of entity stuff.
* Named a bunch of entity model classes.
* Added some more gui mappings
* Mapped a few misc block things.
* Even more block mappings.
* Mapped the rest of the entity classes.
* Changed minecraftGame -> game
2017-05-14 16:38:30 +01:00
Adrian Siekierka
cd0a6cf43d
fix missing constructor names from 16w38a
2017-05-13 15:37:15 +02:00
Adrian Siekierka
f8eac78aa4
map RunArgs, minor cleanup
2017-05-13 08:18:40 +02:00
Adrian Siekierka
95e2db6744
restore old argnames from 16w38a
2017-05-13 08:02:51 +02:00
mezz
5c6c0c71d1
Add mappings for Evoker, Vex, their rendering and some AI ( #158 )
...
* Add mappings for Evoker, Vex, their rendering and some AI
* Updates for review
2017-05-13 08:02:30 +02:00
Adrian Siekierka
9280ad2cd4
mappings updates in Block, World, etc.
2017-05-12 11:21:39 +02:00
Tyler Hancock
5c1dcf27ed
Mapped a few missing params/fields and named some classes. ( #160 )
...
* Added to the rendering mappings for parrots.
* Fixed a typo in setUpdateCooldown.
* Added several parameter names to ItemStack.
* Mapped the remaining missing fields.
* Added the missing param mappings for Potion.
* More potion stuff. (Forgot to include in last commit)
* Mapped the shulker box renderer.
2017-05-12 10:45:17 +02:00
Thomas Guillemard
f045a7a329
Some class remapping ( #159 )
2017-05-11 07:30:10 +02:00
Adrian Siekierka
e48ac16016
minor names and renames
2017-05-10 23:15:26 +02:00
Adrian Siekierka
fd834220b5
minor mapping work
2017-05-10 21:24:29 +02:00
Ethan Brooks
e2bbf83836
net.minecraft.world mapping additions ( #157 )
...
* Little changes to World
* Lots of parameter changes
* There are so many world mappings
* Fix misnamed chunkZ
* Change consultRemoteProvider to ingoreRemote
* Named two constants
* Whoops, wrong names
2017-05-05 09:26:01 +01:00
Adrian Siekierka
a76721cc16
minor block/client/server work
2017-05-03 12:28:05 +02:00
mezz
d02bf6b73b
Add mappings for tracking recent damage to entities ( #155 )
2017-05-03 12:00:14 +02:00
Adrian Siekierka
539c88fa5a
add 17w13b content, restore MinecraftServer mappings, work on a few other classes
2017-05-03 09:00:55 +02:00
Ethan Brooks
7683882299
Basic Command Additions ( #154 )
...
* Testing out enigma with a basic mapping
* A lot of work on command mappings
* Fix weird Enigma naming error
* An attempt to fix mappings, but bigger issues are afoot
* Change CommandLocateStructure to CommandLocate
* Make suggested changes by unascribed
2017-05-03 08:14:24 +02:00
Shadowfacts
6aa774e04b
Initial advancements/recipe book work ( #153 )
2017-04-09 20:18:41 -04:00
modmuss50
9384ad88bc
Rebuild method names, with inner classes.
2017-04-05 19:55:39 +01:00
modmuss50
dcd65835c8
Rebuild method names, with enigma fix.
2017-04-05 19:11:28 +01:00
modmuss50
013cae4ada
Revert "Rebuild method names"
...
This reverts commit a7ecff3f2e
.
2017-04-05 13:36:44 +01:00
modmuss50
a7ecff3f2e
Rebuild method names
2017-04-05 13:32:34 +01:00
modmuss50
410400d99e
17w13b
2017-04-05 12:31:24 +01:00
copygirl
739927c594
Rename BLOCK_ATLAS_LOC => BLOCK_ATLAS_TEX
2016-10-28 13:28:26 +02:00
copygirl
3300113bc2
Rename Particle.isTransparent => hasAlpha
...
Followup to #145
- Rename setAlpha to setColorAlpha
- Rename setter parameters to value
2016-10-28 13:28:25 +02:00
copygirl
c0b1dc2708
Rename isInRenderRange => shouldRender
...
Followup to #145
- Map shouldRenderFrom
- Map renderDistanceMultiplier
2016-10-28 13:28:18 +02:00
Tyler Hancock
77aeb1aec0
Misc. Mappings, again ( #145 )
...
* Mapped a bunch of random stuff.
* Few interfaces
* Corrected mappings based on feedback.
2016-10-28 12:40:28 +02:00
Nedelosk
4603407470
Rename VertexState to VertexBuffer and Move AirGoalBreakDoor ( #146 )
2016-10-22 02:21:57 +02:00
asiekierka
2351d30ec9
map blockstate selectors, fixups
2016-10-20 12:06:19 +02:00
Tyler Hancock
9e3cfa8d32
Models & AI ( #140 )
...
* Fleshed out model mappings
* Mapped some entity logic
* Fixed a few of the issues.
* Fixed a typo of sorts
* Fixed the rest of the suggestions.
2016-10-20 11:44:34 +02:00
asiekierka
c32cd9985e
move GuiMainMenu back to where it unfortunately belongs
2016-10-19 09:50:02 +02:00
Max Gurela
c8de4983bb
Some GUI mappings ( #142 )
...
* Some GUI mappings
* Tweaks per review & move YesNo/MainMenu -> .menu
2016-10-19 09:43:38 +02:00
asiekierka
1c92503977
map a few render/color things
2016-10-18 17:52:14 +02:00
asiekierka
0b55160bef
remove none/ prefix
2016-10-18 17:31:59 +02:00
copygirl
c06c11f459
Map some of "PlayerCapabilities" ?
2016-10-18 17:26:35 +02:00
copygirl
81f8630b8f
Partial block breaking
2016-10-18 17:23:37 +02:00
asiekierka
d4f7e7f6ac
Merge branch 'guis' of https://github.com/Nedelosk/pomf into Nedelosk-guis
2016-10-18 17:01:02 +02:00
Nedelosk
ace89230c4
Add missing mapping
2016-10-18 16:18:16 +02:00
Nedelosk
bbc28d1e78
Improve Mappings
2016-10-18 15:19:38 +02:00
Nedelosk
8a818cffc3
Fix three mappings
2016-10-18 01:02:31 +02:00
Nedelosk
a3585a38e0
Update Mappings
2016-10-18 00:57:42 +02:00
Nedelosk
e542a2fc78
Add mappings for ItemRender, Containers and Villages
2016-10-18 00:14:29 +02:00
mezz
36bdd37960
Misc mappings ( #131 )
...
* Misc mappings
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* BIomes, biome generation (#132 )
* BIomes, biome generation
* Misc random mappings (#120 )
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
* Rename some Gui related methods & more
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
* Add some mappings for mob pathfinding (#127 )
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
* Several mappings (#129 )
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
* Map / rename PlayerFormatUpgrader
* Fix StatManager, map StatManagerServer and such
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
* Fix LootTable related mappings
serialze => serialize
Serializer => DeSerializer
LootTableContext:
* TARGET => Target
* source => damageSource
* setX(x) => setX(value)
* Random block stuff
* Random world stuff
* Add some mappings for block rendering (#133 )
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
* Fix a few things
* Remove Vector3f (fixes Enigma mapping conflict)
* Map WidgetLockButton
* Fix gameMode setters to use "value"
2016-10-17 19:39:56 +02:00
copygirl
35fc70af30
Add some mappings for block rendering ( #133 )
...
* Add some mappings for block rendering
* Fixes some things
* Make getAoBrightness to getAmbientOcclusionBrightness
* Fix merge conflicts
* Fix a few minor things
VertexBuffer.putColorRGB => putColor
BlockRenderer hashcode parameter => variationSeed
Revert to IBlockView.getCombinedLight
2016-10-17 18:37:10 +02:00
copygirl
19a960b323
Fix StatManager, map StatManagerServer and such
...
updateStatState => set
increaseState => increase
getValue => get
EntityPlayer.getStatManager => getStats
2016-10-17 17:04:46 +02:00
Tyler Hancock
d523685eda
Several mappings ( #129 )
...
* Mapped a bunch of loot stuff.
* Mapped some random stuff.
* Mapped some debug renderers.
* Mapped a few misc things.
* element -> json
2016-10-17 16:46:26 +02:00
mezz
8567014b87
Add some mappings for mob pathfinding ( #127 )
...
* Add some mappings for mob pathfinding
* Fixes for review
* Fixes for review
2016-10-17 15:29:56 +02:00
copygirl
4fd9367ecf
Rename some Gui related methods & more
...
lastPressedWidget
mouseDragged => onMouseDragged
handleMouseClick => onMousePressed
handleTouchEvent => onMouseReleased
handleKeyPress => onKeyPressed
handleButtonPressed => onWidgetPressed
WidgetButton.released => onReleased
2016-10-17 15:13:15 +02:00
Max Gurela
7c20271c10
Misc random mappings ( #120 )
...
* Misc random mappings
* Minor changes & move WorldServerChild to sortme
* username -> userName
2016-10-17 14:45:28 +02:00
asiekierka
4bb920f431
fix ItemStack style issues, map a bit of client/server
2016-10-16 17:28:20 +02:00
Łukasz Magiera
02287bc3a4
Name some things ( #119 )
...
* Name some things
* Apply suggestions
* Apply suggestions
2016-10-16 17:07:39 +02:00
asiekierka
ebe1995b43
fix field naming, map more of EntityPainting
2016-10-16 14:44:01 +02:00
asiekierka
f5f7fefbd8
Merge branch '16w38a' of github.com:FabricMC/pomf into 16w38a
2016-10-16 13:39:15 +02:00
asiekierka
0b94e1272b
fix method conflicts
2016-10-16 13:39:01 +02:00
mezz
add3904c89
Add/fix some chunk mappings ( #124 )
...
* Add/fix some chunk mappings
* Fixes for review
2016-10-16 09:31:36 +02:00
Tyler Hancock
9fc5447217
More misc mappings ( #118 )
...
* Mapped a few misc things related to entities and rendering.
* Fixed a few things based on Copy's suggestions.
* Fixed mainhand/offhand issue.
2016-10-16 08:05:38 +02:00
asiekierka
db9fc376d7
entity, biome mappings
2016-10-15 20:49:37 +02:00
asiekierka
37441396aa
minor random mappings
2016-10-15 17:21:53 +02:00
mezz
059d2393af
Add various mappings
...
Fixes from review
More fixes from review
passesLight -> allowsLightTransmission, blocksLight -> preventsLightTransmission
Remove badly named params from "nearest" function
2016-10-15 16:57:09 +02:00
copygirl
fe95325e9b
Rename EntityRendererArmor.TEX => SKIN
2016-10-15 14:32:30 +02:00
Łukasz Magiera
7e8fe4b852
Some mappings near chunk rendering logic ( #117 )
2016-10-15 14:30:22 +02:00
Tyler Hancock
6c42c03951
A few new rendering things ( #116 )
...
* Completed the render layer mapping. Fixed a few misnamed things.
* partialTicks -> deltaTicks
* Fixed partial ticks in existing mapping as well. Also some new stuff.
2016-10-15 13:30:24 +02:00
asiekierka
bd3143ae63
map ChunkPlayerTracker, some BlockState oddities
2016-10-15 13:28:26 +02:00
Łukasz Magiera
bceab1c49a
Network and Some Random mappings ( #114 )
...
* Network and random mappings
* Apply suggestions
* ctx/context, mtick/lastVillagerDeath
2016-10-15 12:57:47 +02:00
Max Gurela
fbd787247c
Map GuiSettingsVideo and related classes ( #113 )
...
* Map GuiSettingsVideo and related classes
* Change isSlider/isBoolean to slider/toggle
Still very confusing without documentation, both of the values are just booleans. They indicate whether or not the option is a numeric slider value option or a boolean value option.
2016-10-15 11:17:18 +02:00
Tyler Hancock
2b3044a857
Mapped a few new things ( #108 )
...
* Mapped resource index objects.
* Mapped a bunch of misc stuff.
* Mapped something to do with default light values.
* Fixed several issues
- Stray overlay texture is now SKIN
- Mapped the missing field for stray model.
- Renamed EntityrRendererArrows -> EntityRendererStuckArrows
- Renamed EnumLightTypes -> LightType
* Fixed a typo
2016-10-15 11:16:39 +02:00
copygirl
792681f8a0
Map world event ( #109 )
2016-10-15 11:15:33 +02:00
asiekierka
2e0f9b8eb6
fix GuiMainMenu
2016-10-12 20:22:46 +02:00
asiekierka
7582e2ee06
map FontRenderer, do some work on structure gen
2016-10-12 17:02:29 +02:00
copygirl
96b046e6c1
Map some World fields / methods and more ( #106 )
...
* Map World.globalEntities
* Map sendToAllPlayersInRange
* Map IntHashMap
Also renamed fields using it
(And incorrectly named non-static ALL_CAPS fields)
* Map block tick scheduling
* Map World raining / thundering things
* Fix some IntHashMap things
- Bucket -> Element
- Remove "ForKey"
* Fix some suggested things
2016-10-12 13:31:11 +02:00
asiekierka
55e138ce17
that is what i get for not git pulling first
2016-10-12 13:15:24 +02:00
asiekierka
5edd510627
adjust mapping packages, map ParticleBlock
2016-10-12 13:09:35 +02:00
copygirl
85f6359061
Map / rename some more Particle things ( #105 )
...
* Map more Particle stuff
* Rename Particles (+ types)
2016-10-12 00:21:31 +02:00
copygirl
133862cfa6
Map ICrashCallable.call
2016-10-10 14:02:36 +02:00
Łukasz Magiera
4ea4567f32
JsonTagParser, EntityModels, Particles ( #103 )
...
* JsonTagParser, EntityModels, Particles
* Apply some comments
2016-10-08 17:10:35 +02:00
Max Gurela
7f389902ac
GuiNewLevelCustomize/Widgets/WidgetListMulti ( #104 )
...
* WIP GuiNewLevelCustomize
* Map getScrollbarPosition
* Widgets progress
* WidgetToggle/WidgetTextField
2016-10-08 17:02:40 +02:00
Benjamin K
ac50036d17
Map code related to entity riding and passengers. ( #96 )
2016-10-01 07:53:12 +02:00
Modmuss50
411a82babc
Entity Rendering Stuff ( #99 )
...
* Entity Rendering Stuff
* Fix some issues
* Fix some issues + a few small things
* More fixes, again
* Last fix?
* Update EntityRendererWither.mapping
2016-09-30 20:19:04 +02:00
copygirl
f888ce93fa
Map world generation related stuff ( #98 )
...
* Map BiomeGenerator
* Rename DecoratorMushroomHuge
* Rename some IWorldListener and Chunk methods
onSpawn/DespawnEntity => onEntityAdded/Removed
onPlaySound => onSound
onSpawnParticle => onParticle
add/dropEntities => add/dropEntitiesTo/FromWorld
* Map ChunkBlockStore
* Map Chunk.lastSavedTime
* Move stuff to net.minecraft.world.gen package
* Map BlockFalling.fallInstantly
* Move worldgen + biome related to world.gen.biome
* Move WorldProviders to world.gen package
* Map DecoratorNetherSpring
* Map ChunkGenerators
* Map FeatureGenerators
* Map StructureGenerators
* Map a little of BiomeProvider
* Fix a few minor things
random => rand
LIQUID => oceanBlock
pallette => palette
2016-09-29 11:01:19 +02:00
copygirl
16d2c49ac0
Get rid of impl packages ( #97 )
2016-09-28 14:17:20 +02:00
asiekierka
5f502767c1
minor work
2016-09-27 16:56:35 +02:00
Benjamin K
1fd23a0471
Map VersionType. ( #95 )
2016-09-27 09:02:50 +02:00
iamgreaser
86cdb012f1
Particle system ( #91 )
...
* Particle + ParticleManager
* found IParticleFactory
* further particle progress
* move Particle into client
* VertexBuffer.texture(int, int)
* Entity.getForwardVector
* more Particle stuff
* review part 1
2016-09-26 05:28:33 +02:00
copygirl
e923c15592
Fix default skins to use _SKIN suffix
2016-09-21 11:41:48 +02:00
copygirl
96dd2032a2
Fix EnchantingPhrases having CAPS fields
2016-09-21 11:40:55 +02:00
asiekierka
e0058174c0
initial port
2016-09-20 17:18:54 +02:00
asiekierka
6ed57dc017
BannerCache -> BannerTextureCache
2016-09-20 16:40:17 +02:00
asiekierka
be5a577365
fixes
2016-09-20 16:38:09 +02:00
asiekierka
d4ce8f6da4
Merge branch 'texturestuff1' of https://github.com/iamgreaser/pomf into iamgreaser-texturestuff1
2016-09-20 16:34:44 +02:00
Ben Russell
98c6cefca4
review round 1
2016-09-20 19:45:11 +12:00
iamgreaser
cc71e90257
bdu -> ScreenshotUtils (fully mapped) ( #85 )
2016-09-20 09:28:59 +02:00
Ben Russell
53bf2f710f
tie off loose ends for banner stuff
2016-09-20 14:55:59 +12:00
Ben Russell
c9b6c1d113
BannerCache+TextureBanner fully mapped
2016-09-20 14:52:55 +12:00
Ben Russell
992cf97d8a
bpb -> ImageFilterSkinRemapper (mostly remapped)
...
what the hell mojang the skin format is terrible
2016-09-20 13:01:44 +12:00
Ben Russell
3eec79843c
bov -> ImageFilter
2016-09-20 12:54:00 +12:00
Ben Russell
7ab32e40ec
bwu -> TexturePlayerSkin (mostly mapped)
2016-09-20 12:47:28 +12:00
Ben Russell
b58fd3ff6e
DefaultSkinUtils fully mapped
2016-09-20 12:34:52 +12:00
Ben Russell
ce7bd3f174
Texture and ITexture fully mapped
2016-09-20 12:25:24 +12:00
iamgreaser
1c736f27c8
TextureUtils fully mapped ( #84 )
...
* TextureUtils fully mapped
* TextureUtils: review round 1
2016-09-20 00:19:50 +02:00
asiekierka
65e7332171
fixes, mappings
2016-09-19 19:41:27 +02:00
copygirl
dd4d52b441
Map Level related things and a bunch more (WIP?) ( #83 )
...
* Map LevelGeneratorType
From WorldGenerator
* Map LevelInfo
From WorldInfo
* Map Level related and many more
* Fix construct => createProvider
* Unfinished stuff please ignore
2016-09-19 19:19:11 +02:00
asiekierka
b7c5af3623
clean up sortme, other things
2016-09-19 16:40:26 +02:00
asiekierka
bbbd3cff79
map some container stuff, fix audio mappings
2016-09-19 12:18:00 +02:00
asiekierka
36f32bdbc4
map texture stuff
2016-09-19 10:08:43 +02:00
asiekierka
6f6e2a129d
tweaks to last pull
2016-09-18 17:00:35 +02:00
iamgreaser
6c842977a3
GL 2.0+ pipeline ( #81 )
...
* initial cbf->GlExtensionHandler fill
* most GlExtH methods
* GlExtH OpenGL enums
* loose ends for GlExtH
* GlProgram/GlShader located
* filled in GlShader
* more GlProgram stuff
* GlUniform located
* fill in more GlUniform stuff
* GlBlendState + GlUniform gaps
* GlProgramManager located + fully mapped
* GlFramebuffer located
* more GlFramebuffer stuff
* solved the resize problem in GlFramebuffer
* review pt1
* review pt2
2016-09-18 16:55:46 +02:00
asiekierka
7d64ca1c52
client gui, resource mapping work
2016-09-18 16:43:16 +02:00
asiekierka
0a04c3004d
minor mapping work before bed
2016-09-18 00:45:01 +02:00
asiekierka
474177781c
entity mapping work
2016-09-17 18:44:46 +02:00
copygirl
1cc1d73e32
Fix conflicting mappings
...
(Always test your merge conflict fixes. I know what I did wrong.)
2016-09-17 01:21:36 +02:00
iamgreaser
8e0790b382
Scrollable entry lists + LAN server querying ( #80 )
...
* LanServerQueryManager
* moved to sortme; GUI tidbits
* mouse mappings for gui (+ server lists)
* entryCount for gui lists
* width/height/scroll for bfb
* setLeftPos for bfb
* scrolls + more mouse stuff (bfb)
* bfb entryWidth/handleButtonPressed/drawEntries
* bfb drawEntry
* starting to decipher none.bew
* add index to a bew.a method
* bmk -> ServerList (fully deobf'd)
* starting on none.big
* index selections for bfb & co
* set(User|Lan)Servers for none.big
* quick names for bfb and whatnot
* name tweaks
2016-09-17 01:02:39 +02:00
copygirl
a244185861
Rename Minecraft => MinecraftGame ( #82 )
...
- 'mc' fields/parameters => 'game'
- WorldClient.getMinecraft => getGameInstance
- WidgetWorldEntry.minecraft => game
2016-09-16 22:32:52 +02:00
asiekierka
0a40ad452b
sound, entity, item work
2016-09-15 12:15:02 +02:00
Max Gurela
708bffc099
IProgress and NetHelper ( #75 )
...
* IProgress and NetHelper
* Net -> Network
2016-09-14 17:07:53 -04:00
copygirl
524879cf96
Rename TileEntity => BlockEntity ( #76 )
2016-09-14 22:57:36 +02:00
Łukasz Magiera
4f53a9df5b
Fixed RCON mappings ( #72 )
...
* Fixed RCON mappings
* Applied some suggestions, Session mappings
2016-09-14 14:51:09 +02:00
asiekierka
7d46c65301
rendering mapping work
2016-09-14 14:50:56 +02:00
asiekierka
6160694546
mappings work
2016-09-14 12:00:19 +02:00
copygirl
e6805fb25f
Make de/serialization methods names consistent ( #71 )
...
* Fix spelling mistake (serialie!)
* Rename Serializer to DeSerializer
Of ITextComponent and Style, to go along with ServerConfigList.DeSerializer. Consistency!
* Map BlockCrop.serializeCropAge properly
Instead of serializeState0
* Name TagCompound parameters "tag" consistently
* Name de/serialization functions consistently
Notable changes:
- TileEntity.createTileFromTag => deserialize
- TileEntity.writeToTag => serialize
- BlockRegion.toTag => serialize
* Rename TileEntity.serializeIdentifyingData
From serializeTileData
* Rename TileEntity.serializeInitialChunkData
From (incorrect) serialize
* Rename Entity.de/serializeCustomData
From de/serializeEntityTag
* Rename Item.readTag => onDeserialize
* Fix TagCompound.copyTo => copyFrom
Doesn't copy values to the specified compound argument, but actually inserts copied values *from* it.
* de/serializeBlockEntityTag
* Fix Block.getDropStack => getPickStack
2016-09-13 10:53:45 -04:00
asiekierka
7cb0dec07f
attribute, scoreboard, etc. work
2016-09-13 12:41:42 +02:00
Łukasz Magiera
c23c9d5434
Some random mappings ( #69 )
2016-09-12 16:28:44 -04:00
asiekierka
a0df18127a
mapping improvements
2016-09-12 22:13:50 +02:00
asiekierka
0f500e4ebe
fix tile entity crash, map minor rendering things
2016-09-12 16:03:06 +02:00
asiekierka
47c5b85441
add missing argument names
2016-09-12 15:16:04 +02:00
asiekierka
d73d078546
fix mapping errors
2016-09-12 15:05:34 +02:00
asiekierka
50a87ae8ef
port to 16w36a
2016-09-12 12:08:56 +02:00
asiekierka
1ad8c59e14
map further model format stuff
2016-09-12 00:27:01 +02:00
asiekierka
f388749407
minor model, client cleanup work
2016-09-11 12:46:28 +02:00
asiekierka
5ffd55f7ae
slight model data format progress
2016-09-10 21:26:52 +02:00
copygirl
2f3c26312f
Map various things and entity TrackedData fields and related ( #65 )
...
* Map PotionHelper
* Villager & Wolf skin texture fields
* Various entity mappings
* Map EntityEnderDragonPart
* Fix DamageSource attacker/source mixup
* Rename BlockPos nested classes & map PooledMutable
* Map projectile onCollision & onHit
* Map entity TrackedData fields and related
* Fix "invulnurable" typing error
* Fix Block.DEFAULT_ID -> AIR_ID
* Fix Minecart "carried" -> "contained"
* Fix isSourceCreativePlayer
* Fix Entity.dropItems -> dropStack
Also tiny parameter name addition
* Fix Entity.AIR -> BREATH
* Fix Entity.setOnFire -> setOnFireFor
* Fix tamable -> tameable
2016-09-10 17:26:28 +02:00
Benjamin K
49e4b0e26e
Map disableMiningStats in Block and canInsert in Slot. ( #68 )
2016-09-10 09:53:08 +02:00
asiekierka
1426735636
stackSize -> amount
2016-09-08 23:31:38 +02:00
copygirl
081e653df0
Map various things ( #61 )
...
* Map ServerRunnable
* Map ServerConfigList and related
Renamed from ProfileList
Mapped ServerConfigEntry
Renamed list and entry classes
* Map / update ServerConfigurationManagers
* Map some Potion(Effect) stuff
* Map a few minor fields
* Map DamageSource
Renamed EntityProjectile => EntityArrowBase
Mapped Entity.damage
2016-09-03 12:14:27 +02:00
Benjamin K
56f1d945bb
LootTable, and KeyBinding class name. ( #60 )
...
* Map LootTable stuff.
* Map KeyBinding class name
* ILootTableProvider
* Map Sound class.
2016-09-01 16:00:14 +02:00
asiekierka
b56b8e99bc
map StateModelMapper code
2016-09-01 14:19:42 +02:00
Modmuss50
af745071cf
Inventory and Gui Mappings ( #59 )
...
* Inventory and Gui Mappings
* Inventory and Gui Mappings
* Revert Sounds.mapping change that I didnt do
* Add back sounds, not sure what is up with this
* Fixed some issues with mappings
* Enigma is annoying sometimes
* Fix field name issue
* Fix sound mappings again..
* Fix a few issues
2016-08-30 23:10:38 +02:00
Benjamin K
0c9cde4c96
Map the rest of BoatType, as well as some other entity related things. ( #58 )
...
* Map the rest of BoatType
* Map entity move method, and onEntityLanding in Block.
* map handleFallDamage, onEntityLanding -> onLandedUpon, playSoundAtEntity
2016-08-30 10:21:03 -04:00
Shadowfacts
3353a6e9ad
Sound stuff
2016-08-29 14:22:28 -04:00
Shadowfacts
1fe316ac30
VertexFormats
2016-08-29 14:15:17 -04:00
Benjamin K
d362d9d885
worldName was incorrectly named. This should fix it. ( #57 )
2016-08-29 01:09:46 +02:00
Benjamin K
2727af5a03
[WIP] World related mappings. ( #52 )
...
* Nothing overly interesting.
* Map workers and fix the thread factory variable name.
* Map WorldInfo and some other things I found along the way.
* Fix some mappings, map Enchantments class.
2016-08-29 00:56:11 +02:00
copygirl
1bb8508275
Map ItemStack and some related ( #55 )
...
* Map ItemStack and some related
* Rename equals => areEqual
2016-08-29 00:55:25 +02:00
asiekierka
18defd5bb9
world, renderer improvements
2016-08-28 23:11:16 +02:00
Łukasz Magiera
1d0e02d987
Mappings around world storage ( #56 )
2016-08-28 22:34:06 +02:00
asiekierka
5b2293f10c
minor naming fixes
2016-08-28 20:40:37 +02:00
asiekierka
b02f923392
map block renderer stuff
2016-08-28 20:29:00 +02:00
Max Gurela
90a03e3e1a
Command misc mappings ( #54 )
...
* Command misc mappings
* Remove isSpectator/isCreative mappings
2016-08-28 19:55:13 +02:00
asiekierka
83e3f3089b
small World work
2016-08-28 17:25:24 +02:00
asiekierka
e0c230b842
Fix World names, add more Block names
2016-08-28 14:21:39 +02:00
copygirl
ca1cbec5b8
Gui > Drawable and lots of connected changes ( #51 )
...
* Gui > Drawable and lots of connected changes
* Merge drawable package into gui
2016-08-28 13:20:58 +02:00
asiekierka
0c30378958
minor mapping around Block, EntityItem
2016-08-28 11:43:19 +02:00
Shadowfacts
cbf49a9ead
More EntityModelBox stuff
2016-08-27 17:43:29 -04:00
Shadowfacts
fdecc99df3
Some EntityModelBox stuff
2016-08-27 17:02:09 -04:00
Shadowfacts
35dbb70b95
EntityModelBiped
2016-08-27 16:44:12 -04:00
asiekierka
c4574d5de0
snooper, container, hopper, inventory mappings
2016-08-27 19:12:35 +02:00
asiekierka
e7bcf06368
mostly container stuff
2016-08-27 16:34:11 +02:00
Tyler Hancock
17196e0f98
Mapped some more sound stuff ( #49 )
2016-08-26 20:55:14 -04:00
Hazeev Aidar
0012609c5e
Random stuff ( #46 )
2016-08-26 09:11:01 +02:00
Shadowfacts
8772079839
Entity things
2016-08-25 18:15:29 -04:00
Shadowfacts
91e22870c7
World.createEntity -> spawnEntity
2016-08-25 18:11:28 -04:00
Max Gurela
f7d49f1242
WIP mappings for MinecraftServer ( #47 )
2016-08-25 22:22:09 +02:00
asiekierka
fc94f53288
remove unused mapping
2016-08-25 20:53:20 +02:00
asiekierka
3e01bd80a3
map some login/network handler stuff
2016-08-25 21:46:08 +02:00
Max Gurela
f30442e020
Map nd -> ConsoleCommandSender ( #42 )
...
* Map nd -> ConsoleCommandSender
net.minecraft.server.dedicated.ConsoleCommandSender
* Map executeCommand in IServer
* Clarify with CommandFeedback
2016-08-25 18:18:42 +02:00
asiekierka
03ee9d101c
map things in Item, World, BlockState
2016-08-25 16:51:07 +02:00
asiekierka
11f066b8c0
map TagStorageHelper
2016-08-25 15:23:15 +02:00
asiekierka
2315523716
minor mapping work in Minecraft
2016-08-25 11:56:41 +02:00
asiekierka
4c54af09c1
map out more of WorldSaveHandler
2016-08-25 11:46:44 +02:00
Adrian Siekierka
9af7db83ed
(Darkhax) Mapped out way too much stuff ( #44 )
...
* Partially mapped sounds.
* Partially documented the music tracker.
* Partially fixed sound name issue.
* Mapped a bunch of rendering and model stuff.
* More model mapping
* More random mappings
* Time to clock out before this PR becomes too big.
* apply fixes
2016-08-25 11:35:28 +02:00
Aesen Vismea
438c309a4d
Map some stuff in Minecraft, mainly related to Display ( #39 )
2016-08-25 11:24:11 +02:00
Tyler Hancock
b9458a87bc
Mapped a bunch of stuff ( #38 )
2016-08-24 18:07:54 -04:00
asiekierka
795ea47c68
fix inner class visibility for model code
2016-08-24 22:16:17 +02:00
Shadowfacts
a374a7ec07
Map EntityPlayer.SleepResult
2016-08-24 15:10:39 -04:00
asiekierka
8b90654bcd
initial work on models
2016-08-24 19:54:06 +02:00
asiekierka
f61add8bf0
fix ResourceManager.getProvidedAssets
2016-08-24 15:58:23 +02:00
asiekierka
8118ef4f3f
map block/item color mappers
2016-08-24 15:41:16 +02:00
asiekierka
d12662f120
in hindsight, the previous names were better
2016-08-24 15:24:57 +02:00
asiekierka
8f48f7afb6
map most of resource stuff, other refactoring in rendering
2016-08-24 13:57:31 +02:00
Shadowfacts
b8f6ce62f6
Item rendering stuff
2016-08-23 16:43:21 -04:00
asiekierka
a17186b0c8
make sense of IdStore
2016-08-23 11:54:39 +02:00
Tyler Hancock
c980285f87
More mappings ( #33 )
...
* Added missing mappings. These should have been in the last PR o.O
* Mapped some item things
* Mapped some misc stuff
2016-08-23 10:25:30 +02:00
copygirl
21511e09dd
Tons of GUI related mappings + reorganization ( #29 )
...
* Boss bar mappings
* Tons of GUI related mappings + reorganization
* Move GUI classes out of gui.screen
* Move classes out of old hud.impl package
* Reorganize GUI packages (number 2)
2016-08-23 10:25:04 +02:00
Shadowfacts
c166e7bdfc
Fix Minecraft resource packs fields
2016-08-22 18:18:58 -04:00
Shadowfacts
4dcbcabda8
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-22 18:17:02 -04:00
Shadowfacts
97fa1fd75c
Resource pack stuff
2016-08-22 18:16:53 -04:00
iamgreaser
94b753b996
GlHandler classes and whatnot ( #30 )
...
* GlState.CapabilityTracker + fields in GlState
* AlphaTestState
* DepthTestState (+ capState for alphaTest)
* ClearState
* Color4
* LogicOp
* (Src|Dst)BlendFunc and more blend stuff
* finish BlendFuncState
* Texture2DState
* ColorMaterialState + activeTexture fix
* PolygonOffsetState
* move DstBlendFactor into obf alpha order
* ColorMask
* fog, fog, and more fog
* CullFace
* fix alpha ordering for $p/$r
* the oh-so-used stencil buffer classes
* glTexGen stuff
* glColor3f
* very minor fix
just had to reverse the meaning of enable and disable
that's all
* name those two buffers
* RenderMode start + fix an enum
* RenderMode done properly this time
2016-08-22 12:51:05 +02:00
Shadowfacts
0a0b7b5b30
DisplayScale
2016-08-21 12:43:14 -04:00
asiekierka
ed5bca2a0b
misc improvements
2016-08-21 13:11:10 +02:00
Benjamin K
5955f88633
Misc mappings related to items and entities. ( #24 )
...
* Food related mappings, Entity related mappings, smelting related mappings.
* Change item creative tab mapping to match blocks, small change in the smeltingregistry.
* SmeltingRegistry areEqual -> matches
* remove sendTextNotification as it has more uses.
2016-08-21 01:05:19 +02:00
Shadowfacts
0251120a86
TileEntityRenderer stuff
2016-08-20 16:08:08 -04:00
Shadowfacts
30d7950c0b
Merge branch '16w33a' of github.com:FabricMC/pomf into 16w33a
2016-08-20 14:05:34 -04:00
Shadowfacts
059bf7b5a6
More block stuff
2016-08-20 14:05:24 -04:00
asiekierka
7c52be2b59
map out most of sprite code, minor work in Minecraft/MinecraftServer/World
2016-08-20 18:56:54 +02:00
asiekierka
018b114719
work in entities, network, server, Minecraft client
2016-08-19 21:40:47 +02:00
asiekierka
235a7fdc07
begin mapping client packets
2016-08-18 21:44:20 +02:00
asiekierka
5912343c8a
class mapout of most entity renderers, improvements
2016-08-18 15:03:31 +02:00
asiekierka
4b0a69e037
fix World naming, add TileEntityRenderer.render
2016-08-18 12:21:02 +02:00
asiekierka
29274e2a51
chunk, potion work
2016-08-18 02:35:58 +02:00
asiekierka
02adfa28c1
more work
2016-08-17 23:19:57 +02:00
asiekierka
13d8bfc9cc
initial update to 16w33a
2016-08-17 19:52:38 +02:00
asiekierka
3a6229f684
entity, stat work
2016-08-17 12:48:54 +02:00
asiekierka
3cee61d028
mostly item and recipe work
2016-08-17 00:08:07 +02:00
Benjamin K
6cd8e2947f
Map some sound stuff, tile renderers, and other misc stuff. ( #14 )
2016-08-16 22:22:45 +02:00
Shadowfacts
f61718fd32
GuiContainers
2016-08-15 14:12:08 -04:00
Shadowfacts
7829c20ae4
Client stuff ( #9 )
...
* Client stuff
* More GUI stuff
* Fix typo
2016-08-15 10:48:57 -04:00
asiekierka
f8b443bc8a
more mappings across the codebase
2016-08-14 22:30:49 +02:00
asiekierka
31b97b576f
work on GlHandler, decorators, potions, misc. classes
2016-08-14 20:22:30 +02:00
asiekierka
c70e3503b8
more additions to mappings
2016-08-14 15:36:07 +02:00
asiekierka
63ca292b72
move from JSON to split Enigma format
2016-08-12 20:24:17 +02:00
asiekierka
14b3f16ea1
fix LOGGER and clean up Reference classes
2016-08-12 19:05:33 +02:00
asiekierka
db676b3d90
Improvements across the mappings
2016-08-12 17:23:12 +02:00
asiekierka
ae11bd10d3
first commit
2016-08-12 15:28:17 +02:00