Commit Graph

871 Commits

Author SHA1 Message Date
Patrick Walton db3851d754 Get subpixel AA and gamma correction working in 2D 2019-03-25 16:20:34 -07:00
Patrick Walton 29cedb96ef
Merge pull request #113 from asajeffrey/gl-nonzero-default-framebuffer
Allow a non-zero default framebuffer
2019-03-25 15:13:46 -07:00
Patrick Walton 224c8e85b9 Create separate shaders for monochrome and multicolor tiles.
This is preparation for fixing subpixel AA.
2019-03-22 14:28:31 -07:00
Alan Jeffrey ab3b28f82b Allow a non-zero default framebuffer 2019-03-21 13:34:59 -05:00
Patrick Walton 26fea26f87 Allow construction of a `Transform3DF32` from a quaternion describing a
rotation.

Closes #111.
2019-03-20 16:27:28 -07:00
Patrick Walton a0aeb124ad
Merge pull request #112 from asajeffrey/geometry-perspective-post-mul
Add Perspective::post_mul
2019-03-20 14:26:11 -07:00
Patrick Walton 6ca5dc5f62 Add basic barrel distortion support for VR 2019-03-20 13:41:04 -07:00
Alan Jeffrey 1769246e5a Add Perspective::post_mul 2019-03-20 13:59:55 -05:00
Patrick Walton 2819a88060
Merge pull request #110 from nical/swizzle
Fix swizzles in scalar.rs
2019-03-20 10:21:44 -07:00
Nicolas Silva 301075ef86 Fix swizzles in scalar.rs. 2019-03-20 17:19:11 +01:00
Patrick Walton 0458d9a7f2 Factor out bits of the postprocessing shader into includes 2019-03-18 21:40:10 -07:00
Patrick Walton 9025189650 Allow opening new SVGs in the Android port 2019-03-18 18:13:13 -07:00
Patrick Walton 49660a6b31 Add more Daydream VR support 2019-03-15 15:23:37 -07:00
Patrick Walton 5db7edad0b Add specific rendering methods for each eye 2019-03-14 20:15:48 -07:00
Patrick Walton e212a839b4 Get device orientation changes partially working 2019-03-14 19:13:27 -07:00
Patrick Walton f02e75edaf Use the gyroscope to look around on Android 2019-03-14 15:29:56 -07:00
Patrick Walton bb32777101 Initial work toward VR support 2019-03-14 14:42:22 -07:00
Patrick Walton 9c404dfdc1 Add an Android port 2019-03-12 13:55:26 -07:00
Patrick Walton d5effc35ae Invert control flow.
There's an issue whereby if keys are held down in the 3D mode it doesn't keep
redrawing. This will be fixed in a followup.
2019-03-08 12:45:10 -08:00
Patrick Walton d1728dfe6d Update the scalar SIMD fallback 2019-03-08 12:30:07 -08:00
Patrick Walton a74c0abbec Factor the SDL code out in preparation for other ports 2019-03-07 16:14:26 -08:00
Patrick Walton 25558c2177 Only emit warnings for non-empty `<defs>` nodes.
Inkscape likes to put empty `<defs>` nodes in the file, which don't do
anything, so we technically support them.
2019-03-07 11:24:20 -08:00
Patrick Walton 640ac61b8d Switch to a light background by default; fix 3D velocity 2019-03-07 11:15:43 -08:00
Patrick Walton b80ab2ad25 Only show the "Text Effects" button when a monochrome SVG is loaded 2019-03-06 19:35:57 -08:00
Patrick Walton 40209b6fe8 Show a warning when unsupported SVG features are used 2019-03-06 18:25:08 -08:00
Patrick Walton 6062676d0e Add tooltips to the buttons in the demo 2019-03-06 11:33:59 -08:00
Patrick Walton 4dff13ef00 Use an advancing cursor when laying out UI elements 2019-03-06 10:47:52 -08:00
Patrick Walton 8dc3a84d09 Remove `tile-svg` and the serialization code.
They can be added later if needed, but for now they're just bitrotting.
2019-03-05 15:38:10 -08:00
Patrick Walton 33aa6f905d Move UI event code and widgets to the `pathfinder_ui` crate 2019-03-05 15:36:07 -08:00
Patrick Walton ad0691c146 Move the generic UI code in the renderer crate to a separate crate 2019-03-05 15:13:55 -08:00
Patrick Walton e09b447d0d Move the contents of `gl::device` into `gl` 2019-03-05 14:51:29 -08:00
Patrick Walton f7a8b573ce Move the GPU rendering code out of `pathfinder_gl`, since it's now no longer
OpenGL-specific
2019-03-05 14:46:18 -08:00
Patrick Walton bc80490158 Remove raw GL code from the demo 2019-03-05 13:57:28 -08:00
Patrick Walton 6b9adcb6fc Fix GPU abstraction 2019-03-05 13:22:11 -08:00
Patrick Walton 8b4c06fe2a Do GL error checks 2019-03-04 19:43:13 -08:00
Patrick Walton ae450b063e WIP: Factor out GL code 2019-03-04 14:55:32 -08:00
Patrick Walton 64b480fe32 Some more work on the site 2019-03-01 14:58:02 -08:00
Patrick Walton dc69d1197e Tweak debug UI 2019-02-26 15:24:39 -08:00
Patrick Walton 18e0a06df8 Update the README for Pathfinder 3 2019-02-26 15:24:25 -08:00
Patrick Walton 92777c6346 Make rects rounded and optimize PNGs 2019-02-26 13:48:35 -08:00
Patrick Walton 5c7423d59c Add more statistics to the performance debug window 2019-02-25 16:12:47 -08:00
Patrick Walton 19c14da3aa Center the SVG in the 2D demo 2019-02-25 15:25:08 -08:00
Patrick Walton 550c9feb58 Move the device code in the demo into its own file 2019-02-25 15:14:40 -08:00
Patrick Walton ac24b67300 Add a simple SVG-subset-to-Skia-code tool, for benchmarking 2019-02-25 15:06:33 -08:00
Patrick Walton f6af769486 Add screenshot functionality. 2019-02-25 11:33:26 -08:00
Patrick Walton aef7dd1353 Allow the background color to be changed in the demo 2019-02-22 18:21:03 -08:00
Patrick Walton 1e3298fdb7 Switch to guard-band style clipping to eliminate artefacts 2019-02-22 13:15:00 -08:00
Patrick Walton e10e2e97d4 Tweak the camera transforms in the 3D view 2019-02-22 11:54:01 -08:00
Patrick Walton 0da196aa92 Scale the SVG appropriately in the demo 2019-02-21 20:19:42 -08:00
Patrick Walton b6e334a5bb Fix temporal inconsistency in the demo between transform applied between vector
scene and environment
2019-02-21 12:09:02 -08:00
Patrick Walton 66ee901e43 Close the path if necessary when rebuilding it for clipping 2019-02-21 11:42:48 -08:00
Patrick Walton fc62e9bc71 Subdivide offset curves to an error bound. 2019-02-20 18:27:27 -08:00
Patrick Walton 3a8478a048 Remove all Lyon dependencies.
We may want to re-merge at a later date, but for now all relevant algorithms
have been appropriately SIMD-ified.
2019-02-20 16:46:50 -08:00
Patrick Walton 23943c7428 Add a flag to specify whether contours are closed 2019-02-20 16:32:40 -08:00
Patrick Walton b9e3952246 Reimplement segment offsetting 2019-02-20 16:21:58 -08:00
Patrick Walton d75ed71af4 WIP before moving to a segment basis 2019-02-20 12:41:43 -08:00
Patrick Walton c7a1d9e960 Use stencil to integrate the vector scene into the 3D environment 2019-02-19 12:03:02 -08:00
Patrick Walton 3b8ecfd74c WIP before removing barycentric coordinates 2019-02-18 18:13:10 -08:00
Patrick Walton 9af3bac11f Implement depth interpolation, not working yet 2019-02-18 13:42:30 -08:00
Patrick Walton 661a865508 Fill depth when drawing the ground plane 2019-02-15 19:07:42 -08:00
Patrick Walton d30743a69c Begin refactoring the demo into a shared library and a platform-specific
entry point.

This will help the upcoming wasm port.
2019-02-15 18:21:46 -08:00
Patrick Walton 63b59df375 Start a new Web site 2019-02-15 17:29:35 -08:00
Patrick Walton e4803cfddf Add some ground to the 3D scene, no depth buffer yet 2019-02-14 18:53:02 -08:00
Patrick Walton 0983812b90 Rotate and scale around the appropriate points in the demo 2019-02-13 16:05:28 -08:00
Patrick Walton 4053b7dd0c Add zoom in and zoom out buttons for input devices without gesture support 2019-02-13 10:32:25 -08:00
Patrick Walton cb9c14bd59 Remove the Pathfinder 2 orientation computation code 2019-02-12 19:56:44 -08:00
Patrick Walton dbc14a3fc0 Remove the `normals` module, as we now dilate outlines directly 2019-02-12 19:55:58 -08:00
Patrick Walton e3cca6a676 Remove the `cubic_to_quadratic` module, as it's unneeded now 2019-02-12 19:51:48 -08:00
Patrick Walton fb692acf05 Open a default SVG if none is supplied on the command line 2019-02-12 19:31:29 -08:00
Patrick Walton 2eccdba360 Allow pinch zoom in 2D mode 2019-02-12 15:00:33 -08:00
Patrick Walton d7f6d9eb3d Allow the canvas to be dragged in 2D mode 2019-02-12 14:49:24 -08:00
Patrick Walton 398718a3c8 Allow the rotation slider to be dragged 2019-02-12 12:49:35 -08:00
Patrick Walton 22fe63503f Implement 2D rotation 2019-02-12 12:40:24 -08:00
Patrick Walton a9ac960862 Load a new scene when the user requests it 2019-02-12 11:16:49 -08:00
Patrick Walton 7511b3bd2f Add a `LoadScene` message to the backend thread 2019-02-12 11:03:37 -08:00
Patrick Walton 31f1fae951 Add a TODO about monotonic conversion 2019-02-12 08:57:49 -08:00
Patrick Walton f04c000cae Add a quick check to skip clipping when an outline is entirely inside or
outside the clip area
2019-02-09 19:24:30 -08:00
Patrick Walton 92421943fc Open a file dialog when the user clicks on the open file 2019-02-08 21:08:03 -08:00
Patrick Walton 6afbafcb43 Split out the demo UI code into a separate module 2019-02-08 20:58:54 -08:00
Patrick Walton dbce7e3ad1 Fix dirty tracking to stop using 100% CPU 2019-02-08 20:51:34 -08:00
Patrick Walton 3cc8f7a11f Refactor the demo some 2019-02-08 15:39:47 -08:00
Patrick Walton 725834285b Refactor the demo a bit 2019-02-08 15:16:53 -08:00
Patrick Walton dbf880d011 Rename `demo3` to `demo` 2019-02-08 14:53:20 -08:00
Patrick Walton ade3b5fbb9 Remove Pathfinder 2 shaders 2019-02-08 14:44:25 -08:00
Patrick Walton faad8c3950 Remove old resources 2019-02-08 14:43:47 -08:00
Patrick Walton 2f497e7f17 Remove unused `gfx-utils` 2019-02-08 14:42:17 -08:00
Patrick Walton 39d6b1d9c2 Remove the old Pathfinder 3 demo 2019-02-08 14:41:06 -08:00
Patrick Walton 4062f824fd Remove the Pathfinder 2 demo 2019-02-08 14:39:35 -08:00
Patrick Walton 2a118c3af0 Get all postprocessing filters working 2019-02-08 14:37:30 -08:00
Patrick Walton ba5a0f987c Add basic postprocessing support 2019-02-08 13:55:31 -08:00
Patrick Walton 035baf656b Make the 2D/3D switch work 2019-02-07 16:58:11 -08:00
Patrick Walton a8cc87bfd7 Make the effects window togglable 2019-02-07 16:38:24 -08:00
Patrick Walton 7429821867 Move demo UI to the demo 2019-02-07 15:35:21 -08:00
Patrick Walton c9a80304dc Add some more (non-functional) UI widgets to the demo 2019-02-07 14:07:05 -08:00
Patrick Walton 0b662b0660 Draw a settings button, not functional yet 2019-02-06 20:59:29 -08:00
Patrick Walton a81850a899 Add window resizing support to the demo 2019-02-06 18:09:37 -08:00
Patrick Walton a6963d5f3b Optimize dilation. 2019-02-06 13:48:50 -08:00
Patrick Walton 6920583086 wip 2019-02-06 13:46:19 -08:00
Patrick Walton b5c73f25f0 wip 2019-02-06 13:45:15 -08:00
Patrick Walton 27e47b4c39 wip 2019-02-06 13:12:53 -08:00